Alright guys, I've been playing around a lot with my ou team. Every change I make I feel like my team is better, its just still not there. As of right now I feel like mg team is too electric week and not as much as before but a bit status weak. Anyways here's the team.
Greninja@life orb
4 att/252 spa/252 speed
Hasty nature
Hydro pump
Ice beam
Taunt
U-turn
This guy is my lead and late game sweeper. Taunt is there and can prevent early game set up. U-turn do scouting. Necesary on my team to handle the landoruses and garchomp
Tyranitar@tyrantite
4 HP/252 att/252 speed
Jolly nature
Dragon dance
Stone edge
Crunch
Fire blast
This guy is solid. Can switch into special attacks and talonflame. He typically serves the purpose of coming in right after greninja at the beginning and sweeping shitty teams, or wall breaking. Rarely is my late game sweeper
Volcarona @ leftovers
4 HP/252 def/252 spatt
Bold nature
Quiver dance
Fiery dance
Rest
Sleep talk
I really like this set. This guy cab do a lot. He can tank scizor bullet punches(something my team doesn't like), and set up on unsuspecting stall mons who try and status it. Once my opponents tyranitar and talonflame are gone he can easily get to +6 and sweep. I like this set
Ferrothorn @ leftovers
252 HP/48 def/208 SPD
Impish nature
Power whip
Leech seed
Protect
Stealth rock
This guy is a mixed wall. Only guy on my team that resists electric, and thus does not fear rotom. The sp def evs allow me to pretty easily take uninvested fire blasts. He and mandibuzz are my two main switch ins. Leftovers+ leech seed is solid recovery. Also sets up stealth rock.
Mandibuzz Leftovers
252 HP/252 def/4 speed
Impish nature
Foul play
Defog
Taunt
Roost
This move set is simple. Switch into physicals threats, taunt to prevent setups and hazards(mandibuzz fortunately is faster than most hazard setters), foul play frail powerful physical attackers, and roost off dmg. I originally had life orb mamoswine and crobat on my team instead of greninja and mandibuzz to fill the lead/sweeper/spinner roles on my team, and I like the added bulkiness of mandibuzz as a spinner, but I hate that I lost an electric immunity and wish I could have a gliscor with defog to fill mandibuzz s role(poison heal + defog is illegal)
Azumarill @ choice band
252 HP/4 def/252 att
Adamant nature
Aqua jet
Waterfall
Play rough
Superpower
This guy tears apart walls. He's been on my team for a while. I need him for a fighting type counter. Having at least one priority move I find invaluable.
Anyways, that's my team. I just feel like something's not there. I apologize in advance if this formatting isn't to smogons liking
Greninja@life orb
4 att/252 spa/252 speed
Hasty nature
Hydro pump
Ice beam
Taunt
U-turn
This guy is my lead and late game sweeper. Taunt is there and can prevent early game set up. U-turn do scouting. Necesary on my team to handle the landoruses and garchomp
Tyranitar@tyrantite
4 HP/252 att/252 speed
Jolly nature
Dragon dance
Stone edge
Crunch
Fire blast
This guy is solid. Can switch into special attacks and talonflame. He typically serves the purpose of coming in right after greninja at the beginning and sweeping shitty teams, or wall breaking. Rarely is my late game sweeper
Volcarona @ leftovers
4 HP/252 def/252 spatt
Bold nature
Quiver dance
Fiery dance
Rest
Sleep talk
I really like this set. This guy cab do a lot. He can tank scizor bullet punches(something my team doesn't like), and set up on unsuspecting stall mons who try and status it. Once my opponents tyranitar and talonflame are gone he can easily get to +6 and sweep. I like this set
Ferrothorn @ leftovers
252 HP/48 def/208 SPD
Impish nature
Power whip
Leech seed
Protect
Stealth rock
This guy is a mixed wall. Only guy on my team that resists electric, and thus does not fear rotom. The sp def evs allow me to pretty easily take uninvested fire blasts. He and mandibuzz are my two main switch ins. Leftovers+ leech seed is solid recovery. Also sets up stealth rock.
Mandibuzz Leftovers
252 HP/252 def/4 speed
Impish nature
Foul play
Defog
Taunt
Roost
This move set is simple. Switch into physicals threats, taunt to prevent setups and hazards(mandibuzz fortunately is faster than most hazard setters), foul play frail powerful physical attackers, and roost off dmg. I originally had life orb mamoswine and crobat on my team instead of greninja and mandibuzz to fill the lead/sweeper/spinner roles on my team, and I like the added bulkiness of mandibuzz as a spinner, but I hate that I lost an electric immunity and wish I could have a gliscor with defog to fill mandibuzz s role(poison heal + defog is illegal)
Azumarill @ choice band
252 HP/4 def/252 att
Adamant nature
Aqua jet
Waterfall
Play rough
Superpower
This guy tears apart walls. He's been on my team for a while. I need him for a fighting type counter. Having at least one priority move I find invaluable.
Anyways, that's my team. I just feel like something's not there. I apologize in advance if this formatting isn't to smogons liking