Facility The Safari Zone: Dylando

Only Dylando and the current referee should post in this thread.

Eviolite Extraction Cave
Eviolite ore is somewhat rare and precious, and must be painstakingly extracted from the ground. A local mine was exploiting a vein, but the cave is home to aggressive Pokémon and the mine was quickly abandoned... to the relief of the locals. The mine itself still stands, but the materials have been damaged over time.

Habitat Info:
This habitat is linear. Treks 1 through 3 are explored in sequence.​

Trek 1: Mines' Entrance
The first stop, after passing under the decaying warning tape, is the staging area at the entrance of the mines, nestled into the high hills. Heavy mining equipment has been left mostly intact by the previous workers, if in evident disuse, and mine carts can be seen strewn around. A railroad can be seen going further in, but what really catches your attention is the roaming Pokémon around. They search through the abandoned machines and personal effects without care, but you haven't seen but one of them come or go from the yawning mine entrance beyond...

No arena effects.

Wild Items: :oran berry:Oran Berry, :white herb:White Herb, :jaboca berry:Jaboca Berry, :rowap berry:Rowap Berry

Camouflage: Ground | Nature Power: Drill Run | Secret Power: Inflict Grounded on the defender until they leave play.

View attachment 523587
Gumi (Araquanid)
Level 1 EXP: 0/10
Hardy Nature ( +None, -None )
Typing: Water/Bug
Abilities: Water Bubble HA: Water Absorb
Name Etymology:
From Gummy (Like the candy).

Attitude and Motive:
Gumi is the sweetest little dewpider! Well. She used to be. Now she's a sweet big Araquanid. Just because she's sweet doesn't mean she doesn't pack a punch, though. She's not afraid to stand up for her teammates.

History:
Found snacking on fruit gummies from a nearby shop, she was given the name Gumi and now travels alongside the group.

HP: 85
Attack: 5
Defen.: 7
Sp.Atk: 4
Sp.Def: 9
Speed: 42
Size: 4
Weight: 4

Movepool
Level 0:
Attract
Bug Bite
Bug Buzz
Confide
Crunch
Double Team
Facade
Ice Beam
Liquidation
Mirror Coat
Poison Jab
Protect
Round
Signal Beam
Surf
Toxic
Waterfall
X-Scissor

Level 1:
Aurora Beam
Bite
Bubble
Bubble Beam
Magic Coat
Rain Dance
Safeguard
Snore
Swagger
Water Gun
Water Pulse
Wide Guard
View attachment 526797
The Bear (Ursaluna)
Level 1 EXP: 0/10
Hardy Nature ( +None, -None )
Typing: Ground/Normal
Abilities: Guts, Bulletproof HA: Unnerve [Locked]
Name Etymology:
The Bear. That's what everyone calls him...asides from just Ursaluna. I don't think he likes any names we give him asides from that.

Attitude and Motive:
He's usually pretty lazy... Until battle, of course. Motive Unknown.

History:
Well...he just appeared... What's up with pokemon and jump-scaring me in the middle of the night?!

HP: 105
Attack: 10
Defen.: 8
Sp.Atk: 4
Sp.Def: 6
Speed: 50
Size: 4
Weight: 7

Movepool
Level 0:
Aerial Ace
Attract
Avalanche
Brick Break
Confide
Counter
Crunch
Defense Curl
Double Team
Earth Power
Earthquake
Facade
Feint Attack
Fire Punch
Focus Blast
Hyper Voice
Ice Punch
Leer
Mud-Slap
Night Slash
Play Nice
Play Rough
Protect
Rock Slide
Round
Shadow Claw
Slash
Strength
Thunder Punch
Toxic

Level 1:
Baby-Doll Eyes
Bulk Up
Chip Away
Curse
Cut
High Horsepower
Hone Claws
Lick
Mega Punch
Metal Claw
Power-Up Punch
Rain Dance
Refresh
Roar
Rock Climb
Rock Smash
Scratch
Seed Bomb
Seismic Toss
Snore
Sunny Day
Swagger
Swift
Taunt
Work Up
Yawn

:flame-orb:Flame Orb
:mystic-water:Mystic Water
:poke ball:Poke Ball x2
:great ball:Great Ball x1
:premier ball: Premier Ball x2
:revive: Revive x1
:potion:Potion x1
:super potion:Super Potion x1
:elixir: Elixir x1
:full heal:Full Heal x1

Roll for Opponents (1d3): 3/3 = Annihilape (Marked), Porygon-Z
:sv/annihilape:
Annihilape
Level:
3 | EXP: 00

