Fusion Moves Reverse [Fusion Evolution Companion Project]

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AquaticPanic

Intentional Femboy Penguin
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Vote begins! You have 48 hours to vote for the moves.

Oh yeah, and since the move is broken, I'm not allowing Sunsteel Web. You may vote for any other move tho. (Sorry Rev. Tho I did give you a warning, and two days to change it)
 

Yung Dramps

awesome gaming
W A L L: Gojiratar
Aegipass: Yung Dramps, Tuthur1, Gojiratar
Nut: Yung Dramps
Wiseau: Mygavolt, Gojiratar
Landoroar-Royal: Tuthur1, Mygavolt
Dramaqueen: Origin0, Mygavolt
Necrotune: Yung Dramps, KeeganShaymin444
Chantran: AquaticPanic
 

Tuthur

Haha CEO
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WALL: KeeganSkymin4444, Yung Dramps
Aegipass: AquaticPanic, Tuthur1, Mygavolt
Nut: KeeganSkymin4444, Yung Dramps
Wiseau: Mygavolt, Origin0, Gojiratar
Landoroar-Royal: Mygavolt, Tuthur1, Origin0
Dramaqueen: InfernoDragon218, Origin0, Mygavolt
Necrotune: KeeganSkymin444, Yung Dramps
Chantran: Gojiratar, Tuthur1
 
WALL: Yung Dramps, KeeganSkymin4444,
Aegipass: AquaticPanic, Tuthur1, KeeganSkymin4444
Nut: Origin0, Mygavolt, Reviloja753
Wiseau: Mygavolt, Gojiratar
Landoroar-Royal: Reviloja753, Tuthur1
Dramaqueen: Mygavolt, InfernoDragon218
Necrotune: KeeganSkymin4444. Yung Dramps
Chantran: Gojiratar, InfernoDragon218
 
W A L L: Yung Dramps, Gojiratar
Aegipass: Tuthur1, AquaticPanic
Nut: Origin0, KeeganSkymin4444
Wiseau: Origin0, Gojiratar
Landoroar-Royal: AquaticPanic, Mygavolt
Dramaqueen: Origin0, Mygavolt
Necrotune: KeeganSkymin4444, AquaticPanic
Chantran: Gojiratar, AquaticPanic
 
WALL: KeeganSkymin4444
Aegipass: AquaticPanic
Nut: KeeganSkymin4444
Wiseau: Mygavolt
Landoroar-Royal: Tuther1
Dramaqueen: Origin0
Necrotune: KeeganSkymin4444
Chantran: Gojiratar
 
WALL: KeeganSkymin4444, Yung Dramps, Gojiratar.
Aegipass: AquaticPanic, Tuthur1, Mygavolt
Nut: KeeganSkymin4444, Yung Dramps
Wiseau: Mygavolt, Origin0, Gojiratar
Landoroar-Royal: Origin0, Reviloja753, AquaticPanic
Dramaqueen: InfernoDragon218, Origin0, Mygavolt
Necrotune: KeeganSkymin444, Yung Dramps
Chantran: Gojiratar, AquaticPanic
 

AquaticPanic

Intentional Femboy Penguin
is a Community Leaderis a Community Contributor
Community Leader
I'll close vote in an hour or so. If there's anyone to do last-minute votings, now is the time
 

Yung Dramps

awesome gaming
aight tallied votes i think if i screwed up please shoot me


Learned By: W A L L
Name: Border Patrol (Odor Sleuth + Stealth Rock)
Type:

Classification:

Base Power: -
Accuracy: -
Power Points: 20
Effect: Summons Border Guard hazard on foe's side of field.
Border Guard: Any Pokemon that switches in on this hazard takes 12% damage and has any immunities nullified.
Z-Power: Attack and Defense +1
Target: All opposing targets
Overview: Border Patrol further capitalizes on Wall's ability to exploit switches by softening up foes and making them more suspectible to its Normal STABs. On a side note, Z-Border Patrol sets might not even be that bad.
Learned By: WALL
Name: Art of the Wall (Substitute + Stealth Rock)
New Type: Rock
Classification: Status
Base Power: -
Accuracy: -
PP: 16
Effect: The user builds a wall of sharp stones around itself by using 25% of its HP. Contact with the wall causes the foe to take Stealth Rock damage.
Z-Move: Resets Lowered Stats
Target: User
Overview: Punishes stall even harder than regular WALL, as anything that has to rely on contact damage to remove the wall will suffer greatly.



