HiHi! So this is my third RMT, first one went rather well, second, not so much. I'm hoping my third is a lot better! I'm not really the best at building stall teams, so i am probably going to need a lot of work with this! Lets look at the team:
AT A GLANCE:
In Depth:
Chansey (F) @ Evolution Stone
Trait: Natural Cure
EVs: 252 HP / 252 Def / 4 SDef
Bold Nature (+Def, -Atk)
- Thunder Wave
- Softboiled
- Protect
- Wish
Okay, Chansey pretty much T-Waves everybody, and is one of my special walls. She also gives wish support to everyone, which really helps my team out against hyper offenses and threats.
Celebi @ Leftovers
Trait: Natural Cure
EVs: 252 HP / 252 SDef / 4 Def
Calm Nature (+SDef, -Atk)
- U-turn
- Perish Song
- Heal Bell
- Giga Drain
Celebi is another Special Wall, and helps force threats switch out with Perish Song. She also is my cleric, which helps against pokes who use a lot of Thunder Waves, or if they have Toxic Spikes, and my Forretress did not Rapid Spin.
Forretress (M) @ Leftovers
Trait: Sturdy
EVs: 252 HP / 252 Def / 4 SAtk
Impish Nature (+Def, -SAtk)
- Spikes
- Rapid Spin
- Toxic Spikes
- Stealth Rock
Forretress really sets up all of my hazards, and rapid spins my opponent's hazards. I also use him as my physical wall to force physical threats to switch out when needed, or to sponge hits from pokes who heard the Perish Song.
Sharpedo (M) @ Life Orb
Trait: Speed Boost
EVs: 4 HP / 252 Atk / 252 Spd
Adamant Nature (+Atk, -SAtk)
- Protect
- Crunch
- Earthquake
- Waterfall
Sharpedo is my "Back Up plan" in case my stall does not work, and i need to sweep. I decided to use Sharpedo instead of Blazekin [or however you spell it] with the speed boost trait because Sharpedo is less common, and many people will not know that Sharpedo also has the speed boost ability. He has Crunch and Waterfall Stabs, and Earthquake for extra coverage. I also gave him protect to get a +1 Speed
Gliscor (M) @ Toxic Orb
Trait: Poison Heal
EVs: 252 HP / 4 Def / 252 SDef
Impish Nature (+Def, -SAtk)
- Fling
- Protect
- Earthquake
- Acrobat
Gliscor is mainly a mixed wall, mainly a defensive wall, who poisons pokes with flinging his toxic orb, and using STAB acrobat and Earthquake to deal some damage, while still getting poison heal, and using protect when he really needs some recovery.
Dragonite (M) @ Leftovers
Trait: Multi-Scale
EVs: 252 HP / 252 Def / 4 SDef
Careful Nature (+SDef, -SAtk)
- Roost
- Fire Punch
- Dragon Tail
- Substitute
Dragonite is really beast this meta game because of Multi-Scale. I mainly use Dragonite as a phaser, due to Multi Scale + Dragon Tail. I also use Substitute and Roost as healing + Defensive options if i'm trying to hax someone due to Blissey's Thunder Wave.
That is my stall team. I think its decent. I'm thinking about switching Chansey to Dusclops, for a spin blocker, but i'm not sure. Please post constructive critisism.
Edit: Updated team:
Chansey (F) @ Evolution Stone
Trait: Natural Cure
EVs: 252 HP / 252 Def / 4 SDef
Bold Nature (+Def, -Atk)
- Toxic
- Heal Bell
- Protect
- Wish
Erufuun (M) @ Leftovers
Trait: Mischievous Heart
EVs: 252 HP / 16 Def / 240 SDef
Bold Nature (+Def, -Atk)
- Substitute
- Leech Seed
- Taunt
- Stun Spore
Forretress (M) @ Leftovers
Trait: Sturdy
EVs: 252 HP / 4 Atk / 252 Def
Impish Nature (+Def, -SAtk)
- Payback
- Rapid Spin
- Toxic Spikes
- Stealth Rock
Burungeru (M) @ Leftovers
Trait: Water Absorb
EVs: 252 HP / 4 Def / 252 SAtk
Calm Nature (+SDef, -Atk)
- Boil Over
- Evil Eye
- Recover
- Acid Armor
Gliscor (M) @ Toxic Orb
Trait: Poison Heal
EVs: 252 HP / 252 Def / 4 SDef
Impish Nature (+Def, -SAtk)
- Fling
- Protect
- Earthquake
- Acrobat
Gyarados (M) @ Leftovers
Trait: Intimidate
EVs: 252 HP / 4 Atk / 252 Def
Careful Nature (+SDef, -SAtk)
- Dragon Tail
- Substitute
- Rest
- Sleep Talk
AT A GLANCE:
In Depth:
Chansey (F) @ Evolution Stone
Trait: Natural Cure
EVs: 252 HP / 252 Def / 4 SDef
Bold Nature (+Def, -Atk)
- Thunder Wave
- Softboiled
- Protect
- Wish
Okay, Chansey pretty much T-Waves everybody, and is one of my special walls. She also gives wish support to everyone, which really helps my team out against hyper offenses and threats.
