Actually, HP Fire is most common on mixed 3 attacks + Roost/4 attacks. HP Fire is rather uncommon on Sub in my experience -- mostly, I see Fusion Bolt + Earth Power + Ice Beam. If not that, it's Dragon Claw + Fusion Bolt + Ice Beam/Roost. If not either, it's a shitty Earth Power + Ice Beam SubRoost set that's outclassed by Kyurem-N. That being said,Bullet Punch doesn't even OHKO or come close, and thus Roost 3 attacks destroys it.If has HP fire is subber set, break the sub tanking the hp fire and use again bullet, or use SD on his switch
Lol We have the same idea But you post Before me ^^Actually, HP Fire is most common on mixed 3 attacks + Roost/4 attacks. HP Fire is rather uncommon on Sub in my experience -- mostly, I see Fusion Bolt + Earth Power + Ice Beam. If not that, it's Dragon Claw + Fusion Bolt + Ice Beam/Roost. If not either, it's a shitty Earth Power + Ice Beam SubRoost set that's outclassed by Kyurem-N. That being said,Bullet Punch doesn't even OHKO or come close, and thus Roost 3 attacks destroys it.
I don't think countering Kyurem-B is strictly possible. The best you can do to handle it (at least on an offensive team) is Flash Cannon Shuca Berry Jirachi:
Jirachi @ Shuca Berry
Trait: Serene Grace
EVs: 32 HP / 252 SAtk / 224 Spd
Modest Nature (+SAtk, -Atk)
- Stealth Rock
- Flash Cannon
- Icy Wind
- Hidden Power Fire / Thunder / Energy Ball / Grass Knot
This is a pretty simple and standard set, except with Flash Cannon in the slot where the Grass-type move would usually be. It can take an Earth Power on Kyurem-B's expecting to surprise you and Flash Cannon it to death. It's a very effective set in general, not just specifically for handling Kyurem-B.
Don't think you need 224. 220 with HP fire hits 290 which beats out neutral 95 base, 216 otherwise.Actually, HP Fire is most common on mixed 3 attacks + Roost/4 attacks. HP Fire is rather uncommon on Sub in my experience -- mostly, I see Fusion Bolt + Earth Power + Ice Beam. If not that, it's Dragon Claw + Fusion Bolt + Ice Beam/Roost. If not either, it's a shitty Earth Power + Ice Beam SubRoost set that's outclassed by Kyurem-N. That being said,Bullet Punch doesn't even OHKO or come close, and thus Roost 3 attacks destroys it.
I don't think countering Kyurem-B is strictly possible. The best you can do to handle it (at least on an offensive team) is Flash Cannon Shuca Berry Jirachi:
Jirachi @ Shuca Berry
Trait: Serene Grace
EVs: 32 HP / 252 SAtk / 224 Spd
Modest Nature (+SAtk, -Atk)
- Stealth Rock
- Flash Cannon
- Icy Wind
- Hidden Power Fire / Thunder / Energy Ball / Grass Knot
This is a pretty simple and standard set, except with Flash Cannon in the slot where the Grass-type move would usually be. It can take an Earth Power on Kyurem-B's expecting to surprise you and Flash Cannon it to death. It's a very effective set in general, not just specifically for handling Kyurem-B.
The problem is, Weavile isn't exactly that great in the current OU metagame. It has a niche, but quite frankly sucks (in my experience). It's a great check to Gaygar, but like Registeel is a great counter to Kyurem-Black, it cannot function well in the metagame. Also, Weavile is destroyed by Scarf sets, which will Focus Blast him to oblivion.Weavile (M) @ Life Orb / Choice Band
Trait: Pressure
EVs: 252 Atk / 4 SpD / 252 Spd
Jolly Nature (+Spd, -SAtk)
- Beat Up
- Ice Shard
- Pursuit
- Ice Punch / Low Kick
130 base SpAtk with Ghost + Fighting coverage, along with things like HP Fire or Thunder make it remarkably hard to wall, so focus on outspeeding it while not getting annihilated by its one attack and take it from there. Why Beat Up? It's for those unsuspecting Substitute Gengar who think they can get that Focus Blast off, only to get rolled. Pursuit nabs those without Sub. Note that Beat Up is also marvelous against Sash Alakazam.
Weavile may not be fantastic, but can still work to a degree with access to trapping, priority and good dual STABs, though obviously its survivability is pretty poor. If Weavile loses to Scarf Focus Blast, Scizor loses to Hidden Power Fire or SubDisable on the switch. Gengar isn't the easiest thing in the world to check, especially when it can do things like Trick or Destiny Bond.The problem is, Weavile isn't exactly that great in the current OU metagame. It has a niche, but quite frankly sucks (in my experience). It's a great check to Gaygar, but like Registeel is a great counter to Kyurem-Black, it cannot function well in the metagame. Also, Weavile is destroyed by Scarf sets, which will Focus Blast him to oblivion.
Clearly, Spinda is the best counter. But on a more serious note, Cube is probably one of the best counters possible. A standard sub set uses Heatran as set up fodder, and even the Specs Variants rarely use Flash Cannon. Cube also has Earth Power to ko Heatran. With that said, there actually aren't many things that can counter Heatran, but there are numerous checks. Here is a member of most of my trams that can give Tran a hard time.Fuck off SS