OK. THE MORE I'VE BEEN PLAYING THIS TEAM, THE MORE PROBLEM I FIND IT HAS. I FEEL IT NEEDS A FEW ADJUSTMENTS. I'M THINKING OF CHANGING THE LEAD TO AERODACTYL AND SWITCHING METAGROSS WITH FERALIGATR (DON'T LAUGH). I NEED MORE OPINIONS ON WHAT TO DO, AS I'M NOT REACHING THE POTENTIAL THAT MY TEAM CAN REACH.
All changes I make are in red.
Ok. Before I begin, I just want to say that this is my first RMT and I am pretty new to Competitive Battling. That being said, i know my team will be incomplete and have lots of holes in it, and everyone here should be able to tear it up pretty good. But, that is exactly why I'm posting this. So enough with that, here's the team:
All changes I make are in red.
Ok. Before I begin, I just want to say that this is my first RMT and I am pretty new to Competitive Battling. That being said, i know my team will be incomplete and have lots of holes in it, and everyone here should be able to tear it up pretty good. But, that is exactly why I'm posting this. So enough with that, here's the team:
OVERVIEW
This is a team that may seem like it doesnt fit together at first, but I used it to success. The point of this team is to be balanced, and to be able to combat almost all Pokemon in OU.
LEAD
Diomedes (Swampert) (M) @ Leftovers
Ability: Torrent
EVs: 240 HP/216 Def/52 SAtk
Relaxed nature (+Def, -Spd)
- Earthquake
- Stealth Rock
- Surf
- Ice Beam
It has been suggested that I move my AgiliGross out of my lead position and put a Mixpert in there, which is exactly what I have done. Stealth Rocks weaken everybody that switches in, and Swampert can also come in at a later time and take down any electric or other pokemon that get in my way. He also has a great track records against other leads.
Surprise!
Odysseus (Charizard) (M) @ Choice Scarf/Life Orb
Ability: Blaze
EVs: 4 Def/252 Spd/252 SAtk
Modest nature (+SAtk, -Atk)
- Air Slash
- Dragon Pulse
- Flamethrower/Fire Blast
- Focus Blast
Ahhhh. I love this guy right here. The most out of the box member of my team, my revenge killer/late game sweeper Charizard. Yes, i have heard all of the negatives. "50% stealth rock weakness makes Zard unusable" "If he's in OU, only use BellyZard." But with the proper support and element of surprise, ScarfZard is a suprisingly good revenge killer (if you have a spinner). With this set, Charizard can come in and revenge kill many different OU Pokemon, with the benefit of the opponent most likely keeping them in, due to the fact they think he is going to BD. I opted for Air Slash over a HP because i am not going to send Zard in on a water type, unless I have some extreme mental illness, along with the fact it is another STAB and does more damage than any of my other moves on many pokemon that resist my fire STAB. I use Modest over Timid because the scarf gives it all the speed it needs, and i used the standard 252 sweeper spread by maxing out SpAtt and Speed. Life Orb CAN be an option, but i prefer Choice Scarf because it makes Zard surprise everybody.
The Bruiser
Heracles (Machamp) (M) @ Leftovers
Ability: No Guard
EVs: 252 HP/252 Atk/4 Def
Adamant nature (+Att, -SpA)
- Dynamicpunch
- Earthquake
- Payback
- Bullet Punch
I love Machamp on this team, as it can switch into anything thats not a bird or a psychic type, and KO it with ease and a lot of health to spare. Dynamicepunch is obviously the crux of this set, as it puts holes into everything and has the added bonus of confusion. Machamp's minimum speed makes sure Payback will hit last, which sodomizes opposing ghosts. Earthquake is a somewhat filler, but has great coverage and power. Bullet Punch is there for when I'm against a weaker opponent, and NEED to strike first. This guy is great for when i need to kill Blissey or any other pokemon that charizard and metagross don't kill.
The Sword Dancer
Ajax (Scizor) (M) @ Leftovers
Ability: Technician
EVs: 200 HP/252 Atk/56 Spd
Adamant nature (+Atk, -SAtk)
- Bullet Punch
- Swords Dance
- Superpower
- Roost
Where Vaporeon once was, now resides a bulky version of Scizor, who can set up on almost anything and kill them. Superpower is over brick break for it's huge difference in power, and the other moves are pretty standard, BP is main attacking move, Roost to get rid of damage, and SD to raise attack.