Types: Fighting/Ghost
Abilities: Vital Spirit, Inner Focus Hidden Ability: Defiant
Nature: Serious ( +None, -None )

Fatigue: 90

Wild Behaviors:
  • On step 3, at priority +1 IF you are able THEN use Rage Fist
Capture Methods
  • While my HP is below 50%
  • While I have a Major Status
  • While I have been hit three or more times since I last entered play
  • While I am Taunted

HP: 100
Attack: 8
Defen.: 6
Sp.Atk: 4
Sp.Def: 7
Speed: 90
Size: 2
Weight: 4


Moves:
Level 0:
Aerial Ace
Attract
Brick Break
Confide
Counter
Defense Curl
Double Team
Earthquake
Facade
Fire Punch
Focus Blast
Ice Punch
Leer
Meditate
Mud-Slap
Night Slash
Poison Jab
Protect
Rock Slide
Round
Shadow Ball
Shadow Claw
Shadow Punch
Strength
Thunder Punch
Thunderbolt
Toxic

Level 1:
Bulk Up
Curse
Detect
Dual Chop
Hone Claws
Karate Chop
Mega Punch
Night Shade
Power-Up Punch
Rage
Rain Dance
Rock Climb
Rock Smash
Role Play
Scratch
Seed Bomb
Seismic Toss
Snore
Sunny Day
Swagger
Swift
Taunt
Vacuum Wave
Work Up

Level 2:
Assurance
Beat Up
Captivate
Close Combat
Covet
Cross Chop
Double-Edge
Dynamic Punch
Focus Energy
Focus Punch
Fury Swipes
Gunk Shot
Iron Tail
Low Kick
Mega Kick
Payback
Punishment
Rage Fist
Rest
Revenge
Reversal
Scary Face
Screech
Secret Power
Skull Bash
Smelling Salts
Stealth Rock
Stone Edge
Submission
Take Down
Thief
Thunder

Level 3:
Acrobatics
Bide
Body Slam
Bulldoze
Dig
Drain Punch
Encore
Foresight
Frustration
Headbutt
Low Sweep
Outrage
Phantom Force
Psych Up
Pursuit
Return
Rock Tomb
Smack Down
Thrash
Throat Chop
U-turn
Uproar
:sv/porygon-z:
Porygon-Z
Level:
3 | EXP: 00

Types: Normal
Abilities: Adaptability, Download Hidden Ability: Analytic
Nature: Serious ( +None, -None )

Fatigue: 90

Wild Behaviors:
  • Once, at priority +1 IF no opponent is subject to Protection THEN use Skull Bash
Capture Methods
  • While my HP is below 50%
  • While I have a Major Status
  • While my Skull Bash has been Cancelled by an effect last round
  • While my Defense stage is negative

HP: 90
Attack: 6
Defen.: 5
Sp.Atk: 10
Sp.Def: 6
Speed: 90
Size: 1
Weight: 3


Moves:
Level 0:
Aerial Ace
Confide
Defense Curl
Double Team
Facade
Flash
Ice Beam
Protect
Psychic
Round
Shadow Ball
Sharpen
Signal Beam
Tackle
Thunder Wave
Thunderbolt
Toxic
Tri Attack
Zen Headbutt

Level 1:
Curse
Discharge
Magic Coat
Psybeam
Psywave
Rage
Rain Dance
Recycle
Shock Wave
Snore
Sunny Day
Swagger
Swift
Thunder Shock
Trick

Level 2:
Agility
Barrier
Blizzard
Double-Edge
Dream Eater
Eerie Impulse
Foul Play
Iron Tail
Nightmare
Recover
Rest
Secret Power
Skull Bash
Solar Beam
Take Down
Thief
Thunder
Zap Cannon

Level 3:
Bide
Charge Beam
Electroweb
Frustration
Guard Swap
Headbutt
Icy Wind
Lock-On
Power Swap
Psych Up
Psyshock
Reflect
Return
Speed Swap
Telekinesis
Teleport


As you approach the mines, something in the corner catches your eye...
:sv/annihilape:
Annihilape is watching you from the shadows!
You prepare chase to after it, but a loud crackling noise makes you whip your head around on instinct.

:ss/porygon-z:
Porygon-Z materializes in front of you!

:ss/porygon-z::jaboca berry:
Porygon-Z is looming...

Sending out Porygon-Z @ Jaboca Berry
Dylando to send out, equip and order
 
"An Annihilape, huh... Wait- Porygon-Z? Out here? Something must be pretty strange... these guys don't normally appear in the wild."

