Facility The Legend Gauntlet (Chromera): P2X7 vs shadowpea

cityscapes

Take care of yourself.
is a Tiering Contributoris a Community Contributor Alumnus
Match
A match is a composition of multiple games. A match is over when one trainer wins two games.
Both players send in a team of 3 Pokemon.

Game 1:
- The ref flips a coin (or rolls a 1d2, you get the idea) to select who is "T1" and who is "T2"
- T1 strikes one of the five arenas
- T2 strikes two of the remaining four arenas
- T1 strikes one more arena
- The round is played on the remaining arena
- T1 is first sendout

Games 2+:
- The loser of the previous match decides whether they want to be T1 or T2 (if T1, the next step is done in the same post)
- T1 strikes one arena
- T2 picks one of the remaining arenas
- The round is played on the selected arena
- T2 is first sendout

Game
B4P2 Singles
72h DQ, 1 Warning
Abilities: All
Backpack Size: 7
Switch: OK
Megas: 1
Z-Moves: 1
Substitutions: 4
Recoveries: 2 per Pokemon
Chills: 5 per Pokemon
Arena: Variable
Special Rule #1: The game ends when the first KO is scored. The trainer of the KO'd pokemon loses that game.
Special Rule #2: When you send in your team, if a Pokemon has access to more than one form-changing item or attachment: submit one (1) form-changing item or attachment to your ref. The item you submitted to the ref is a secret. During battle, you may not attempt to equip form-changing items or attachments, other than what you submitted to the ref.
Tiebreaker rules:
  • KOing an opponent through a self-KO move or Destiny Bond grants them the win
  • KOing an opponent through a move that results in your Pokémon ENKOing grants you the win
  • KOing an opponent then taking recoil that KOes you too grants you the win

Team P2X7
:eject button: Eject Button
:cleanse tag: Cleanse Tag
:choice band: Choice Band
:ring target: Ring Target
:light ball: Light Ball
:jaboca berry: Jaboca Berry
:rowap berry: Rowap Berry


Dragonite [Eclipse] (M)
Level: **
Experience: 0/10
Nature: Hardy (+1 N/A, -1 N/A)
Type: Dragon / Flying
Dragon: Dragon STAB.
Flying: Flying STAB.

Abilities:

Inner Focus: The Pokemon has great mental control over their fears. The user is unaffected by Flinching and by Intimidate. When the user is hit by an attack that mentions ""Inflict Flinching"" in its effect text, while the user has Steadfast: Raise the user's Speed stage by one (1) for their next six (6) turns. (Effect chance isn't rolled for the mention of Flinching; since the user is unaffected by Flinching.)
Multiscale (HA Unlocked): The Pokemon enjoys the protection of its protective mythical scales. At the start of the round, if the user's HP is full: Grants the user a unique marker until the end of the round, with the following effect:
● All direct damage done to the user is halved (x0.5), until the end of the round.

Stats:
HP: 95
Atk: Rank 9
Def: Rank 7
SpA: Rank 7
SpD: Rank 7
Spe: 80
Size Class: 4
Weight Class: 6

Moves (102/???):

Level 0:
Aerial Ace
Air Slash
Attract
Brick Break
Confide
Double Team
Dragon Claw
Dragon Pulse
Earthquake
Facade
Fire Punch
Flamethrower
Focus Blast
Ice Beam
Ice Punch
Iron Head
Leer
Mud-Slap
Protect
Rock Slide
Round
Strength
Surf
Thunder Punch
Thunder Wave
Thunderbolt
Toxic
Waterfall
Wing Attack

Level 1:
Air Cutter
Aqua Jet
Brutal Swing
Bubble Beam
Curse
Cut
Defog
Detect
Dragon Breath
Dragon Dance
Dragon Rage
Dragon Tail
Dual Wingbeat
Hail
Heal Bell
Hone Claws
Incinerate
Mega Punch
Mist
Ominous Wind
Power-Up Punch
Rage
Rain Dance
Roar
Rock Smash
Safeguard
Sandstorm
Shock Wave
Slam
Snore
Snowscape
Steel Wing
Sunny Day
Supersonic
Swagger
Swift
Twister
Water Gun
Water Pulse

Level 2:
Agility
Aqua Tail
Barrier
Bind
Blizzard
Captivate
Double-Edge
Dragon Rush
Dynamic Punch
Fire Blast
Fire Spin
Focus Punch
Haze
Heat Wave
Hurricane
Hydro Pump
Ice Spinner
Iron Tail
Low Kick
Mega Kick
Razor Wind
Rest
Roost
Scale Shot
Scary Face
Secret Power
Skull Bash
Stone Edge
Superpower
Take Down
Thunder
Whirlpool
Wrap
Zap Cannon

Raichu-A [Safety Freak] (M)
Level: ****
Exp: --/--
Advanced Techniques: None
Nature: Modest (+1 SpA, -1 Atk)
Type: Electric / Psychic
Electric:
Psychic:

Abilities:

Surge Surfer:

Stats:
HP: 85
Atk: Rank 5 (-)
Def: Rank 4
SpA: Rank 8 (+)
SpD: Rank 6
Spe: 110
Size Class: 1
Weight Class: 2


Moves (145/145):

Level 0:
Attract
Brick Break
Confide
Counter
Defense Curl
Dizzy Punch
Double Team
Facade
Flash
Focus Blast
Growl
Mud-Slap
Play Nice
Play Rough
Protect
Psychic
Round
Signal Beam
Sing
Strength
Surf
Tail Whip
Thunder Punch
Thunder Wave
Thunderbolt
Toxic

