The Official Glyx
Banned deucer.
Welcome all to the sixth annual World Cup of 1v1. This year, 8 teams are vying for the glorious title of World Champions. Who will rise to the top in the tournament of nations? It's time to find out!
Format:
Teams consist of eight starters, four substitutes, and two captains. The tiers for this year are: SS 1v1 Bo7, SS 1v1 (x2), SM 1v1 (x2), ORAS 1v1, BW 1v1, MG 1v1.
In MG 1v1, players must play the first game in SS 1v1, and the loser of that game determines the generation used for the next game, and so forth until the winner is decided. You cannot repeat gens, and only gens 7-4 are selectable.
In this first round, players will be randomly placed into groups of four, where they will battle all three of their opponents.
Six points will be awarded for first place, four for second place, and two for third place in a division. If there is a tie for any position, the total number of points between those two positions will be split equally among the tied parties. For example, if two people are tied for first place, they will split ten (six for first + four for second) points between them for a total of five points each.
Teams will be ranked based on records, rather than points. This means the four teams with the best records will qualify for the semifinals of the World Cup of 1v1 VI. If two or more teams within the top three have identical records, points will be used to sort out the tiebreaks. However, if there is a tie in records for the last spot, points will be ignored and the teams will face off in a tiebreak series. The tiebreak will consist of three games: One SS Bo7 game and one tier chosen by each team (which could be SS or SM again). The higher seed (based on points for Round 1) will get second pick of tier.
Substitution:
This year we have four subs per roster, and Captains may use them as they see fit. Keep in mind once a player is subbed out, they cannot be subbed back into the same round, but can be put back onto the roster for next round.
Substitutions will be not be allowed in tiebreak series unless both teams agree (or TDs enforce double sub). We will be reluctant to give activity wins to those who are clearly fishing for them.
Simulator:
Smogtours is generally preferred for tournament games, but Pokémon Showdown is fine as well.
Standard Tournament Rules and Procedures:
Note the sportsmanship infraction may be used liberally this WCo1v1, and any unsportsmanlike conduct on the forums, in the tours or 1v1 discord, or in opposing wco1v1 team channels (you won't be infracted for you being a dick in your own wco1v1 team channel unless the situation is so extreme I feel I absolutely have to make an exception (consider basically any masterclass interaction ever)), will be grounds for an infraction. We encourage you to play semi-aggressively, but don't be a masterclass.
Deadlines:
Now, all battles are to be completed by Sunday, July 3rd, 2022 at 11:59 PM EST (GMT-4). Battles that are not completed will be reviewed for activity and have a winner declared accordingly. If both parties are at fault, the game will simply not count in deciding final standing. I figure that three weeks is more than enough time, and I will take no excuses. I expect all Captains to nag their players to get their battles done if they are being active, and make substitutions as necessary. That is your job.
Additionally, we will begin implementing a new rule this year, along similar lines to the one that the Smogon WCoP uses. If by Sunday, June 26th, 2022 at 11:59PM GMT-4 you have not completed at least one battle, we will force the Captain to sub you out or otherwise consider other activity decisions based on the circumstances of your scheduling. We will NOT accept inactivity. We don't want people sitting around, we want people being proactive. The reason the first round is so long is so teams can actually take some time to collaborate in their Discord channel and help each other with teams and strategies. It is not this long so you can sit around and not battle until five days before the deadline. We hope this is clear to everyone.
NOTE: Replays are required, so that we may further develop the tournament side of our 1v1 metagames. Any win posts without replays will NOT be counted as a win.
Pairings:
SS 1v1 BO7
SS 1v1 BO5
SM 1v1 BO5
ORAS 1v1 BO5
BW 1v1 BO5
MG 1v1 BO5
Monopoke 1v1 BO5
If you care to see how the pools were randomly generated, the persistent identifiers I used for random.org's list randomizer are shown here: https://pastebin.com/raw/vaduw51F
Format:
Teams consist of eight starters, four substitutes, and two captains. The tiers for this year are: SS 1v1 Bo7, SS 1v1 (x2), SM 1v1 (x2), ORAS 1v1, BW 1v1, MG 1v1.
In MG 1v1, players must play the first game in SS 1v1, and the loser of that game determines the generation used for the next game, and so forth until the winner is decided. You cannot repeat gens, and only gens 7-4 are selectable.
