X-Act
np: Biffy Clyro - Shock Shock
I'll provide the following example to clarify how the program works.
Suppose we have a hypothetical Pokemon with the following move usages:
Move 1: 83.3%
Move 2: 83.3%
Move 3: 66.7%
Move 4: 66.7%
Move 5: 50%
Move 6: 50%
It seems obvious from the above data that a moveset containing Moves 1, 2, 3 and 4 would have been used by at least one person.
However, consider the following:
User 1's Moveset: Move 1, Move 2, Move 3, Move 5
User 2's Moveset: Move 1, Move 2, Move 3, Move 5
User 3's Moveset: Move 1, Move 2, Move 4, Move 5
User 4's Moveset: Move 1, Move 2, Move 4, Move 6
User 5's Moveset: Move 1, Move 3, Move 4, Move 6
User 6's Moveset: Move 2, Move 3, Move 4, Move 6
If you count, Moves 1 and 2 are used by 5 out of 6 players (83.3%), Moves 3 and 4 are used by 4 out of 6 players (66.7%) and Moves 5 and 6 are used by 3 out of 6 players (50%), so they correspond exactly to our move usage percentages. However, none of the users used Moves 1, 2, 3 and 4 in the same moveset! The reason is that the summation of their percentages is 300%... which doesn't exceed 300%!
This is a worst-case example, but, as you can see, it can happen. The typical moveset for this Pokemon would be:
In this case, we see that such a moveset (Move 1, Move 2, Move 3, Move 5 or Move 1, Move 2, Move 4, Move 5) is in the movesets posted. And, not only that: however you write your movesets, you'll be certain that at least one moveset will satisfy the typical moveset posted above.
Suppose we have a hypothetical Pokemon with the following move usages:
Move 1: 83.3%
Move 2: 83.3%
Move 3: 66.7%
Move 4: 66.7%
Move 5: 50%
Move 6: 50%
It seems obvious from the above data that a moveset containing Moves 1, 2, 3 and 4 would have been used by at least one person.
However, consider the following:
User 1's Moveset: Move 1, Move 2, Move 3, Move 5
User 2's Moveset: Move 1, Move 2, Move 3, Move 5
User 3's Moveset: Move 1, Move 2, Move 4, Move 5
User 4's Moveset: Move 1, Move 2, Move 4, Move 6
User 5's Moveset: Move 1, Move 3, Move 4, Move 6
User 6's Moveset: Move 2, Move 3, Move 4, Move 6
If you count, Moves 1 and 2 are used by 5 out of 6 players (83.3%), Moves 3 and 4 are used by 4 out of 6 players (66.7%) and Moves 5 and 6 are used by 3 out of 6 players (50%), so they correspond exactly to our move usage percentages. However, none of the users used Moves 1, 2, 3 and 4 in the same moveset! The reason is that the summation of their percentages is 300%... which doesn't exceed 300%!
This is a worst-case example, but, as you can see, it can happen. The typical moveset for this Pokemon would be:
Code:
- Move 1
- Move 2
- Move 3
- Move 4
Comments:
* Move 5 can replace any of the four moves listed.