Level 1:
Calm Mind
Charge
Curse
Detect
Disarming Voice
Discharge
Double Kick
Echoed Voice
Fake Out
Heart Stamp
Magic Coat
Mega Punch
Nuzzle
Quick Attack
Rage
Rain Dance
Recycle
Refresh
Rock Smash
Safeguard
Seismic Toss
Shock Wave
Slam
Snore
Spark
Swagger
Sweet Kiss
Swift
Teeter Dance
Thunder Shock
Tickle
Yawn

Level 2:
Agility
Captivate
Charm
Covet
Double Slap
Double-Edge
Dynamic Punch
Eerie Impulse
Electric Terrain
Expanding Force
Fake Tears
Feint
Flail
Focus Punch
Grass Knot
Iron Tail
Mega Kick
Nasty Plot
Present
Psychic Terrain
Rest
Reversal
Rising Voltage
Scary Face
Secret Power
Skull Bash
Submission
Sweet Scent
Take Down
Thief
Thunder
Volt Tackle
Wild Charge
Zap Cannon

Level 3:
Bide
Body Slam
Charge Beam
Dig
Draining Kiss
Electro Ball
Electroweb
Encore
Extreme Speed
Fly
Follow Me
Frustration
Headbutt
Knock Off
Laser Focus
Light Screen
Lucky Chant
Petal Dance
Psyshock
Reflect
Return
Rollout
Speed Swap
Telekinesis
Teleport
Trailblaze
Uproar
Volt Switch

Level 4:
Ally Switch
Bestow
Celebrate
Endeavor
Endure
Fling
Future Sight
Giga Impact
Happy Hour
Helping Hand
Hidden Power [Ice]
Hold Hands
Hyper Beam
Last Resort
Magic Room
Magnet Rise
Mimic
Natural Gift
Pay Day
Skill Swap
Sleep Talk
Stored Power
Substitute
Tera Blast
Wish
:bw/swampert:
Swampert [Swampert] (M)
Level: ****
Exp: --/--
Advanced Techniques: None
Nature: Brave (+1 Atk, -15% Speed, -10% Evasion)
Type: Water / Ground
Water:
Ground:

Abilities:

Torrent:
Damp (HA Unlocked):

Stats:
HP: 95
Atk: Rank 9 (+)
Def: Rank 7
SpA: Rank 6
SpD: Rank 7
Spe: 52 (-)
Size Class: 3
Weight Class: 4

Moves (110/110):

Level 0:
Ancient Power
Attract
Avalanche
Brick Break
Confide
Counter
Defense Curl
Double Team
Earth Power
Earthquake
Facade
Focus Blast
Growl
Ice Beam
Ice Punch
Liquidation
Mirror Coat
Mud-Slap
Protect
Rock Slide
Round
Sludge
Strength
Surf
Tackle
Toxic
Waterfall

Level 1:
Bite
Bulk Up
Curse
Echoed Voice
Hail
High Horsepower
Mega Punch
Power-Up Punch
Rain Dance
Refresh
Roar
Rock Climb
Rock Smash
Rock Throw
Seismic Toss
Snore
Supersonic
Swagger
Water Gun
Water Pulse
Wide Guard
Work Up
Yawn

Level 2:
Amnesia
Aqua Tail
Barrier
Blizzard
Captivate
Double-Edge
Dynamic Punch
Focus Punch
Hammer Arm
Hydro Pump
Ice Ball
Iron Tail
Low Kick
Mega Kick
Mud Bomb
Rest
Sand Tomb
Screech
Secret Power
Stealth Rock
Stone Edge
Superpower
Take Down
Whirlpool

Level 3:
Bide
Body Slam
Bulldoze
Darkest Lariat
Dig
Dive
Flip Turn
Foresight
Frustration
Headbutt
Icy Wind
Mud Shot
Muddy Water
Outrage
Return
Rock Tomb
Rollout
Scald
Sludge Wave
Stomp
Uproar

Level 4:
Body Press
Endeavor
Endure
Fling
Giga Impact
Hidden Power [Electric]
Hydro Cannon
Hyper Beam
Mimic
Mud Sport
Natural Gift
Sleep Talk
Stomping Tantrum
Substitute
Water Pledge

Cursola [Cursola] (F)
Level: **
Experience: 00/10
Nature: Serious (N/A)
Type: Ghost
Ghost:

Abilities:

Weak Armor: (Toggle)
Perish Body (HA Unlocked): (Passive)

Stats:
HP: 85
Atk: Rank 7
Def: Rank 4
SpA: Rank 10
SpD: Rank 9
Spe: 30
Size Class: 2
Weight Class: 1

Moves (??/~75):

Level 0:
Ancient Power
Astonish
Attract
Earth Power
Earthquake
Facade
Harden
Ice Beam
Liquidation
Mirror Coat
Protect
Psychic
Rock Slide
Round
Shadow Ball
Surf
Tackle

Level 1:
Calm Mind
Confuse Ray
Curse
Hail
Night Shade
Rain Dance
Safeguard
Sandstorm
Snore
Sunny Day
Water Pulse
Will-O-Wisp

Level 2:
Amnesia
Blizzard
Burning Jealousy
Disable
Haze
Head Smash
Hydro Pump
Icicle Spear
Iron Defense
Meteor Beam
Pin Missile
Poltergeist
Rest
Revenge
Rock Blast
Screech
Stealth Rock
Stone Edge
Whirlpool

Team shadowpea
:leftovers: Leftovers
:razor-claw: Razor Claw
:rindo-berry: Rindo Berry
:jaboca-berry: Jaboca Berry
:eject-button: Eject Button
:sticky-barb: Sticky Barb
:wise-glasses: Wise Glasses