Learned By: Aegipass
Name: Rolling Stone (Gyro Ball + Power Gem)
New Type:

Classification:

Base Power: Variable
Accuracy: 100%
Power Points: 16
Effect: Works like Gyro Ball. Does not make contact
Target: One foe
Flavor: Aegipass switches to Directional form. The Compass Guardians (Little thingies with sword hands) protects the user long enough for it to create a giant boulder, and send it rolling against the foe
Uses: Lacked a good Special Rock STAB.
Learned By: Aegipass
Name: Ancient Shield (Ancient Power+ King's Shield)
New Type:

Classification:

Power Points: 10 (max 16)
Effect: Protects the user from attacks. Lowers all stats (bar evasion and accuracy) of contact attackers by one stage. If used by an Aegipass with the ability Desert Mirage, Ancient Shield will cause immediate transformation into Magnetic Forme, regardless of whether the move succeeds. Chance of failure increases if it, Detect, Protect, Endure, Wide Guard, Quick Guard, or Spiky Shield was used successfully the previous turn. Z-Moves are able to bypass King's Shield, but will only deal 25% of their original damage.
Z-Effect: Resets user's lowered stats.
Target: Itself.
Flavor: The user takes a defensive stance while it protects itself from damage. It also lowers all stats of any attacker who makes direct contact.
Uses: A powefull defensive tool.


1528569386901.png

Learned By: Nut
Name: White Geyser (Hydro Pump + Photon Geyser)
New Type: Water
Classification: Special
Base Power: 110
Accuracy: 100
PP: 16
Effect: The user tenses up, and releases a load of light-filled water. Uses the user's higher offensive stat in damage calculation, and ignores abilities. Can be transformed into Light that Burns the Sky via Ultranecrozium Z.
Z-Move: 185
Target: Selected Target
Overview: More powerful STAB version of Photon Geyser for Nut that can be used as the catalyst for Light that Burns the Sky. just remember that it will be Psychic type when you use it.



Learned By: Wiseau
Name: You're just a chicken (Stomping Tantrum+ Scald)
New Type:

Classification:

Base Power: 80 BP
Accuracy: 100%
Power Points: 15
Effect: 30% chance to burn the target. Does double damage if the target is burned. Makes contact. Z-Effect: 160 BP Hydro Vortex.
Target: 1 foe.
Priority: 0
Flavor: The user gets mad at the foe because the latter cheated it with its girlfriend, imitating a chicken in an attemp to hurt him, with a chance to burn the cheater due to its fury.
Uses: Scald is already annoying on this mon, but its SpA sucks ass, so a move that abuses its decent physical attack is good for it.
Learned By: Wiseau
Name: I did naht (Haze + Stomping Tantrum)
New Type:

Classification:

Base Power: 75
Accuracy: 100%
Power Points: 10 (max 16)
Effect: Resets the target's stat stages to 0. Base Power is doubled if the target has at least one stat stage above 0.
Z-Effect: 140 BP Subzero Slammer
Target: Single Adjacent



Learned By: Landoroar-Royal
Name: Burning Cloud (Defog+ Will-O-Wisp)
New Type:

Classification:

Power Points: 10 (max 16)
Effect: Burns the target. Removes various field effects.
Z-Effect: Rises Attack by one stage.
Target: Selected Target
Flavor: A burning cloud blows away the target's barriers such as Reflect or Light Screen. This also burned the target.
Uses: Gives Landoroar-Royal a powerfull hazard control tool which can't be spinblocked or punished by Defiant/Competitive.



Learned By: Dramaqueen
Name: Dramatic Gaze (Sludge Wave + Glare)
New Type:

Classification:

Base Power: 95
Accuracy: 100
Power Points: 10 (max 16)
Effect: 100% chance to paralyze.
Z-Effect: 175 BP
Target: All adjacent Pokemon
Flavor: Expressing its natural talent in acting, the user gazes solemnly at all other Pokemon on the field. They cannot help but be stunned by the user's simple yet powerful act.
Uses: While its secondary effect of paralyzing other Pokemon won't activate with its ability active, there are times when Dramaqueen's ability may become disabled. This move punishes opponents that like to inhibit others' abilities.



Learned By: Necrotune
Name: Floating Web (Sticky Web + Telekinesis)
New Type: Bug
Classification: Status
Base Power: -
Accuracy: -
PP: 32
Effect: The user releases thick webbing, and then makes it float with psychic power. The webs can affect any Pokemon, even Flying and Levitating Pokemon.
Z-Move: +1 Speed
Target: Foe's Side
Overview: A unique variety of Sticky Webs that can even affect Flying Pokemon, who would normally bypass them. Great for Speed control, just like regular Sticky Webs.



Learned By: Chantran
Name: Chandelier Dropping (Magma Storm+ Shadow Ball)
New Type:

Classification:

Base Power: 100 BP
Accuracy: 85%
Power Points: 5
Effect: Traps and damages target for 4-5 turns Each turn the target's SpD has a 30% chance of being lowered by 1 stage. Z-Effect: 180 BP Never-Ending Nightmare.
Target: 1 foe.
Priority: 0
Flavor: The user throws possesed chandelier lights to trap and damage the user. May reduce the target's SpD.
Uses: Strong attacking Ghost-type move that fucks up the target.