In this first round, players will be randomly placed into groups of four, where they will battle all three of their opponents.
Six points will be awarded for first place, four for second place, and two for third place in a division. If there is a tie for any position, the total number of points between those two positions will be split equally among the tied parties. For example, if two people are tied for first place, they will split ten (six for first + four for second) points between them for a total of five points each.
Teams will be ranked based on records, rather than points. This means the four teams with the best records will qualify for the semifinals of the World Cup of 1v1 VI. If two or more teams within the top three have identical records, points will be used to sort out the tiebreaks. However, if there is a tie in records for the last spot, points will be ignored and the teams will face off in a tiebreak series. The tiebreak will consist of three games: One SS Bo7 game and one tier chosen by each team (which could be SS or SM again). The higher seed (based on points for Round 1) will get second pick of tier.
Substitution:
This year we have four subs per roster, and Captains may use them as they see fit. Keep in mind once a player is subbed out, they cannot be subbed back into the same round, but can be put back onto the roster for next round.
Substitutions will be not be allowed in tiebreak series unless both teams agree (or TDs enforce double sub). We will be reluctant to give activity wins to those who are clearly fishing for them.
Simulator:
Smogtours is generally preferred for tournament games, but Pokémon Showdown is fine as well.
Standard Tournament Rules and Procedures:
- General tournament rules and regulations can be found here.
- The banlists for this tournament are:
- If metagame changes occur during the middle of a round, they will take effect in the subsequent round.
- Battles must take place on Pokemon Showdown!.
- Replays are required.
- Do not make baseless activity posts; get in contact with your opponent and report missed times / scheduling issues only.
Note the sportsmanship infraction may be used liberally this WCo1v1, and any unsportsmanlike conduct on the forums, in the tours or 1v1 discord, or in opposing wco1v1 team channels (you won't be infracted for you being a dick in your own wco1v1 team channel unless the situation is so extreme I feel I absolutely have to make an exception (consider basically any masterclass interaction ever)), will be grounds for an infraction. We encourage you to play semi-aggressively, but don't be a masterclass.
Deadlines:
Now, all battles are to be completed by Sunday, July 3rd, 2022 at 11:59 PM EST (GMT-4). Battles that are not completed will be reviewed for activity and have a winner declared accordingly. If both parties are at fault, the game will simply not count in deciding final standing. I figure that three weeks is more than enough time, and I will take no excuses. I expect all Captains to nag their players to get their battles done if they are being active, and make substitutions as necessary. That is your job.
Additionally, we will begin implementing a new rule this year, along similar lines to the one that the Smogon WCoP uses. If by Sunday, June 26th, 2022 at 11:59PM GMT-4 you have not completed at least one battle, we will force the Captain to sub you out or otherwise consider other activity decisions based on the circumstances of your scheduling. We will NOT accept inactivity. We don't want people sitting around, we want people being proactive. The reason the first round is so long is so teams can actually take some time to collaborate in their Discord channel and help each other with teams and strategies. It is not this long so you can sit around and not battle until five days before the deadline. We hope this is clear to everyone.
NOTE: Replays are required, so that we may further develop the tournament side of our 1v1 metagames. Any win posts without replays will NOT be counted as a win.