The Beast of Crete
Talos (Metagross) @ Life Orb
Ability: Clear Body
EVs: 112 HP/252 Atk/12 Def/132 Spe
Adamant nature (+Atk, -SAtk)
- Agility
- Meteor Mash
- Thunderpunch
- EarthquakeThe ex-lead has been revamped to be a more threatening sweeper. The EV's are the AgiliGross standard, and the moves are as well. I chose Thunderpunch over Icepunch and Explosion because It hits Skarmory a lot harder and stops bulky waters, which very much helps Zard clean up. Meteor Mash and EQ are for STAB and coverage, and make a deadly combination.
Spinner
Orion (Starmie) @ Leftovers
Ability: Natural Cure
EVs: 136 HP / 156 Def / 216 Spe
Timid nature (+Spe, -Atk)
- Recover
- Rapid Spin
- Thunderbolt
- Surf
Starmie is a monster part of my team. SR eats my team alive, and only one little star can deal with it. The bulk is needed be be able to rapid spin, and to be my first (and last) line of defense against Gyarados. The moveset is pretty standard, as I opt for Surf for the accuracy, Thunderbolt to kill Gyara, and Recover for longevity. Timid is to make it as fast as it needs to be.
TEAM BUILDING PROCESS
Charizard is by far my favorite Pokemon, and I wanted to make a team on which he could be effective, yet not predictable, hence ScarfZard.
Now, what is the biggest problem with Charizard? Stealth Rocks. Enter Starmie, who can also take out water and rock types, which gives Charizard a hard time.
Between those two, I lack a Blissey counter. Machamp fixes that and adds an extremely capable physical sweeper to my team.
Now it starts to get interesting. I feel that my team needs to be able to protect Zard more, since Starmie isn't a "wall" and needs to wait for the right occasion to come out and survive, because a Gyarados might be hiding in the shadows. I choose Vaporeon, since he can not just resist, but absorb water attacks.
"One more wall should do me good!." That is the reason for Swampert, along with his ability to smack around things that dont agree with Ice Punch, Earthquake, or Waterfall.
"I just need a lead now!" I don't want something that is too standard, and I want something that can do some serious damage. Metagross! I chose You!
Then, after all of the constructive criticism I was getting, I decided to take out Vappy for SD Scizor.
THREAT LIST (OFFENCE)
Azelf: When used as lead, Metagross takes care of it with Agility then Meteor Mash, which gets it down to it's Focus Sash, and then Gross can try again, if he dies, Machamp goes in to lull it into a false sense of security, then kills it with Bullet Punch.
Breloom: Annoying as hell when using Spore. If it's awake, Charizard easily kills it with Air Slash/Flamethrower.
Celebi: Charizard kicks this fairy in the ass. When needed, any of my waters can Ice Beam it to death, when Vappy is bulky enough to take a hit or two.
Dugtrio: Charizard switches on EQ, most likely gets a KO with Flamethrower. Swampert, Vappy, and Stamie also make quick work of it.
Electivire: Machamp takes care of it with EQ, Swampert can switch in an EQ itself.
Empoleon: Stamie, Machamp, wampert, and Metagross counter him easily (Thunderbolt, EQ x3)
Flygon: Any of my ice-type abusers or charizard to a lesser extent (although i need to be aware of Stone-Edge)
Gengar: This thing is easily taken care of. Basically any of my Pokemon OHKO it, but Machamp is the best counter, due to its ability to take a STAB'd Shadow Ball and Payback it in the face. Needs to be aware of WoW though.
Gliscor: Ice punch/beamers eat him alive.
Gyarados: This thing is very scary to me. Starmie is the only thing that can 100% counter it, and if it has DD'd, all hope is lost. Huge hole in my team.
Heatran: Earthquake/Dynamic Punch from Machamp, EQ Swampert also is extremely effective. So is Vappy and Starmie.
Heracross: Charizard. Hera isnt as popular anymore, but can could cause problems if Zard is dead.
Infernape: Charizard spanks all versions due to speed advantage, Swampert, Vappy, and Starmie can all switch in safely and kill him.
