Hello folks, It's me, the Dewd of that sun team guide you absolutetly read(if not, feel free to check it out). Anyway, after doing my guide I have opposing sun team with mons that werent exactly on my guide, so... I wanted to give my overall opinion on them, so think of this as bonus round:
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And of course, I can't forget about these lil ones

I'll be using the happy whoppers in order to rank these mons up, the more the better.

1= effective, yet not needed to function


2= great, solid, and overall an excellent option.



3= an important piece for the teams function.

and as this one, is the opposite, the mon either doesntdo much of anything, or its just outclassed badly in the role that it isnt worth trying.
So without firther a do, lets rank em up:

I'm pretty sure the first stand out of this pokemon is it's ability, Magic Bounce, which reflects all non attacking moves back towards the user. This alone is great for the team to have, similoar to how Xatu was used in gen 5 OU on sun teams, this one takes the role of a anti hazard mon, which teammates like Torkoal, Scovillain, and more importantly, Mega Charizard Y really appreciate. It's also far from passive, as it's 136 spatk is quite the treat, and it also enjoys a little sunbath so it can use Mystical Fire to great effect. It's also quite bulky and has a decent defensive typing, it can also paralyze mons without fear of Taunt due to Magic Bounce just, bouncing it them of, however it doesnt need Thunder Wave, as it can also run the move Nuzzle, which is admitangly weak and its physical, but it does garantee paralysis with a 100% accurate move. It also has a potential to sweep with Calm Mind, recover itself threw Draining Kiss and can support the team further with Healing Wish, allowing worned down mons like Torkoal or Great Tusk to have another shot. The main issue with Hatterene is that it is slow, in fact Slowbro of all pokemon is 1 speed point faster than it, so using this stop setup and sweep isnt that reliable even with the Magic Bounce protecting it. Still, it is worth mentioning do, as it provides far more than just Magic Bounce, if done right, it can a valid team player. For Tera types it can go either offensively of defensively, offense, either Fairy, Psychic or Even Fire can help, as for defensive, Water and Steel do quite well.


Cinderace's Libero may have been nerfed, but that doesn't seem to stop Cinderace for being a solid pick. Cinderace plays rather similarly in sun teams as it normally does without it. But of course, being a Fire type with a recoil free Flare Blitz doesn't seem bad. Now it's Normalium Z Sd set is still pretty strong, as it allows him to bypass certain walls on its way like...:
+2 252 Atk Libero Cinderace Breakneck Blitz (190 BP) vs. 252 HP / 252+ Def Toxapex: 306-360 (100.6 - 118.4%) -- guaranteed OHKO
Yeap, everyone's favorite wall, the Pex. But that's not all, as Cinderace can pretty reliabpy run Heavy Duty Boots, allowing it to bypass the hazards that are currently thrown in this metagame, speaking of hazard bypassing, Cinderace does not only bypass them, but it also has a literal Uno reverse card-like move for them, in Court Change, nothing like the opponent setting up Stealth Rocks, 3 layers of Spikes, and 2 layers of Toxic Spikes, only for Cinderace to just pass them right back at them(Not even Gholdengo can stop this btw), and if it was just hazards, that would be fine, however it can also reverse screens, stealing them for Cinderace's teammates to abuse. Its also good decent high hitting coverage moves in Gunk Shot and High Jump Kick, priority in Sucker Punch, and even momentum in U-turn. Kinda feel sorry to have left such a potentially solid mon for Sun to enjoy, but I hope with this edition I made thr soccer mom*coughs* I mean bunny, some justice. As for tera types, just Fire does good in the Offensive Pivot set.

At first, a man convinced me once I fought and even loss to his sun team using this mon. I had to make a mentioning on this mon. To be fair, it does have some solid qualities, First it's bulk, it is quite the tank if Im being honest, it also has Levitate, which sun teams love to pair up with, and it has quite support movepool, it can eithet run Dual screens, a defensive stall like strategy, Calm Mind does give more bulk as well as some potential wallbreaking, but that is where my second part about this mon comes in, it is very passive, 75 spatk is not making a sweeper anytime soon, and its not that fast either at 85 speed. Sure its bulky, and its movepool can allow it to become a excellent partner in sun teams, but it just doesnt seem to do enough, still, in comparison to other ones with the

ranking, its not bad, but if want a defensive psychic type with decent support moves, Hatterene can also do that job, while also being part Fairy, a more solid defensive type as result, and unlike Cresselia, its far from passive, the only reason you would justify using it over Hatterene is Leviate, and either Washtom of Tornadus Therian can provide a ground immunity while accomplishing a bit more. Still, if you wanna give it a shot, Tera Fairy, Water of Stell might be fine for defensive, but sun prefers offense over defense so not highly recomended either.
Now I'm pretty sure there is a couple that are missing that are good, but there is more than a 1000 mons out there, so keeping in track is not so easy, anyway I felt like giving u some extra teams for you to try out for you to test out:
https://pokepast.es/84dea2e20657f5c9 Chef Scovy Sun ft. Mega Chomp
https://pokepast.es/e8f8a420da624182 The Bunny & The Hat Sun Trick.
If anyone can think of a Pokemon that is worth mentioning for sun teams that I haven't, I would be happy if you can let me know. Hope you guys enjoyed this lil' extra.