TheValkyries
proudly reppin' 2 superbowl wins since DEFLATEGATE
Well after I had much fun playing with a slightly quirky Rain Dance team I decided that I love Weather effects. Like no joke, I might marry one. Nothing is quite as fun as a little effect that powers up your entire team to monstrous levels.
So, after trying all out offense with the rain, I tried making a SandStall team... and I rather quickly got terribly bored of the slow pace and decided to scrap that all together and make this nasty little bad boy of a team. Don't let the offensive powerhouses fool you. This team is Bulky as all hell. And despite x4 weaknesses on nearly all of them, and the plethora of counters to them in today's metagame, they all have their secret weapons ready to take you out.
So, after trying all out offense with the rain, I tried making a SandStall team... and I rather quickly got terribly bored of the slow pace and decided to scrap that all together and make this nasty little bad boy of a team. Don't let the offensive powerhouses fool you. This team is Bulky as all hell. And despite x4 weaknesses on nearly all of them, and the plethora of counters to them in today's metagame, they all have their secret weapons ready to take you out.
~Team at a glance~
The Team:
*Changes
Hippowdon
@ Choice Band
Nature: Adamant
EVs: 188 HP/ 252 Atk/ 68 Spe
~Earthquake
~Crunch
~Ice fang
~Stone Edge
To kick off the Sandstorm I use the standard Sand Streaming lead poke. But now with a twist. His choice banded mightitude can get quite a few surprise OHKOs on many leads, and can really start this team on an offensive foot. Able to deal with many threatening leads with his STAB EQ for Infernape and Metagross, along with a Crunch that can OHKO the very common Azelf lead. Ice Fang for extra type coverage and for pesky Gliscors, and Sleep Talk to allow this large hippo to take a spore from Smeargle leads and proceed to unleash general, unadulterated power. (Much kudos to jc104 for the idea)
Rhyperior
@Passho Berry
Ability: Solid Rock
EVs: 244 HP/ 16 Atk/ 68 Def/ 180 SpD
Nature: Careful (+ SpD/ - SpA)
~Earthquake
~Stone Edge
~Megahorn
~Swords Dance
With the sheer amount of Tyranitars in OU I'm completely shocked that not many people carry this absolutely brutal monster. This EV distribution and nature give this manly man of manhood a gigantic 432 HP, 320 Atk, 313 Def, and a highly formidable 315 SpD in the sand. With the Solid Rock ability he can switch into many x2 super effective moves without fear. Hell, with the Passho Berry he only takes 85% damage maximum from a fully offensive Gyarados's Waterfall. That's including a Dragon Dance boost to Gyara's attack too, by the way. Without it it's more around 56%. With Stone-Edge OHKOing Gyarados, this set becomes an absolutely fantastic surprise Gyarados counter. But enough about his defensive capabilities, let's get back to the fact that, this guy has 320 Atk with only 16 EVs?!?!?! Seriously... I don't understand how this is UU. Stone Edge/Earthquake/Megahorn provide complete unresisted coverage.
It's worth noting that Rock Polish is really not viable because the EVs here are valuable and can't be wasted on speed, and let's face it 232 speed after a rock polish just isn't worth it. So instead I use Swords Dance, whic doubles an already massive attack stat to a purely monstrous 640. Taking into account that Rhyperior can still out tank many, many, many things in the sand adding that much power into the equation just makes it insanely deadly.
God, I love this set. Have I mentioned it shouldn't be UU?
Latias
@ Choice Specs
Ability: Levitate
EVs: 4 HP/ 252 SpA/ 252 Spe
Nature: Modest (+ SpA/ - Atk)
~Surf
~Thunderbolt
~Dragon Pulse
~Draco Meteor
With the addition of this set, the team has become considerably more powerful. Latias can take on any water type Rhyperior doesn't catch, And can also take on enemy Salamence, one hitting them with Dragon Pulse. Surf is a standard for any choice set providing good typing and few resistances. Thunderbolt takes care of many Pesky water types that attempt to plague this team. Dragon Pulse gives a very reliable, yet powerful STAB, and Draco Meteor takes on everything else.
Scizor
@ Iron Plate
Ability: Technician
EVs: 244 HP/ 88 Atk/ 176 SpD
Nature: Adamant (+ Atk/ - SpA)
~Swords Dance
~Bullet Punch
~Brick Break
~Roost
We have now reached the portion of the team that laughs in the face of your clever type advantages, and powerful counters, and proceeds to tear them down. Thanks to this Occa berry, and EV spread this little beauty is rarely taken down by a fire move, And tends to get a free Swords Dance when they bring in their "x4" super-effective fire user in. This set laughs in the face of Magnezone's HP Fire and takes it out with a Brick Break and Bullet Punch if Swords Dance is not up. However, not many people run Scizor counters which is quite odd, considering his power. They usually try to take it out with a multi-purpose revenger that carries earthquake, which tends to be a 3HKO, provided I don't Roost off some of the damage. Speaking of roost, did I mention Skarmory yet? Because quite a few times Skarmory has been able to set up a spike stall war on me after my Empoleon is dead. However, Scizor's ability to roost off any entry damage just PP stalled the Skarm right back, as did Gliscor's Roost. And with my entire team doing at least neutral damage to the steel bird (Except Hippowdon, the slacker) we can slowly chip away at him as he tries to out stall this abnormally bulky powerhouse of a team.
