Pokémon Smeargle

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Type: Normal
Abilities: Own Tempo/Technician HA: Moody (Banned)
Stats: 55 HP/20 Atk/35 Def/20 SpAtk/45 SpDef/75 Spe (BST: 250)

Smeargle is literally THE most flexible Pokemon you can use, but it is held back by its abysmal stats and mediocre typing. However, every generation it is in, it usually can find a niche as a suicide lead.

Suicide Lead
Smeargle @ Focus Sash/Mental Herb/Lum Berry
Ability: Own Tempo
Tera Type: Ghost/Dark
EVs: 252 HP / 4 Atk / 252 Spe
Jolly Nature
- Sticky Web
- Spore/Nuzzle/Glare
- Stone Axe/Stealth Rock
- Ceaseless Edge/Skill Swap/Destiny Bond/Memento/Spikes/Taunt

This Smeargle set aims utilizes Smeargle's flexible movepool to become an incredible suicide lead. The next move is between Spore and Nuzzle. Spore is usually the better option, as sleep is absolutely broken, but Nuzzle can be used to spread paralysis to several targets, with Glare just being Nuzzle but Tauntable, but can hit Ground-types. Stone Axe is used to set Stealth Rock while bypassing Magic Bounce, but Stealth Rock can be used as an alternative if you really hate missing. Lastly, for the last moveslot, Ceaseless Edge is the move of choice to set up Spikes while bypassing Magic Bounce, but Skill Swap can be used to be able to Skill Swap Magic Bounce off of Magic Bounce users in order to set up Sticky Web. Destiny Bond or Memento can be an alternative if you want to get out of a pinch, while Spikes is a strange alternative to Ceaseless Edge in case you hate missing. Taunt is also an option to disrupt opposing Pokemon.
Focus Sash is the standard item on this Smeargle set, allowing you to take a hit from a faster Pokemon and Spore them or set up hazards in return. However, Mental Herb + Taunt/Spore is another option, which can act as insurance against Taunt Deoxys-S, allowing you to shrug off the Taunt and then Spore or Taunt them in return. Lastly, Lum Berry is an option if you really want to cope against Stun Spore Ribombee or Spore Breloom or something.
I chose Tera Ghost for Smeargle, because while you are rarely terastallizing your Smeargle, you can tera Ghost in a pinch to block rapid spin. The other niche option is Tera Dark, granting you an immunity to Psychic, but more important, an immunity to Prankster, which can help you in certain cases.

Support Pokemon
Smeargle @ Focus Sash/Mental Herb
Ability: Own Tempo
Tera Type: Ghost/Dark
EVs: 252 HP / 4 Atk / 252 Spe
Jolly Nature
- Lunar Dance/Healing Wish/Memento
- Spore
- Knock Off/Nuzzle/Glare
- Court Change/Roar/Whirlwind/Taunt/Haze

The first moveslot is for support - you can run Lunar Dance to fully restore a near-dead mon, while Healing Wish does the same without restoring PP, but has the nice effect of being abel to be stored. Memento is just nice to just die and have a free setup opportunity. Next is Spore, which is one of the best support moves. Knock Off and Nuzzle are both nice complementary tools, with Knock Off removing items for teammates and Nuzzle offering an alternative status to spread. Glare can also be run over Nuzzle to hit Ground-Types, but then it is Tauntable and Magic Bouncable. The final moveslot is for various support moves, such as Court Change to swap hazards or maybe even Aurora Veil, Roar or Whirlwind to phaze enemies, Taunt to stop enemies from setting up or even Taunting you, and Haze to stop setup sweepers if Focus Sash is still intact.
Focus Sash is still the item of choice for Smeargle (it is still too frail), but Mental Herb is still useful for blocking Taunts if you think it necessary. Tera Ghost is still used to spinblock and provide an immunity to your only weakness, while Tera Dark is for Prankster mons.

