I could not disagree more. While everyone else has been orgasming over the new rain threats, I saw the potential of using Sand specifically to counter it and snuff out their weather and as a result, their advantage. In particular, a specially defensive Band Tyranitar destroys any Politoed with ease and essentially puts any rain team at the mercy of my Stoutland/Terrakion/Other-revenge-killer.~Tyranitar: Seriously the only way I can get this guy to not be a total negative is as a Scarf version on a double Sand team. Other than that whenever I use him he just baits in any of those Fighters I keep mentioning.
This is interesting, because Choice Band was the original set I wanted to use with Ttar. What spread have you found most effective? When I ran it it always seemed not bulky enough or not powerful enough; thats why I trashed that idea and went with Scarf :DI could not disagree more. While everyone else has been orgasming over the new rain threats, I saw the potential of using Sand specifically to counter it and snuff out their weather and as a result, their advantage. In particular, a specially defensive Band Tyranitar destroys any Politoed with ease and essentially puts any rain team at the mercy of my Stoutland/Terrakion/Other-revenge-killer.
While for most it seems that Sand got worse due to all the new toys that Rain got, I think its the reverse. If you play it right, Sand can make the most common team archetype a liability. At one point, I even had 2 accounts in the top 10 on PS (only 8 and 10 as well as being the first day after B2W2 but whatever). Dual sand is even better, as SDef Hippo is an absolute monster!
Why would I use Choice Band when LO Taunt beats Stall even better, plus is better vs every offense generally because shit like Thundurus / Rock resists can't just come in and get free set-up on you. Choice Band is just inferior, and as if you ever even need to use Double Edge lol.Aero isn't going to be tanking hits without any defensive investment. If you want to go offensive with Aerodactyl drop Roost, drop Pressure, and drop taunt asap. You can keep Life Orb, but if you want Aero to cleap up late game he needs all the power he can get with his decent attack and more accuracy. Yes this is the classic CB Aerodactyl:
Aerodactyl (F) @ Choice Band
Trait: Rock Head
EVs: 252 Atk / 4 SDef / 252 Spd
Jolly Nature (+Spd, -SAtk)
- Rock Slide
- Earthquake
- Double-Edge
- Stone Edge
Rock Slide is the go to option to clean up late game so you don't have to rely on Stone Miss. Trade Pressure in for Rock Head Double-Edge which hits pretty hard and is a nice 100% accurate move. Can use an elemental fang of course.
i use specs kingdra, it does not need rain to be effective, you obviously have no idea what you are talking about.No it isn't the same idea. Infernape and Heatran benefit from sun, but they do not rely on it. When you slap a Swift Swim Poke on a team, you bank on the chance that your opponent is running a rain in order for it to be effective. You need your opponent to fulfill a very specific requirement for the poke to function (i.e. rain), which isn't the case for Infernape and Heatran.
I run an Amoongbro core with a SDef Heatran, 2 dragons + Forretress, and it does pretty well against Genie-centred rain teams. Lead with Amoonguss, and something is definitely going to sleep (ice beam from a bulky Politoed barely does 30% HP). Keldeo wrecks it, though, for some reason.That's probably because Tornadus-T is on most rain teams. Amoongus' main niche is checking rain, but he can't really take a STAB Hurricane to the face. I think that when people were theorymoning about how effective he would be as a Rain check, they didn't take into account how popular Tornadus-T would become (and overestimated Keldeo's popularity). That said, maybe it's just me but I've been seeing the genies less and less as the metagame has begun to stabilize a bit, so Amoongus might still see a rise in usage.
Specs kingdra outside of weather is about as effective as specs flygon. One of them is a bit stronger, while the other is faster, more resistant to hazards, and has a better movepool.
What they both share is that neither one is worth justifying over another,mbetter specs Pokemon. Choice specs multiscale dragonite is better than both. It would be silly to say that kingdra can't do anything without a politoed to back him up. That isn't true. But a specs kingdra? You have to admit that you're only really using that in hopes that you meet a rain team. No other kind of team is threatened by it because it doesn't hit all that hard without its weather.
Tyranitar (M) @ Choice BandThis is interesting, because Choice Band was the original set I wanted to use with Ttar. What spread have you found most effective? When I ran it it always seemed not bulky enough or not powerful enough; thats why I trashed that idea and went with Scarf :D
Also definitely agree on SDef Hippo being amazing!
Kingdra does have nice niche with some drop of Ferrothorn, but if it gains popularity ppl will just opt to insert back in teams.I've used specs kingdra before (and specs flygon during my...rather...shameful days of playing in early gen 4). My preference towards banded and specs Pokemon is that they have to be immensely powerful in order to justify being forced out the very next turn (let's assume you'll kill something).
Kingdra is by no means weak. You are right when you say that it has great typing and great coverage. My problem with kingdra is that it isn't strong enough. If I predict around the scizor and Tyranitar switches (or abuse their use of pursuit), then won't I get better results outside of rain with a specs Latios instead? I was wrong to say that teams outside of rain aren't threatened by it. What I should have said is that they'd be threatened by more powerful specs Pokemon who aren't as easy to force out. Aren't you essentially using a Pokemon whose job could be done better by another Pokemon outside of rain?
Perhaps I should hold my tongue before saying anymore, as I have not used specs kingdra since the garchomp ban. It might just be my bias talking. I'll hop on the server and give it a test run today.
For the record, showing me what kingdra can do to the top 20 pokemon is a moot point. Not only is the list obvious but I could make the exact same argument for beedrill for hilarity value. I'm trying to be serious here so you won't see me saying anything about +2 ice type natural gift taking down Latios switch ins.