As for the next slate...
primewak.png

Cryomagius, Ornament, Frozerade, Cleforus-Fable, Bascure, Pigment, Arceon, Marowak-Prime

Ready? Go!
 
Learned By: Marowak-prime
Name: Skeleton Rush (Bonemerang + Flare Blitz)
New Type:

Classification:

Base Power: 60 BP
Accuracy: 100%
Power Points: 15
Effect: Hits twice. Each hit has a 10% chance to burn the target. Each hit deals 15% recoil damage to the user. Doesn't make contact. Z-Effect: 120 Tectonic Rage.
Target: 1 foe.
Priority: 0
Flavor: The user throws its roasted bone to its enemy twice, which also can burn the target and damages the user.
Uses: Stronger Ground stab than Bonemerang and Earthquake that benefits from Rock Head.

Learned By: Arceon
Name: Psycho Crash (Psyshock + Flare Blitz)
New Type:

Classification:

Base Power: 120 BP
Accuracy: 100%
Power Points: 15
Effect: Hits to the target's Defense stat. User takes 25% recoil from damage dealt. Z-Effect: 180 Shattered Psyche.
Target: 1 foe.
Priority: 0
Flavor:
Uses:

Learned By: Frozerade
Name: Spiky Carpet (Aurora Veil + Toxic Spikes)
New Type:

Classification:

Base Power: -
Accuracy: -
Power Points: 20
Effect: Sets up a spiky carpet that lowers the foes' defense and special defense by one stage and inflicts poison on grounded foes as they switch in. Without weather the foes' defense and special defense by one stage the foe and under Hail badly poisons the foe. Spiky Carpet may be removed by Defog or Rapid Spin. Z-Effect:
Target: Enemy side.
Priority: 0
Flavor: The user throws a carpet made of spikes that lower's the foes' defenses. Under hail said carpet gains venomous properties and badly poisons the enemies.
Uses: Great crippeling hazard that makes Frozerade's teammates easier to break past the opposing walls. It also has a pretty good effect in case you're using Frozerade in a Hail team.

Learned By: Ornament
Name: Falcon Punch (Focus Punch+ Defog)
New Type:

Classification:

Base Power: 150 BP
Accuracy: 100%
Power Points: 15
Effect: -3 priority if there're hazards on the user's side. Clears hazards before attacking in said case.
Target: 1 foe.
Priority: 0
Flavor:
Uses:

Learned By: Pigment
Name: Dream Switch (Volt Switch + Dream Eater)
New Type:

Classification:

Base Power: 85 BP
Accuracy: 100%
Power Points: 15
Effect: User attacks, then switches. If the target is asleep, the user and its replacement both leech 50% of the damage dealt.
Target: 1 foe.
Priority: 0
Flavor:
Uses:
 
Last edited:

Yung Dramps

awesome gaming

Learned By: Cryomagius
Name: Hazy Enchantment (Haze + Hex)
Type:

Classification:

Base Power: 70
Accuracy: 100%
Power Points: 10
Effect: Doubles in power if foe has any stat changes, nullifies stat changes after attacking.
Z-Power: 140
Target: Single Target
Overview: In FE, there are ton of powerful sweepers. Leave it to Cryomagius to capitalize on those threats with its blistering speed and this attack.



Learned By: Ornament
Name: Tempest Kick (High Jump Kick + Aerial Ace)
Type:

Classification:

Base Power: 130
Accuracy: -
Power Points: 10
Effect: Deals 50% recoil if it misses or hits Protect or a variant of Protect. Does not check accuracy.
Z-Power: 195
Target: Single Target
Overview: A powerful physical Flying STAB for a Pokemon which lacks any options aside from Acrobatics.



Learned By: Bascure
Name: Tsunami Pit (Ice Burn + Whirlpool)
Type:

Classification:

Base Power: 140
Accuracy: 90
Power Points: 10
Effect: Charges turn 1, attacks turn 2. While this move is charging, the foe is prevented from switching. 30% chance to burn.
Z-Power: 200
Target: Single Target
Overview: A viable charging move that also gives Bascure the strong special Water move it has always clamored for.



Learned By: Pigment
Name: Magic Memory (Amnesia + Eerie Impulse)
Type:

Classification:

Base Power: -
Accuracy: -
Power Points: 20
Effect: Raises user's Special Attack and Special Defense by 2.
Z-Power: SpA and SpD +1 (on top of normal boosts)
Target: -
Overview: Calm Mind but better.
 