Haku the Gallade
Level: 4 | Exp: -/10


Abilities: Steadfast / Sharpness / Justified (HA, Unlocked)
Nature: Impish (+Def, -SpA)

Stats:
HP: 85
Atk: 9
Def: 7 (+)
SpA: 4 (-)
SpD: 8
Spe: 80
Size Class: 3
Weight Class: 4

Moves:
Level 0:
Aerial Ace
Air Slash
Aqua Cutter
Attract
Aura Sphere
Brick Break
Confide
Dazzling Gleam
Defense Curl
Double Team
Earthquake
Energy Ball
Facade
Fire Punch
Flash
Focus Blast
Growl
Hyper Voice
Hypnosis
Ice Punch
Leaf Blade
Leer
Mud-Slap
Night Slash
Poison Jab
Protect
Psychic
Psycho Cut
Rock Slide
Round
Shadow Ball
Shadow Claw
Signal Beam
Sing
Slash
Strength
Thunder Punch
Thunder Wave
Thunderbolt
Toxic
X-Scissor
Zen Headbutt

Level 1:
Bulk Up
Calm Mind
Coaching
Confuse Ray
Confusion
Cut
Disarming Voice
Dual Chop
Echoed Voice
False Swipe
Magic Coat
Magical Leaf
Mega Punch
Night Shade
Power-Up Punch
Psybeam
Quick Guard
Rain Dance
Recycle
Rock Smash
Sacred Sword
Safeguard
Shadow Sneak
Shock Wave
Snore
Sunny Day
Swagger
Swift
Taunt
Trick
Vacuum Wave
Wide Guard
Will-O-Wisp
Work Up

Level 2:
Agility
Captivate
Charm
Close Combat
Disable
Double-Edge
Dream Eater
Expanding Force
Feint
Focus Punch
Grass Knot
Heal Pulse
Life Dew
Low Kick
Mega Kick
Misty Terrain
Nightmare
Psychic Terrain
Rest
Revenge
Reversal
Secret Power
Solar Blade
Stone Edge
Swords Dance
Take Down
Thief
Triple Axel

Level 3:
Body Slam
Bulldoze
Charge Beam
Drain Punch
Draining Kiss
Encore
Frustration
Fury Cutter
Headbutt
Hex
Icy Wind
Knock Off
Laser Focus
Light Screen
Low Sweep
Lucky Chant
Mystical Fire
Psych Up
Psyshock
Reflect
Return
Rock Tomb
Telekinesis
Teleport
Throat Chop
Torment

Level 4:
Ally Switch
Destiny Bond
Endure
Fling
Future Sight
Giga Impact
Grudge
Helping Hand
Hidden Power [Steel]
Hyper Beam
Imprison
Magic Room
Mean Look
Memento
Metronome
Mimic
Natural Gift
Pain Split
Retaliate
Skill Swap
Sleep Talk
Snatch
Stored Power
Substitute
Synchronoise
Tera Blast
Trick Room
Wish
Wonder Room

Frog the Swampert
*this Frog has no relation with Purple Frog
Level: 4 | Exp: -/10


Abilities: Torrent / Damp (HA, Unlocked)
Nature: Adamant (+Atk, -SpA)

Stats:
HP: 95
Atk: 9 (+)
Def: 7
SpA: 5 (-)
SpD: 7
Spe: 60
Size Class: 3
Weight Class: 4

Moves:
Level 0:
Ancient Power
Attract
Avalanche
Brick Break
Confide
Counter
Defense Curl
Double Team
Earth Power
Earthquake
Facade
Focus Blast
Growl
Ice Beam
Ice Punch
Liquidation
Mirror Coat
Mud-Slap
Protect
Rock Slide
Round
Sludge
Strength
Surf
Tackle
Toxic
Waterfall

Level 1:
Bite
Bulk Up
Curse
Echoed Voice
Hail
High Horsepower
Mega Punch
Power-Up Punch
Rain Dance
Refresh
Roar
Rock Climb
Rock Smash
Rock Throw
Seismic Toss
Snore
Supersonic
Swagger
Water Gun
Water Pulse
Wide Guard
Work Up
Yawn

Level 2:
Amnesia
Aqua Tail
Barrier
Blizzard
Captivate
Double-Edge
Dynamic Punch
Focus Punch
Hammer Arm
Hydro Pump
Ice Ball
Iron Tail
Low Kick
Mega Kick
Mud Bomb
Rest
Sand Tomb
Screech
Secret Power
Stealth Rock
Stone Edge
Superpower
Take Down
Whirlpool

Level 3:
Bide
Body Slam
Bulldoze
Darkest Lariat
Dig
Dive
Flip Turn
Foresight
Frustration
Headbutt
Icy Wind
Mud Shot
Muddy Water
Outrage
Return
Rock Tomb
Rollout
Scald
Sludge Wave
Stomp
Uproar

Level 4:
Body Press
Endeavor
Endure
Fling
Giga Impact
Hidden Power [Fairy]
Hydro Cannon
Hyper Beam
Mimic
Mud Sport
Natural Gift
Sleep Talk
Stomping Tantrum
Substitute
Water Pledge

Totoro the Snorlax
Level: 4 | Exp: -/10


Abilities: Immunity / Thick Fat / Gluttony (HA, Unlocked)
Nature: Impish (+Def, -SpA)

Stats:
HP: 115
Atk: 8
Def: 7 (+)
SpA: 4 (-)
SpD: 8
Spe: 30
Size Class: 4
Weight Class: 9