You may want to try Aqua Tail, as with all the rain running around, it might turn out useful for getting better coverage on steels.Tyranitar (M) @ Choice Band
Trait: Sand Stream
EVs: 252 HP / 64 Atk / 192 SDef
Careful Nature (+SDef, -SAtk)
- Crunch
- Pursuit
- Stone Edge
- Superpower
Landorus-T definitely has a much better niche on offensive and bulky offensive teams honestly. Landorus is a solid check to Breloom, why Gliscor isn't. Gliscor still has merit though.What is more valuable in this metagame, by your opinion: gliscor or landorus-T? Both have similar typing, can set up stealth rock, and can soak up physical hits. But, while gliscor has more reliable bulk, landorus has a higher attack. Gliscor, it seems, can take 1 hit of bullet seed from breloom, even maxed, although it can't KO back if breloom is jolly and has time for 2 bullet seeds. I have not run calculations of any sort for landorus, but is it 1. bulky enough to take breloom's hits and 2. able to hit it back harder than gliscor?
You may want to try Aqua Tail, as with all the rain running around, it might turn out useful for getting better coverage on steels.
Haven't used this form myself. lol What about Tyranitars with Ice coverage moves? Tyranitar imo is a tricky fellow, as for Breloom do you wait for it to sleep something?I've personally found Landorus-T to be more valuable than Gliscor. Though I do acknowledge that Gliscor has better overall bulk and reliable healing, I've found Landorus-T to be most useful as a bulky pivot for offensive teams. Most notably, he provides rain teams with one of the most reliable ways to get past Breloom and Tyranitar while still functioning just fine in rain. Breloom could otherwise attempt to plow through rain's favorite wall, Ferrothorn, while CBtar can often keep Politoed from coming in safely while smacking it with Pursuit if it tries to flee. With Landorus-T, you can combat such Sand teams without the need for Politoed to come in time and again to restore rain. Very useful IMO.
Well, I switch Landorus-T into Tyranitar with little fear as the only variants that run Ice Beam are slower and KOed by EQ. As for Breloom, I'll usually switch in something to scout for Spore and then bring Landorus-T in to Intimidate. If it SDs, then I have Latias in reserve to take on +1 Techniloom, which isn't nearly as scary as +2 Techniloom. You can also count on Landorus-T to, at the very worst, check every physical attacker in OU that neglects Water or Ice moves. This includes, but is not limited to, Scizor, Dragonite, Salamence, Breloom, Terrakion, and Tyranitar. Even if Landorus-T is too low on HP to handle these threats, you'll often have something capable of dealing with -1, +0, or +1 (depends on Scarf, DD/CB, or SD after Intimidate) variants of these threats. Just all around helpful IMO and he still has a raw base 145 Attack to work off of with moves like STAB EQ, SE, Superpower, and U-Turn.Haven't used this form myself. lol What about Tyranitars with Ice coverage moves? Tyranitar imo is a tricky fellow, as for Breloom do you wait for it to sleep something?
True, they are slow. I was speaking more of on the switch get hit with Ice beam or Ice punch. lol Will have to try him soon just hasnt appealed my better side, though your insight has tempted me.Well, I switch Landorus-T into Tyranitar with little fear as the only variants that run Ice Beam are slower and KOed by EQ. As for Breloom, I'll usually switch in something to scout for Spore and then bring Landorus-T in to Intimidate. If it SDs, then I have Latias in reserve to take on +1 Techniloom, which isn't nearly as scary as +2 Techniloom. You can also count on Landorus-T to, at the very worst, check every physical attacker in OU that neglects Water or Ice moves. This includes, but is not limited to, Scizor, Dragonite, Salamence, Breloom, Terrakion, and Tyranitar. Even if Landorus-T is too low on HP to handle these threats, you'll often have something capable of dealing with -1, +0, or +1 (depends on Scarf, DD/CB, or SD after Intimidate) variants of these threats. Just all around helpful IMO and he still has a raw base 145 Attack to work off of with moves like STAB EQ, SE, Superpower, and U-Turn.
Most Ttars I've seen in BW2 are Choiced in some way (Scarf being more dominant) so this risk is greatly reduced as the bulkier sets for Ttar are much less common (in my experience) Only set I've used with Landorus-T is a bulky SR user with 196 HP / 96 Atk / 216 Def Adamant. Once it sets SR, it can then act as a check/counter to most physical attackers. Also provides some bulky offense to VoltTurn teams as it does have access to U-Turn. That raw base 145 Attack will force switches, even with minimal investment. Vaporeon and Jirachi are both decent partners as they give Landorus-T a means of reliable recovery in Wish. They also take Ice attacks for Landorus-T (Vaporeon absorbs Water moves too!)True, they are slow. I was speaking more of on the switch get hit with Ice beam or Ice punch. lol Will have to try him soon just hasnt appealed my better side, though your insight has tempted me.
I've honestly dealt with more DDTars more so in the past 3 days than I have dealt with in the past couple years. They're all offensive no doubt, but the majority have been Dragon Dancers from what I've seen.Most Ttars I've seen in BW2 are Choiced in some way (Scarf being more dominant) so this risk is greatly reduced as the bulkier sets for Ttar are much less common (in my experience) Only set I've used with Landorus-T is a bulky SR user with 196 HP / 96 Atk / 216 Def Adamant. Once it sets SR, it can then act as a check/counter to most physical attackers. Also provides some bulky offense to VoltTurn teams as it does have access to U-Turn. That raw base 145 Attack will force switches, even with minimal investment. Vaporeon and Jirachi are both decent partners as they give Landorus-T a means of reliable recovery in Wish. They also take Ice attacks for Landorus-T (Vaporeon absorbs Water moves too!)