Meme Sets
As Smeargle is a very flexible Pokemon, it can run any set under the sun! So you can use your creativity!​
FEAR
Smeargle @ Focus Sash
Ability: Own Tempo
Level: 1
Tera Type: Ghost
EVs: 116 Atk
Lonely Nature
IVs: 0 HP / 0 Def / 0 SpA / 0 SpD / 0 Spe
- Spore/Toxic
- Spiky Shield
- Feint
- Endeavor

Classic Fear set, with Feint being non-contact and +2 priority just like Extreme Speed, it's pretty good ig. Spore/Toxic for non-FEARable mons such as ghosts or lefties.

Shell Smash
Smeargle @ Focus Sash
Ability: Own Tempo
Tera Type: Ghost
EVs: 252 Atk / 4 SpA / 252 Spe
Hasty Nature
- Shell Smash
- Power Trip
- Stored Power
- Spore

I swear it's good I promise
No but actually fast Spore is terrifying

That's all from me now. How many funny Smeargle sets do you have?
 
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Ehmcee

A Spoopy Ghost
is a Tiering Contributor
Hey, while it's kinda memey, I'd try this out for the lead Shell Smash set

Smeargle @ Focus Sash
Ability: Technician
Tera Type: Normal
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Shell Smash
- Spore
- Population Bomb
- Power Trip / Upper Hand

Aight, so this is pretty much Maushold 2.0, tho it does have pretty funny tech with Shell Smash and Spore. The 4th slot is kinda tough, because Power trip beats ghosts, but upper hand pretty much makes you beat/50 50 against priority users.

Overall not good, but maybe funny lol
 
View attachment 582067
Type: Normal
Abilities: Own Tempo/Technician HA: Moody (Banned)
Stats: 55 HP/20 Atk/35 Def/20 SpAtk/45 SpDef/75 Spe (BST: 250)

Smeargle is literally THE most flexible Pokemon you can use, but it is held back by its abysmal stats and mediocre typing. However, every generation it is in, it usually can find a niche as a suicide lead.

Suicide Lead
Smeargle @ Focus Sash/Mental Herb/Lum Berry
Ability: Own Tempo
Tera Type: Ghost/Dark
EVs: 252 HP / 4 Atk / 252 Spe
Jolly Nature
- Sticky Web
- Spore/Nuzzle/Glare
- Stone Axe/Stealth Rock
- Ceaseless Edge/Skill Swap/Destiny Bond/Memento/Spikes/Taunt

This Smeargle set aims utilizes Smeargle's flexible movepool to become an incredible suicide lead. The next move is between Spore and Nuzzle. Spore is usually the better option, as sleep is absolutely broken, but Nuzzle can be used to spread paralysis to several targets, with Glare just being Nuzzle but Tauntable, but can hit Ground-types. Stone Axe is used to set Stealth Rock while bypassing Magic Bounce, but Stealth Rock can be used as an alternative if you really hate missing. Lastly, for the last moveslot, Ceaseless Edge is the move of choice to set up Spikes while bypassing Magic Bounce, but Skill Swap can be used to be able to Skill Swap Magic Bounce off of Magic Bounce users in order to set up Sticky Web. Destiny Bond or Memento can be an alternative if you want to get out of a pinch, while Spikes is a strange alternative to Ceaseless Edge in case you hate missing. Taunt is also an option to disrupt opposing Pokemon.
Focus Sash is the standard item on this Smeargle set, allowing you to take a hit from a faster Pokemon and Spore them or set up hazards in return. However, Mental Herb + Taunt/Spore is another option, which can act as insurance against Taunt Deoxys-S, allowing you to shrug off the Taunt and then Spore or Taunt them in return. Lastly, Lum Berry is an option if you really want to cope against Stun Spore Ribombee or Spore Breloom or something.
I chose Tera Ghost for Smeargle, because while you are rarely terastallizing your Smeargle, you can tera Ghost in a pinch to block rapid spin. The other niche option is Tera Dark, granting you an immunity to Psychic, but more important, an immunity to Prankster, which can help you in certain cases.