Moves:
Level 0:
Attract
Brick Break
Confide
Counter
Crunch
Defense Curl
Double Team
Earthquake
Facade
Fire Punch
Flamethrower
Focus Blast
Harden
Hyper Voice
Ice Beam
Ice Punch
Iron Head
Lovely Kiss
Mud-Slap
Protect
Psychic
Rock Slide
Round
Shadow Ball
Strength
Surf
Tackle
Thunder Punch
Thunderbolt
Toxic
Zen Headbutt

Level 1:
Bite
Bubble Beam
Chip Away
Curse
High Horsepower
Hold Back
Incinerate
Lick
Mega Punch
Power-Up Punch
Psywave
Rage
Rain Dance
Recycle
Refresh
Rock Climb
Rock Smash
Sandstorm
Seed Bomb
Seismic Toss
Shock Wave
Snore
Sunny Day
Swagger
Sweet Kiss
Water Gun
Water Pulse
Whirlwind
Work Up
Yawn

Level 2:
After You
Amnesia
Belch
Blizzard
Captivate
Charm
Covet
Double-Edge
Dynamic Punch
Fire Blast
Flail
Focus Punch
Gunk Shot
Hammer Arm
Hydro Pump
Mega Kick
Rest
Screech
Secret Power
Skull Bash
Solar Beam
Steel Roller
Stockpile
Submission
Superpower
Swallow
Take Down
Terrain Pulse
Thunder
Whirlpool
Wild Charge
Zap Cannon

Level 3:
Bide
Body Slam
Bulldoze
Darkest Lariat
Encore
Frustration
Gastro Acid
Headbutt
Heat Crash
Heavy Slam
Icy Wind
Odor Sleuth
Outrage
Psych Up
Pursuit
Reflect
Return
Rock Tomb
Rollout
Self-Destruct
Smack Down
Uproar

Level 4:
Belly Drum
Block
Body Press
Celebrate
Endure
Fissure
Fling
Giga Impact
Happy Hour
Hidden Power [Fairy]
Hyper Beam
Last Resort
Metronome
Mimic
Natural Gift
Pay Day
Retaliate
Sleep Talk
Snatch
Splash
Stomping Tantrum
Substitute

Zoya the Zapdos
Level: 4 | Exp: --/10


Abilities: Pressure / Static (HA, Unlocked)
Nature: Timid (+Spe, +10% Accuracy, -Atk)

Stats:
HP: 95
Atk: 6 (-)
Def: 6
SpA: 9
SpD: 7
Spe: 115 (+)
Size: 4
Weight: 4

Moves:
Level 0:
Aerial Ace
Ancient Power
Brave Bird
Confide
Double Team
Drill Peck
Facade
Flash
Leer
Mud-Slap
Protect
Round
Signal Beam
Thunder Wave
Thunderbolt
Toxic

Level 1:
Air Cutter
Charge
Curse
Defog
Detect
Discharge
Dual Wingbeat
Extrasensory
Hail
Magnetic Flux
Ominous Wind
Peck
Rage
Rain Dance
Roar
Rock Smash
Sandstorm
Shock Wave
Snore
Steel Wing
Sunny Day
Swagger
Swift
Thunder Shock
Twister
Weather Ball
Whirlwind

Level 2:
Agility
Double-Edge
Eerie Impulse
Electric Terrain
Heat Wave
Hurricane
Metal Sound
Pluck
Razor Wind
Rest
Rising Voltage
Roost
Secret Power
Sky Attack
Take Down
Thunder
Wild Charge
Zap Cannon

Level 3:
Acrobatics
Baton Pass
Bide
Charge Beam
Electro Ball
Fly
Frustration
Headbutt
Laser Focus
Light Screen
Reflect
Return
Sky Drop
Tailwind
U-turn
Volt Switch

