This is my first attempt at creating my team for the 2017 VGC scene, and would like some feedback. My focus was to make a very versatile team to play on unpredictability. Some of my choices may seem a bit odd but hear me out on my decision making in each and let me know what you guys think.
The Team
Toxapex @ Black Sludge
Ability: Regenerator
Nature: Bold
EVs: 252Def/252HP/4spDEF
- Baneful Bunker- Toxic Spikes
- Recover
- Scald
What is there to say, this thing is a monster. The massive defensive stats combined with the Poison/Water typing make this thing a menace and a huge problem for the opponent to deal with. I chose to run Black Sludge and regenerator to mak it that much moe of problem to teams without a deinite answer. As for the move Baneful Bunker to act as protect and punish phisical attackers that decide to bump heads with this dome of spikes. Toxic Spikes to punish switch ins a and provide some much needed pressure. Recover for getting back into the action faster than switching out and finally scald to counter pesky taunts and provide coverage for fire which my teams seems to lack.The Team
Toxapex @ Black Sludge
Ability: Regenerator
Nature: Bold
EVs: 252Def/252HP/4spDEF
- Baneful Bunker
- Recover
- Scald
Salazzle @ Air Balloon
Ability: Corrosion
Nature: Timid
EVs: 252Speed/252spATK/4HP
- Toxic
- Sludge Bomb
- Flamethrower
- Taunt
Salazzle is a bit of a wildcard here. I thought it would complement my toxapex nicely to lead. I chose to run Air Balloon to prevent a first turn earthquake from knocking her out and combat its frail stature. Toxic to apply pressure to the and make the opponoent make a move faster than they normally would. I chose Sludge Bomb over Wave as I felt wave might end up poisoning my Toxapex and that would be very counter productive. Taunt to combat the pesky minimize game and Flamethrower for the nice STAB.
Komala @ Assault Vest
Ability: Comatose
Nature: Careful
EVs: 252ATK/252spDEF/4HP
- Rapid Spin
- Earthquake
- Return
- Sucker Punch
Whimsicott @ Leftovers
Ability: Prankster
Nature: Bold
EVs: 252Speed/252DEF/4HP
- Leech Seed
- Substitute
- Moon Blast
- Taunt
Tapu koko @ Zap Plate
Ability: Electric surge
Nature: Adamant
EVs: 252Speed/252ATK/4spATK
- Wild Charge
- Volt Switch
- Brave Bird
- Roost
Ribombee @ Focus Sash
Ability: Shield Dust
Nature: Timid
EVs: 252Speed/252spATK/4HP
- Pollen Puff
- Quiver Dance
- Baton Pass
- Moon Blast
This is the spot I am most unsure of, Ribombee is a great pokemon in its speed and access to Pollen Puff. I love having Pollen Puff on the team, a free 50% HP to one of my sweepers is great, but at what cost? this thing is OHKO to most neutrals with its insanely poor defense stats. This is where Sash comes in, with its speed I am guaranteed at least 2 moves to go off, is no priority is used on it that is. It is also very versatile in regards to its move set. I can use it to double heal a teammate to 100%, as a very effective sweeper to problem mons that have a bug weakness or even quiver baton pass. no matter what I do i cant seems to think of anything to put in place of this, as its versatility trumps 1 trick pony pokemon IMO.
Conclusion
If you have any suggestions feel free to drop 'em below I am open to hear your thought and if you think you know a set tha would go better with any mons I would love to hear them. I have done a little bit og testing with this so far and am liking how it feels, I am still not 100% on Ribombee but it can honesty catch the opponent off guard