Final Score: 17 W - 3 L.
I have taken the feedback into consideration and didn't play the last day of the competition as I was pretty satisfied with win ratio and having a ranking between 1690-1700 gap. It was my first official tournament, excluding Battle Spot and general battling seasons, and am proud to set a good score that satisfies myself.
Here is the prize team of mine and their movesets;
Despite the Speed, my lead was always Snorlax due to the invested 252 Defense in EV to tank the physical attacks and in return, provide a quality attack with 252 Attack EV invested to deliver Body Slam. I had no issues with Clefable's, as either they got KO'd after Heavy Slam, if not with Body Slam after utilizing Minimize. In order for Dragonite to take out Snorlax from the battle, it was essential to run Dragon Dance more than once, in which it either resulted users to suffer from paralysis or getting KO'd after Multiscale turn is over. If Snorlax ended up fainting in the process, Arcanine KO'd with Extreme Speed in emergency situations.
Gengar played an important role for players who aren't successful about compling the other party's team and anticipating switch in-outs. Inexperienced players who attempted to Dynamic Punch Snorlax ended up either being burnt by WoW or seriously damaged with Sludge Bomb. In the battles it participated, he managed to pull a good damage on opponents' teams as long as it outspeeds. In case of non-priority moves and slower Pokémons, Gengar successfuly set up Destiny Bond to take the other party down pretty well.
More than glad that I've run Sub-Alakazam. During switches, i.e. Gengar, Primape, Hitmonchan, Machamp, Starmie and etc., Substitute played a key factor to sweep the teams with Psychic, Shadow Ball or Focus Blast. Most of the Rest-Talk Snorlax's ended up KO'd with x2 Focus Blast. Have to mention that Substitute also covered me very well in Sucker Punch/Thunder Wave situations and turned into a big advantage.
Nothing to mention about Arcanine, really. Amazing Pokémon, amazing stats, great ability. Extreme Speed helped me in quite situations, especially sweeping the outspeeding, frail, Pokémon like Alakazam, Jolteon. Venusaur and other Grass variants suffered heavily from Flare Blitz, while Wild Charge effectively sweeped all water-type Pokémon with Wild Charge. Close Combat was in assistance to KO Snorlax during sleep, as most of the players surprisingly seemed to be unaware most physical Arcanine's carry CC.
Machamp had a great setting in EV. 172 HP, 252 ATK, 84 SPD, let me outspeed the 85 base Speed, 0 EV, Pokémon with great bulk. 100% confusion coming from Dynamic Punch changed the game in some situations, especially Knock Off with possible Gengar switchs. Ice Punch was a good addition to KO +1 DD Dragonite and Zapdos, while Bullet Punch countered Aerodactyl, Clefable very well and lowering the frail Pokémon's HP quite a bit down.
Slowbro was undoubdetly one of the best team members in the tournament by both working as defensive and offensive. Calm Mind worked like a charm in most of the cases due to the 252 DEF invested along with 252 HP on Bold nature. Slack Off was essential to recover the lost health while spamming Calm Mind. Scald was a nice addition to potentially burn DD users and most of the physical attackers and Psyshock combined with boosted CM hit like a truck. I saved the game from 1-4, 10 HP to 1-0 Win with Slowbro on the first day!
I have faced with many players, mostly Japanese with 1600+ and had a blast in every single match. I do hope that one day we will have tournament like this again, maybe Johto Classic, for future memories. I will be looking forward to see the results of the competition while feeding the team with Poké-Puffs as a prize!
I have taken the feedback into consideration and didn't play the last day of the competition as I was pretty satisfied with win ratio and having a ranking between 1690-1700 gap. It was my first official tournament, excluding Battle Spot and general battling seasons, and am proud to set a good score that satisfies myself.
Here is the prize team of mine and their movesets;
Despite the Speed, my lead was always Snorlax due to the invested 252 Defense in EV to tank the physical attacks and in return, provide a quality attack with 252 Attack EV invested to deliver Body Slam. I had no issues with Clefable's, as either they got KO'd after Heavy Slam, if not with Body Slam after utilizing Minimize. In order for Dragonite to take out Snorlax from the battle, it was essential to run Dragon Dance more than once, in which it either resulted users to suffer from paralysis or getting KO'd after Multiscale turn is over. If Snorlax ended up fainting in the process, Arcanine KO'd with Extreme Speed in emergency situations.
Gengar played an important role for players who aren't successful about compling the other party's team and anticipating switch in-outs. Inexperienced players who attempted to Dynamic Punch Snorlax ended up either being burnt by WoW or seriously damaged with Sludge Bomb. In the battles it participated, he managed to pull a good damage on opponents' teams as long as it outspeeds. In case of non-priority moves and slower Pokémons, Gengar successfuly set up Destiny Bond to take the other party down pretty well.
More than glad that I've run Sub-Alakazam. During switches, i.e. Gengar, Primape, Hitmonchan, Machamp, Starmie and etc., Substitute played a key factor to sweep the teams with Psychic, Shadow Ball or Focus Blast. Most of the Rest-Talk Snorlax's ended up KO'd with x2 Focus Blast. Have to mention that Substitute also covered me very well in Sucker Punch/Thunder Wave situations and turned into a big advantage.
Nothing to mention about Arcanine, really. Amazing Pokémon, amazing stats, great ability. Extreme Speed helped me in quite situations, especially sweeping the outspeeding, frail, Pokémon like Alakazam, Jolteon. Venusaur and other Grass variants suffered heavily from Flare Blitz, while Wild Charge effectively sweeped all water-type Pokémon with Wild Charge. Close Combat was in assistance to KO Snorlax during sleep, as most of the players surprisingly seemed to be unaware most physical Arcanine's carry CC.
Machamp had a great setting in EV. 172 HP, 252 ATK, 84 SPD, let me outspeed the 85 base Speed, 0 EV, Pokémon with great bulk. 100% confusion coming from Dynamic Punch changed the game in some situations, especially Knock Off with possible Gengar switchs. Ice Punch was a good addition to KO +1 DD Dragonite and Zapdos, while Bullet Punch countered Aerodactyl, Clefable very well and lowering the frail Pokémon's HP quite a bit down.
Slowbro was undoubdetly one of the best team members in the tournament by both working as defensive and offensive. Calm Mind worked like a charm in most of the cases due to the 252 DEF invested along with 252 HP on Bold nature. Slack Off was essential to recover the lost health while spamming Calm Mind. Scald was a nice addition to potentially burn DD users and most of the physical attackers and Psyshock combined with boosted CM hit like a truck. I saved the game from 1-4, 10 HP to 1-0 Win with Slowbro on the first day!
I have faced with many players, mostly Japanese with 1600+ and had a blast in every single match. I do hope that one day we will have tournament like this again, maybe Johto Classic, for future memories. I will be looking forward to see the results of the competition while feeding the team with Poké-Puffs as a prize!