Level 4:
Endure
Giga Impact
Helping Hand
Hidden Power
Hyper Beam
Mimic
Natural Gift
Sleep Talk
Substitute
Tera Blast
Hall of Mirrors
In the lair of the beast, a peculiar passage is full of mirrors, from top to bottom. It is said that Chromera likes to see its own appearance change, admiring itself in the countless mirrors… You might find your own typing somewhat altered, but do not be alarmed; it should be temporary.
  • Both active Pokémon share their primary typing while in this arena, resulting in an identical double typing
    • Any change to one of the battler’s primary typing in reflected on their opponent (eg. Soak, Aggron Mega Evolving, or Protean)
    • A third type can still be added as normal via Forest’s Curse or Trick-or-Treat
    • If both Pokémon have the same primary typing (eg. Fire/Flying and Fire/Ghost), then they become that pure type (eg. Fire).
    • Hazards check for the typing after this arena is applied
Codifications
Camouflage: Normal
Nature Power: Tri Attack
Secret Power: Causes paralysis
===================
Toxic Pit
Chromera is unbothered by its own toxic emanations, so it is logical that they should accumulate. In this particular room, though, they are so strong you could be in very real danger of never getting out! Are those bones you spot in a dark corner? Human bones?!
  • At the start of the round, active Pokémon are afflicted with the Toxic Fumes condition. Toxic Fumes is like Bad Poison, with the following characteristics:
    • No Pokémon can be immune to this effect through Abilities or typing
    • Poison from Toxic Fumes adds Counters at the end of the step, instead of the end of the round
    • You cannot stack Poison or Bad Poison with Toxic Fumes
  • If Toxic Fumes is removed from a Pokémon, it is reapplied at the end of the step with the number of counters it had when removed, at Toxic Orb’s timing
Codifications
Camouflage: Poison
Nature Power: Sludge Bomb
Secret Power: Lowers Speed by one stage
===================
Beast’s Painting Room
Chromera’s favorite place to paint. The vivid colors on the canvases are dizzying, and coupled with a few leftover toxic fumes, would-be visitors often find themselves losing their mind and copying characters from the paintings…
  • When a Pokémon is hit by a damaging move: note the type or types of that move. The Pokémon becomes that type or types
    • This overrides any type-changing effect
  • STAB bonus is raised to four (4)
  • Items that increase the damage of specific types of damaging moves instead apply that boost to the moves the user would be weak to by virtue of typing
  • The number of substitutions in this arena is increased by one (1)
Codifications
Camouflage: Normal
Nature Power: Confusion
Secret Power: Lowers Speed by one stage
===================
Negative Closet
Despite being called a closet, this is a whole room, filled with some disturbing, violent and cruel art pieces. They might be the reflection of Chromera’s more vile instincts, though why they’re confined here is for all to guess…
  • Stat drops and status effects a Pokémon’s move would inflict on others are inflicted on the user instead, with the same Effect Check if applicable
  • If a Pokémon would be inflicted with the unique condition created by Outrage or similar moves: this condition instead lasts until the user leaves play
  • Dark-type moves have their BAP raised by three (3)
Codifications
Camouflage: Dark
Nature Power: Dark Pulse
Secret Power: Causes flinching
===================
Throne Within the Den
At the other end of the labyrinthine lair of Chromera lies the lion, lazily lying on its throne. It might watch the battle before it, and if it’s in an especially good mood, might even bestow its favor to the contestants. If it’s bored, though, it’ll let you know.
  • A Pokémon ordering second not using super-effective moves throughout the round will have its four core Ranks and Speed halved (rounding down) for the rest of the match
  • Pokémon start the battle without a combo counter
  • Pokémon gain one (1) combo counter if they land a critical hit
    • A Pokémon can only have one combo counter at maximum at a time
    • A Pokémon can only gain one counter in this way during a match
Codifications
Camouflage: Dark
Nature Power: Sludge Bomb
Secret Power: Lowers Speed by one stage


city — Today at 6:23 PM
to strike first: 1 = p2x7 2 = shadowpea
%roll 1d2

AriadexBOT — Today at 6:23 PM
Values: 2
shadowpea strikes an arena
P2X7 strikes two arenas
shadowpea selects an arena and sends out + equips
P2X7 sends + equips + orders
shadowpea orders
i ref
 

shadowpea

everyone is lonely sometimes
is a Tiering Contributor
with mons i tend to not wish my opponent good luck, but i do hope you have fun!
choosing negative closet
1678036713019.png
:rindo-berry:
sending out [name change pending] the swampert @ rindo berry
 

"What an excellent choice of Pokemon!"

:bw/swampert:
Swampert @ Jaboca Berry

Earth Power - Earth Power - Earth Power
[Check at the start of the step] IF shadowpea's Swampert is set to use Mirror Coat, use Earthquake.
IF shadowpea's Swampert has the effect Protection when you would act, use Stealth Rock the first instance and Curse the second.
[Check at the start of the step] IF shadowpea's Swampert is set to use a Pivoting Move, use Flip Turn and ignore your fourth substitution for the rest of the round. Only play this substitution once.
[Check at the start of the step] IF shadowpea's Swampert is set to use a Phazing Move, use Roar and ignore your third substitution for the rest of the round. Only play this substitution once.
 

cityscapes

Take care of yourself.
is a Tiering Contributoris a Community Contributor Alumnus
Arena: Negative Closet
Negative Closet
Despite being called a closet, this is a whole room, filled with some disturbing, violent and cruel art pieces. They might be the reflection of Chromera’s more vile instincts, though why they’re confined here is for all to guess…
  • Stat drops and status effects a Pokémon’s move would inflict on others are inflicted on the user instead, with the same Effect Check if applicable
  • If a Pokémon would be inflicted with the unique condition created by Outrage or similar moves: this condition instead lasts until the user leaves play
  • Dark-type moves have their BAP raised by three (3)
Codifications
Camouflage: Dark
Nature Power: Dark Pulse
Secret Power: Causes flinching
ROUND 1
Team P2X7
@ Jaboca Berry
HP: 95/95
EN: 100/100
Torrent, Damp
9/7/6/7/52
3/4
-10% Evasion
:eject button: Eject Button
:cleanse tag: Cleanse Tag
:choice band: Choice Band
:ring target: Ring Target
:light ball: Light Ball
:rowap berry: Rowap Berry

Team shadowpea
@ Rindo Berry
HP: 95/95
EN: 100/100
Torrent, Damp
9/7/5/7/60
3/4
:leftovers: Leftovers
:razor-claw: Razor Claw
:jaboca-berry: Jaboca Berry
:eject-button: Eject Button
:sticky-barb: Sticky Barb
:wise-glasses: Wise Glasses

Step 1

[Team shadowpea] Swampert used Stealth Rock!
-12 EN
Pointed stones were scattered around Team P2X7!

[Team P2X7] Swampert used Earth Power!
-7 EN
Crit<=200: 3564 (no)
Drop<=480: 854 (no)
Damage: (9 + 3 - 1) = 11

Step 2

[Team shadowpea] Swampert used Flip Turn!
-4 EN
Crit<=200: 2682 (no)
Damage: (6 + 3 + 2) = 11
Swampert prepared to switch out!
Swampert ate the Jaboca Berry!
Swampert was hurt by the Jaboca Berry! (-11 HP)

[Team P2X7] Swampert used Flip Turn!
-4 EN
Crit<=200: 3563 (no)
Damage: (6 + 3 + 2) = 11
Swampert prepared to switch out!

