Completed Woah, Constellations! (Nightblitz42 vs Gemini Taurus)

Rules:
3v3 3+* Singles
72 hour DQ
Items: On
Switch: OK
Substitutions: 3
Recoveries: 2 per Pokemon
Chills: 5 per Pokemon
BBP Arena​

Team Gemini Taurus

Phlox the Dragalge (♀)

★★★☆☆
#691
Nature: Bashful (No effect)
Type:


Abilities:
Poison Point, Poison Touch, Adaptability

Stats:

HP: 85
Attack: Rank 6
Defence: Rank 7
Special Attack: Rank 7
Special Defence: Rank 9
Speed: 44
Size Class: 3
Weight Class: 3

Moveset:
Acid
Acid Armor
Aqua Tail
Attract
Bounce
Bubble
Camouflage
Confide
Dive
Double Team
Dragon Pulse
Dragon Tail
Endure
Facade
Feint Attack
Focus Blast
Frustration
Giga Impact
Gunk Shot
Hail
Haze
Hidden Power (Psychic)
Hydro Pump
Hyper Beam
Icy Wind
Iron Tail
Outrage
Play Rough
Poison Tail
Protect
Rain Dance
Rest
Return
Round
Scald
Secret Power
Shadow Ball
Sleep Talk
Sludge Bomb
Sludge Wave
Smokescreen
Snore
Substitute
Surf
Swagger
Tackle
Tail Whip
Thunder
Thunderbolt
Toxic
Toxic Spikes
Twister
Venom Drench
Venoshock
Water Gun
Water Pulse
Waterfall

Monarda the Claydol (-)

★★★☆☆
#344
Nature: Serious (No effect)
Type:


Abilities:
Levitate

Stats:

HP: 85
Attack: Rank 5
Defence: Rank 8
Special Attack: Rank 5
Special Defence: Rank 9
Speed: 75
Size Class: 3
Weight Class: 5

Moveset:
Ally Switch
Ancient Power
Body Press
Bulldoze
Calm Mind
Charge Beam
Confide
Confusion
Cosmic Power
Dazzling Gleam
Dig
Double Team
Dream Eater
Drill Run
Earth Power
Earthquake
Eerie Impulse
Endure
Explosion
Extrasensory
Facade
Flash
Frustration
Future Sight
Giga Impact
Grass Knot
Guard Split
Guard Swap
Gyro Ball
Harden
Heal Block
Hex
Hidden Power (Flying)
Hyper Beam
Ice Beam
Imprison
Iron Defense
Light Screen
Mud-Slap
Nasty Plot
Natural Gift
Power Split
Power Swap
Power Trick
Protect
Psybeam
Psych Up
Psychic
Psychic Terrain
Psyshock
Rain Dance
Rapid Spin
Recycle
Reflect
Rest
Return
Rock Polish
Rock Slide
Rock Smash
Rock Tomb
Round
Safeguard
Sand Tomb
Sandstorm
Secret Power
Self-Destruct
Shadow Ball
Skill Swap
Sleep Talk
Smack Down
Snore
Solar Beam
Stealth Rock
Stone Edge
Stored Power
Strength
Substitute
Sunny Day
Swagger
Telekinesis
Teleport
Toxic
Trick
Trick Room
Wonder Room
Zen Headbutt

Spruce the Arghonaut (♂)

★★★☆☆
CAP#13
Nature: Quirky (No effect)
Type:


Abilities:
Unaware, Technician

Stats:

HP: 100
Attack: Rank 8
Defence: Rank 7
Special Attack: Rank 5
Special Defence: Rank 7
Speed: 75
Size Class: 3
Weight Class: 5

Moveset:
Aqua Jet
Arm Thrust
Attract
Belch
Blizzard
Body Press
Body Slam
Brick Break
Brine
Brutal Swing
Bubble
Bulk Up
Bulldoze
Captivate
Chip Away
Circle Throw
Close Combat
Confide
Constrict
Cross Chop
Cross Poison
Cut
Dive
Double Team
Drain Punch
Earthquake
Echoed Voice
Embargo
Endure
Facade
False Swipe
Fling
Focus Blast
Focus Punch
Foul Play
Frustration
Giga Impact
Gunk Shot
Hail
Headbutt
Hidden Power (Flying)
Hydro Pump
Hyper Beam
Ice Beam
Ice Punch
Icy Wind
Infestation
Knock Off
Liquidation
Low Kick
Low Sweep
Mach Punch
Mega Punch
Muddy Water
Natural Gift
Night Slash
Octazooka
Poison Jab
Power-Up Punch
Protect
Psych Up
Punishment
Quash
Rain Dance
Recover
Rest
Retaliate
Return
Revenge
Roar
Rock Blast
Rock Slide
Rock Smash
Rock Tomb
Round
Safeguard
Scald
Scary Face
Secret Power
Seismic Toss
Sleep Talk
Sludge Bomb
Sludge Wave
Smack Down
Smokescreen
Snarl
Snatch
Snore
Soak
Spikes
Stone Edge
Strength
Submission
Substitute
Superpower
Surf
Swagger
Taunt
Thief
Throat Chop
Thunder Punch
Torment
Toxic
Vacuum Wave
Venoshock
Water Gun
Water Pulse
Waterfall
Whirlpool
Wide Guard
Work Up
Wrap
Yawn

