Pokémon: Zangoose
Typing: Normal / Fighting
Abilities: Adaptability / Intimidate /
Tough Claws
Stats: 80 / 150 / 80 / 60 / 80 / 120 (600 BST)
New Moves: Earthquake, Extreme Speed, Gunk Shot,
Focused Swipe
Custom Move Information (if applicable): Fighting-type, Physical, 90 BP, 100% Acc, 10 PP (max: 16)
Custom Move Description (what effects it has): 30% chance to lower the target's highest defensive stat.
Competitive (niche in Ubers): Zangoose finds a safe spot amongst the hostile environment that is known as Ubers as a fast physically-based glass cannon given its decent STAB combo, great physical attack stat, and fantastic coverage moves. Its vast pool of coverage moves lets it dispose of other threats, such as Xerneas, Marshadow, Arceus, and Mega Salamence. At the same time, Zangoose's new signature move, Focused Swipe, has a chance to lower the opponent's highest defensive stat, letting it screw around with physical tanks such as Solrock and Relicanth. However, Zangoose's bulk is average at best, leaving it prone to being overwhelmed by stronger and faster pokemon such as Marshadow and Simisage; this also means that if Zangoose fails to KO a foe, it risks getting KOed or heavily weakened in return, making it reliant on Focused Swipe's stat drops and significant hazard-stacking, making it hard to fit on a team.
Pokémon: Beautifly
Typing: Bug / Flying
Abilities: Tinted Lens / No Guard /
Flutter
Custom Ability Description (if applicable): Pokemon with this ability become immune to damage from Stealth Rock and Spikes, and will not be poisoned by Toxic Spikes or paralyzed by Static Signal.
Stats: 80 / 60 / 80 / 145 / 110 / 125 (600 BST)
New Moves: Air Slash, Hurricane, Dark Pulse, Energy Ball, Focus Blast, Strength Sap, Sludge Bomb, Heat Wave, Sleep Powder
Competitive (niche in Ubers): Beautifly finds a niche in Ubers as a fast Quiver Dance sweeper that also has usefulness outside of boosting via Quiver Dance. Its typing of Bug / Flying remains, but it actually gains Flying-type STAB in Air Slash and Hurricane, letting it hit foes such as Marshadow. While its bulk is not the best, especially its physical defense, its special defense is decent enough to set up on special attackers such as Xerneas, while its much-improved special attack stat lets it dish out immense damage to foes which do not resist its coverage once it is at +1. Speaking of those resistances, Beautifly is now equipped with two fantastic abilities in Tinted Lens and Flutter, with the former letting it hit the entire tier for neutral damage, which can come in handy against foes which would otherwise wall it, such as Dusk Mane Necrozma, while the latter makes it easier to switch it in, so that Beautifly doesn't get half of its max HP stripped by Stealth Rocks, reducing the amount of support it truly needs to shine.
Unfortunately, Beautifly's subpar physical bulk leaves it hard-pressed to find setup opporunities against foes such as Primal Groudon, while slower threats such as Marshadow and Yveltal threaten to dispatch of it with Shadow Sneak and Sucker Punch, respectively, while its average special defense means that foes such as Mega Gengar and a boosted Xerneas can muscle through Beautifly's special bulk, adding insult to the injury. In addition to this, its typing provides no defensive utility, leaving it massively crippled if it switches in while Stealth Rock is active, although Flutter remedies this issue to an extent. Lastly, it faces some competition as a Quiver Dance sweeper from Butterfree, which is bulkier, not as weak to Stealth Rock, and is actually immune to priority thanks to Psychic Terrain, although Beautifly's higher raw power and better speed tier give it a niche over Butterfree.
Don’t forget Sticky Web for Flutter, unless it was intentionally left out.
I see. I didn’t realize this. Probably going to delete them tbh.
Don't feel bad, you could just give them a new Ability that’s fair.
For example, if you gave Slaking a new Ability like...