Last edited:

Learned By: Bascure
Name: Tsunami Pit (Ice Burn + Whirlpool)
Type:

Classification:

Base Power: 140
Accuracy: 90
Power Points: 10
Effect: Charges turn 1, attacks turn 2. While this move is charging, the foe is burned and prevented from switching.
Z-Power: 200
Target: Single Target
Overview: A viable charging move that also gives Bascure the strong special Water move it has always clamored for.


More to come.
Imo make it simply the 30% chance instead of burning while charging. It makes more sense and is more balanced. I love how the foe cant switch when this is charging tho. I love it
 

Learned By: Cryomagius
Name: Frigid Curse (Hex + Ice Beam)
New Type:

Classification:

Base Power:
90 BP
Accuracy: 100%
Power Points: 10
Effect: BP doubles if target has a status effect.
Z-Effect: 170 BP Subzero Slammer.
Target: 1 foe.
Priority: 0
Flavor: Cryomagius's eyes darken and curse the opponent, turning down their body temperature and worsening any ailments
Uses: Slightly weaker than ice beam if the opponent is not afflicted by status, but extremely deadly if the opponent is


Learned By: Arceon
Name: Mental Wave (Zen Headbutt + Overheat)
New Type:

Classification:

Base Power:
130 BP
Accuracy: 90%
Power Points: 10
Effect: Reduces SpA of the user by 2 stages after use. Has a 20% chance to cause each target to flinch
Z-Effect: 170 BP Subzero Slammer.
Target: Adjacent foes and enemies
Priority: 0
Flavor: Arceon steels its mind and sends out a massive psychic wave, destroying or disrupting their minds
Uses: An incredibly powerful Special Psychic STAB, but probably requires Arceon to switch out after use



Learned By: Ornament
Name: Draining Gale (Hurricane + Drain Punch)
New Type:

Classification:

Base Power:
110 BP
Accuracy: 70%
Power Points: 10
Effect: Recovers 50% of damage dealt. Never misses in rain but only has 50% accuracy in sun. Can hit targets in the semi-invulnerable turn of Fly, Sky Drop, and Bounce (or any fusion move including one of these that has the target enter a semi-invulnerable turn). Has a 30% chance to confuse the target
Z-Effect: 185 BP Supersonic Skystrike
Target: Single Foe
Priority: 0
Flavor: Ornament curls in and flicks out its tail, creating a blast of wind that encircles the opponent, draining out their life force in the process.
Uses: Makes Ornament a deadly threat on rain teams. Even though Ornament's SpA stat is lower than its Attack stat, the reliable recovery this move gives Ornament well worth it

More to come. Tell me if Draining Gale needs balancing
 
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1528573298288.png

Learned By
: Pigment
Name: Reflective Retreat (Volt Switch + Reflect)
New Type:

Classification:

Base Power: 70
Accuracy: 100
Power Points: 10 (max 16)
Effect: Sets Reflect on the user's side before switching the user out.
Z-Effect: 140 BP
Target: Single Adjacent Foe
Flavor: TBD
Uses: Pigment now has a reason to be full-on defensive, even in base. Also, a fast screen setter! yay!
 
aight tallied votes i think if i screwed up please shoot me


Learned By: W A L L
Name: Border Patrol (Odor Sleuth + Stealth Rock)
Type:

Classification:

Base Power: -
Accuracy: -
Power Points: 20
Effect: Summons Border Guard hazard on foe's side of field.
Border Guard: Any Pokemon that switches in on this hazard takes 12% damage and has any immunities nullified.
Z-Power: Attack and Defense +1
Target: All opposing targets
Overview: Border Patrol further capitalizes on Wall's ability to exploit switches by softening up foes and making them more suspectible to its Normal STABs. On a side note, Z-Border Patrol sets might not even be that bad.
Learned By: WALL
Name: Art of the Wall (Substitute + Stealth Rock)
New Type: Rock
Classification: Status
Base Power: -
Accuracy: -
PP: 16
Effect: The user builds a wall of sharp stones around itself by using 25% of its HP. Contact with the wall causes the foe to take Stealth Rock damage.
Z-Move: Resets Lowered Stats
Target: User
Overview: Punishes stall even harder than regular WALL, as anything that has to rely on contact damage to remove the wall will suffer greatly.