vs​

Team Nightblitz42
:ss/Zoroark:
Zoroark [M]
Additional Sprites

STAGE: 4*
NATURE: Timid (+Spe, -Atk, +10% Acc)
TYPE: Dark
ABILITIES: Illusion

STATS
HP: 85
Atk: 7 (-)
Def: 5
SpA: 9
SpD: 5
Spe: 121 (+10% Acc)
Size Class: 3
Weight Class: 4

MOVES (79):
Aerial Ace
Agility
Assurance
Attract
Bounce
Burning Jealousy
Calm Mind
Captivate
Confide
Copycat
Counter
Covet
Cut
Dark Pulse
Detect
Dig
Double Team
Embargo
Encore
Endure
Extrasensory
Facade
Fake Tears
Feint Attack
Flamethrower
Fling
Focus Blast
Foul Play
Frustration
Fury Swipes
Giga Impact
Grass Knot
Hex
Hidden Power (Fairy)
Hone Claws
Hyper Beam
Hyper Voice
Imprison
Incinerate
Knock Off
Laser Focus
Lash Out
Leer
Low Kick
Low Sweep
Mega Kick
Mega Punch
Memento
Nasty Plot
Night Daze
Night Slash
Payback
Protect
Psych Up
Punishment
Pursuit
Rain Dance
Rest
Retaliate
Return
Revenge
Roar
Rock Smash
Round
Scary Face
Scratch
Secret Power
Shadow Ball
Shadow Claw
Skitter Smack
Sleep Talk
Sludge Bomb
Snarl
Snatch
Snore
Spite
Substitute
Sucker Punch
Sunny Day
Swagger
Swift
Swords Dance
Taunt
Thief
Throat Chop
Torment
Toxic
Trick
U-turn
Uproar
:ss/sylveon:
Sylveon
STAGE: 3*
NATURE: Serious (no change)
TYPE: Fairy
ABILITIES: Cute Charm / Pixilate (UNLOCKED)

STATS
HP: 95
Atk: 5
Def: 5
SpA: 8
SpD: 9
Spe: 60
Size Class: 2
Weight Class: 2

MOVES
Attract
Baby-Doll Eyes
Baton Pass
Bide
Bite
Body Slam
Calm Mind
Captivate
Charm
Confide
Copycat
Covet
Curse
Cut
Dazzling Gleam
Detect
Dig
Disarming Voice
Double Kick
Double Team
Double-Edge
Draining Kiss
Echoed Voice
Endure
Facade
Fairy Wind
Fake Tears
Flail
Flash
Focus Energy
Frustration
Giga Impact
Growl
Headbutt
Helping Hand
Hidden Power (Normal)
Hyper Beam
Hyper Voice
Iron Tail
Last Resort
Light Screen
Magical Leaf
Mimic
Misty Terrain
Moonblast
Mud-Slap
Mystical Fire
Natural Gift
Pay Day
Play Rough
Protect
Psych Up
Psyshock
Quick Attack
Rage
Rain Dance
Reflect
Refresh
Rest
Retaliate
Return
Round
Safeguard
Sand Attack
Secret Power
Shadow Ball
Skill Swap
Skull Bash
Sleep Talk
Snore
Stored Power
Substitute
Sunny Day
Swagger
Swift
Synchronoise
Tackle
Tail Whip
Take Down
Tickle
Toxic
Trump Card
Weather Ball
Wish
Work Up
Yawn
:ss/steelix:
Steelix
STAGE: 3*
NATURE: Serious (no change)
TYPE: Steel/Ground
ABILITIES: Rock Head / Sturdy / Sheer Force (UNLOCKED)