Step 3

[Team shadowpea] Swampert used Natural Gift!
-7 EN
The Rindo Berry made the attack Grass-type!
Swampert ate the Rindo Berry!
Swampert will be more resilient against Grass attacks!
Crit<=200: 3563 (no)
Damage: (10 + 2) * 2 = 24

[Team P2X7] Swampert used Earth Power!
-7 EN
Crit<=200: 4591 (no)
Drop<=480: 1506 (no)
Damage: (9 + 3 - 1) = 11

Swampert's Grass resistance wore off.

[Team P2X7]
-35 HP, -18 EN

[Team shadowpea]
-44 HP, -23 EN

Team P2X7
Stealth Rock
@ Nothing
HP: 60/95
EN: 82/100
Torrent, Damp
9/7/6/7/52
3/4
-10% Evasion, Switching
:eject button: Eject Button
:cleanse tag: Cleanse Tag
:choice band: Choice Band
:ring target: Ring Target
:light ball: Light Ball
:rowap berry: Rowap Berry

Team shadowpea
@ Nothing
HP: 51/95
EN: 77/100
Torrent, Damp
9/7/5/7/60
3/4
Switching
:leftovers: Leftovers
:razor-claw: Razor Claw
:jaboca-berry: Jaboca Berry
:eject-button: Eject Button
:sticky-barb: Sticky Barb
:wise-glasses: Wise Glasses

shadowpea replaces Swampert
P2X7 replaces Swampert and orders
shadowpea orders
i ref
 

"They say a Level-2 Pokemon can defeat a Level-4 Pokemon. Let's test the veracity of that statement."


Dragonite @ Cleanse Tag

Low Kick - Low Kick - Low Kick
[Check at the start of the step] IF Snorlax is set to use Bide a1, replace your orders by Low Kick - Focus Punch - Protect.
[Check at the start of the step] IF Snorlax is set to use Counter, use Focus Blast.
[Check at the start of the step] IF Snorlax is set to use Whirlwind, use Whirlwind. Only play this substitution once.
[Check at the start of the step] IF Reflect is active on shadowpea's side of the field when you would act, use Brick Break that action instead
 

cityscapes

Take care of yourself.
is a Tiering Contributoris a Community Contributor Alumnus
ROUND 2
Team P2X7
Stealth Rock
@ Cleanse Tag
HP: 95/95
EN: 100/100
Inner Focus, Multiscale
9/7/7/7/80
4/6
@ Nothing
HP: 60/95
EN: 82/100
Torrent, Damp
9/7/6/7/52
3/4
-10% Evasion
:eject button: Eject Button
:choice band: Choice Band
:ring target: Ring Target
:light ball: Light Ball
:rowap berry: Rowap Berry

Team shadowpea
@ Leftovers
HP: 115/115
EN: 100/100
Immunity, Thick Fat, Gluttony
8/7/4/8/30
4/9
@ Nothing
HP: 51/95
EN: 77/100
Torrent, Damp
9/7/5/7/60
3/4
:razor-claw: Razor Claw
:jaboca-berry: Jaboca Berry
:eject-button: Eject Button
:sticky-barb: Sticky Barb
:wise-glasses: Wise Glasses

Dragonite's scales shone bright!
[Dragonite's Cleanse Tag blocks Stealth Rock damage.]

Step 1

Dragonite used Low Kick!
-8 EN
Crit<=200: 1856 (no)
Damage: (12 + 2) * 1.5 = 21

Snorlax used Curse!
-6 EN
Snorlax's Attack rose! (5 turns)
Snorlax's Defense rose! (5 turns)
Snorlax's Speed fell! (5 turns)

Snorlax restored some HP from the Leftovers! (+4 HP)

Step 2

Snorlax used Protect!
-12 EN
Snorlax protected themselves from incoming attacks!

Dragonite used Low Kick!
-8 EN
Snorlax protected themselves!

Snorlax restored some HP from the Leftovers! (+4 HP)

Step 3

Snorlax tucked in their head!
Snorlax's Defense rose! (set)

Dragonite used Low Kick!
-8 EN
Crit<=200: 3584 (no)
Damage: (12 + 2) * 1.5 - 6 = 15

Snorlax used Skull Bash!
-8 EN
Crit<=200: 3564 (no)
Damage: ((13 + 3 + 1) + 4) * 1/2 = 11

Snorlax restored some HP from the Leftovers! (+4 HP)

Dragonite's scales stopped shining.

:dragonite: -11 HP, -24 EN
:snorlax: -24 HP, -26 EN

Team P2X7
Stealth Rock
@ Cleanse Tag
HP: 84/95
EN: 76/100
Inner Focus, Multiscale
9/7/7/7/80
4/6
@ Nothing
HP: 60/95
EN: 82/100
Torrent, Damp
9/7/6/7/52
3/4
-10% Evasion
:eject button: Eject Button
:choice band: Choice Band
:ring target: Ring Target
:light ball: Light Ball
:rowap berry: Rowap Berry

Team shadowpea
@ Leftovers
HP: 91/115
EN: 74/100
Immunity, Thick Fat, Gluttony
8/7/4/8/17
4/9
+1 Atk (3 turns), +2 Def (3 turns), -1 Spe (3 turns)
@ Nothing
HP: 51/95
EN: 77/100
Torrent, Damp
9/7/5/7/60
3/4
:razor-claw: Razor Claw
:jaboca-berry: Jaboca Berry
:eject-button: Eject Button
:sticky-barb: Sticky Barb
:wise-glasses: Wise Glasses

shadowpea orders
P2X7 orders
i ref
 

shadowpea

everyone is lonely sometimes
is a Tiering Contributor
its good to know i messed up again
1679145914885.png
ice punch + skull bash ~ curse ~ skull bash

IF successful protective move THEN curse, push back, and replace all instances of curse in main orders with skull bash
IF scale shot AND you are to use skull bash THEN curse first instance and replace all instances of curse in main orders with skull bash, ice punch second instance, pushing back each time
IF haze AND NOT haze any other action THEN curse and replace all instances of curse in main orders with skull bash, pushing back
IF you are confused AND you are dizzy THEN curse, push back, and replace all instances of curse in main orders with skull bash
 
Skull Bash's Defense boost lasts two turns without extension; I'm unsure of what this entails when stacked with real boosts, but it should probably be noted (somehow) in the post-round.