Learned By: Aegipass
Name: Rolling Stone (Gyro Ball + Power Gem)
New Type:

Classification:

Base Power: Variable
Accuracy: 100%
Power Points: 16
Effect: Works like Gyro Ball. Does not make contact
Target: One foe
Flavor: Aegipass switches to Directional form. The Compass Guardians (Little thingies with sword hands) protects the user long enough for it to create a giant boulder, and send it rolling against the foe
Uses: Lacked a good Special Rock STAB.
Learned By: Aegipass
Name: Ancient Shield (Ancient Power+ King's Shield)
New Type:

Classification:

Power Points: 10 (max 16)
Effect: Protects the user from attacks. Lowers all stats (bar evasion and accuracy) of contact attackers by one stage. If used by an Aegipass with the ability Desert Mirage, Ancient Shield will cause immediate transformation into Magnetic Forme, regardless of whether the move succeeds. Chance of failure increases if it, Detect, Protect, Endure, Wide Guard, Quick Guard, or Spiky Shield was used successfully the previous turn. Z-Moves are able to bypass King's Shield, but will only deal 25% of their original damage.
Z-Effect: Resets user's lowered stats.
Target: Itself.
Flavor: The user takes a defensive stance while it protects itself from damage. It also lowers all stats of any attacker who makes direct contact.
Uses: A powefull defensive tool.


View attachment 121079
Learned By: Nut
Name: White Geyser (Hydro Pump + Photon Geyser)
New Type: Water
Classification: Special
Base Power: 110
Accuracy: 100
PP: 16
Effect: The user tenses up, and releases a load of light-filled water. Uses the user's higher offensive stat in damage calculation, and ignores abilities. Can be transformed into Light that Burns the Sky via Ultranecrozium Z.
Z-Move: 185
Target: Selected Target
Overview: More powerful STAB version of Photon Geyser for Nut that can be used as the catalyst for Light that Burns the Sky. just remember that it will be Psychic type when you use it.



Learned By: Wiseau
Name: You're just a chicken (Stomping Tantrum+ Scald)
New Type:

Classification:

Base Power: 80 BP
Accuracy: 100%
Power Points: 15
Effect: 30% chance to burn the target. Does double damage if the target is burned. Makes contact. Z-Effect: 160 BP Hydro Vortex.
Target: 1 foe.
Priority: 0
Flavor: The user gets mad at the foe because the latter cheated it with its girlfriend, imitating a chicken in an attemp to hurt him, with a chance to burn the cheater due to its fury.
Uses: Scald is already annoying on this mon, but its SpA sucks ass, so a move that abuses its decent physical attack is good for it.
Learned By: Wiseau
Name: I did naht (Haze + Stomping Tantrum)
New Type:

Classification:

Base Power: 75
Accuracy: 100%
Power Points: 10 (max 16)
Effect: Resets the target's stat stages to 0. Base Power is doubled if the target has at least one stat stage above 0.
Z-Effect: 140 BP Subzero Slammer
Target: Single Adjacent



Learned By: Landoroar-Royal
Name: Burning Cloud (Defog+ Will-O-Wisp)
New Type:

Classification:

Power Points: 10 (max 16)
Effect: Burns the target. Removes various field effects.
Z-Effect: Rises Attack by one stage.
Target: Selected Target
Flavor: A burning cloud blows away the target's barriers such as Reflect or Light Screen. This also burned the target.
Uses: Gives Landoroar-Royal a powerfull hazard control tool which can't be spinblocked or punished by Defiant/Competitive.



Learned By: Dramaqueen
Name: Dramatic Gaze (Sludge Wave + Glare)
New Type:

Classification:

Base Power: 95
Accuracy: 100
Power Points: 10 (max 16)
Effect: 100% chance to paralyze.
Z-Effect: 175 BP
Target: All adjacent Pokemon
Flavor: Expressing its natural talent in acting, the user gazes solemnly at all other Pokemon on the field. They cannot help but be stunned by the user's simple yet powerful act.
Uses: While its secondary effect of paralyzing other Pokemon won't activate with its ability active, there are times when Dramaqueen's ability may become disabled. This move punishes opponents that like to inhibit others' abilities.



Learned By: Necrotune
Name: Floating Web (Sticky Web + Telekinesis)
New Type: Bug
Classification: Status
Base Power: -
Accuracy: -
PP: 32
Effect: The user releases thick webbing, and then makes it float with psychic power. The webs can affect any Pokemon, even Flying and Levitating Pokemon.
Z-Move: +1 Speed
Target: Foe's Side
Overview: A unique variety of Sticky Webs that can even affect Flying Pokemon, who would normally bypass them. Great for Speed control, just like regular Sticky Webs.



Learned By: Chantran
Name: Chandelier Dropping (Magma Storm+ Shadow Ball)
New Type:

Classification:

Base Power: 100 BP
Accuracy: 85%
Power Points: 5
Effect: Traps and damages target for 4-5 turns Each turn the target's SpD has a 30% chance of being lowered by 1 stage. Z-Effect: 180 BP Never-Ending Nightmare.
Target: 1 foe.
Priority: 0
Flavor: The user throws possesed chandelier lights to trap and damage the user. May reduce the target's SpD.
Uses: Strong attacking Ghost-type move that fucks up the target.