STATS
HP: 90
Atk: 6
Def: 14
SpA: 4
SpD: 5
Spe: 30
Size Class: 7
Weight Class: 8

MOVES
Attract
Autotomize
Bide
Bind
Block
Body Press
Body Slam
Breaking Swipe
Brutal Swing
Bulldoze
Captivate
Confide
Crunch
Curse
Cut
Dark Pulse
Defense Curl
Dig
Double Team
Double-Edge
Dragon Breath
Dragon Dance
Dragon Pulse
Dragon Tail
Drill Run
Earth Power
Earthquake
Endure
Explosion
Facade
Fire Fang
Fissure
Flail
Flash Cannon
Frustration
Giga Impact
Gyro Ball
Harden
Head Smash
Headbutt
Heavy Slam
Hidden Power (Normal)
High Horsepower
Hyper Beam
Ice Fang
Iron Defense
Iron Head
Iron Tail
Magnet Rise
Mimic
Mud Sport
Mud-Slap
Natural Gift
Nature Power
Payback
Protect
Psych Up
Psychic Fangs
Rage
Rest
Return
Roar
Rock Blast
Rock Climb
Rock Polish
Rock Slide
Rock Smash
Rock Throw
Rock Tomb
Rollout
Rototiller
Round
Sand Tomb
Sandstorm
Scary Face
Screech
Secret Power
Self-Destruct
Skull Bash
Slam
Sleep Talk
Smack Down
Snore
Stealth Rock
Stomping Tantrum
Stone Edge
Strength
Substitute
Sunny Day
Swagger
Tackle
Take Down
Taunt
Thunder Fang
Torment
Toxic
Wide Guard

Gemini Taurus sends out
nightblitz42 sends out and orders
Gemini Taurus orders
I ref​
 

"Alright team, a few of you are here with your first battle! I think to get you some experience, you should start us off Monarda! Beware of that tricky illusionist, you may not know who you're battling at first! Take this Macho Brace it will help you out no matter which foe you end up fighting!
:macho brace:
Sending out Monarda the Claydol holding Macho Brace
 

nightblitz42

is a Forum Moderatoris a Community Contributor
Moderator
Sending out Zoroark with Dark Gem.
:ss/zoroark: "Tsk. I'm way too old to be playing with dolls."
Knock Off [Gem] > Night Daze [Gem] > Dark Pulse
IF D/E move AND Claydol is to move first based on speed order THEN Counter, pushing back.
IF Defense-increasing move outisde of Combination THEN Snatch, pushing back.
IF under P/E THEN Imprison (Protect, Double Team, Imprison) first instance, Nasty Plot second, always pushing back.
 
Round 1​
:ss/claydol: @ Muscle Band
Ground/Psychic | Levitate
HP: 85/85 | EN: 100
5/8/5/9/75 | 3/5
Status: OK


:ss/zoroark: @ Dark Gem (2/2)
Dark | Illusion
HP: 85/85 | EN: 100
7/5/9/5/121 | 3/4
Status: OK
A1
Zoroark used Snatch!

Claydol used Cosmic Power! (-7 EN)
Zoroark Snatched the Cosmic Power! (-11 EN)
Zoroark raised its Defense and Special Defense by one stage!

A2
Zoroark used Snatch!

Claydol used Cosmic Power! (-11 EN)
Zoroark Snatched the Cosmic Power! (-15 EN)
Zoroark raised its Defense and Special Defense by one stage!

A3
Zoroark used Knock Off! (-7 EN)
Crit (<=1): 23, no crit
(10+5+3-1)*1.5 = 26 damage
Claydol’s Muscle Band was knocked off!

Claydol used Guard Swap! (-5 EN)
Claydol swapped Zoroark’s stat changes with its own!
:ss/claydol:
Ground/Psychic | Levitate
HP: 59/85 | EN: 77
5/8/5/9/75 | 3/5
Status: OK
+2 Def, +2 SpD

:ss/zoroark: @ Dark Gem (1/2)
Dark | Illusion
HP: 85/85 | EN: 67
7/5/9/5/121 | 3/4
Status: OK​

nightblitz42 and Gemini Taurus
Correct my errors, if any
I’ll fix
Gemini Taurus orders
nightblitz42 orders
I ref​
 
Last edited:

"We may have lost your Macho Brace Monarda but try to press through anyways!"

Body Press - Body Press - Body Press
***IF Zoroark is to use Encore A1, use Protect that action.
***IF you are under the effects of Torment when you are to use Body Press and you used Body Press the action before, use Earthquake that action.
***[CASOA] IF Zoroark is to use a D/E move not in combination and Zoroark is faster, use Dig that action.
 
