First off i would like to apologize for lack of damage calcs and poor grammar and structure if it shows in the topic...
This topic i am posting is to ask other's opinions on moltres and if it is too broken for UU. The reason moltres came to my attention is because i found out that most teams if not all teams need a bulky water or chansey specifically for moltres...This idea also came from the fact that it plays alot like specs yanmega, meaning you have to sacrifice something to revenge kill it. From this point on I am going to go on a comparison between yanmega and moltres to show moltres' true devastating power...
Moltres's Stats
90/100/90/125/85/90
Yanmega's Stats
86/76/86/116/56/95
As we can see moltres has a higher 65 base stats overall. To focus on the important stats, moltres has a higher special attack, a little bit higher defenses, and a little bit slower, but in UU 90-95 base speed is not that big of a difference...The only pokemon he doesnt outspeed that is over 90 is(and i'll add if they are a threat or not):
Rotom: Yes a threat with STAB thunderbolt, but can only switch into a move that isnt a fire attack
Drapion: not too much of a threat unless it is revenge killing a weakened moltres. Otherwise, depending on the set, it is either OHKOed or 2HKOed by fire blast.
Houndom: Depends if Houndoom has HP rock, if not then it is not a threat as it is 2HKOed by airslash.
Arcanine: Not a threat. Arcanine may be able to take a boosted airslash and heal it off, but it cannot take them repeatedly and also threaten moltres. Most moltres switch into arcanine(If SR is not on the field)
Uxie:Defensively it can cripple with status, but it is not faster so moltres doesnt need to worry about that.
The other NU 90-95 base speeds(and are really used) are jynx, leafeon, sharpedo, primeape. The overall point of to show these speeds is to show who yanmega had to speed tie with while comparing it to moltres. so we get the idea that speed doesnt matter when comparing the two of them.
Now to the special attack and movepool.
Moltres boasts a 125 special attack one of these highest in UU/NU and with one of the best offensive typing, fire. STAB fire blast/flamethrower can OHKO/2HKO anything that doesnt resist or doesnt have a high special defense. To those that resist fireblast, Bulky Waters, Have to deal with air slash and a hidden power grass.
Yanmega runs off a 116 special attack. Very high when battling with great STAB special attacks. Bug Buzz will hurt anything that doesnt resist it unless it runs choice specs tinted lens then it becomes unstoppable. Air slash only makes yanmega more annoying. And for those hyper offense teams can run speed boost to further cause you agony as you have nothing to outspeed it nor revenge kill it.
Typical Sets:
LO Sweeper
Moltres @ Life Orb
Timid/Modest
4 HP/ 252 SpAtk/252 Spd
Fire Blast
Air Slash
HP Grass
Roost
Choice Scarf
Moltres @ Choice Scarf
Modest
40 Def/ 252 SpAtk/216 Spd
OverHeat
Fireblast/Will-O-Wisp
Air Slash
U-Turn
Stalling
Moltres @ Leftovers
Bold
248 HP, 148 Def, 112 Spd
Flamethrower/Air Slash
Roost
Sub
Toxic/Will-O-Wisp
Counters for the Fliers.
SR is of course their worse nemisis. With SR on the field it severely limits their effectiveness in terms of sweeping and being overall productive.
When we think of moltres counters in UU the first thing that comes to mind is Milotic or Chansey. As we all know milotic is the definition of bulky water, has loads of special defense, and high HP to take moltres's assault decently. Yes decently, because unfortunately milotic will have to be at full health to be able to wall moltres. And a flinch from one air slash will be milotic's doom with the next attack. Chansey is an absolute counter, unless moltres runs a stall set or a sunny day set which can 2HKO chansey. Chansey doesnt fear of not being at full health and still walling. With prediction certain pokemon can switch in and counter. Altaria for example: It cannot switch into air slash without being 2HKO but it can switch into Fire Blast/hidden power grass. This means you have very few counters to moltres.
Moltres Countering pokemon:
Moltres can counter a large portion of the UU metagame. Mostly physical attackers (Without SR). I will say it is the #2 counter to venasaur(The first being Honchkrow, thanks to insomia) sporting fire/flying combo and great defenses on both sides threatening venasaur out no matter what, Unless it switches into sleep powder. It threatens gallade, unless gallade carries stone edge. Being able to switch into all the UU fighting types STAB attacks, beign faster than them and threatening with airslash means it gets an easy switch in majority of the time. To quote onto something i just read, heysup talked about "antispinning" Moltres is a perfect antispinner. As stated in the beginning, moltres is so threatening that if your counter is down you will have to sacrifcice to take it out. Hence one reason why i state moltres is broken.
Overall:
Moltres is a strong firetype with very few counters and numerous ways to switch into many pokemon and threaten the pokemon and the next. The damage potential done from yanmega should be done more from moltres. SR mentioned constantly will hurt moltres so a good team will prepare for that. Also especially being faster than the magic 80 speed base pokemon in UU making it especially dominating in UU...