Support Pokemon
Smeargle @ Focus Sash/Mental Herb
Ability: Own Tempo
Tera Type: Ghost/Dark
EVs: 252 HP / 4 Atk / 252 Spe
Jolly Nature
- Lunar Dance/Healing Wish/Memento
- Spore
- Knock Off/Nuzzle/Glare
- Court Change/Roar/Whirlwind/Taunt/Haze

The first moveslot is for support - you can run Lunar Dance to fully restore a near-dead mon, while Healing Wish does the same without restoring PP, but has the nice effect of being abel to be stored. Memento is just nice to just die and have a free setup opportunity. Next is Spore, which is one of the best support moves. Knock Off and Nuzzle are both nice complementary tools, with Knock Off removing items for teammates and Nuzzle offering an alternative status to spread. Glare can also be run over Nuzzle to hit Ground-Types, but then it is Tauntable and Magic Bouncable. The final moveslot is for various support moves, such as Court Change to swap hazards or maybe even Aurora Veil, Roar or Whirlwind to phaze enemies, Taunt to stop enemies from setting up or even Taunting you, and Haze to stop setup sweepers if Focus Sash is still intact.
Focus Sash is still the item of choice for Smeargle (it is still too frail), but Mental Herb is still useful for blocking Taunts if you think it necessary. Tera Ghost is still used to spinblock and provide an immunity to your only weakness, while Tera Dark is for Prankster mons.

Meme Sets
As Smeargle is a very flexible Pokemon, it can run any set under the sun! So you can use your creativity!​
FEAR
Smeargle @ Focus Sash
Ability: Own Tempo
Level: 1
Tera Type: Ghost
EVs: 116 Atk
Lonely Nature
IVs: 0 HP / 0 Def / 0 SpA / 0 SpD / 0 Spe
- Spore/Toxic
- Spiky Shield
- Feint
- Endeavor

Classic Fear set, with Feint being non-contact and +2 priority just like Extreme Speed, it's pretty good ig. Spore/Toxic for non-FEARable mons such as ghosts or lefties.

Shell Smash
Smeargle @ Focus Sash
Ability: Own Tempo
Tera Type: Ghost
EVs: 252 Atk / 4 SpA / 252 Spe
Hasty Nature
- Shell Smash
- Power Trip
- Stored Power
- Spore

I swear it's good I promise
No but actually fast Spore is terrifying

That's all from me now. How many funny Smeargle sets do you have?
I think some other options on Smeargle would be nice
-Chilly Reception/Parting Shot/U-turn/Teleport
-Court Change + Speed Swap for Deoxys-S
-Salt Cure
-Burning Bulwark/Baneful Bunker/Spiky Shield
-Tidy Up (explicitly just for the fact it can remove hazards against Gholdengo and makes you faster)
-Rapid Spin/Mortal Spin
-Imprison with Stealth Rock/Spikes/Taunt
-Encore
-Dragon Tail/Circle Throw
-Metal Burst/Comeuppance
-Transform
-Celebrate for the intimidation factor
Smeargle is a very customizable and specalized Pokemon. As such option like those can fit on Smeargle depending on what your team needs.
 
Smeargle @ Leftovers or Big Root
Ability: Own Tempo
Tera Type: Fighting
EVs: 252 HP/252 Def/4 SpD
Impish Nature
- Body Press
- Cotton Guard
- Strength Sap
- Burning Bulwark

Haha this set wrecks many physical attackers. You would be surprised how durable this thing actually is from the physical side. It needs a lot of support to really shine though. Dire, Sacred Fire, Take Heart are honorable mentions in the last slot.
 
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Smeargle @ Leftovers
Ability: Technician
Tera Type: Poison
EVs: 252 HP / 4 Def / 252 SpD
Careful Nature
- Population Bomb
- Jaw Lock
- No Retreat
- Strength Sap

Here's a set I've been messing around with. There's a strange mechanic with No Retreat where if you're already locked in, you can use it over and over again and repeatedly get the omniboost. So if you manage to Jaw Lock something passive, you can just set up to +6 in every stat pretty easily since you're boosting your defenses as well as your offensive stats and the opponent can't switch. Jaw Lock conveniently gives you coverage against the ghosts that are immune to Population Bomb. This can probably be way better optimized...

