I won't even try to pretend this team is very consistent but I've been using it in friendly games recently and I've been having a ton of fun with it:


Scyther has always been one of my favourite leads in DPP and in general I find it to be an exceptional mon atm - I'm seeing a whole lot of SD Venusaur these days and Scyther has a phenomenal matchup against it. I stole this set from Donny P and I really like it, SD + Bug Bite gives you a great shot at sweeping late game if you've kept the Scyther long enough and weakened the Regi/Rhyp/whatever else, and Insect Plate U-turn still lets you bluff CB on lead because it's quite strong regardless. It fits on this team pretty well, gets the FWG core in on stuff like Rhyp / Regi / etc. to break.

I'm in love with SD Venu atm and I think it's so so good at punishing fatter things that are popping up like a lot more Clef/Regi stuff and the complete bullshit that is Sand Veil spam. I went for it over a Life Orb special variant for the better matchup vs Regi and fat waters (regular venu still does fine against waters ofc but healing 6% > taking 10%, not needing to synth as often is great) and it does a great job of that.

A spinner is necessary with Scyther really and Kabutops was my favourite mon for the job. Yes I have 3 SD mons immediately but honestly I like it this way, it's not supposed to be played as setup spam but it just happened to crumble this way. The synergy between Kabutops and SD Venusaur is great, given Kabutops tends to not trade particularly favourably against opposing Waters and Venu really appreciates the more backup Flying resist so that not everything is left to Rhyperior.

I got smashed by scarf Blaziken in DPP UU cup so I decided to try it out over the Houndoom that was originally here and it's been pretty dang good. Not having pursuit for stuff like Zam is a real shame considering the Psychic resist is Just Don't Get Psychic'd but other than that it feels fine for the most part, if you want more consistency though then absolutely put a Doomer here and I will provide that version too. Scarf Blaziken is cool, it still hits insanely hard for something so fast and it provides a nice check to stuff like opposing Houndoom which can be pretty tough with Kabutops as the water. not really sure on the coverage tbh since TPunch hits like a wet noodle against stuff like Milo but it's been nice for revenging DDGatr and stuff so eh.

The Rocker:tm: and overall goat, I absolutely adore Rhyperior, it's so so good. Being able to force trades so easily is amazing for an offense like this especially since it puts a lot of pressure on things like Milotic and Venusaur which gives free switches into our own Venusaur or Scyther on recovery moves in order to get boosts going and ideally go crazy from there. Rhyp also acts as a check to huge threats like Swellow, opposing Scyther, Kangaskhan etc. while not being too Duggy prone which is part of why I preferred it over something like Regi.

I kind of threw this on here because I didn't know what I wanted as my last and it could probably just as easily be something else, but I've found this set super cool. NP DBond isn't unheard of but it's quite rare and I've found it amazing for getting surprise KOs on stuff that could otherwise handle your attacks quite easily like healthy Registeel, Rhyperior, Spiritomb etc. which opens things up super well for the rest of the team. It's not the most consistent thing in the world but even outside of this, Mismagius tends to take advantage of teams that lose their Regi super well and this team does a great job at pressuring it with just about every member.

This Houndoom version of the team has a better Alakazam matchup / Psychics in general and is overall more consistent but the Blaziken version is more fun so I'm submitting that anyway.







Scyther has always been one of my favourite leads in DPP and in general I find it to be an exceptional mon atm - I'm seeing a whole lot of SD Venusaur these days and Scyther has a phenomenal matchup against it. I stole this set from Donny P and I really like it, SD + Bug Bite gives you a great shot at sweeping late game if you've kept the Scyther long enough and weakened the Regi/Rhyp/whatever else, and Insect Plate U-turn still lets you bluff CB on lead because it's quite strong regardless. It fits on this team pretty well, gets the FWG core in on stuff like Rhyp / Regi / etc. to break.

I'm in love with SD Venu atm and I think it's so so good at punishing fatter things that are popping up like a lot more Clef/Regi stuff and the complete bullshit that is Sand Veil spam. I went for it over a Life Orb special variant for the better matchup vs Regi and fat waters (regular venu still does fine against waters ofc but healing 6% > taking 10%, not needing to synth as often is great) and it does a great job of that.

A spinner is necessary with Scyther really and Kabutops was my favourite mon for the job. Yes I have 3 SD mons immediately but honestly I like it this way, it's not supposed to be played as setup spam but it just happened to crumble this way. The synergy between Kabutops and SD Venusaur is great, given Kabutops tends to not trade particularly favourably against opposing Waters and Venu really appreciates the more backup Flying resist so that not everything is left to Rhyperior.

I got smashed by scarf Blaziken in DPP UU cup so I decided to try it out over the Houndoom that was originally here and it's been pretty dang good. Not having pursuit for stuff like Zam is a real shame considering the Psychic resist is Just Don't Get Psychic'd but other than that it feels fine for the most part, if you want more consistency though then absolutely put a Doomer here and I will provide that version too. Scarf Blaziken is cool, it still hits insanely hard for something so fast and it provides a nice check to stuff like opposing Houndoom which can be pretty tough with Kabutops as the water. not really sure on the coverage tbh since TPunch hits like a wet noodle against stuff like Milo but it's been nice for revenging DDGatr and stuff so eh.

The Rocker:tm: and overall goat, I absolutely adore Rhyperior, it's so so good. Being able to force trades so easily is amazing for an offense like this especially since it puts a lot of pressure on things like Milotic and Venusaur which gives free switches into our own Venusaur or Scyther on recovery moves in order to get boosts going and ideally go crazy from there. Rhyp also acts as a check to huge threats like Swellow, opposing Scyther, Kangaskhan etc. while not being too Duggy prone which is part of why I preferred it over something like Regi.

I kind of threw this on here because I didn't know what I wanted as my last and it could probably just as easily be something else, but I've found this set super cool. NP DBond isn't unheard of but it's quite rare and I've found it amazing for getting surprise KOs on stuff that could otherwise handle your attacks quite easily like healthy Registeel, Rhyperior, Spiritomb etc. which opens things up super well for the rest of the team. It's not the most consistent thing in the world but even outside of this, Mismagius tends to take advantage of teams that lose their Regi super well and this team does a great job at pressuring it with just about every member.






This Houndoom version of the team has a better Alakazam matchup / Psychics in general and is overall more consistent but the Blaziken version is more fun so I'm submitting that anyway.