1690534931700.png
The Bear (Ursaluna) steps forward, staring at the Porygon-Z.
:ursaluna: "..."

"No. Look at that berry. It'll pop open and do some real damage to you."

"Gumi, how about you go in."

:araquanid: "Got it!"
1690535829794.png
Sending in :araquanid: Gumi the Araquanid, holding a :mystic-water: Mystic Water!

"Alright, let's see the pamphlet again...Uses skull bash when you are not protected... That's rough. And considering Pory's superb moveset..."



"Okay, uh... damn. Thats... Not good. let's see if this works..."

Surf > Surf > Surf

At the start of the step (I think this makes it go first over the 2nd sub) If Porygon Z is under the effects of protection, then I'll use a :potion: Potion, instead.
At the start of your turn, If your Special Attack Stage is Negative, use Liquidation.
 
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:ss/porygon-z::jaboca berry:
Porygon-Z lets out a distorted electronic cackle...
Skull Bash ~ Skull Bash ~ Skull Bash

Once, at priority +1 IF no opponent is subject to Protection THEN use Skull Bash
[Start of step 1] IF your typing is Normal THEN begin action string Bide ~ Bide ~ Bide
 
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Round 1
Team Dylando
:ss/araquanid::mystic water:
Water/Bug | Water Bubble
HP: 85/85 | EN: 100
5/7/4/9/42 | 4/4
CC: 1
Status: Ok
Safari Zone
:ss/porygon-z::jaboca berry:
Normal | Adaptability/Download/Analytic
HP: 90/90 | EN: 100
6/5/10/6/90 | 1/3
CC: 1
Status: Ok​
Porygon-Z's Download
Porygon-Z's Attack rose! (n6t)

Step 1
Porygon-Z used Bide! (-20 EN, 80 left)
Porygon-Z is storing energy!

Gumi used Surf! (-7 EN, 93 left)
Roll to Crit (1/24 = Crit): 3/24 = No Crit
(9 + 3 - 2 + 6) + 4 = 20 damage (70 HP left)

Step 2
Porygon-Z is storing energy!

Gumi used Surf! (-7 EN, 86 left)
Roll to Crit (1/24 = Crit): 17/24 = No Crit
(9 + 3 - 2 + 6) + 4 = 20 damage (50 HP left)

Step 3
Porygon-Z released its energy!
(20 + 20) * 1.75 = 70 damage (15 HP left)

Gumi used Surf! (-7 EN, 79 left)
Roll to Crit (1/24 = Crit): 11/24 = No Crit
(9 + 3 - 2 + 6) + 4 = 20 damage (30 HP left)
Team Dylando
:ss/araquanid::mystic water:
Water/Bug | Water Bubble
HP: 15/85 | EN: 79
5/7/4/9/42 | 4/4
CC: 1
Status: Ok
Safari Zone
:ss/porygon-z::jaboca berry:
Normal | Adaptability/Download/Analytic
HP: 30/90 | EN: 80
6/5/10/6/90 | 1/3
CC: 1
Status: +1 Attack (n3t)​
:ss/porygon-z::jaboca berry:
Porygon-Z's horrible laugh is still ringing in your ears.
Skull Bash ~ Skull Bash ~ Skull Bash

Once, at priority +1 IF no opponent is subject to Protection THEN use Skull Bash
[Start of step] IF Araquanid is under the effects of Protection THEN Recover
[Start of step] IF your typing is Normal THEN Tri Attack
 
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"Ow..."

Words ring inside your mind.
:gengar: "Told ya not to goooo. Those pokemon are real tough guys."

"Tch. of course he was right."

:araquanid: "One last shot..."

"Gumi...?"

:araquanid: "There's still a chance... we can beat this thing..."

"Gumi, the chances of that happening are 23 to 1!"

:araquanid: "Don't worry...The big guy's got this even if I lose, alright?"

Surf > Surf > Surf

Let's hope you're right, Gumi...
 