What are your opinions about moltres and its role in UU? Do you believe that its broken for UU?
This topic i am posting is to ask other's opinions on moltres and if it is too broken for UU. The reason moltres came to my attention is because i found out that most teams if not all teams need a bulky water or chansey specifically for moltres...This idea also came from the fact that it plays alot like specs yanmega, meaning you have to sacrifice something to revenge kill it. From this point on I am going to go on a comparison between yanmega and moltres to show moltres' true devastating power...
Moltres's Stats
90/100/90/125/85/90
Yanmega's Stats
86/76/86/116/56/95
As we can see moltres has a higher 65 base stats overall. To focus on the important stats, moltres has a higher special attack, a little bit higher defenses, and a little bit slower, but in UU 90-95 base speed is not that big of a difference...The only pokemon he doesnt outspeed that is over 90 is(and i'll add if they are a threat or not):
Rotom: Yes a threat with STAB thunderbolt, but can only switch into a move that isnt a fire attack
Drapion: not too much of a threat unless it is revenge killing a weakened moltres. Otherwise, depending on the set, it is either OHKOed or 2HKOed by fire blast.
Houndom: Depends if Houndoom has HP rock, if not then it is not a threat as it is 2HKOed by airslash.
Arcanine: Not a threat. Arcanine may be able to take a boosted airslash and heal it off, but it cannot take them repeatedly and also threaten moltres. Most moltres switch into arcanine(If SR is not on the field)
Uxie:Defensively it can cripple with status, but it is not faster so moltres doesnt need to worry about that.
The other NU 90-95 base speeds(and are really used) are jynx, leafeon, sharpedo, primeape. The overall point of to show these speeds is to show who yanmega had to speed tie with while comparing it to moltres. so we get the idea that speed doesnt matter when comparing the two of them.
Now to the special attack and movepool.
Moltres boasts a 125 special attack one of these highest in UU/NU and with one of the best offensive typing, fire. STAB fire blast/flamethrower can OHKO/2HKO anything that doesnt resist or doesnt have a high special defense. To those that resist fireblast, Bulky Waters, Have to deal with air slash and a hidden power grass.
Yanmega runs off a 116 special attack. Very high when battling with great STAB special attacks. Bug Buzz will hurt anything that doesnt resist it unless it runs choice specs tinted lens then it becomes unstoppable. Air slash only makes yanmega more annoying. And for those hyper offense teams can run speed boost to further cause you agony as you have nothing to outspeed it nor revenge kill it.
Typical Sets:
LO Sweeper
Moltres @ Life Orb
Timid/Modest
4 HP/ 252 SpAtk/252 Spd
Fire Blast
Air Slash
HP Grass
Roost
Choice Scarf
Moltres @ Choice Scarf
Modest
40 Def/ 252 SpAtk/216 Spd
OverHeat
Fireblast/Will-O-Wisp
Air Slash
U-Turn
Stalling
Moltres @ Leftovers
Bold
248 HP, 148 Def, 112 Spd
Flamethrower/Air Slash
Roost
Sub
Toxic/Will-O-Wisp
Counters for the Fliers.
SR is of course their worse nemisis. With SR on the field it severely limits their effectiveness in terms of sweeping and being overall productive.
When we think of moltres counters in UU the first thing that comes to mind is Milotic or Chansey. As we all know milotic is the definition of bulky water, has loads of special defense, and high HP to take moltres's assault decently. Yes decently, because unfortunately milotic will have to be at full health to be able to wall moltres. And a flinch from one air slash will be milotic's doom with the next attack. Chansey is an absolute counter, unless moltres runs a stall set or a sunny day set which can 2HKO chansey. Chansey doesnt fear of not being at full health and still walling. With prediction certain pokemon can switch in and counter. Altaria for example: It cannot switch into air slash without being 2HKO but it can switch into Fire Blast/hidden power grass. This means you have very few counters to moltres.
Moltres Countering pokemon:
Moltres can counter a large portion of the UU metagame. Mostly physical attackers (Without SR). I will say it is the #2 counter to venasaur(The first being Honchkrow, thanks to insomia) sporting fire/flying combo and great defenses on both sides threatening venasaur out no matter what, Unless it switches into sleep powder. It threatens gallade, unless gallade carries stone edge. Being able to switch into all the UU fighting types STAB attacks, beign faster than them and threatening with airslash means it gets an easy switch in majority of the time. To quote onto something i just read, heysup talked about "antispinning" Moltres is a perfect antispinner. As stated in the beginning, moltres is so threatening that if your counter is down you will have to sacrifcice to take it out. Hence one reason why i state moltres is broken.
Overall:
Moltres is a strong firetype with very few counters and numerous ways to switch into many pokemon and threaten the pokemon and the next. The damage potential done from yanmega should be done more from moltres. SR mentioned constantly will hurt moltres so a good team will prepare for that. Also especially being faster than the magic 80 speed base pokemon in UU making it especially dominating in UU...
What are your opinions about moltres and its role in UU? Do you believe that its broken for UU?