Edit: I think you need some attack EVs because otherwise you hit like a wet noodle even at +6 lol. You do get bulky though

Edit 2: this set is complete ass :(
 
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Smeargle @ Leftovers
Ability: Technician
Tera Type: Poison
EVs: 252 HP / 4 Def / 252 SpD
Careful Nature
- Population Bomb
- Jaw Lock
- No Retreat
- Strength Sap

Here's a set I've been messing around with. There's a strange mechanic with No Retreat where if you're already locked in, you can use it over and over again and repeatedly get the omniboost. So if you manage to Jaw Lock something passive, you can just set up to +6 in every stat pretty easily since you're boosting your defenses as well as your offensive stats and the opponent can't switch. Jaw Lock conveniently gives you coverage against the ghosts that are immune to Population Bomb. This can probably be way better optimized...

Edit: I think you need some attack EVs because otherwise you hit like a wet noodle even at +6 lol. You do get bulky though
Spirit Shackle should be run over Jaw Lock because then you still have the option to switch. Additionally Clangourous Soul also deserves a mention since you can use it multiple times. Lastly there's always good old Acupressure.
 
Smeargle @ Leftovers
Ability: Technician
Tera Type: Poison
EVs: 252 HP / 4 Def / 252 SpD
Careful Nature
- Population Bomb
- Jaw Lock
- No Retreat
- Strength Sap

Here's a set I've been messing around with. There's a strange mechanic with No Retreat where if you're already locked in, you can use it over and over again and repeatedly get the omniboost. So if you manage to Jaw Lock something passive, you can just set up to +6 in every stat pretty easily since you're boosting your defenses as well as your offensive stats and the opponent can't switch. Jaw Lock conveniently gives you coverage against the ghosts that are immune to Population Bomb. This can probably be way better optimized...

Edit: I think you need some attack EVs because otherwise you hit like a wet noodle even at +6 lol. You do get bulky though
This set is gimmicky, but instead of population bomb, use Power Trip. Nothing immune and you get something way stronger. Power Trip will have 620 BP after all those No Retreats. It also beats Unaware sets.
Also replace Sap with Jungle Healing or something in case you’re statuses in some way.
 
Spirit Shackle should be run over Jaw Lock because then you still have the option to switch. Additionally Clangourous Soul also deserves a mention since you can use it multiple times. Lastly there's always good old Acupressure.
It can't be Spirit Shackle, because you have to be locked in too or you can't No Retreat repeatedly. Weird mechanic but yeah.

This set is gimmicky, but instead of population bomb, use Power Trip. Nothing immune and you get something way stronger. Power Trip will have 620 BP after all those No Retreats. It also beats Unaware sets.
Also replace Sap with Jungle Healing or something in case you’re statuses in some way.
Good call, thanks. The set is probably complete ass because it's hard to set up, but that's a more optimized version.
 
Oh didn't realize that mechanic.


Here are a couple other sets I have been playing around with:

Smeargle @ Life Orb or Silk Scarf or Expert Belt
Ability: Own Tempo or Technician
Tera Type: Normal
EVs: 252 Atk/4 Def/252 Speed
Adamant/Jolly Nature
- Extreme Speed
- Sucker Punch
- Bolt Strike/Population Bomb/Jet Punch/Upper Hand
- Belly Drum

If you are actually able to set up with this thing it can do some respectable. ES+SP takes care of most faster pokemon. The last slot is mostly for the the slow bulky pokemon that can take the +6 priority attacks. Bolt Strike takes care of the Steel flying birds and toxapex.

Smeargle @ Choice Scarf
Ability: Own Tempo
Tera Type: Fighting
EVs: 252 HP/4 Def/252 Spe
Jolly Nature
- Spore
- Destiny Bond/Lunar Dance
- Court Change/Transform
- Parting Shot

Smeargle is pretty decent support pokemon. It is one of the fastest sleepers in the whole game and gets the jump on the vast majority of pokemon. DB can be useful to take out a dangerous attacker. Parting shot allows it to pivot out and helps one of your attackers set up
 

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