"I believe our foe is confused about its own anatomy."

Low Kick - Focus Punch - Haze
[Check at the end of step 1] IF you have less than 68 HP, use Low Kick s2 and Haze + Hurricane combo s3.
[Check at the start of step 2] IF Snorlax is set to use Skull Bash, use Low Kick s2 and Haze + Hurricane combo s3.
 

shadowpea

everyone is lonely sometimes
is a Tiering Contributor
Skull Bash's Defense boost lasts two turns without extension; I'm unsure of what this entails when stacked with real boosts, but it should probably be noted (somehow) in the post-round.
7.6a Stage-Changing Instructions
Most commonly, an effect will instruct players to raise or lower a given stage or stages, for a given duration. The Pokemon's stage will be raised or lowered by specified amount, for the specified duration.

A stage that has no duration, that is raised or lowered by an effect, will simply have the effect's stated duration.

A stage that already has a duration, that is raised, lowered, or set by an effect, will keep only one of the durations. Which duration is kept is dependent on the phrasing of the stage-changing effect:
  • If the effect states "without extension", the oldest duration is kept and newer duration is discarded.
  • If the effect states "overwriting duration", the effect's duration is kept and the older duration is discarded.
  • If the effect doesn't specify, the longer duration is kept.
    • See 7.1 "Durations" for rules on comparing the length of any durations measured in differing units.
so this just means skull bash boosts while the earlier duration (from curse) remains
 

cityscapes

Take care of yourself.
is a Tiering Contributoris a Community Contributor Alumnus
ROUND 3
Team P2X7
Stealth Rock
@ Cleanse Tag
HP: 84/95
EN: 76/100
Inner Focus, Multiscale
9/7/7/7/80
4/6
@ Nothing
HP: 60/95
EN: 82/100
Torrent, Damp
9/7/6/7/52
3/4
-10% Evasion
:eject button: Eject Button
:choice band: Choice Band
:ring target: Ring Target
:light ball: Light Ball
:rowap berry: Rowap Berry

Team shadowpea
@ Leftovers
HP: 91/115
EN: 74/100
Immunity, Thick Fat, Gluttony
8/7/4/8/17
4/9
+1 Atk (3 turns), +2 Def (3 turns), -1 Spe (3 turns)
@ Nothing
HP: 51/95
EN: 77/100
Torrent, Damp
9/7/5/7/60
3/4
:razor-claw: Razor Claw
:jaboca-berry: Jaboca Berry
:eject-button: Eject Button
:sticky-barb: Sticky Barb
:wise-glasses: Wise Glasses

Step 1

Dragonite used Low Kick!
-8 EN
Crit<=200: 1797 (no)
Damage: (12 + 2) * 1.5 - 6 = 15

Snorlax used Struggle!
[Skull Bash is Body/Head, Ice Punch is Body/Arm.]
-5 EN
Crit<=200: 932 (no)
Damage: (5 + 1) + 4 = 10
Recoil: (115 / 10) = 12

Snorlax restored some HP from the Leftovers! (+4 HP)

Step 2

Dragonite tightened their focus!

Snorlax used Curse!
-6 EN
Snorlax's Attack rose! (5 turns)
Snorlax's Defense rose! (5 turns)
Snorlax's Speed fell! (5 turns)

Dragonite used Focus Punch!
-10 EN
Crit<=200: 1670 (no)
Damage: (15 + 2) * 1.5 - 9 = 17

Snorlax restored some HP from the Leftovers! (+4 HP)

Step 3

Dragonite used Haze!
-6 EN
All stat changes returned to 0.

Snorlax used Curse!
-6 EN
Snorlax's Attack rose! (5 turns)
Snorlax's Defense rose! (5 turns)
Snorlax's Speed fell! (5 turns)

Snorlax restored some HP from the Leftovers! (+4 HP)

:dragonite: -10 HP, -24 EN
:snorlax: -32 HP, -17 EN
Team P2X7
Stealth Rock
@ Cleanse Tag
HP: 74/95
EN: 52/100
Inner Focus, Multiscale
9/7/7/7/80
4/6
@ Nothing
HP: 60/95
EN: 82/100
Torrent, Damp
9/7/6/7/52
3/4
-10% Evasion
:eject button: Eject Button
:choice band: Choice Band
:ring target: Ring Target
:light ball: Light Ball
:rowap berry: Rowap Berry

Team shadowpea
@ Leftovers
HP: 59/115
EN: 57/100
Immunity, Thick Fat, Gluttony
8/7/4/8/17
4/9
+1 Atk (5 turns), +1 Def (5 turns), -1 Spe (5 turns)
@ Nothing
HP: 51/95
EN: 77/100
Torrent, Damp
9/7/5/7/60
3/4
:razor-claw: Razor Claw
:jaboca-berry: Jaboca Berry
:eject-button: Eject Button
:sticky-barb: Sticky Barb
:wise-glasses: Wise Glasses


P2X7 orders
shadowpea orders
i ref
 
I apologize for running late.