Where was I? Oh right, Scizor's power. Swords Dance + Bullet Punch Has saved my ass many times over, and is easy to see why it's so common.
Gliscor
@ Yache Berry
Ability: Sand Veil
EVs: 252 HP/ 40 Atk/ 216 Spe
Nature: Jolly (+ Spe/ - SpA)
~Swords Dance
~Earthquake
~Stone Edge
~Roost
After using this "Dancing Tank" set from Smogon on my SandStall team, I realized how truly powerful Sand Veil is as an ability. This tiny set, with the weakest Atk stat on my team at 236, it can and has 6-0'd teams before. And that's just ridiculous. The amount of times I've seen an Explosion or Self Destruct try to take me out and miss allowing me to continue a sweep is almost comical. This set is guaranteed a Swords Dance because of the Yache Berry. Every water type tries to Ice Beam this set, just because they can, and completely skip over the STAB x2 Water move that would do more damage. All other attacks just simply don't do enough damage. And even then, many that do will miss because of the Sand Veil. This set is just powerful and resilient, simple as that, and is my go to guy for a late game sweep.
Tyranitar
@Babiri Berry
Ability: Sand Stream
EVs: 4 HP/ 252 Atk/ 252 Speed
~Dragon Dance
~Stone Edge
~Crunch
~Fire Punch
With the increasing popularity of ScarfTar sets and the amount of switches that TTar causes in general, DDTar is the perfect example of what this team does. It lures in the switch giving him a free stat boost, and then abuses the new found power to crush teams. After a single DD He becomes as fast as a ScarfTar and as powerful as a BandTar, while not being limited to a single move. Babiri Handles TTar's most dangerous threat in Scizor's Bullet Punch. He can take the famous priority move like a champ and return the favor with an OHKOing Fire Punch. Fire Punch gives him the option to hit steel types like Skarmory and Forretress for considerable amounts of damage, which makes him a fearsome beast to try and stall with either of the two, especially since at +2 attack he can 2HKO the metal bird. and with STABs on Stone Edge and Crunch he can live up to the fearsome name he's made for himself. Let's also not forget that he has 281 Def and 304 SpD in the Sand, which means he can take a beating, and still dish out the damage.
Well that's the team. I hope you enjoy it as much as I, because I have way too much fun with this team.
P.S. This message brought to you by the Rhyperiors for OU Campaign.
The Team:
*Changes
Hippowdon
@ Choice Band
Nature: Adamant
EVs: 188 HP/ 252 Atk/ 68 Spe
~Earthquake
~Crunch
~Ice fang
~Stone Edge
To kick off the Sandstorm I use the standard Sand Streaming lead poke. But now with a twist. His choice banded mightitude can get quite a few surprise OHKOs on many leads, and can really start this team on an offensive foot. Able to deal with many threatening leads with his STAB EQ for Infernape and Metagross, along with a Crunch that can OHKO the very common Azelf lead. Ice Fang for extra type coverage and for pesky Gliscors, and Sleep Talk to allow this large hippo to take a spore from Smeargle leads and proceed to unleash general, unadulterated power. (Much kudos to jc104 for the idea)
Rhyperior
@Passho Berry
Ability: Solid Rock
EVs: 244 HP/ 16 Atk/ 68 Def/ 180 SpD
Nature: Careful (+ SpD/ - SpA)
~Earthquake
~Stone Edge
~Megahorn
~Swords Dance
With the sheer amount of Tyranitars in OU I'm completely shocked that not many people carry this absolutely brutal monster. This EV distribution and nature give this manly man of manhood a gigantic 432 HP, 320 Atk, 313 Def, and a highly formidable 315 SpD in the sand. With the Solid Rock ability he can switch into many x2 super effective moves without fear. Hell, with the Passho Berry he only takes 85% damage maximum from a fully offensive Gyarados's Waterfall. That's including a Dragon Dance boost to Gyara's attack too, by the way. Without it it's more around 56%. With Stone-Edge OHKOing Gyarados, this set becomes an absolutely fantastic surprise Gyarados counter. But enough about his defensive capabilities, let's get back to the fact that, this guy has 320 Atk with only 16 EVs?!?!?! Seriously... I don't understand how this is UU. Stone Edge/Earthquake/Megahorn provide complete unresisted coverage.