As for the next slate...
View attachment 121082
Cryomagius, Ornament, Frozerade, Cleforus-Fable, Bascure, Pigment, Arceon, Marowak-Prime

Ready? Go!
You messed up tallying Dramaqueen votes; I tied with Origin0. Thanks for the help, though.
 

Tuthur

Haha CEO
is a Site Content Manageris a Top Social Media Contributoris a Forum Moderatoris a Community Contributoris a Top Tiering Contributoris a Top Contributoris a Top Smogon Media Contributor

Learned By: Cryomagius
Name: Paranormal Spell (Hex+Freeze Dry)
New Type:

Classification:

Base Power: 70 (Z-160)
Accuracy: 100
Power Points: 20 (max 32)
Effect: Base Power doubled against Normal-type Pokemon or a Pokémon with a status ailment (doesn't stack).
Target: Selected target
Flavor: This relentless attack does massive damage to a normal target or affected by status conditions.
Uses: An effective way to deal with the half of the Ghost-resistances.

1528625011154.png

Learned By: Ornament
Name: Somersault (High Jump Kick+Acrobatics)
New Type:
1528625190560.png

Classification:
1528625212517.png

Base Power: 130 (Z-195)
Accuracy: 95
Power Points: 10 (max 32)
Effect: Base power doubled if the move missed or failed the previous turn (doesn't stack if misses successively).
Target: Selected target
Flavor: The target is attacked with an acrobatic jump. If this move failed last turn, it deals double damage.
Uses: This move punishes Protect and death fodder.

1528627198692.png

Learned By: Frozerade
Name: Spore Wind (Stun Spore+Icy Wind)
New Type:
1528627893099.png

Classification:
1528627909756.png

Base Power
: 55 (Z-195)
Accuracy: 95
Power Points: 15 (max 24)
Effect: Paralyses the targets.
Target: Adjacent foes (not ally like Icy Wind)
Flavor: The user attacks with a gust of numbing powder that paralyzes the targets.
Uses: A stronger Nuzzle.

1528627993929.png

Learned By: Cleforus-Fable
Name: Moonquake (Earthquake+Moonblast)
New Type:
1528628289155.png

Classification:
1528627909756.png

Base Power
: 100 (Z-180)
Accuracy: 100
Power Points: 10 (max 16)
Effect: 30% chance to lower the target's Special Attack by one stage.
Target: Adjacent foes (like Earthquake)
Flavor: Borrowing the power of the moon, the user quakes the ground. This may also lower the target's Sp. Atk stat.
Uses: A stronger ground STAB boosted by Zero Awareness.


Learned By: Bascure
Name: Cryo Jet (Aqua Jet+Icy Wind)
New Type:
1528627893099.png

Classification:
1528628722892.png

Base Power: 55 (Z-140)
Accuracy: 100
Power Points: 10 (max 16)
Effect: +1 Priority. Lowers the target's Speed by one stage.
Target: Adjacent foes (not ally like Glaciate)
Flavor: The user lunges at the targets at a speed that makes it almost invisible. This lowers their Speed stat. This move always goes first.
Uses: A priority Icy Wind.

1528628788947.png

Learned By: Pigment
Name: Magnet Screen (Magnet Rise+ Light Screen)
New Type:
1528628965669.png

Classification:

Power Points: 30 (max 48)
Effect: For 5 turns, lowers the damage dealt by special attacks and grants immunity to ground (doesn't stack with Light Screen and Aurora Veil).
Z-Effect: Raises Special Defense by one stage.
Target: User and its teammates.
Flavor: A wondrous wall of magnetic waves is put up to reduce damage from special attacks for five turns and to make the teammates levitates.
Uses: A better light screen. Really usefull if you're hazard-weak.


Learned By: Arceon
Name: Stored Flame (Stored Power+ Flame Charge)
New Type:
1528629671830.png

Classification:
1528628722892.png

Base Power: 40 (Z-160)
Accuracy: 100
Power Points: 10 (max 16)
Effect: Boosts the user's Speed by one stage. Base Power starts at 40and is raised by 20 with each stat boost, maxing out at 860 Base Power. Negative stat changes do not affect Base Power calculations.
Target: Selected Target
Flavor: Cloaking itself in flame, the user raises its Speed stat. The the user attacks the target with stored power. The more the user's stats are raised, the greater the move's power.
Uses: This move coupled with Calm Mind (and maybe defense boost baton passed) allows Arceon to snowballing.

1528629797138.png

Learned By: Marowak-Prime
Name: Bones Up (Bonemerang+Flame Charge)
New Type:
1528630078061.png

Classification:
1528625212517.png

Base Power: 50 (Z-100)
Accuracy: 100
Power Points: 10 (max 32)
Effect: Hit twice. Each hit boosts the user's Speed by one stage.
Target: Selected target
Flavor: The user throws the bone it holds. The bone loops around to hit the target twice—coming and going. Each hit raises the user's Speed stat.
Uses: A way for Marowak-Prime to boost it's abyssimal speed.
 
