Move Name: Crush Grip
Type: Normal
BP: 100 (Originally between 1 and 120)
PP: 8
Accuracy: 75% (Originally 100%)
Secondary Effect: Traps the target for 5 turns, lowering the target's Atk and Spe by half.
Effect lasts even when the user switches out. (Originally decreased power the lower the health of the target got)
New Users:
Viable Users: ?
(Let's be honest, saying viable and Regigigas in the same sentence without an odd number of negatives or being in an ability removing meta is something wrong)
Description: For some reason, or at least I believe, GameFreak has Regigigas and Heatran as counterparts, and I felt like Regigigas should have a similar signature move, but instead of dealing damage over time, this move gives the target a taste of what it's like being Regigigas. It also just makes sense that Crush Grip traps the target when it's literally a grip. While you may argue that taking damage would make sense because of the crushing part, nothing crushes the soul more than waiting 5 turns with your Atk and Spe halved.
I was going to consider having Slaking learn the move too, but having a Pokemon with 160 Atk using a STAB 100 BP attack that traps and cripples any non-ghost types while said trap lasts a set amount of turns, letting said user just negate its main weakness by switching out as well, seemed a bit OP. That was also after deciding the trapping should linger after Regigigas switches. It's more balanced on Regigigas since it at least has its own Atk and Spe halved, and switching with Regigigas restarts the count down. You're also using Regigigas on your team too.
Edit: After some feedback, the part of where Crush Grip’s trapping would last after the user switched has been removed. As such, Slaking is given the move as well, but I don’t know if Slaking would use it or not. It’s a strong STAB Move, and Trapping is pretty powerful, but for 5 turns, 2 of those turns Slaking will do nothing.
Move Name: Glaciate
Type: Ice
BP: 65
PP: 16
Accuracy: 100% (Originally 95%)
Secondary Effect: Super Effective against Steel type Pokemon, 10% chance to lower Foe(s) speed (Originally just 100% speed reduction without new type effectiveness)
New Users: :Avalugg:
Viable Users:
Description: The Titanic didn't sink itself, it was hit by Kyurem's Glaciate. That's pretty much the sole inspiration for the new effect on this move. This move trades in guaranteed utility (and making it not just a stronger less pp version of Icy Wind) for coverage. Pretty powerful coverage too. 4 of the 8 Steels in NatDex OU are 4x weak to this version of Glaciate, while only Heatran would be neutral. One could argue that you can just use Earthpower, which can hit Fire types, Glaciate is a side grade that can let Kyurem deal with the ground neutral or ground immune steel types and is slightly more powerful thanks to STAB. Glaciate also got an accuracy buff as well, because 95% accuracy is just the worst and there is no reason for it on such a move.
Oh, and this move also let's Kyurem-White do massive damage against Dialgia and Necrozma-DM too.
Move Name: Prismatic Laser
Type: Psychic
BP: 100 (Originally 160)
PP: 16
Accuracy: 100%
Secondary Effect: Removes the Dark typing from the target Pokemon before the move hits until they switch out. Able to hit Dark types. (Originally requires a recharge time)
New Users:
Viable Users:
Description: With the theme Necrozma has with its trio, it makes little sense that none of them have a unique way to deal with Dark types, just a regular coverage move. This new design for the move fits the theme a bit more, being able to remove darkness by shining light on it. This also may be compared to Thousand Arrows, but it one-ups the effect by removing the typing itself rather than grounding the target. Removing Dark STAB, resistances to Dark and Ghost, the immunities to Prankster and Psychic, but also removes the weaknesses to Fairy, Bug, and Fighting. This isn't too big of a deal with it dealing a nice chunk of damage to most Dark types. Because the new users list needs to be more restrained, I only gave the move to 2 Clear Body users and the users that made the most sense to have it. Though, Metagross most likely will not use this move being a physical attacker, and Diancie is already Fairy. With Necrozma's poor coverage against Darks, it's good to have STAB capable of not only helping it offensively, but defensively as well when it removes STAB from Dark type moves. Without STAB, Necrozma effectively nullifies its own Dark weakness (2/3*3/4 = 0.5).