It's worth noting that Rock Polish is really not viable because the EVs here are valuable and can't be wasted on speed, and let's face it 232 speed after a rock polish just isn't worth it. So instead I use Swords Dance, whic doubles an already massive attack stat to a purely monstrous 640. Taking into account that Rhyperior can still out tank many, many, many things in the sand adding that much power into the equation just makes it insanely deadly.
God, I love this set. Have I mentioned it shouldn't be UU?
Latias
@ Choice Specs
Ability: Levitate
EVs: 4 HP/ 252 SpA/ 252 Spe
Nature: Modest (+ SpA/ - Atk)
~Surf
~Thunderbolt
~Dragon Pulse
~Draco Meteor
With the addition of this set, the team has become considerably more powerful. Latias can take on any water type Rhyperior doesn't catch, And can also take on enemy Salamence, one hitting them with Dragon Pulse. Surf is a standard for any choice set providing good typing and few resistances. Thunderbolt takes care of many Pesky water types that attempt to plague this team. Dragon Pulse gives a very reliable, yet powerful STAB, and Draco Meteor takes on everything else.
Scizor
@ Iron Plate
Ability: Technician
EVs: 244 HP/ 88 Atk/ 176 SpD
Nature: Adamant (+ Atk/ - SpA)
~Swords Dance
~Bullet Punch
~Brick Break
~Roost
We have now reached the portion of the team that laughs in the face of your clever type advantages, and powerful counters, and proceeds to tear them down. Thanks to this Occa berry, and EV spread this little beauty is rarely taken down by a fire move, And tends to get a free Swords Dance when they bring in their "x4" super-effective fire user in. This set laughs in the face of Magnezone's HP Fire and takes it out with a Brick Break and Bullet Punch if Swords Dance is not up. However, not many people run Scizor counters which is quite odd, considering his power. They usually try to take it out with a multi-purpose revenger that carries earthquake, which tends to be a 3HKO, provided I don't Roost off some of the damage. Speaking of roost, did I mention Skarmory yet? Because quite a few times Skarmory has been able to set up a spike stall war on me after my Empoleon is dead. However, Scizor's ability to roost off any entry damage just PP stalled the Skarm right back, as did Gliscor's Roost. And with my entire team doing at least neutral damage to the steel bird (Except Hippowdon, the slacker) we can slowly chip away at him as he tries to out stall this abnormally bulky powerhouse of a team.
Where was I? Oh right, Scizor's power. Swords Dance + Bullet Punch Has saved my ass many times over, and is easy to see why it's so common.
Gliscor
@ Yache Berry
Ability: Sand Veil
EVs: 252 HP/ 40 Atk/ 216 Spe
Nature: Jolly (+ Spe/ - SpA)
~Swords Dance
~Earthquake
~Stone Edge
~Roost
After using this "Dancing Tank" set from Smogon on my SandStall team, I realized how truly powerful Sand Veil is as an ability. This tiny set, with the weakest Atk stat on my team at 236, it can and has 6-0'd teams before. And that's just ridiculous. The amount of times I've seen an Explosion or Self Destruct try to take me out and miss allowing me to continue a sweep is almost comical. This set is guaranteed a Swords Dance because of the Yache Berry. Every water type tries to Ice Beam this set, just because they can, and completely skip over the STAB x2 Water move that would do more damage. All other attacks just simply don't do enough damage. And even then, many that do will miss because of the Sand Veil. This set is just powerful and resilient, simple as that, and is my go to guy for a late game sweep.
Tyranitar
@Babiri Berry
Ability: Sand Stream
EVs: 4 HP/ 252 Atk/ 252 Speed
~Dragon Dance
~Stone Edge
~Crunch
~Fire Punch
With the increasing popularity of ScarfTar sets and the amount of switches that TTar causes in general, DDTar is the perfect example of what this team does. It lures in the switch giving him a free stat boost, and then abuses the new found power to crush teams. After a single DD He becomes as fast as a ScarfTar and as powerful as a BandTar, while not being limited to a single move. Babiri Handles TTar's most dangerous threat in Scizor's Bullet Punch. He can take the famous priority move like a champ and return the favor with an OHKOing Fire Punch. Fire Punch gives him the option to hit steel types like Skarmory and Forretress for considerable amounts of damage, which makes him a fearsome beast to try and stall with either of the two, especially since at +2 attack he can 2HKO the metal bird. and with STABs on Stone Edge and Crunch he can live up to the fearsome name he's made for himself. Let's also not forget that he has 281 Def and 304 SpD in the Sand, which means he can take a beating, and still dish out the damage.
Well that's the team. I hope you enjoy it as much as I, because I have way too much fun with this team.
P.S. This message brought to you by the Rhyperiors for OU Campaign.