Last edited:

Cookie Butter

formerly the someone

Learned By: Cleforus-Fable
Name: Demistify (Misty Terrain + Defog)
New Type:

Classification:

Base Power: -
Accuracy: -
Power Points: 15
Effect: Removes entry hazards, screens, safeguard, mist and terrains. For all grounded Pokemon including the user, remove their status conditions or confusion, and lower their evasion by 1.
Target: field
Flavor: A strong misty wind coming out of Cleforus's cloud blows away any obstacles.
Uses: Defog, Refresh and anti-terrain utility in a single move, at the cost of lowering your own evasion. Makes Cleforus-Fable a great Lupu Chandel counter (previously known as Cat Bed).
 

Learned By: Cryomagius
Name: Hoarfrost (Shadow Sneak + Frost Breath)
New Type:

Classification:

Base Power: 50
Accuracy: 100
Power Points: 10 (max 16)
Effect: +1 priority. Always inflicts a critical hit.
Z-Effect: 100 BP
Target: Selected target
Flavor: The user quickly freezes the air around the opponent. This always results in a critical hit.
Uses: A special priority Ice move that always crits.


Learned By: Ornament
Name: Air Stunt Kick (High Jump Kick + Air Slash)
New Type:

Classification:

Base Power: 120
Accuracy: 90
Power Points: 10 (max 16)
Effect: 30% chance to cause flinching. If the user misses, the target flinches. Makes contact.
Z-Effect: 190 BP
Target: Selected target
Flavor: The user performs a powerful flying kick that can cause the target to flinch. If it misses, the target flinches because of how awesome the move was anyway.
Uses: A powerful physical Flying STAB with no recoil and good flinch chances.


Learned By: Frozerade
Name: Septic Shard (Ice Shard + Venoshock)
New Type:

Classification:

Base Power: 50
Accuracy: 100
Power Points: 10 (max 16)
Effect: +1 priority. This move's power is doubled if the target is poisoned.
Z-Effect: 100 BP
Target: Selected target
Flavor: The user creates a crystal of pure poison and tosses it at the opponent. It does massive damage to a poisoned target.
Uses: A priority Poison move that can potentially have 100 BP if the target is poisoned.


Learned By: Cleforus-Fable
Name: Lunar Fury (Moonblast + Bulldoze)
New Type:

Classification:

Base Power: 95
Accuracy: 100
Power Points: 15 (max 24)
Effect: 100% chance to lower SpA and Spe by 1 stage of those hit.
Z-Effect: 175 BP
Target: All adjacent Pokemon
Flavor: The user calls upon the power of the moon to blast all other Pokemon on the field with a mystical energy. It lowers the special attack and speed of those hit.
Uses: A buffed up Moonblast which is still boosted by its ability (which doesn't remove the secondary effects) and wreaks havoc on all fast special attackers and generally any Pokemon dependent on speed to function.


Learned By: Bascure
Name: Scalding Icicles (Scald + Blizzard)
New Type:

Classification:

Base Power: 110
Accuracy: 85
Power Points: 10 (max 16)
Effect: 20% chance to burn or freeze. Thaws the user. 100% accuracy in hail.
Z-Effect: 185 BP
Target: All adjacent foes
Flavor: The user blasts the opposing Pokemon with a torrent of hot icicles, which melt in the air and can burn or freeze the targets.
Uses: A strong special Water STAB with a chance to burn or freeze the opponent.


Learned By: Pigment
Name: Eerie Swap (Skill Swap + Eerie Impulse)
New Type:

Classification:

Base Power: --
Accuracy: 100
Power Points: 10 (max 16)
Effect: User and target trade abilities. Lowers the target's SpA by 2 stages.
Z-Effect: Raises user's Spe by 1 stage
Target: Selected target
Flavor: The user emits an unusual pulse of energy at the target, which causes them to switch abilities as well as harshly lowering the target's special attack.
Uses: Pigment's ability has no effect if the user or teammates have no held berries, so it can be swapped for the opponent's ability which could screw them over if they had a good ability and no teammates holding berries. In the case that the opposing team does have a held berry, the opponent's special attack is lowered significantly so they can't benefit from the swap. Usable by both the base and Mega (doesn't care about getting intimidated anyway).


Learned By: Arceon
Name: Mind Strike (Flame Charge + Calm Mind)
New Type:

Classification:

Base Power: 50
Accuracy: 100
Power Points: 20 (max 32)
Effect: Raises the user's SpA, SpD, and Spe by 1 stage. Makes contact.
Z-Effect: 100 BP
Target: Selected target
Flavor: The user cloaks itself in a mystical energy and charges at the opponent. Making contact raises the user's special attack, special defense, and speed.
Uses: An attack that provides a Quiver Dance boost along with chip damage. While using a physical attack may seem unusual, Arceon still has base 97 Atk with an ability that boosts that whenever it bounces back a status move or Dark-type move.


