Every pokemon has EV gain, even mythicals, starters and event-only ones that you have never been able to actually fight.What was the point giving them EVs? I believe no trainers’s ever had one of those
I remember someone pointing out in a conversation here that the names weren't really "names" in Japanese either, but kind of presented as names regardless. Like how the futuer paradoxes dont have spacing and how the past paradox names are shown as a single "word" but are a phrase?After doing some digging around about すなかき and ゆきかき, it appears to simply be a word for shoveling through dirt/sand and snow (砂掻き got me results for gardening rakes, plows, and a comic about cats digging in litter boxes for fun, among other things). Dogs are adept at digging through dirt and would be a natural fit for the ability. That appears to be the main basis for it being distributed to multiple dog lines. What I don't get is why Dracovish and Dracozolt get it...there is nothing about them that seems adept at digging or otherwise working with dirt and sand.
What do you mean by this with the Paradox Pokemon? The katakana literally tells readers how to read the names, and the Chinese names have exactly equivalent names as the kanji given by Bulbapedia. And the official website even offers the Japanese kanji names for the Paradox Donphan too, which match up as expected. I'll dunk on Bulbapedia any day, but my personal translations of the Paradox names are essentially the same as their own. Everything I'm seeing points to the names being their intended reading with no wordplay involved.
Bitter Blade gets boosted by Sharpness, too. Would have been pretty sweet.Ceruledge not having Sharpness and Armarouge not having Mega Launcher is a missed opportunity both from a flavor sense and in-game text, especially the latter because Mega Launcher has only been available on the Clauncher line currently.
yeah it's really weird. When I first saw Sharpness was an abilitiy, I thought for sure it would be on Ceruledge . And hell, Armarouge already has all the major Pulse moves: Aura Sphere, Dark Pulse, Dragon PulseCeruledge not having Sharpness and Armarouge not having Mega Launcher is a missed opportunity both from a flavor sense and in-game text, especially the latter because Mega Launcher has only been available on the Clauncher line currently.
Sadly I think their intent was for the 2 evos to have same abilities and distinguish themselves via the typing and different stat spread.It's not like they don't have room, either, the whole line only has 2 abilities. Just give Charcadet some misc third ability that becomes them.
I think they might have hit the text limit. As far as I know, Fossilized Drake is one of the longest Item names being 16 letters long (counting the space). Fossilized Plesio would be 17 letters long, and I don't think "Plesi" or "Pleso" would sound quite right. At the end of the day they just decided to go with "Dino", my guess focusing on the "Saur" part of "Plesiosaur" as a compromise.The Fossilized Dino is called the Plesiosaur Fossil in Japanese. Which begs the question of why they changed it...
Not only can Me First be used while holding an Assault Vest, but apparently it can trigger Sucker Punch and isn't blocked by Taunt. Seemingly the only time this status move actually behaves like a status move is when it's being boosted by Prankster.Apparently Me First can be used while holding an Assault Vest, despite being a status move. I'd say it's because it can never call status moves, unlike similar moves like Metronome or Mirror Move, but Nature Power hasn't been able to call status moves since Gen 3 and it's still unusable with Assault Vest.
The move description also feels fitting for a parrot, which can mimic human speech.The user yells as if it's ranting about something, which lowers the Sp. Atk stats of opposing Pokémon. Move description from pokemon violet.
From what it looks like, most birds which get it are Dark-type, most other non-Dark-type Pokemon which get it are mammalian (notably canids & felines) with a few alligators or other big lizards. The Japanese name of the move is "Bark Out" (the actual Japanese name being a transliteration: Baku Auto). So it seems like GF may have a very specific sound they're thinking about when it comes to that move, probably something akin to a rough bark or low growl. However it is a decent Dark-type Move so they also don't want to lock out any Dark-type which could make use of it. So, in that regard, I think these are the true oddities who do get it: G-Slowking, Seviper, H-Braviary, Golisopod, Cinderace.Squawkabilly doesn't learn snarl despite the material it drops being used to craft the TM.
The move description also feels fitting for a parrot, which can mimic human speech.
