NOC Vote n' Veto NOC Mafia - Game Thread [Game Over - Town Win!]

a fairy

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Community Leader
approved by Duskfall98

We all know our workspace. Cubicles, water cooler conversations, and choking red tape that prevents anything from getting done. Sometimes, that's because corporate and the regional managers don't know what they're doing, but here, it's because a handful of us are not here following their "make the company grow" five year plan. So, we vote. We vote and we veto and we discuss to endless depths before changing our opinions moment before the deadline. Standard fare stuff in the office, right? Just formalized.

Vote and Veto Mechanic:
During the day, every user will have the opportunity to Vote and to Veto. A vote for someone is to put one point in favor of removing them from the game at deadline. A veto for someone is to remove .5 points in favor of removing them. Both options are available to all players until the end of the day cycle, and can be changed at any point, either together or separately. Some roles may influence the votes and vetoes.
For example, a votecount may look like:

Votes:
LightWolf (4): billymills, UncleSam, zorbees, Yeti
billymills (3): LightWolf, Earthworm, Bass
Earthworm (2): RBG, Mekkah
Lady Salamence (1): Lady Salamence

Vetoes:
Lightwolf (2.5): RBG, LightWolf, Bass, Mekkah, Lady Salamence
billymills (2): billymills, UncleSam, zorbees, Yeti
Earthworm (.5): Earthworm

Total:
Lightwolf: 1.5
Earthworm: 1.5
billymills: 1
Lady Salamence: 1


In this scenario, just the votes alone are not indicative of the actual standing of the game. While LightWolf leads the votecount with four against him, five Vetoes placed on him reduces his total votecount to just 1.5. Earthworm, meanwhile, has two votes placed against him, and is alone in vetoing himself. This leaves Earthworm with 1.5 in the votecount, tying with LightWolf. If no votes or vetoes change, a random number generator will determine who is eliminated.

Additionally, some roles impact the voting. Certain roles will have visible representations, but other roles manipulate the counts invisibly. Each role that has an impact on voting will indicate whether it is a visible role or not.

Role Selection:
Welcome to a Smalltown game. Like the named game, in Smalltown all roles are public, and everyone knows what role everyone is. Additionally, all users will be able to pick their roles.

Using MafiaWiki's Lowest Unique Number system, all players will send Lady Salamence a PM with their two numbers. The link explains what to do in detail, but in short you send the host two numbers, and the lowest number that does not have duplicates will pick before higher numbers or numbers with duplicates. Players are welcome to send preferential lists of roles they would like along with their number to speed things along, but are not required. You will get randomized or subbed out if you delay the picking unnecesarily.

Roles:
Once all roles are selected, a random number generator will be used to determine the members of Mafia. In the 9 player game, there will be 2 mafia. In the 13 player game, the mafia will increase to 3. Finally, in the 17 player game, mafia will have 4 members. Roles do not impact who will become Mafia.

Psypsypsypsypsythe
<USER>, you are Tyler McNamarah, Vote Mayor

You did it. This was your brainchild, your way to improve the dullness of the office space and the tires spinning in mud that doing anything here could be. Allowing everyone a say in what the group did will increase everyone's investment in their work, and so far, it seems to be working! Given that this was your project, your name is intrinsically connected to it, giving your stance extra weight in the system.

Your vote counts as double. You still have a veto that acts as normal, but when you cast your vote, it acts as two votes. This is visible in the official votecounts.

Blazade
<USER>, you are Fillina Ellison, Vote Mayor.

Democracy in the office is a nice strategy, and may even influence positive change. But in order for this system to work, there needed to be a clear deliniation of who is in charge, and that's you. While policy decisions required you technically not have the final say, you ensured that your voice had an outsized impact on proceedings, and only then was it possible for all of this in the first place.

Your vote counts as double. You still have a veto that acts as normal, but when you cast your vote, it acts as two votes. This is visible in the official votecounts.

Ehmcee
<USER>, you are David Beck, Veto Mayor.

Bollocks to that, we aren't doing it. Too much change to this company too quickly, to be honest. People need to slow down and realize that the status quo is just fine, the company will continue to operate without any changes. Frankly, it doesn't need to change. You've been here long enough to know that change is bad, and all these new policies and decisions are just risking ruining a great thing we've got going on.

Your veto counts as double. You still have a vote that acts as normal, but when you cast your veto, it acts as two vetoes. This is visible in the official votecounts.