Round 2​
:ss/claydol:
Ground/Psychic | Levitate
HP: 59/85 | EN: 77
5/8/5/9/75 | 3/5
Status: OK
+2 Def, +2 SpD


:ss/zoroark: @ Dark Gem (1/2)
Dark | Illusion
HP: 85/85 | EN: 67
7/5/9/5/121 | 3/4
Status: OK​

A1
Zoroark used Copycat! (-7 EN)
Zoroark copied Claydol’s Guard Split!
Zoroark swapped Claydol’s stat changes with its own!

Claydol used Body Press! (-6 EN)
Crit: 9, no crit
(8+3)*1.5 - 4 = 13 damage

A2
Zoroark used Night Daze! (-7 EN)
Hit (<=95): 1, hit
Crit: 10, no crit
Effect (<=4): 6, no effect
(9+3)*1.5 = 18 damage

Claydol used Body Press! (-10 EN)
Crit: 10, no crit
(8+3)*1.5 - 4 = 13 damage

A3
Zoroark used Dark Pulse! (-6 EN)
Crit: 1, crit!
Effect (<=2): 5, no effect
(8+5+3+3)*1.5 = 29 damage
Zoroark’s Dark Gem shattered!


Claydol used Body Press! (-14 EN)
Crit: 23, no crit
(8+3)*1.5 - 4 = 13 damage
:ss/claydol:
Ground/Psychic | Levitate
HP: 12/85 | EN: 47
5/8/5/9/75 | 3/5
Status: OK


:ss/zoroark:
Dark | Illusion
HP: 46/85 | EN: 47
7/5/9/5/121 | 3/4
Status: OK
+2 Def, +2 SpD​

nightblitz42 and Gemini Taurus
Correct my errors, if any
I’ll fix
nightblitz42 orders
Gemini Taurus orders
I ref​
 
Last edited:
Round 2​
:ss/claydol:
Ground/Psychic | Levitate
HP: 12/85 | EN: 47
5/8/5/9/75 | 3/5
Status: OK


:ss/zoroark:
Dark | Illusion
HP: 46/85 | EN: 47
7/5/9/5/121 | 3/4
Status: OK
+2 Def, +2 SpD​

A1
Claydol used Endure! (-15 EN)
Claydol is bracing itself!
Claydol became Sluggish!

Zoroark used Encore! (-15 EN)

A2
Zoroark used Night Daze! (-6 EN)
Hit (<=95): 39, hit
Crit doesn't matter
Effect doesn't matter
(9+3)*1.5 = 18 damage
Claydol Endured the hit!


Claydol used Struggle!
Crit: 5, no crit
5-4 = 1 damage
1*0.4 = 1 recoil

Claydol fainted!

:ss/claydol:
Ground/Psychic | Levitate
HP: KO/85 | EN: KO
5/8/5/9/75 | 3/5
Status: KO


:ss/zoroark:
Dark | Illusion
HP: 45/85 | EN: 26
7/5/9/5/121 | 3/4
Status: OK
+1 Def, +1 SpD​

nightblitz42 and Gemini Taurus
Correct my errors, if any
I’ll fix
Gemini Taurus sends out
nightblitz42 orders
Gemini Taurus orders
I ref​
 
Last edited:
I also forgot the STAB EN reductions here, so I’m sorry about that. The only difference is that Nightblitz’s Zoroark would be at 32 EN instead of 25, so I’ll go back and edit that in.
 
Last edited:

nightblitz42

is a Forum Moderatoris a Community Contributor
Moderator
I don't know what I'm supposed to order here... (Sorry, Zoroark)
:ss/zoroark: "Guess I'll just keep swinging 'til I hit the mat!"
Extrasensory > Extrasensory > Night Daze
IF under P/E THEN Chill.
IF under D/E THEN Bounce.
 
Round 3​
:ss/arghonaut: @ Life Orb
Water/Fighting | Unaware/Technician
HP: 100/100 | EN: 100
8/7/5/7/75 | 3/5
Status: OK

:ss/zoroark:
Dark | Illusion
HP: 45/85 | EN: 26
7/5/9/5/121 | 3/4
Status: OK
+1 Def, +1 SpD​

A1
Zoroark used Extrasensory! (-6 EN)
Crit: 2, no crit
Effect (=1/10): 9, no effect
(8+2)*1.5 = 15 damage

Arghonaut used Drain Punch! (-8 EN)
Crit: 20, no crit
(11+3+4)*1.5 = 27 damage

The Zoroark had its energy drained!
Arghonaut restored 5 HP!