Jirachi: Annoying as hell sometimes. Metagross can destroy lead variants with EQ, Charizard can Flamethrower them to death, and Machamp can DP. But flinchhax is something to be careful of.
Kingdra: All of my waters can switch in easily and slowly kill him, Charizard can Dragon Pulse him.
Latias: Swampert is number one counter due to physical ice punch, but all of my waters and Charizard can to well.
Lucario: Metagross, Charizard, Machamp, Swampert. Enough said.
Machamp: Charizard is #1 counter, but on No-Guard sets, Swampert and Vappy can stall it out with Toxic.
Magnezone: Charizard rapes, so does Machamp, Swampert, and Metagross.
Mamoswine: Charizard is a great counter. Also Machamp hurts it, but other than that, he is kind of hard to take down.
Metagross: Charizard, Machamp, Swampert, and my own Metagross are great counters.
Ninjask: Charizard. (seeing a pattern here?) The Ice users also take him down with ease.
Porygon-Z: Machamp does very well against him, and my other Pokemon can weaken him very well.
Rhyperior: This thing is a beast, but my whole team can take him down. Charizard CAN Focus Blast if the situation comes to that.
Roserade: The lead screws up Meta. Charizard is a great counter, and so is my ice punchers.
Rotom-A: Pretty tough to kill and i have no 100% counter. But it can be worked around.
Salamence: Charizard OHKO's it, so does all of my water's ice attacks.
Scizor: Charizard. Machamp, Metagross.
Snorlax: Machamp can beat it handily, but everything else needs help.
Starmie: My Starmie will be slower than opposing variants, most likely, and grass knot/tbolt is a pain. No pure counter.
Suicune: This thing is a bitch. Machamp that confuses it can stop it form CM'ing, and hits it hard as well. But no 100% counter besides Starmie (before it CM's)
Togekiss: I HATE this thing, although once i hit it, it goes down pretty easily.
Tyranitar: Whole team has a move that is super effective on it.
Weavile:Charizard beats it handily, machamp boasts a similar record against it.
Yanmega: Charizard kicks its ass, and so do all of my ice-attackers.
Zapdos: Hate this thing, gotta rely on Swampert to Ice Punch it and absorb Tbolts.
DEFENSIVE THREATS
Blissey: scizor, machamp, and metagross make quick work of it.
Bronzong: Charizard is #1 counter, everything out can slowly kill it.
Celebi: Zard fodder, ice beam fodder, payback fodder.
Claydol: #1 counter is swampert, then scizor and metagross.
Cresselia: thunderpunch from metagross is only hope, along with payback (if machamp survives), oh, and starmie.
Dusknoir: Machamp can payback, but other than that, nothing really takes care of it.
Forretress: Charizard kills it easily, so can more of my other pokemon.
Hippowdon: Swampert eats him alive.
Latias: Charizard, Swampert, and Metagross can kill it.
Milotic: Starmie and Metagross can electrify it.
Miltank: Machamp pwns it.
Rotom: machamp can kill it with payback, others can weaken it.
Skarmory: Charizard, Metagross, Starmie, Swampert.
Snorlax: Machamp can take it down, but everything else takes time to kill it.
Spiritomb: Well.... All my pokemon can take it down w/thier stabs (besides machamp)
Starmie: My own starmie can take it down, along with metagross and machamp (if it doesnt carry psychic)
Suicune: Damn thing is evil. Tbolt from starmie and Tpunch from metagross can take it down.
Tentacruel: Swampert, machamp, metagross can usually take it down pretty easily.
Umbreon: machamp kicks it in the butt. Charizard can kill it w/focus blast if needed be.
Uxie: Well... machamp can payback, but nothing is a pure counter for it.
Vaporeon: Starmie and metagross are best counters i have, sadly
Zapdos: metagross can take it down pretty handily, swampert can as well.
LEAD
Diomedes (Swampert) (M) @ Leftovers
Ability: Torrent
EVs: 240 HP/216 Def/52 SAtk
Relaxed nature (+Def, -Spd)
- Earthquake
- Stealth Rock
- Surf
- Ice Beam
It has been suggested that I move my AgiliGross out of my lead position and put a Mixpert in there, which is exactly what I have done. Stealth Rocks weaken everybody that switches in, and Swampert can also come in at a later time and take down any electric or other pokemon that get in my way. He also has a great track records against other leads.