Round 2
Team Dylando
:ss/araquanid::mystic water:
Water/Bug | Water Bubble
HP: 15/85 | EN: 79
5/7/4/9/42 | 4/4
CC: 1
Status: Ok
Safari Zone
:ss/porygon-z::jaboca berry:
Normal | Adaptability/Download/Analytic
HP: 30/90 | EN: 80
6/5/10/6/90 | 1/3
CC: 1
Status: +1 Attack (n3t)​
Step 1
Porygon-Z used Tri Attack! (-6 EN, 74 left)
Roll to Crit (1/24 = Crit): 20/24 = No Crit
Roll for Effect (1 = Burn, 2 = Paralysis, 3 = Freeze): 10/10 = No Effect
(8 + 3 + 1 + 2) = 14 damage (1 HP left)

Gumi used Surf! (-7 EN, 72 left)
Roll to Crit (1/24 = Crit): 19/24 = No Crit
(9 + 3 - 2 + 6) + 4 = 20 damage (10 HP left)

Step 2
Porygon-Z used Tri Attack! (-6 EN, 68 left)
Crit and stuff don't matter
(8 + 3 + 1 + 2) = 14 damage (-13 HP left)
Gumi fainted!
Team Dylando
:ss/araquanid::mystic water:
Water/Bug | Water Bubble
HP: KO | EN: KO
5/7/4/9/42 | 4/4
CC: 1
Status: KOed
Safari Zone
:ss/porygon-z::jaboca berry:
Normal | Adaptability/Download/Analytic
HP: 10/90 | EN: 68
6/5/10/6/90 | 1/3
CC: 1
Status: +1 Attack (n1t)​
:ss/porygon-z::jaboca berry:
Porygon-Z's movements are becoming more erratic... you've clearly critically damaged it.

Dylando to send out Ursaluna, equip and order
 
Time for :ursaluna: The Bear (Ursaluna) to come in, wielding the :flame-orb: Flame Orb.

"...the berry..."

:ursaluna: "..." It lets out a big sigh.

It's eyes glow yellow as it lets out a loud battle cry!

Focus Blast+Swift > Swift > Swift

At the start of the first step, If Porygon Z uses Protect, then I'll use a :revive: Revive on :araquanid: Gumi the Araquanid and push back orders.
At the start of your turn, If you are inflicted with flinching, then I'll use a :revive: Revive on :araquanid: Gumi the Araquanid and push back orders.
 
:ss/porygon-z::jaboca berry:
Skull Bash ~ Tri Attack ~ Tri Attack
[Wild Behavior] Once, at priority +1 IF no opponent is subject to Protection THEN use Skull Bash
[Start of step 1 or 2] IF your typing is Normal THEN Recover
[Start of step 3] IF your typing is Normal THEN Hyper Beam
 
Round 3
Team Dylando
:sv/ursaluna::flame orb:
Normal/Ground | Guts/Bulletproof
HP: 105/105 | EN: 100
10/8/4/6/50 | 4/7
CC: 1
Status: Ok
:araquanid: KO

Safari Zone
:ss/porygon-z::jaboca berry:
Normal | Adaptability/Download/Analytic
HP: 10/90 | EN: 68
6/5/10/6/90 | 1/3
CC: 1
Status: +1 Attack (n1t)​
Step 1
Porygon-Z used Recover! (-12 EN, 56 left)
Porygon-Z restored its HP! (+20 HP, 30 left)
Porygon-Z's Attack stage decayed to 0.

The Bear used Aura Burst! (-24 EN, 76 left)
Roll to Crit (1/24 = Crit): 14/24 = No Crit
Roll for Effect (1/10 = Effect): 10/10 = No Effect
(12 - 2) * 1.5 = 15 damage (15 HP left)

The Bear was burned!
The Bear was hurt by its burn! (-2 HP, 103 left)

Step 2
Porygon-Z used Recover! (-12 EN, 44 left)
Porygon-Z restored its HP! (+20 HP, 35 left)

The Bear used Swift! (-4 EN, 72 left)
Roll to Crit (1/24 = Crit): 12/24 = No Crit
(6 + 3 - 2) = 7 damage (28 HP left)

The Bear was hurt by its burn! (-2 HP, 101 left)

Step 3
Porygon-Z used Hyper Beam! (-10 EN, 34 left)
Roll to Hit (10/10 = Miss): 9/10 = Hit!
Roll to Crit (1/24 = Crit): 4/24 = No Crit
(15 + 3 + 4 + 2) = 24 damage (77 HP left)
Porygon-Z became Sluggish!

The Bear used Swift! (-4 EN, 68 left)
Roll to Crit (1/24 = Crit): 11/24 = No Crit
(6 + 3 - 2) = 7 damage (21 HP left)

The Bear was hurt by its burn! (-2 HP, 75 left)
Team Dylando
:sv/ursaluna::flame orb:
Normal/Ground | Guts/Bulletproof
HP: 75/105 | EN: 68
10/8/4/6/50 | 4/7
CC: 1
Status: Burned
:araquanid: KO

Safari Zone
:ss/porygon-z::jaboca berry:
Normal | Adaptability/Download/Analytic
HP: 10/90 | EN: 44
6/5/10/6/90 | 1/3
CC: 1
Status: Sluggish​
:ss/porygon-z::jaboca berry:
Porygon-Z zips away- it seems to have been tired out by that last attack.
As you check to make sure it's gone, a chill suddenly runs up your spine...