Celebi @ Leftovers
Trait: Natural Cure
EVs: 252 HP / 252 SDef / 4 Def
Calm Nature (+SDef, -Atk)
- U-turn
- Perish Song
- Heal Bell
- Giga Drain
Celebi is another Special Wall, and helps force threats switch out with Perish Song. She also is my cleric, which helps against pokes who use a lot of Thunder Waves, or if they have Toxic Spikes, and my Forretress did not Rapid Spin.
Forretress (M) @ Leftovers
Trait: Sturdy
EVs: 252 HP / 252 Def / 4 SAtk
Impish Nature (+Def, -SAtk)
- Spikes
- Rapid Spin
- Toxic Spikes
- Stealth Rock
Forretress really sets up all of my hazards, and rapid spins my opponent's hazards. I also use him as my physical wall to force physical threats to switch out when needed, or to sponge hits from pokes who heard the Perish Song.
Sharpedo (M) @ Life Orb
Trait: Speed Boost
EVs: 4 HP / 252 Atk / 252 Spd
Adamant Nature (+Atk, -SAtk)
- Protect
- Crunch
- Earthquake
- Waterfall
Sharpedo is my "Back Up plan" in case my stall does not work, and i need to sweep. I decided to use Sharpedo instead of Blazekin [or however you spell it] with the speed boost trait because Sharpedo is less common, and many people will not know that Sharpedo also has the speed boost ability. He has Crunch and Waterfall Stabs, and Earthquake for extra coverage. I also gave him protect to get a +1 Speed
Gliscor (M) @ Toxic Orb
Trait: Poison Heal
EVs: 252 HP / 4 Def / 252 SDef
Impish Nature (+Def, -SAtk)
- Fling
- Protect
- Earthquake
- Acrobat
Gliscor is mainly a mixed wall, mainly a defensive wall, who poisons pokes with flinging his toxic orb, and using STAB acrobat and Earthquake to deal some damage, while still getting poison heal, and using protect when he really needs some recovery.
Dragonite (M) @ Leftovers
Trait: Multi-Scale
EVs: 252 HP / 252 Def / 4 SDef
Careful Nature (+SDef, -SAtk)
- Roost
- Fire Punch
- Dragon Tail
- Substitute
Dragonite is really beast this meta game because of Multi-Scale. I mainly use Dragonite as a phaser, due to Multi Scale + Dragon Tail. I also use Substitute and Roost as healing + Defensive options if i'm trying to hax someone due to Blissey's Thunder Wave.
That is my stall team. I think its decent. I'm thinking about switching Chansey to Dusclops, for a spin blocker, but i'm not sure. Please post constructive critisism.
Edit: Updated team:
Chansey (F) @ Evolution Stone
Trait: Natural Cure
EVs: 252 HP / 252 Def / 4 SDef
Bold Nature (+Def, -Atk)
- Toxic
- Heal Bell
- Protect
- Wish
Erufuun (M) @ Leftovers
Trait: Mischievous Heart
EVs: 252 HP / 16 Def / 240 SDef
Bold Nature (+Def, -Atk)
- Substitute
- Leech Seed
- Taunt
- Stun Spore
Forretress (M) @ Leftovers
Trait: Sturdy
EVs: 252 HP / 4 Atk / 252 Def
Impish Nature (+Def, -SAtk)
- Payback
- Rapid Spin
- Toxic Spikes
- Stealth Rock
Burungeru (M) @ Leftovers
Trait: Water Absorb
EVs: 252 HP / 4 Def / 252 SAtk
Calm Nature (+SDef, -Atk)
- Boil Over
- Evil Eye
- Recover
- Acid Armor
Gliscor (M) @ Toxic Orb
Trait: Poison Heal
EVs: 252 HP / 252 Def / 4 SDef
Impish Nature (+Def, -SAtk)
- Fling
- Protect
- Earthquake
- Acrobat
Gyarados (M) @ Leftovers
Trait: Intimidate
EVs: 252 HP / 4 Atk / 252 Def
Careful Nature (+SDef, -SAtk)
- Dragon Tail
- Substitute
- Rest
- Sleep Talk