ZippyDoo200
<USER>, you are Uma Tamarah, Veto Mayor.

Some people vote with their hearts. They shouldn't, hearts don't think through things. It's important that each decision we make as a company is well thought through, and we can't do that if people just toss around their votes with impunity. It's important to have a person on the other side, giving proper attention to the cons for every pro.

Your veto counts as double. You still have a vote that acts as normal, but when you cast your veto, it acts as two vetoes. This is visible in the official votecounts.

Aura Guardian
<USER>, you are Jeannie Holcomb, Tracker.

You were so thrilled to have a window by your cubicle when you got placed in the office, but the hell that is modern urbanization means you're overlooking a parking lot for the company building, rather than a scenic mountain range or beautiful beach. But, hey, better than getting no windows at all. Plus, you can see the patterns of who's cars go where when people leave for the day.

Each night, you can PM the host Tracking <USER>. At the end of the night, you will be informed if the user you chose to track went to any place overnight. This will include mafia factional kills and night role usages, but will not include any use of the Neighbor's night conversations.

skippergamez
<USER>, you are Cynthia Kyuno, Self-Defense Voter.

You're not about to let some new system get in the way of your work here. You've done a good job at this company for long enough, and it's frankly silly that office politics could have you being shown the door, valid reason or not. You're not about to let that happen, and you've ensured that if you are ever at risk of the system turning on you, that you can turn the system on someone else.

If you are in the top two targets/wagons at any point of the day cycle, your Vote and Veto power doubles. This lasts until you are no longer one of the top two. If you would lose your spot in one of the top two wagons by nature of your vote and veto power doubling, but would be put back into the top two wagons if your doubling didn't activate, your doubling stays activated until the end of cycle or the situation resolves otherwise. This ability will not be reflected in official vote counts.

pulsar512b
<USER>, you are Sarah Mannson, Neighbor 1.

While distant to <USER> in the cubicles, you happen to live next door to them outside of work. This gives the two of you a unique connection, based on backyard barbeques and the occasional baseball practice carpooling. After all, nobody really texts or even thinks about their coworkers when not clocked in, but when your coworker is your neighbor, it's pretty easy to.

A PM thread (or Discord server if requested) on Smogon will be set up for the two of you, usable during the night cycle of the game. You two can communicate using this PM thread during a period of time where nobody else is able to communicate normally. However, during the day cycle of the game, you will be unable to use this thread/server.

HydrogenHydreigon
<USER>, you are Rodger Phillips, Neighbor 2.

While distant to <USER> in the cubicles, you happen to live next door to them outside of work. This gives the two of you a unique connection, based on occasional baseball practice carpooling and backyard barbeques. After all, nobody really texts or even thinks about their coworkers when not clocked in, but when your coworker is your neighbor, it's pretty easy to.

A PM thread (or Discord server if requested) on Smogon will be set up for the two of you, usable during the night cycle of the game. You two can communicate using this PM thread during a period of time where nobody else is able to communicate normally. However, during the day cycle of the game, you will be unable to use this thread/server.

Celever
<USER>, you are Tim Polensky, Backup.

You're the new hire here, and everyone else is pretty wild. But that can be to your advantage - if they're so eager to push people out of the company, that opens up promotional opportunities for you. After all, easier to promote from within to fill a vacancy, isn't it?

When a player dies, you have until that next cycle's conclusion to message the host Inherit <USER>. Once you do so, you will receive their role and abilities, and lose the Backup role. This will not be publicly announced, but may be visible if you select a role that has a visible impact on the votecount. If you inherit the role of a different faction's player, you will not inherit the faction allegiance. If you inherit a role that has a visible impact on official votecounts, the impact will remain visible.

Expect 48h day cycles, 24h night cycles, and a 6PM GMT-4 deadline. There is no hammer functionality, all cycles will end at the end of the cycle and not earlier.

Players:
Celever - Tim Polensky, Backup
Ehmcee - David Beck, Veto Mayor
skippergamez - Cynthia Kyuno, Self-Defense Voter.
Aura Guardian - Jeannie Holcomb, Tracker
Blazade - Fillina Ellison, Vote Mayor
ZippyDoo200 - Uma Smith, Veto Mayor
pulsar512b - Sarah Mannson, Neighbor 1
Psy - Tyler McNamarah, Vote Mayor
HydrogenHydreigon - Rodger Phillips, Neighbor 2

There are 2 Mafia and 5 Town left as of the start of Day 2.