“Lazy: User gets -6 Speed when it switches in”, that would make it a lot less broken without preventing it from hitting hard. After all, we have things like Kyurem-W, and that has even higher stats offensively, and comparable bulk. The difference is a vastly limited move pool, and
many more weaknesses.
By dividing its Speed by 4, this would allow more justification for it not being overpowered, and allow it to still attack.
Plus, this is not even considering the fact you can change their stats, and typing, add a new item, add a new Z-Crystal, etc.
Don’t feel embarrassed, just find a way to ensure they don’t feel like they gain without losing, and that they don’t lose without gain, at least for Slaking- so it isn’t too bad/good.
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Stunfisk
Similar to Rotom-Fan, Stunfisk gets an immunity to something it is already immune to (it’s Ability Limber prevents Paralysis, while it’s Electric-typing makes it immune to Paralysis anyways).
Pokémon: Stunfisk
Typing: Ground / Electric
Abilities: Sandstream / Storm Drain / Tough Hide
Custom ability description:
Tough Hide - If the user is Stunfisk, all Attacks that make Contact deal 25% less damage and lose their secondary effects.
(Species specific).
Stats: 105 / 70 / 105 / 110 / 105 / 40 (535 BST)
New Moves: Lovely Kiss, Volt Switch, Shore Up,
Quicksand
Custom Move Information (if applicable):
Quicksand - Ground-type, Special, Hits all foe’s (2 Versus 2), 110 BP, 90% Acc, 10 PP (max: 16)
Custom Move Description (what effects it has): If Sandstorm is active, the target is partially trapped (traps 4-5 turns).
Competitive (niche in Ubers): The unique typing, unique moveset, and practicality of balanced stats, with helpful, but not overpowering abilities, enable Stunfisk to support teams in dealing with common offensive threats, while also dealing respectable damage. Stunfisk is the definition of an impactful ally that can seamlessly fit most teams, without demanding any special attention.
With resistances to the Steel STAB of the ever-common Dusk-Mane, the Flying assault of Mega-Salamence, and the countless Electric-type coverage moves, Stunfisk is able to resist just the right number of attacks.
Nevertheless, it is far from impenetrable, as other threats like Seed Flare Skymin, EQ coverage on Rayquaza Base form, and Ice Beam from the likes of Kyogre-Primal can work around its abilities and typing.
At face value, Stunfisk’s unique type-combination can punish the very checks it faces, sinking Groudon-Primal with Quicksand, shocking Kyogre-Primal with its Electric STAB, splashing Landurous with Muddy Water, and Lovely Kissing it’s most adamant of checks.
Still, Stunfisk itself will be stunned with how it’s minimal Speed, and average SpA keep it in line, as it aims for hitting foe’s as they switch in to him, or resisting their moves as he switches in.
Ability niche: Sandstream - Quicksand becomes suddenly unique, and allows Shore Up to provide a much needed heal buff that makes up for its lower-than-Uber-average bulk.
Not domineering, considering the vast amount of new and old weather changers, but it can still function independently, or even support your niche Rock-types like Arceus-Rock form and Diancie, as well as benefit Sand Rush on Excadrill.
Storm Drain - A new Kyogre-Primal check has emerged, just beware of that Ice Beam! Storm Drain also scores Stunfisk the sole option of boosting its Special Attack stat. Not bad considering it’s known for living hiding in the seashore.
Pokédex lore: “It conceals itself in the mud of the seashore. Then it waits. When prey touch it, it delivers a jolt of electricity.”
Tough Hide - Being able to take hits slightly better means everything to Stunfisk, while removing the secondary effects of those attacks also provides Stunfisk a unique, species bonus that’ll give it something to smile about. Overall, since it only affects Contact moves, Special Attacks and Ground moves are largely unaffected by it - letting it be durable but not indestructible. (An overall Weaker Fluffy).
Pokédex lore: “Its skin is very hard, so it is unhurt even if stepped on by sumo wrestlers. It smiles when transmitting electricity.”