Also, another thing against Squawkabilly getting it: Category. Squawkabilly's Attack stat is way higher than its Special Attack. Yes, Snarl's decrease of Special Attack is a handy utility move, but with Squawkabilly also having a low Special Defense I don't think it'll make a difference. If Squawkabilly wants Dark-type coverage, Thief would be its go-to move (which arguably has a better utility as stolen item can't be returned by switching out); Foul Play if you're banking on the opponents you plan to use it on having higher Attack. And while Parting Shot may not do damage, it decreases both Attack & Special Attack be 1 stage while also switching out Squawkabilly, which considering its defenses it would very much like to do if it faces an opponent which hits hard.Gen 8 & Gen 9 marked a big shift in how they looked at Snarl, which was generally just the Dark Type + Dog(/Dog Adjacent) move. Now things like the Spoink line, Slowking-G, Cinderace, etc etc all get it. Notable Chatot also got the move in LA (the only Pokemon that wasn't dark, related to dark, a dog or could become Dark type) , so really Squawkabilly should get the move, especially since it's a jerk pokemon. It even gets Parting Shot, which is basically Snarl's move cousin.
Most things only run Snarl for the Special Attack drop, specifically in doubles where it hits both opponents. The damage was never the point.Also, another thing against Squawkabilly getting it: Category. Squawkabilly's Attack stat is way higher than its Special Attack. Yes, Snarl's decrease of Special Attack is a handy utility move, but with Squawkabilly also having a low Special Defense I don't think it'll make a difference. If Squawkabilly wants Dark-type coverage, Thief would be its go-to move (which arguably has a better utility as stolen item can't be returned by switching out); Foul Play if you're banking on the opponents you plan to use it on having higher Attack. And while Parting Shot may not do damage, it decreases both Attack & Special Attack be 1 stage while also switching out Squawkabilly, which considering its defenses it would very much like to do if it faces an opponent which hits hard.
Also they give moves out like this all the time. They do things just as much for flavor as they do support to others or support to self.Most things only run Snarl for the Special Attack drop, specifically in doubles where it hits both opponents. The damage was never the point.
Right, I forgot Snarl hit both opponents.Most things only run Snarl for the Special Attack drop, specifically in doubles where it hits both opponents. The damage was never the point.
BTW, I do agree Squawkabilly should get it, I'm just thinking why GF wouldn't have given Snarl to it initially. I also wouldn't be surprised if odd exclusions & inclusions are done because batches of Pokemon are handled by one/two/few people and its their sole decision which Moves the Pokemon they were assigned get. So it's not all of GF that decided Squawkabilly shouldn't get Snarl, it's just this one/two/few people at the time of giving it its moves decided Snarl's flavor didn't fit Squawkabilly. And while there's likely a second group which checks movesets, it's easier to spot an odd move which was given than a move which wasn't included but would fit.Also they give moves out like this all the time. They do things just as much for flavor as they do support to others or support to self.
You mean like Venoshock?Gameplay? Poison-type are likely to, you know, poison, so they may have given them a move more powerful if the target is poisoned?
Except the term "evil eye" is meant to be a turn of phrase for giving a funny look, and is a Ghost-type attack for its other meaning related to supernaturally-fueled misfortune. Nihilego fits neither criteria. It's basically an alien parasite.Flavor-wise, it also make sense, poisoners are more prone to exploit poisoning I guess
I definitely concur with Valiant, given it's supposed to be an incredibly vicious and cruel Pokemon, the sight of it SHOULD terrify a weakened-by-status opponent especially. Gallade meanwhile could be explained as being a more direct/offensive protectiveness: if they happen upon you injured by a wild Pokemon, Gardevoir would jump to your defense with stuff like barriers or getting you away, while Gallade would probably beat down the opponent to keep them off you. If I really wanted to go English-student on this, this could even reflect in the effectiveness of the stat totals; Gallade is noble so an angry look from him is rarer and less foreboding, while Iron Valiant is a killing machine so just the idea it will attack you is more plausible and more dangerous a thought.If I had to guess for Gallade and Valiant, it would be that they focus more on their opponents compared to Gardevoir being entirely focused on protecting their charge. It's interesting to note that Gallade did not learn Hex in gen 8 despite both the mon and the TM existing, so Gallade may have gotten it in response to Valiant getting access.
Should be done on purpose.So, was this a mistake or purposely done to help their lower defense stat?