:sv/annihilape::white herb:
Annihilape is charging at you!

Switching to Annihilape @ White Herb, no counterswitch available
:sv/annihilape::white herb:
Annihilape is ready to release its rage...
Close Combat ~ Close Combat ~ Close Combat

[Wild Behavior] On step 3, at priority +1 IF you are able THEN use Rage Fist
[Start of step] IF Counter THEN Bulk Up
[Start of step] IF Yawn AND you are faster than Ursaluna THEN Taunt
[Start of step] IF Ursaluna is under the effects of Protection THEN Bulk Up
[Start of step] IF True THEN Close Combat

Dylando to order
 
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Round 4
Team Dylando
:sv/ursaluna::flame orb:
Normal/Ground | Guts/Bulletproof
HP: 75/105 | EN: 68
10/8/4/6/50 | 4/7
CC: 0
Status: Burned
:araquanid: KO

Safari Zone
:ss/annihilape::white herb:
Fighting/Ghost | Vital Spirit/Inner Focus/Defiant
HP: 100/100 | EN: 100
8/6/4/7/90 | 1/3
CC: 1
Status: Ok
:porygon-z::jaboca berry: HP: 10 | EN: 44 | Status: Ok
Step 1
Annihilape used Close Combat! (-8 EN, 92 left)
Roll to Crit (1/24 = Crit): 3/24 = No Crit
(12 + 3) * 1.5 = 23 damage (52 HP left)
Annihilape's Defense fell! (n2t)
Annihilape's Sp. Defense fell! (n2t)
Annihilape consumed its White Herb!
Annihilape's Defense stage returned to 0!
Annihilape's Sp. Defense stage returned to 0!

The Bear used Earthquake! (-7 EN, 61 left)
Roll to Crit (1/24 = Crit): 17/24 = No Crit
(10 + 3 + 4 + 5) = 21 damage (79 left)

The Bear was hurt by its burn! (-2 HP, 50 left)

Step 2
Annihilape used Close Combat! (-8 EN, 84 left)
Roll to Crit (1/24 = Crit): 3/24 = No Crit
(12 + 3) * 1.5 = 23 damage (27 HP left)
Annihilape's Defense fell! (n2t)
Annihilape's Sp. Defense fell! (n2t)

The Bear used Earthquake! (-7 EN, 54 left)
Roll to Crit (1/24 = Crit): 17/24 = No Crit
(10 + 3 + 4 + 5) + 4 * 1 = 25 damage (54 left)

The Bear was hurt by its burn! (-2 HP, 25 left)

Step 3
Annihilape used Close Combat! (-8 EN, 76 left)
Roll to Crit (1/24 = Crit): 3/24 = No Crit
(12 + 3) * 1.5 = 23 damage (2 HP left)
Annihilape's Defense fell! (n2t)
Annihilape's Sp. Defense fell! (n2t)

The Bear used Earthquake! (-7 EN, 47 left)
Roll to Crit (1/24 = Crit): 17/24 = No Crit
(10 + 3 + 4 + 5) + 4 * 2 = 29 damage (25 left)

The Bear was hurt by its burn! (-2 HP, 0 left)
The Bear was KO'ed!
Team Dylando
:sv/ursaluna::flame orb:
Normal/Ground | Guts/Bulletproof
HP: KO | EN: KO
10/8/4/6/50 | 4/7
CC: 0
Status: KOed
:araquanid: KO

Safari Zone
:ss/annihilape:
Fighting/Ghost | Vital Spirit/Inner Focus/Defiant
HP: 25/100 | EN: 76
8/6/4/7/90 | 1/3
CC: 1
Status: Ok
:porygon-z::jaboca berry: HP: 10 | EN: 44 | Status: Ok
:ss/annihilape:
Seeing your fallen Ursaluna, the Annihilape gives you an eerie glare before disappearing back into the shadows.
As you leave the mine entrance in defeat, you swear you can still hear electronic crackling following you...


Ding-dong! Time's up!
Dylando is out of Pokemon, so their Safari Zone adventure has come to an end!


Rewards coming in the following post.
 

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