Surprise!
Odysseus (Charizard) (M) @ Choice Scarf/Life Orb
Ability: Blaze
EVs: 4 Def/252 Spd/252 SAtk
Modest nature (+SAtk, -Atk)
- Air Slash
- Dragon Pulse
- Flamethrower/Fire Blast
- Focus Blast
Ahhhh. I love this guy right here. The most out of the box member of my team, my revenge killer/late game sweeper Charizard. Yes, i have heard all of the negatives. "50% stealth rock weakness makes Zard unusable" "If he's in OU, only use BellyZard." But with the proper support and element of surprise, ScarfZard is a suprisingly good revenge killer (if you have a spinner). With this set, Charizard can come in and revenge kill many different OU Pokemon, with the benefit of the opponent most likely keeping them in, due to the fact they think he is going to BD. I opted for Air Slash over a HP because i am not going to send Zard in on a water type, unless I have some extreme mental illness, along with the fact it is another STAB and does more damage than any of my other moves on many pokemon that resist my fire STAB. I use Modest over Timid because the scarf gives it all the speed it needs, and i used the standard 252 sweeper spread by maxing out SpAtt and Speed. Life Orb CAN be an option, but i prefer Choice Scarf because it makes Zard surprise everybody.
The Bruiser
Heracles (Machamp) (M) @ Leftovers
Ability: No Guard
EVs: 252 HP/252 Atk/4 Def
Adamant nature (+Att, -SpA)
- Dynamicpunch
- Earthquake
- Payback
- Bullet Punch
I love Machamp on this team, as it can switch into anything thats not a bird or a psychic type, and KO it with ease and a lot of health to spare. Dynamicepunch is obviously the crux of this set, as it puts holes into everything and has the added bonus of confusion. Machamp's minimum speed makes sure Payback will hit last, which sodomizes opposing ghosts. Earthquake is a somewhat filler, but has great coverage and power. Bullet Punch is there for when I'm against a weaker opponent, and NEED to strike first. This guy is great for when i need to kill Blissey or any other pokemon that charizard and metagross don't kill.
The Sword Dancer
Ajax (Scizor) (M) @ Leftovers
Ability: Technician
EVs: 200 HP/252 Atk/56 Spd
Adamant nature (+Atk, -SAtk)
- Bullet Punch
- Swords Dance
- Superpower
- Roost
Where Vaporeon once was, now resides a bulky version of Scizor, who can set up on almost anything and kill them. Superpower is over brick break for it's huge difference in power, and the other moves are pretty standard, BP is main attacking move, Roost to get rid of damage, and SD to raise attack.
The Beast of Crete
Talos (Metagross) @ Life Orb
Ability: Clear Body
EVs: 112 HP/252 Atk/12 Def/132 Spe
Adamant nature (+Atk, -SAtk)
- Agility
- Meteor Mash
- Thunderpunch
- EarthquakeThe ex-lead has been revamped to be a more threatening sweeper. The EV's are the AgiliGross standard, and the moves are as well. I chose Thunderpunch over Icepunch and Explosion because It hits Skarmory a lot harder and stops bulky waters, which very much helps Zard clean up. Meteor Mash and EQ are for STAB and coverage, and make a deadly combination.
Spinner
Orion (Starmie) @ Leftovers
Ability: Natural Cure
EVs: 136 HP / 156 Def / 216 Spe
Timid nature (+Spe, -Atk)
- Recover
- Rapid Spin
- Thunderbolt
- Surf
Starmie is a monster part of my team. SR eats my team alive, and only one little star can deal with it. The bulk is needed be be able to rapid spin, and to be my first (and last) line of defense against Gyarados. The moveset is pretty standard, as I opt for Surf for the accuracy, Thunderbolt to kill Gyara, and Recover for longevity. Timid is to make it as fast as it needs to be.
TEAM BUILDING PROCESS
Charizard is by far my favorite Pokemon, and I wanted to make a team on which he could be effective, yet not predictable, hence ScarfZard.
Now, what is the biggest problem with Charizard? Stealth Rocks. Enter Starmie, who can also take out water and rock types, which gives Charizard a hard time.
