The list of move comparisons between Paradoxes and their modern forms is madness. Some things are carried over, not all of them, and what it is is basically random. The Volcaronas are particularly unbalanced. Fun fact, Donphan learns Thunder Fang and Fire Fang, which are each boosted by one of the Paradox effects. Neither of the Paradox mons gets either move.Why has GTusk Play Rough? I know Donpjan gets it because Phanpy is cute but I feel like it’s very odd
I'm like 99% confident that not giving Quiver Dance to Iron Moth was purely intentional cause it'd have just become VolcaronaOnSteroids with both higher spatk and higher speed to start off with AND Quark Drive to boot.The Volcaronas are particularly unbalanced
Yes, but Volcarona gets Bug, Fire, Hurricane, and normal-type moves by level-up. Slither Wing picks up Fighting moves, and swaps out a lot of it's existing moves for physical options, except it's fire-type movepool sucks. Iron Moth gains Discharge and Sludge Wave, loses a bunch of physical moves it wasn't using anyway, and keeps Bug Buzz/Fiery Dance. There is some logic to it, but the actual result is that Slither Wing mostly loses options in exchange for Fighting moves, while Iron Moth's movepool is even better than Volc's except for QD.I'm like 99% confident that not giving Quiver Dance to Iron Moth was purely intentional cause it'd have just become VolcaronaOnSteroids with both higher spatk and higher speed to start off with AND Quark Drive to boot.
I think Hypno getting Poison Gas is really cool :3ye, still disapointed poison gas has so few distribution, also why no sludge bomb moth?
I'm convinced that the Paradox Pokemon aren't actually Pokemon from the far past/future but rather, due to "Disk Pokemon" warping reality in Area Zero, are Pokemon from or more direct descendants of modern Pokemon who ended up teleported into a fantasy far past/future. Either due to the reality warping or forcing to adapt (or a combination of the two, or in the "future" Pokemon's case being possibly augmented by people), the Paradox Pokemon changed into what we see them as now. Hence their movepools being a hodgepodge of what their "modern relative" have and what they would have adapted (even though it would make no sense them having certain moves if they had naturally developed).Why has GTusk Play Rough? I know Donpjan gets it because Phanpy is cute but I feel like it’s very odd
While I could make a list, out of curiosity, are there any Pokemon you specifically are thinking of that should be getting Poison Gas?ye, still disapointed poison gas has so few distribution, also why no sludge bomb moth?
They release hallucinogenic spores which distorts all Pokemon's perception of the passage of time on the field. Pokemon who are normally fast have their minds racing as they're experiencing things in slow motion which includes their own movements, thus making them hesitate. Meanwhile slower Pokemon who are used to keeping things at a steady pace are now having the world around them speed up including their movements thus are more reactive.How does the Toedscool line have Trick Room?
Not to mention:Why is Glaive Rush (also known as Giant Sword Assault) not boosted by Sharpness?
The exclusion of claw moves seems like a very deliberate choice. Glaive Rush just seems like an oversight.Not to mention:
I'm curious for Glaive Rush if the way it attacks may have them decide not to add it. It's not exactly swiping the opponent with its back blade, it flips over and charges at the opponent with its back blade pointing at them. While it the blade touches it'll certainly cut, it's cutting because of the pressure being applied and not because the blade is sliding across.
- The "Claw" moves: Dragon Claw, Shadow Claw, Crush Claw, & Metal Claw.
- The other Normal-type swiping moves: Scratch & Fury Swipes.
- Moves with implied sharpness: Magical Leaf.
- Not programmed to attack (yet?): Secret Sword & Razor Wind.
In fairness, Iron Treads has no mouth.The list of move comparisons between Paradoxes and their modern forms is madness. Some things are carried over, not all of them, and what it is is basically random. The Volcaronas are particularly unbalanced. Fun fact, Donphan learns Thunder Fang and Fire Fang, which are each boosted by one of the Paradox effects. Neither of the Paradox mons gets either move.
Because I have negative trust in the Anime to correctly represent things, I now believe that Mamoswine should never have learned Ice Fang to begin with and gen 9 is correcting a mistake.Okay, Mamoswine's interesting in using Ice Fang in the anime.
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It has a mouth that's normally not seen, but uses its tusks for Ice Fang. Considering Swinub can't learn Ice Fang, I think Donphan also uses its tusks like Mamoswine, so Iron Treads and Great Tusk not getting the fang moves was an oversight.
It does.In fairness, Iron Treads has no mouth.
Mamoswine does not learn Ice Fang in Gen 9 because it is not in Gen 9.In fairness, Iron Treads has no mouth.
I got curious as to whether there might be an aspect of Great Tusk being unable to effectively bite a target because the tusks are in the way, so I checked Mamoswine's ability to learn Ice Fang. It could by level in gens 4-7, by relearner and TM in gen 8, and then becomes unable to in gen 9. So that's a thing I guess.
Check again.Fun fact, Donphan learns Thunder Fang and Fire Fang, which are each boosted by one of the Paradox effects. Neither of the Paradox mons gets either move.
So, turns out Donphan can learn all the Elemental Fangs: Fire, Thunder, and Ice.Check again.
And if it follows this pattern, it somehow becomes weak to Thunder Fang as the one it doesn't learn (Ground Type basis be damned)So, turns out Donphan can learn all the Elemental Fangs: Fire, Thunder, and Ice.
Great Tusk can only learn Fire Fang & Thunder Fang.
Iron Treads can only learn Thunder Fang & Ice Fang.
You know what this means, there's one more Paradox Donphan that can only learn Fire Fang & Ice Fang!
What best way to make a anti-paradox than to make it 4x weak to Ground then!And if it follows this pattern, it somehow becomes weak to Thunder Fang as the one it doesn't learn (Ground Type basis be damned)
Wouldn't an Anti-Paradox Pokemon be a version of that Pokemon that's strong against the Paradox version of itself? Anyway I think we're getting near wishlisting territory here.What best way to make a anti-paradox than to make it 4x weak to Ground then!
(Or as even more meme, you can imagine a Iron Valiant-ish route, considering the 2 paradoxes are Ground/Fight and Ground/Steel, then the thirdadox is now Fight/Steel)