Learned By: Amun-Ra
Name: Curse of the Pharaohs (Shadow Ball+Electroweb)
New Type:
Classification:
Base Power: 70 (Z-135)
Accuracy: 100
Power Points: 15 (max 24)
Effect: Lowers the target's Special defense by one stage.
Target: Adjacent foes (not ally like Electroweb)
Flavor: The user curses opposing Pokémon using occult magic. This lowers their Special Defense stat.
Uses: A powerfull tool to break through Unaware or special wall.
Learned By: Shoo
Name: Hyperspace Void (Hyperspace Hole+Disarming Voice)
New Type:
Classification:
Base Power: 80 (Z-160)
Accuracy: -
Power Points: 15 (max 24)
Effect: Ignores the effects of Protect, Substitute and Disguise (and their derived).
Target: Selected target.
Flavor: Using a hyperspace void, the user appears right next to the target and strikes. This also hits a target using a move such as Protect or Substitute.
Uses: A weaker STAB than Moonblast but which has its uses thanks to its secondary effect.
Learned By: Passcraft
Name: Sabotage (Brick Break+Knock Off)
New Type:
Classification:
Base Power: 75 (Z-140)
Accuracy: 100
Power Points: 20 (max 32)
Effect: Power is boosted 1.5x if target is holding a removable item or is protected by Light Screen, Reflect or Aurora Veil. Removes them before dealing damages.
Target: Selected target.
Flavor: The user slaps down the target's held item, and break barriers. The move does more damage if the target has a held item or is protected by barriers.
Uses: Removing an opposing item is one of the best secondary effect a move can have. This move hits decently hard (112.5 BP is the foes has an item or is protected by screens) and also provides utility without any drawbacks.
Learned By: Frostapex
Name: Frozen Bomb (Blizzard+Sludge Bomb)
New Type:
Classification:
Base Power: 100 (Z-180)
Accuracy: 100
Power Points: 10 (max 16)
Effect: 20% chance to freeze the target.
Target: Selected target.
Flavor: An ice bomb is hurled at the target. This may also leave the opposing Pokémon frozen.
Uses: Frostapex lacks a reliable Ice-STAB.
Learned By: Zebstoar
Name: Super Charge (Superpower+Wild Charge)
New Type:
Classification:
Base Power: 120 (Z-190)
Accuracy: 100
Power Points: 5 (max 8)
Effect: User takes a quarter of damage dealt in recoil.
Target: Selected target.
Flavor: The user attacks the target with great power and smashes into its target. This also damages the user a little.
Uses: Fighting is one of the best coverage, Zebstoar now gets a reliable one.
Learned By: Polipoli-Hotter
Name: Rain Punch (Focus Punch+Rain Dance)
New Type:
Classification:
Base Power: 150 (Z-200)
Accuracy: 100
Power Points: 15 (max 24)
Effect: Only works under Rain. Otherwise summons rain.
Target: Selected target.
Flavor: This move fails if the user is outside of heavy rain. In this case it summons a heavy rain for 5 turns.
Uses: Polipoli-Hotter lacks a reliable Fighting-STAB. It also summons the rain which is important for Polipoli-Hotter.
Learned By: Cocaine
Name: Will-O-Seed (Will-O-Wisp+ Leech Seed)
New Type:
Classification:
Accuracy: 90%
Power Points: 15 (max 24)
Effect: Both effect combined.
Z-Effect: Resets user's lowered stats.
Target: Selected target.
Flavor: A sinister, bluish-white seed is planted on the target. It steals some HP from the target every turn and inflicts a burn .
Uses: Avoid 4mss for a Pokémon which has a lot of options. This also allows Cocaine to have limitated safe switch-in.
Learned By: Farfect
Name: Focus Shift (Laser Focus+Shift Gear)
New Type:
Classification:
Power Points: 15 (max 24)
Effect: Boosts the users Speed and Critical Rate by two stages, Attack by one stage.
Z-Effect: Resets user's lowered stats.
Target: Selected target.
Flavor: The user concentrates intensely, raising its Attack stat, sharply raising its Speed stat and critical hits land more easily.
Uses: Farfect is bad, Duck Dance give it a better set-up option which allows it to successfully use the Stick.