"The battle of attrition continues!"

Low Kick - Low Kick - Hurricane + Whirlwind combo
[Check at the start of the step] IF Snorlax is set to use a P/E move, use Whirlwind the first instance and Roost the second, pushing back each instance. Do not play this substitution consecutively.
[Check at the start of the step] IF Snorlax is set to use a Damaging Ice-type Combo, use Protect. Only play this substitution once.
[Check at the start of the step] IF Snorlax is set to use Counter, use Focus Blast.
[Check at the start of the step] IF Reflect is active on shadowpea's side of the field when you would use Low Kick, use Brick Break.
 

cityscapes

Take care of yourself.
is a Tiering Contributoris a Community Contributor Alumnus
ROUND 4
Team P2X7
Stealth Rock
@ Cleanse Tag
HP: 74/95
EN: 52/100
Inner Focus, Multiscale
9/7/7/7/80
4/6
@ Nothing
HP: 60/95
EN: 82/100
Torrent, Damp
9/7/6/7/52
3/4
-10% Evasion
:eject button: Eject Button
:choice band: Choice Band
:ring target: Ring Target
:light ball: Light Ball
:rowap berry: Rowap Berry

Team shadowpea
@ Leftovers
HP: 59/115
EN: 57/100
Immunity, Thick Fat, Gluttony
8/7/4/8/17
4/9
+1 Atk (5 turns), +1 Def (5 turns), -1 Spe (5 turns)
@ Nothing
HP: 51/95
EN: 77/100
Torrent, Damp
9/7/5/7/60
3/4
:razor-claw: Razor Claw
:jaboca-berry: Jaboca Berry
:eject-button: Eject Button
:sticky-barb: Sticky Barb
:wise-glasses: Wise Glasses

Step 1

Dragonite used Low Kick!
-8 EN
Crit<=200: 1039 (no)
Damage: (12 + 2) * 1.5 - 3 = 18

Snorlax used Fury Vortex!
-24 EN
Crit<=200: 4433 (no)
Damage: (12 + 1) * 1.5 + 4 = 24
Snorlax's Attack rose! (2 turns)
Snorlax got really mad!

Snorlax restored some HP from the Leftovers! (+4 HP)

Step 2

Dragonite used Low Kick!
-8 EN
Crit<=200: 1376 (no)
Damage: (12 + 2) * 1.5 - 3 = 18

Snorlax used Outrage!
-8 EN
Crit<=200: 125 (yes)
A critical hit!
Damage: (12 + 3 + 1) * 1.5 + 8 = 32

Snorlax restored some HP from the Leftovers! (+4 HP)

Step 3

Snorlax used Outrage!
-8 EN
Crit<=200: 4189 (no)
Damage: (12 + 1) * 1.5 + 8 = 28 -> 18

Dragonite fainted!

Snorlax restored some HP from the Leftovers! (+4 HP)

:dragonite: -74 HP, -16 EN
:snorlax: -24 HP, -40 EN
Team P2X7
Stealth Rock
@ Cleanse Tag
HP: 0/95
EN: 36/100
Inner Focus, Multiscale
9/7/7/7/80
4/6
@ Nothing
HP: 60/95
EN: 82/100
Torrent, Damp
9/7/6/7/52
3/4
-10% Evasion
:eject button: Eject Button
:choice band: Choice Band
:ring target: Ring Target
:light ball: Light Ball
:rowap berry: Rowap Berry

Team shadowpea
@ Leftovers
HP: 35/115
EN: 17/100
Immunity, Thick Fat, Gluttony
8/7/4/8/17
4/9
+2 Atk (2 turns), +1 Def (2 turns), -1 Spe (2 turns), Outrage (indefinite)
@ Nothing
HP: 51/95
EN: 77/100
Torrent, Damp
9/7/5/7/60
3/4
:razor-claw: Razor Claw
:jaboca-berry: Jaboca Berry
:eject-button: Eject Button
:sticky-barb: Sticky Barb
:wise-glasses: Wise Glasses


shadowpea has won Battle 1, leaving the score at 1-0!

P2X7 chooses whether to be T1 or T2
T1 strikes an arena
T2 selects an arena and sends out
T1 sends out and orders
T2 orders
i ref
 
shadowpea, while I'm not calling DQ at this moment, as I'm assuming that you just forgot to post your orders again, consider this a 24-Hour DQ Warning.
 

shadowpea

everyone is lonely sometimes
is a Tiering Contributor
apologies

:bw/swampert::eject-button: and we go again?
sending out swampert @ eject button
earthquake ~ liquidation ~ earthquake

IF damaging dragon-type move a1 AND a2 AND a3 THEN bide a1 (if bide does not start charging at +1 priority please replace this sub with: IF outrage THEN replace main orders with counter ~ counter ~ counter AND ignore subs 2-5 for the rest of the round)
IF dragonite has protection THEN stealth rock first instance, bulk up second instance, pushing back each time
IF you are confused AND you are dizzy THEN yawn first instance, stealth rock second instance, pushing back each time
IF damaging dragon-type move AND dragonite is dragon/flying type THEN avalanche and push back
IF dragonite is dragon/flying-type when you are to act AND you are to use earthquake THEN rock tomb and push back
 

"Hold strong! We can weather this assault."

[DO NOT CONSUME EJECT BUTTON THIS ROUND] Skull Bash - Skull Bash - Roost
IF you are a Dragon / Flying-type when you would act s3, use Curse instead.
 

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