Sole Survivor
Mace Wielder
Groudon + Zapdos
This team aims to capitalise off of the synergy between Groudon and Weather Ball Zapdos. It has two modes of Speed control, namely the Tailwind and primarily the Trick Room mode, set up by Mandibuzz and Dusclops, respectively.
Groudon with the White Herb can reset any drops from Intimidate and hit hard with its high base 150 Attack and strong 120 BP STAB spread move in Precipice Blades. Since it is a very heavy Pokemon, Groudon can also use Heat Crash and effectively gain STAB on it thanks to sun and hit every neutral target Pokemon for a large amount of damage. Rock Tomb is used on this set over something like Substitute to apply additional offensive pressure on Ho-Oh and also for Speed control.
Zapdos synergises nearly perfectly with Groudon once you give it Weather Ball. It is capable of denting Rillaboom and walking it, walling Kyogre in sun and hitting it hard in return with Thunderbolt and ruining Zacian-C and Urshifu-R's day with potential paralysis in addition to taking almost no damage from them. The Safety Goggles allows it to ignore Amoonguss completely and hit the desired targets since it ignores Rage Powder and it can't be Spored for the same reason. Roost helps its longevity.
Dusclops is the Trick Room setter of this team and supports Groudon out with its middling Speed as such. Its Haze allows it to reset boosted Xerneas making it less threatening and Pain Split is a reliable recovery move. Night Shade is used for consistent chip damage on targets like Incineroar and Rillaboom.
Incineroar is the primary defensive glue to this team providing Fake Out support and bulky pivoting with Parting Shot. Flare Blitz hits noticeably hard in the sun. Throat Chop is used for Calyrex-S and to block sound moves like Snarl and Parting Shot from opposing Incineroar. Incineroar also easens the Calyrex-I matchup which this team struggles against.
Rillaboom is the secondary Fake Out + bulky pivoting Pokemon on this team. This one, however, is more offensive in nature than most Rillaboom right now. This is so that it can hit a member of the opposing Hoenn duo hard. The 20 Speed EVs help it outspeed the more common variants of Rillaboom and get a Fake Out off before them. This set has Drum Beating over Wood Hammer to preserve Rillaboom's bulk and also for even more Speed control.
Mandibuzz is a Pokemon which easily handles the incredibly common Calyrex-S and with the Defense boost from Grassy Seed, Mienshao as well. It can reliably set Tailwind while also having Foul Play which does a lot of damage to most restricted Pokemon because of their high Attack stats. Snarl lowers the Special Attack of crucial targets like Calyrex-S and Kyogre. Roost is reliable recovery on this bulky Pokemon.
This team aims to capitalise off of the synergy between Groudon and Weather Ball Zapdos. It has two modes of Speed control, namely the Tailwind and primarily the Trick Room mode, set up by Mandibuzz and Dusclops, respectively.
Groudon with the White Herb can reset any drops from Intimidate and hit hard with its high base 150 Attack and strong 120 BP STAB spread move in Precipice Blades. Since it is a very heavy Pokemon, Groudon can also use Heat Crash and effectively gain STAB on it thanks to sun and hit every neutral target Pokemon for a large amount of damage. Rock Tomb is used on this set over something like Substitute to apply additional offensive pressure on Ho-Oh and also for Speed control.
Zapdos synergises nearly perfectly with Groudon once you give it Weather Ball. It is capable of denting Rillaboom and walking it, walling Kyogre in sun and hitting it hard in return with Thunderbolt and ruining Zacian-C and Urshifu-R's day with potential paralysis in addition to taking almost no damage from them. The Safety Goggles allows it to ignore Amoonguss completely and hit the desired targets since it ignores Rage Powder and it can't be Spored for the same reason. Roost helps its longevity.
Dusclops is the Trick Room setter of this team and supports Groudon out with its middling Speed as such. Its Haze allows it to reset boosted Xerneas making it less threatening and Pain Split is a reliable recovery move. Night Shade is used for consistent chip damage on targets like Incineroar and Rillaboom.
Incineroar is the primary defensive glue to this team providing Fake Out support and bulky pivoting with Parting Shot. Flare Blitz hits noticeably hard in the sun. Throat Chop is used for Calyrex-S and to block sound moves like Snarl and Parting Shot from opposing Incineroar. Incineroar also easens the Calyrex-I matchup which this team struggles against.
Rillaboom is the secondary Fake Out + bulky pivoting Pokemon on this team. This one, however, is more offensive in nature than most Rillaboom right now. This is so that it can hit a member of the opposing Hoenn duo hard. The 20 Speed EVs help it outspeed the more common variants of Rillaboom and get a Fake Out off before them. This set has Drum Beating over Wood Hammer to preserve Rillaboom's bulk and also for even more Speed control.
Mandibuzz is a Pokemon which easily handles the incredibly common Calyrex-S and with the Defense boost from Grassy Seed, Mienshao as well. It can reliably set Tailwind while also having Foul Play which does a lot of damage to most restricted Pokemon because of their high Attack stats. Snarl lowers the Special Attack of crucial targets like Calyrex-S and Kyogre. Roost is reliable recovery on this bulky Pokemon.
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