Day 1 Deadline (a bit expanded due to the time of day start) https://www.timeanddate.com/countdown/fight?iso=20230830T18&p0=419&msg=Fight+Countdown&font=cursive
 
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Hot take: Self-vetoing is the most towny move, because you know full well you're town, so it's 100% guaranteed to reduce the chance of a townie getting voted.

To that end, vote ZippyDoo200 for failing to self-veto when voting someone else.
 

Celever

i am town
is a Community Contributor
Hot take: Self-vetoing is the most towny move, because you know full well you're town, so it's 100% guaranteed to reduce the chance of a townie getting voted.

To that end, vote ZippyDoo200 for failing to self-veto when voting someone else.
Nah not at all everyone self-vetoing immediately is the equivalent of deleting veto mechanics from the game because everyone’s self-target cancels everyone else’s out.

Which this is a fun creative setup let’s not nullify one of its main creative things on post #3 :boi:
 
i like this setup all though im very scared. skips self defense vote is wild and 4 mayors of various types is a ton of extra voting power concentrated within a small group of people in a small pl. tracker is just useless if mafia and very unlikely to do anything as town here and the neighbors.... get to talk smack in private i guess??
 

Ehmcee

A Spoopy Ghost
is a Pre-Contributor
Hot take: Self-vetoing is the most towny move, because you know full well you're town, so it's 100% guaranteed to reduce the chance of a townie getting voted.

To that end, vote ZippyDoo200 for failing to self-veto when voting someone else.
Agree with this in theory, at least for day 1.
We def get in a position later where we'd want to save a specific wagon tho

Veto Ehmcee
 

Celever

i am town
is a Community Contributor
I’m JS, when LS PMed me on discord to send in my numbers and I actually looked at the setup, I said “Psy’s gonna tunnel whoever picks Self-Defence Voter isn’t he lol”. Screenshots will be provided in the post-game
 
I’m JS, when LS PMed me on discord to send in my numbers and I actually looked at the setup, I said “Psy’s gonna tunnel whoever picks Self-Defence Voter isn’t he lol”. Screenshots will be provided in the post-game
and the last time i did this i was right to do so

you just subconsciously townread me btw because i did exactly what you expected me to do
 

Celever

i am town
is a Community Contributor
and the last time i did this i was right to do so

you just subconsciously townread me btw because i did exactly what you expected me to do
You happened to be right about it, yeah. It’s still outright NAI. You literally pick roles before you get your alignment. It’s designed to be NAI.

You’re so predictable that doing the predictable thing is NAI. I didn’t subconsciously townread you.
 
Morning everyone, good to be back. I've been really busy this past year (and am still decently busy over the next couple months tbh) but I've lurked and read these past few games. I'm glad NOC activity seems to be holding strong again.

Veto Blazade
 
vote hydrogenhydreigon
veto hydrogenhydreigon
veto hydrogenhydreigon

vote hydrogenhydreigon
vote hydrogenhydreigon
vote hydrogenhydreigon
veto hydrogenhydreigon
vote hydrogenhydreigon
vote hydrogenhydreigon

veto hydrogenhydreigon
vote hydrogenhydreigon
veto hydrogenhydreigon
vote hydrogenhydreigon

veto hydrogenhydreigon
veto hydrogenhydreigon

vote hydrogenhydreigon
veto hydrogenhydreigon
veto hydrogenhydreigon
veto hydrogenhydreigon
veto hydrogenhydreigon
vote hydrogenhydreigon
veto hydrogenhydreigon
veto hydrogenhydreigon

vote hydrogenhydreigon
veto hydrogenhydreigon
vote hydrogenhydreigon
veto hydrogenhydreigon
veto hydrogenhydreigon
veto hydrogenhydreigon
veto hydrogenhydreigon
vote hydrogenhydreigon
veto hydrogenhydreigon
veto hydrogenhydreigon
 
Nah not at all everyone self-vetoing immediately is the equivalent of deleting veto mechanics from the game because everyone’s self-target cancels everyone else’s out.

Which this is a fun creative setup let’s not nullify one of its main creative things on post #3 :boi:
I'm talking Day 1 initial veto with no other information than what alignment we all received in the inbox.
 

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