Defiance. Annihilation. Vengeance. Elite = D.a.v.E
Hey guys. I’m D.a.v.E. I’ve been on smogon for a while now. And I have come to know the tiers really well. And I have made a team. This is my first RMT, so I hope this is ok. This team is based on defeating weather, due to the fact that weather is now dominant, or to me it is. My pokes are based on countering the three most common weather types – Rain, Sand and sun. Any feedback will be appreciated. Thanks! I would like to thank DEMo_Gorogn47 for his help in making this RMT.
Team at a glance
The team process
Ok. My team process is slightly different. I based this team on countering most forms of weather. Tentacruel and Jolteon are for countering Rain. Landorus and Breloom are for sand. Finally, heatran and Tentacruel are for Sun. Jirachi is for sun and rain.
Jolteon has now been swapped out for Rotom-W due to a huge ground weakness.
Jirachi has now been swapped out for Scizor to deal with most threats, as suggested by king of blades.
Jolteon has now been swapped out for Rotom-W due to a huge ground weakness.
Jirachi has now been swapped out for Scizor to deal with most threats, as suggested by king of blades.
The team in detail
Scizor (M) @ Life orb
Nature: Adamant
Ability: Technician
EV's: 252 HP/ 252 Att/ 4 Def
Moves: Roost, Bullet punch,Bug bite, Pursuit
Scizor, the latest addition to my team. Scizor fills a hole that meant some pokes could run through my team, mostly latios and latias and Mamoswine. A bulky variant means it can take hits and deal 'um back twice as hard. Bug bite and bullet punch both get STAB and technician boost, which is great. Roost is for recovering health lost by taking hits and life orb. Pursuit hits pokes on the switch and Latios,Latias and other psychic pokes.
Tentacruel (M) @ Black Sludge
Nature: bold
EV's: 252 HP/ 252 Def/ 4 Sp.D
Ability: Toxic heal
Moves: Scald, Toxic Spikes, Rapid spin, Protect.
Ah, Tentacruel. My perfect wall for rain teams. A great natural special bulk and when combined with defence EV’s and a defence boosting nature, it can take hits for days. Scald is for dealing decent damage and burns. Toxic spikes are for getting a bit more damage on Pokémon that want to sweep. An offensive politoed using hydro pump with modest nature, choice specs and 252 sp.att EV’s does 44% - 51.9% to my tentacruel. Focus blast does 19.5% - 23.1%. Tentacruel can take hits and protect to heal tons of it off and scout for moves. Rapid spin is for getting rid of all entry hazards. Tentacruel also does well against sun teams. Ninetales using fire blast with choice specs, timid nature and 252 sp.att does 16.8% - 19.8%. A 6HKO. That’s an amazing tank. This Pokémon is essential to my team. However, suggestions for new moves or EV’s are welcome.
Breloom (F) @ Toxic orb
Nature: Careful
EV's: 236 HP/ 212 Sp.D/ 40 Spd
Ability: Toxic heal
Moves: Spore, Bulk up, Drain punch, Seed bomb.
Nature: Careful
EV's: 236 HP/ 212 Sp.D/ 40 Spd
Ability: Toxic heal
Moves: Spore, Bulk up, Drain punch, Seed bomb.
Breloom is an underrated tank in my opinion. With a fantastic ability and the capability to sweep, it can easily set up to plus 1 or 2, thanks to spore. Then drain punch is for healing off and damage taken whilst trying to spore. Seed bomb is STAB and hits pokes hard. It’s mainly for sand teams. However, I am willing to trade out Breloom for another Pokémon or change the set.
Heatran (M) @ Air balloon
Nature: Timid
EV's: 252 sp.att/ 4 Sp.D/ 252 Spd
Ability: Flash fire
Moves: Fire blast, Earth power, Hidden power (Ice), Stealth rock.
My answer to sun teams. Running Heatran stops Pokémon like Choice specs Ninetales that are lured in by Breloom. Earth power also hits other Heatrans and other fire types. Running balloon means that he can do well against Choice scarf Landorus’. It also helps switch it in and set up stealth rocks. Life orb is also possible, and stealth rocks can be switched, for what I don’t know. HP Ice has now been run over Grass to stop Dragonites setting up and sweeping.
Latias (F) @ Life orb
Nature: Modest
EV's: 152 HP/ 176 sp.att/ 180 Spd
Ability: Levitate
Moves: Psyshock, Surf, Recover, Draco meteor
Thanks to motagua for this suggestion and set. Latios acts as a tank for my team. Great special defence combined with recovery and a great movepoll and 110 base special attack, it is perfect for the role of stopping both rain and sun. Sand brings up some minor problems but other than that, its a tank that keeps on roleing down a river.
Landorus (M) @ Choice Scarf
Nature: Adamant
EV's: 252 att/4 sp.att/252 Spd
Ability: Sand force
EV's: 252 att/4 sp.att/252 Spd
Ability: Sand force
Moves: Earthquake, Stone edge, Hidden power (Ice), U-Turn.
Teh Powah!!!!!!!!! This Pokémon is a power house. Capable of 2 or 3HKO-ing most of the OU tier. Choice is for out speeding most pokes. Earthquake is STAB and hits like a truck. Stone edge gets great coverage with Earthquake. U-Turn for scouting. HP Ice for Gliscor mainly, but also Dragon types like Dragonite. Not much else to say really...
Threat list –
Conkeldurr – Still hits my team. Nothing to hit it with for SE damage. Heatran gets destroyed. Bullet punch does a bit but without any bulk up boosts.
Virizion – Deals damage and hits hard. Heatran can’t stop it. HP Ice wrecks Landorus.
Zapdos - Toxic hits half of my pokes. Paralyze stops Heatran and Scizor from sweeping.
Tyranitar - A major pest to my Latias and Heatran. Pursuit means I cannot switch without losing my latias and Earthquake will hit my Heatran hard after his balloon has popped. Breloom can deal with physical TTar, but not special. Same with scizor.
Gengar - Latias is hit hard and sub + disable is annoying. Scizor can kill it but HP Fire means running a risk.
Closing Statements
Thanks for reading this. Hope it’s good. I will take any criticism, be it good or bad. I am willing to swap out Jolteon, Jirachi and Breloom. So suggestions please. =] Thanks to Lasers, King of Blades, Mupa97 and Motagua for your suggestions