Learned By: Marowak-Prime
Name: Hexmerang (Bonemerang + Hex)
New Type:

Classification:

Base Power: 50
Accuracy: 90
Power Points: 10 (max 16)
Effect: Attacks twice in a row. Doubles damage when target is afflicted with a status condition.
Z-Effect: 100 BP
Target: Selected target
Flavor: The user throws its bone at the opponent, which relentlessly attacks them. It hits twice in a row and deals massive damage if the opponent has a status condition.
Uses: Has 200 BP before STAB and other boosts if the target has a status condition, which could easily be provided.
 

Learned By: Bascure
Name: Cryo Jet (Aqua Jet+Glaciate)
New Type: View attachment 121180
Classification: View attachment 121189
Base Power: 60 (Z-140)
Accuracy: 100
Power Points: 10 (max 16)
Effect: +1 Priority. Lowers the target's Speed by one stage.
Target: Adjacent foes (not ally like Glaciate)
Flavor: The user lunges at the targets at a speed that makes it almost invisible. This lowers their Speed stat. This move always goes first.
Uses: A priority Icy Wind.
Kyurem-White and Kyurem-Black cannot learn Glaciate.


Moving on...


Learned By: Cryomagius
Name: Soul Chill (Freeze-Dry + Hex)
New Type:

Classification:

Base Power: 70
Accuracy: 100%
Power Points: 10 (max 16)
Effect: If the target is affected by a major status condition, then this attack deals super-effective damage regardless of the target's typing.
Z-Effect: 140 BP Never-Ending Nightmare
Target: Single Adjacent



Learned By: Ornament
Name: Turbulent Guard (Quick Guard + Defog)
New Type:

Classification:

Base Power: ---
Accuracy: ---
Power Points: 15 (max 24)
Effect: +3 Priority. Clears various field effects and protects the user's side from moves with a priority of 1 or above.
Z-Effect: Accuracy +1
Target: All Allies



Learned By: Frozerade
Name: Monster Freeze (Blizzard + Giga Drain)
New Type:

Classification:

Base Power: 110
Accuracy: 85%
Power Points: 5 (max 8)
Effect: Drains 50% damage dealt. Never misses in hail.
Z-Effect: 185 BP Subzero Slammer
Target: All Adjacent Foes



Learned By: Cleforus-Fable
Name: Lunar Binge (Moonlight + Fissure)
New Type:

Classification:

Base Power: ---
Accuracy: ---
Power Points: 5 (max 8)
Effect: Has a 30% chance to heal 2/3 HP. Otherwise, heals 1/2 HP.
Z-Effect: resets lowered stats
Target: Self



Learned By: Bascure
Name: Deep Freeze (Soak + Ice Beam)
New Type:

Classification:

Base Power: ---
Accuracy: 100%
Power Points: 20 (max 32)
Effect: Makes the target Ice-type.
Z-Effect: Special Attack +1
Target: Single Adjacent



Learned By: Pigment
Name: Neurobeam (Calm Mind + Charge Beam)
New Type:

Classification:

Base Power: 50
Accuracy: 90%
Power Points: 10 (max 16)
Effect: Raises the user's Special Attack and Special Defense by 1 stage. Has a 70% chance of raising the user's Special Attack by 1 extra stage.
Z-Effect: 100 BP Shattered Psyche
Target: Single Adjacent



Learned By: Arceon
Name: ExtraSensoryPocalypse (Burn Up + Psychic)
New Type:

Classification:

Base Power: 130
Accuracy: 100%
Power Points: 5 (max 8)
Effect: Can only be used if the user is Psychic-type. User loses its Psychic type for the rest of the battle.
Z-Effect: 195 BP Shattered Psyche
Target: Single Adjacent



Learned By: Marowak-Prime
Name: Solar Tantrum (Stomping Tantrum + Sunny Day)
New Type:

Classification:

Base Power: 75
Accuracy: 100%
Power Points: 10 (max 16)
Effect: Base Power is doubled if sun is active. Makes contact.
Z-Effect: 140 BP Tectonic Rage
Target: Single Adjacent
 
Cryomagius: Yung Dramps, InfernoDragon218
Ornament: Gojiratar, Yung Dramps
Frozerade: Mygavolt, Origin0
Cleforus-Fable: Tuthur1, Cookie Butter
Bascure: Tuthur1, Yung Dramps
Pigment: Yung Dramps, Reviloja753
Arceon: InfernoDragon218, Origin0
Marowak-Prime: Tuthur1, Origin0
 
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