FlareBlitz
Relaxed nature. Loves to eat.
I had a ton of calculations and reasoning and stuff written up here and Firefox crashed so I lost all of it -___-
So I'm going to make a quick outline and briefly mention some things first. I'll go back and edit with more detailed stuff later.
My assignments are Ludicolo, Lanturn, Mespirit, and Weezing.
Ludicolo
Ludicolo's analysis is...ludicrous. *sunglasses*
But yeah it's kinda fucked up, we'll probably need to just ignore the OU and Ubers stuff and just shove UU variants of the same sets on the top. I'm thinking it'll look like this:
UU Physical
-Swords Dance
-Waterfall
-Seed Bomb
-Zen Headbutt/Ice Punch
UU Special
-Surf/Hydro Pump
-Ice Beam
-Grass Knot/Energy Ball
-HP Psychic/Rain Dance/Focus Punch
Oh and the subseeder is horrible, it's walled by Venusaur in like three different ways. That does not need a UU variant, although we could make a mention in AC.
Lanturn
-Pretty much every defensive Lanturn set listed on site needs this spread: 40 HP/192 DEF/100 SATK/176 SDEF, Calm.
I worked through a lot of calcs to come up with that and I had them all listed but yeah. Just as a quick summary that lets you survive Impish Donphan's Earthquake and boosted Swellow Facade and +2 LO Return from Feraligatr and other stuff while still giving you enough special defense to tank Moltres. The SATK is required for the ohko on Rhyperior and the 2hko on specially defensive Donphan and kills on Moltres and Feraligatr.
-The special tank set needs to have Heal Bell in the first slash on the final slot, and a Discharge slash next to Thunderbolt (Thunderbolt is still preferred because you fail to KO a lot of stuff without it).
-Make a new UU version of the Parafusion set with Discharge as the primary slash over Thunderbolt, Ice Beam as the primary slash next to Thunderwave, and Surf as the only option (without Surf you lose to donphan and rhyperior). Also add the UU-specific EVs.
-The RestTalk set is fine as long as the EV changes I mentioned first are made
-Rain Dance is fine, but Confuse Ray is stupid. Heal Bell should be the option there.
-Add SubCharge set.
Lanturn @ Leftovers
Modest
104 HP/32 DEF/252 SATK/120 SPE
-Substitute
-Charge Beam
-Surf
-Ice Beam/Thunderbolt
Mesprit
These sets are all over the place. It needs the sets re-ordered and a couple of the sets need to be condensed and changed.
-Order should be Supporting Lead -> Physical Choice -> Special Choice -> Calm Mind
-Physical Choice condensed with Trick lead
-Supporting Attacker set changed
Mespirit @ Leftovers/Lum Berry
Modest
208 HP/236 SATK/64 SPE
-Stealth Rock
-Psychic
-Grass Knot/Thunderbolt/Ice Beam
-Thunderwave/U-Turn
-Calm Mind set should have Psychic/Thunderbolt (much better coverage than Psychic/Ice Beam)
Weezing
-Even the physical wall set likes some special defense because of venusaur being a versatile dick. I'm thinking 252 HP/176 DEF/76 SDEF, Bold.
-Replace current RestTalk set with a specially defensive version (Franky has one written up). Alternatively, we can leave that set, call it "physically defensive RestTalk" and then upload the other set as "specially defensive RestTalk" but that seems kind of stupid. I think keeping the specially defensive variant as the main version with a physically defensive spread mentioned in AC should be fine.
There's more stuff that I had written up that I probably forgot, so input is definitely appreciated. I'll look at this later and go into more detail on the things people are confused about.
So I'm going to make a quick outline and briefly mention some things first. I'll go back and edit with more detailed stuff later.
My assignments are Ludicolo, Lanturn, Mespirit, and Weezing.
Ludicolo
Ludicolo's analysis is...ludicrous. *sunglasses*
But yeah it's kinda fucked up, we'll probably need to just ignore the OU and Ubers stuff and just shove UU variants of the same sets on the top. I'm thinking it'll look like this:
UU Physical
-Swords Dance
-Waterfall
-Seed Bomb
-Zen Headbutt/Ice Punch
UU Special
-Surf/Hydro Pump
-Ice Beam
-Grass Knot/Energy Ball
-HP Psychic/Rain Dance/Focus Punch
Oh and the subseeder is horrible, it's walled by Venusaur in like three different ways. That does not need a UU variant, although we could make a mention in AC.
Lanturn
-Pretty much every defensive Lanturn set listed on site needs this spread: 40 HP/192 DEF/100 SATK/176 SDEF, Calm.
I worked through a lot of calcs to come up with that and I had them all listed but yeah. Just as a quick summary that lets you survive Impish Donphan's Earthquake and boosted Swellow Facade and +2 LO Return from Feraligatr and other stuff while still giving you enough special defense to tank Moltres. The SATK is required for the ohko on Rhyperior and the 2hko on specially defensive Donphan and kills on Moltres and Feraligatr.
-The special tank set needs to have Heal Bell in the first slash on the final slot, and a Discharge slash next to Thunderbolt (Thunderbolt is still preferred because you fail to KO a lot of stuff without it).
-Make a new UU version of the Parafusion set with Discharge as the primary slash over Thunderbolt, Ice Beam as the primary slash next to Thunderwave, and Surf as the only option (without Surf you lose to donphan and rhyperior). Also add the UU-specific EVs.
-The RestTalk set is fine as long as the EV changes I mentioned first are made
-Rain Dance is fine, but Confuse Ray is stupid. Heal Bell should be the option there.
-Add SubCharge set.
Lanturn @ Leftovers
Modest
104 HP/32 DEF/252 SATK/120 SPE
-Substitute
-Charge Beam
-Surf
-Ice Beam/Thunderbolt
Mesprit
These sets are all over the place. It needs the sets re-ordered and a couple of the sets need to be condensed and changed.
-Order should be Supporting Lead -> Physical Choice -> Special Choice -> Calm Mind
-Physical Choice condensed with Trick lead
-Supporting Attacker set changed
Mespirit @ Leftovers/Lum Berry
Modest
208 HP/236 SATK/64 SPE
-Stealth Rock
-Psychic
-Grass Knot/Thunderbolt/Ice Beam
-Thunderwave/U-Turn
-Calm Mind set should have Psychic/Thunderbolt (much better coverage than Psychic/Ice Beam)
Weezing
-Even the physical wall set likes some special defense because of venusaur being a versatile dick. I'm thinking 252 HP/176 DEF/76 SDEF, Bold.
-Replace current RestTalk set with a specially defensive version (Franky has one written up). Alternatively, we can leave that set, call it "physically defensive RestTalk" and then upload the other set as "specially defensive RestTalk" but that seems kind of stupid. I think keeping the specially defensive variant as the main version with a physically defensive spread mentioned in AC should be fine.
There's more stuff that I had written up that I probably forgot, so input is definitely appreciated. I'll look at this later and go into more detail on the things people are confused about.