Pairings:
SS 1v1 BO7
SS 1v1 BO7 #1
Nalei (0-1) / Potatochan (1-1) / SiceXV (1-2) / Close (2-0)
SS 1v1 BO7 #2
neomon (0-2) / Waylaid (1-1) / doc1203 (2-0) / crow crumbs (1-1)
Nalei (0-1) / Potatochan (1-1) / SiceXV (1-2) / Close (2-0)
SS 1v1 BO7 #2
neomon (0-2) / Waylaid (1-1) / doc1203 (2-0) / crow crumbs (1-1)
SS 1v1 BO5
SS 1v1 BO5 #1
Aliss (1-0) / bo_bobson27 (1-2) / H.M.N.I.P (0-1) / Adam3560 (1-0)
SS 1v1 BO5 #2
abd1710 (1-0) / luser (1-1) / Nick.see (2-1) / Rellia (0-2)
SS 1v1 BO5 #3
ncalathes (1-1) / D2TheW (3-0) /Jamez tenzhii (0-3) / Boat (1-1)
SS 1v1 BO5 #4
DEG (2-1) / smely socks (3-0) / cleffa hater (0-3) / Justdelemon (1-2)
Aliss (1-0) / bo_bobson27 (1-2) / H.M.N.I.P (0-1) / Adam3560 (1-0)
SS 1v1 BO5 #2
abd1710 (1-0) / luser (1-1) / Nick.see (2-1) / Rellia (0-2)
SS 1v1 BO5 #3
ncalathes (1-1) / D2TheW (3-0) /
SS 1v1 BO5 #4
DEG (2-1) / smely socks (3-0) / cleffa hater (0-3) / Justdelemon (1-2)
SM 1v1 BO5
SM 1v1 BO5 #1
Blazikin (0-2) / zioziotrip (2-1) /rumia Dr. Phd. BJ (0-2) / Squirtell 1v1 (3-0)
SM 1v1 BO5 #2
Bopher (2-0) /LBDC lancert (0-3) / Baleblaze (2-0) / Kentari (1-2)
SM 1v1 BO5 #3
RaJ.Shoot (0-1) / Tol (2-1) / Elo Bandit (2-0) / TheShadowClaw (1-2)
SM 1v1 BO5 #4
XSTATIC COLD (0-1) / Landon (1-0) / bea (2-1) / Mishimono (0-1)
Blazikin (0-2) / zioziotrip (2-1) /
SM 1v1 BO5 #2
Bopher (2-0) /
SM 1v1 BO5 #3
RaJ.Shoot (0-1) / Tol (2-1) / Elo Bandit (2-0) / TheShadowClaw (1-2)
SM 1v1 BO5 #4
XSTATIC COLD (0-1) / Landon (1-0) / bea (2-1) / Mishimono (0-1)
ORAS 1v1 BO5
ORAS 1v1 BO5 #1
Mubs (2-1) / pqs (3-0) /Gross Sweep LRXC (0-2) / OM (0-2)
ORAS 1v1 BO5 #2
SoulWind (1-1) / Inkreativ (2-1) / realiti (1-2) / Synonimous (1-1)
Mubs (2-1) / pqs (3-0) /
ORAS 1v1 BO5 #2
SoulWind (1-1) / Inkreativ (2-1) / realiti (1-2) / Synonimous (1-1)
BW 1v1 BO5
MG 1v1 BO5
MG 1v1 BO5 #1
crucify (1-2) / crying (3-0) / STABLE (1-2) / Call me PK (1-2)
MG 1v1 BO5 #2
swag god (0-1) / 187 Fan (2-0) / A Hero's Destiny (1-1) / Maki (0-1)
crucify (1-2) / crying (3-0) / STABLE (1-2) / Call me PK (1-2)
MG 1v1 BO5 #2
swag god (0-1) / 187 Fan (2-0) / A Hero's Destiny (1-1) / Maki (0-1)
Monopoke 1v1 BO5
Monopoke 1v1 BO5 #1
Leru (0-1) / US East (0-0) / Asia (0-0) / Wonter (1-0)
Monopoke 1v1 BO5 #2
Canada + Oceania(0-0) / US West (0-0) / Quantum Tesseract (0-0) / North Europe (0-0)
Monopoke players may generate their own Pokemon at their own discretion for each opponent, though to avoid rigging I would suggest generating your 5 Pokemon in each other's pms on Showdown. If you are having difficulties meeting on Showdown to coordinate this, you may feel free to use this set of Pokemon that I generated myself:
Leru (0-1) / US East (0-0) / Asia (0-0) / Wonter (1-0)
Monopoke 1v1 BO5 #2
Canada + Oceania(0-0) / US West (0-0) / Quantum Tesseract (0-0) / North Europe (0-0)
Monopoke players may generate their own Pokemon at their own discretion for each opponent, though to avoid rigging I would suggest generating your 5 Pokemon in each other's pms on Showdown. If you are having difficulties meeting on Showdown to coordinate this, you may feel free to use this set of Pokemon that I generated myself:
If you care to see how the pools were randomly generated, the persistent identifiers I used for random.org's list randomizer are shown here: https://pastebin.com/raw/vaduw51F
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