(approved by The Immortal + Eveee General)
yay my first metagame
EDIT: Now playable on Aqua Server thanks to Enerdy!
Hello everybody! Today I am here to introduce the new metagame: Turnmons! Now, to explain this metagame I must allow myalter-ego colleague Admiral Offense to explain the concept in true military fashion!
Now listen up Soldiers, there is no easy way to approach this: for much of this battle you will be retreating and building the defenses. In fact, for the 1st, 3rd 5th and so set of 5 turns, you will not be allowed to fire on the filthy Communists at all! There will be NO attacking whatsoever! But instead...
Man the fort! Place Booby traps (Entry Hazards) build walls (Dual Screens) Trick, Torment and Taunt the enemy into weakening! Boost up you stats until they reach godly levels before wreaking havoc on the enemy on turn 6!
Now we get to the crux of the metagame. For the 1st 5 turns, as I have said, only non-attacking moves can be used. But on turn 6, it is the opposite! All efforts will be concentrated on destroying the enemy! No puny 'Growls' or 'Taunts' shall be allowed to be uttered. Instead, we will unleash Earthquakes and Whirlpools upon the enemy! KILL ALL TH-
Whoa ok sorry Admiral Offense got a little bit excited there. What he was trying to say was that for turns 1-5, you can't attack. For turns 6-10, you can't defend. 11-15 you can't attack and so on. This adds extra confusion to the mix as you realise:
Current Banlist (Can change):
OU bans and clauses
Sleep
OHKO
Evasion
Species
Swagger
Taunt
Complex Ban Klutz + AV + Trick/Switcheroo
Possible Suspects:
Sableye (Mega and Normal)
Magic Bounce
Prankster
Curse
Perish Song
I know that it's probably too early to begin discussing bans, but those are just a few that I could thing of off the top of my head. Please feel free to post sets that you think could be good, or Pokemon that you think will stand out!
Thank you very much kind sirs and siresses.
EDIT: Now playable on Aqua Server thanks to Enerdy!
Hello everybody! Today I am here to introduce the new metagame: Turnmons! Now, to explain this metagame I must allow my
Now listen up Soldiers, there is no easy way to approach this: for much of this battle you will be retreating and building the defenses. In fact, for the 1st, 3rd 5th and so set of 5 turns, you will not be allowed to fire on the filthy Communists at all! There will be NO attacking whatsoever! But instead...
Man the fort! Place Booby traps (Entry Hazards) build walls (Dual Screens) Trick, Torment and Taunt the enemy into weakening! Boost up you stats until they reach godly levels before wreaking havoc on the enemy on turn 6!
Now we get to the crux of the metagame. For the 1st 5 turns, as I have said, only non-attacking moves can be used. But on turn 6, it is the opposite! All efforts will be concentrated on destroying the enemy! No puny 'Growls' or 'Taunts' shall be allowed to be uttered. Instead, we will unleash Earthquakes and Whirlpools upon the enemy! KILL ALL TH-
Whoa ok sorry Admiral Offense got a little bit excited there. What he was trying to say was that for turns 1-5, you can't attack. For turns 6-10, you can't defend. 11-15 you can't attack and so on. This adds extra confusion to the mix as you realise:
But what happens if my Pokemon has no attacking/defending moves?
It is simply not allowed into battle!
What happens if my Pokemon runs out of PP on my non-damaging turns?
It uses a damage-less version of Struggle; it only hurts the user.
What about Taunt? Isn't that meta-breaking?
If this meta gets accepted all possible bans wil be tested.
Taunt is banned.
What about Nature Power + Metronome + Sleep Talk + Mimic + Copycat + MirrorCoat?
Nature Power is classified as an attacking move, on defending turns Metronome can only draw defending moves and vice versa with the attacking turns, Sleep Talk can only draw defending moves on defending turns and attacking ones on attacking turns (doesn't count as either an attacking or defending move), Mimic/Copycat/Clones count as defending moves(that should deal with it right?) and finally MirrorCoat/Clones have negative priority and count as an attacking move.
It is simply not allowed into battle!
What happens if my Pokemon runs out of PP on my non-damaging turns?
It uses a damage-less version of Struggle; it only hurts the user.
Taunt is banned.
What about Nature Power + Metronome + Sleep Talk + Mimic + Copycat + MirrorCoat?
Nature Power is classified as an attacking move, on defending turns Metronome can only draw defending moves and vice versa with the attacking turns, Sleep Talk can only draw defending moves on defending turns and attacking ones on attacking turns (doesn't count as either an attacking or defending move), Mimic/Copycat/Clones count as defending moves(that should deal with it right?) and finally MirrorCoat/Clones have negative priority and count as an attacking move.
Current Banlist (Can change):
OU bans and clauses
Sleep
OHKO
Evasion
Species
Swagger
Taunt
Complex Ban Klutz + AV + Trick/Switcheroo
Possible Suspects:
Sableye (Mega and Normal)
Magic Bounce
Prankster
Curse
Perish Song
I know that it's probably too early to begin discussing bans, but those are just a few that I could thing of off the top of my head. Please feel free to post sets that you think could be good, or Pokemon that you think will stand out!
Thank you very much kind sirs and siresses.
Cloyster @ King's Rock
Ability: Skill Link
Evs: 252atk 252spe Adamant
- Shell-Smash
- Substitute
- Icicle Spear
- Hydro Pump / Rock Blast / Protect
Ability: Skill Link
Evs: 252atk 252spe Adamant
- Shell-Smash
- Substitute
- Icicle Spear
- Hydro Pump / Rock Blast / Protect
CurseTre: Treveant @ Sitrus Berry
Ability: Harvest
EVs: 252 HP/4 Def/252 SDef
- Curse
- Toxic
- Will-O-Wisp
- Filler Attack
Ability: Harvest
EVs: 252 HP/4 Def/252 SDef
- Curse
- Toxic
- Will-O-Wisp
- Filler Attack
CripplEye: Sableye @ Choice Scarf/Sablenite
Ability: Prankster
EVs: 252 HP/252 SDef/4 Def
- Will-O-Wisp
- Trick/Substitute
- Confuse Ray/Spite
- Punishment/Knock Off
Ability: Prankster
EVs: 252 HP/252 SDef/4 Def
- Will-O-Wisp
- Trick/Substitute
- Confuse Ray/Spite
- Punishment/Knock Off
If possible are there any server owners willing to take this on? Can it be coded? Is there anyone in the future who could design a banner :p
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