Arghonaut lost some of its HP! (3 damage)

A2
Arghonaut used Mach Punch! (-4 EN)
Crit: 11, no crit
(9+3+4)*1.5 = 24 damage

Zoroark fainted!

Arghonaut lost some of its HP! (3 damage)
:ss/arghonaut: @ Life Orb
Water/Fighting | Unaware/Technician
HP: 84/100 | EN: 88
8/7/5/7/75 | 3/5
Status: OK

:ss/zoroark:
Dark | Illusion
HP: KO/85 | EN: KO
7/5/9/5/121 | 3/4
Status: KO
nightblitz42 and Gemini Taurus
Correct my errors and I'll fix them
nightblitz42 sends out
Gemini Taurus orders
nightblitz42 orders
I ref​
 

"Be careful what you ask for! If you walk the plank you may find some terrifying creatures that lurk in the deep! Care to provide an example Phlox?"
:poison barb:
Switching to Phlox the Dragalge holding Poison Barb
 

nightblitz42

is a Forum Moderatoris a Community Contributor
Moderator
:ss/sylveon: "Okay bye bye"
Counterswitching to Steelix with Life Orb.
:ss/steelix: "You think I'm scared of you? You look like something I'd find dangling off the end of my toothpick!"
Earthquake > Bulldoze > Earthquake
IF Dragon Tail AND NOT [Dragon Tail on next OR previous Action] THEN Protect.
IF Dragon Tail AND [Dragon Tail ordered on next OR previous Action] THEN change a3 to [Earthquake+Bulldoze] AND ignore sub3 for the rest of the Round.
IF D/E move THEN Block, pushing back.
 

"This opponent certainly has the upper hand, lets get rid of that as much as we can!"
:poison barb:
Camouflage - Scald - Scald
***IF Steelix is burned when you are to use Scald, use Hydro Pump that action.
 
Round 4​

:ss/dragalge: @ Poison Barb
Poison/Dragon | Poison Point/Poison Touch/Adaptability
HP: 85/85 | EN: 100/100
6/7/7/9/44 | 3/3
Status: OK

:ss/steelix: @ Life Orb
Steel/Ground | Rock Head/Sturdy/Sheer Force
HP: 90/90 | EN: 100/100
6/14/4/5/30 | 7/8
Status: OK
A1
Dragalge used Camouflage! (-8 EN)
Dragalge became Normal Type!

Steelix used Earthquake! (-6 EN)
Crit: 3, no crit
(10+3+3-1) = 15 damage

Steelix lost some of its HP!

A2
Dragalge used Scald! (-6 EN)
Crit: 10, no crit
Effect (<=3): 3, effect
(8+1)*1.5 = 14 damage
Steelix was burned!

Steelix used Bulldoze! (-4 EN)
Crit: 21, no crit
(6-3+3+3-1+2) = 10 damage

Steelix was hurt by its burn!

A3
Dragalge used Hydro Pump! (-8 EN)
Crit: 24, no crit
(11+1)*1.5 = 18 damage

Steelix used Earthquake! (-6 EN)
Crit: 18, no crit
(10-3+3+3-1) = 12 damage

Steelix lost some of its HP!
Steelix was hurt by its burn!
:ss/dragalge: @ Poison Barb
Poison/Dragon | Poison Point/Poison Touch/Adaptability
HP: 48/85 | EN: 78/100
6/7/7/9/44 | 3/3
Status: OK

:ss/steelix: @ Life Orb
Steel/Ground | Rock Head/Sturdy/Sheer Force
HP: 48/90 | EN: 84/100
6/14/4/5/30 | 7/8
Status: Burned​


nightblitz42 and Gemini Taurus
Correct my errors and I'll fix them
Gemini Taurus orders
nightblitz42 orders
I ref​
 
Last edited:
madayoshi, I think Dragalge's calcs vs Steelix are doing too much damage, they should only be getting +2 from rank differences, but also -1 from sturdy, also Scald has 8BAP. Bulldoze should also get the Sheer Force boost for Steelix, meaning that Dragalge's speed isn't lowered, the attack will gain 2BAP, and Steelix won't have Life Orb recoil on that move!
 
Also I forgot to mention that Dragalge should still be Normal-type, but that can be edited in next round

"Great job Phlox, now that you're blended in, try to go on the offensive!"
:poison barb:
Surf - Focus Blast - Surf
***IF Steelix is to use Bide A1, use Rest that action.
***[CASOA]IF Steelix is to use a damaging-evasive move, not in combination, and you are slower, use Dive that action.
***[CASOA]IF Steelix is to use Body Press, not in combination, and you are faster, use Dive that action.
 

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