Between those two, I lack a Blissey counter. Machamp fixes that and adds an extremely capable physical sweeper to my team.
Now it starts to get interesting. I feel that my team needs to be able to protect Zard more, since Starmie isn't a "wall" and needs to wait for the right occasion to come out and survive, because a Gyarados might be hiding in the shadows. I choose Vaporeon, since he can not just resist, but absorb water attacks.
"One more wall should do me good!." That is the reason for Swampert, along with his ability to smack around things that dont agree with Ice Punch, Earthquake, or Waterfall.
"I just need a lead now!" I don't want something that is too standard, and I want something that can do some serious damage. Metagross! I chose You!
Then, after all of the constructive criticism I was getting, I decided to take out Vappy for SD Scizor.
THREAT LIST (OFFENCE)
Azelf: When used as lead, Metagross takes care of it with Agility then Meteor Mash, which gets it down to it's Focus Sash, and then Gross can try again, if he dies, Machamp goes in to lull it into a false sense of security, then kills it with Bullet Punch.
Breloom: Annoying as hell when using Spore. If it's awake, Charizard easily kills it with Air Slash/Flamethrower.
Celebi: Charizard kicks this fairy in the ass. When needed, any of my waters can Ice Beam it to death, when Vappy is bulky enough to take a hit or two.
Dugtrio: Charizard switches on EQ, most likely gets a KO with Flamethrower. Swampert, Vappy, and Stamie also make quick work of it.
Electivire: Machamp takes care of it with EQ, Swampert can switch in an EQ itself.
Empoleon: Stamie, Machamp, wampert, and Metagross counter him easily (Thunderbolt, EQ x3)
Flygon: Any of my ice-type abusers or charizard to a lesser extent (although i need to be aware of Stone-Edge)
Gengar: This thing is easily taken care of. Basically any of my Pokemon OHKO it, but Machamp is the best counter, due to its ability to take a STAB'd Shadow Ball and Payback it in the face. Needs to be aware of WoW though.
Gliscor: Ice punch/beamers eat him alive.
Gyarados: This thing is very scary to me. Starmie is the only thing that can 100% counter it, and if it has DD'd, all hope is lost. Huge hole in my team.
Heatran: Earthquake/Dynamic Punch from Machamp, EQ Swampert also is extremely effective. So is Vappy and Starmie.
Heracross: Charizard. Hera isnt as popular anymore, but can could cause problems if Zard is dead.
Infernape: Charizard spanks all versions due to speed advantage, Swampert, Vappy, and Starmie can all switch in safely and kill him.
Jirachi: Annoying as hell sometimes. Metagross can destroy lead variants with EQ, Charizard can Flamethrower them to death, and Machamp can DP. But flinchhax is something to be careful of.
Kingdra: All of my waters can switch in easily and slowly kill him, Charizard can Dragon Pulse him.
Latias: Swampert is number one counter due to physical ice punch, but all of my waters and Charizard can to well.
Lucario: Metagross, Charizard, Machamp, Swampert. Enough said.
Machamp: Charizard is #1 counter, but on No-Guard sets, Swampert and Vappy can stall it out with Toxic.
Magnezone: Charizard rapes, so does Machamp, Swampert, and Metagross.
Mamoswine: Charizard is a great counter. Also Machamp hurts it, but other than that, he is kind of hard to take down.
Metagross: Charizard, Machamp, Swampert, and my own Metagross are great counters.
Ninjask: Charizard. (seeing a pattern here?) The Ice users also take him down with ease.
Porygon-Z: Machamp does very well against him, and my other Pokemon can weaken him very well.
Rhyperior: This thing is a beast, but my whole team can take him down. Charizard CAN Focus Blast if the situation comes to that.
Roserade: The lead screws up Meta. Charizard is a great counter, and so is my ice punchers.
Rotom-A: Pretty tough to kill and i have no 100% counter. But it can be worked around.
Salamence: Charizard OHKO's it, so does all of my water's ice attacks.
Scizor: Charizard. Machamp, Metagross.
Snorlax: Machamp can beat it handily, but everything else needs help.
Starmie: My Starmie will be slower than opposing variants, most likely, and grass knot/tbolt is a pain. No pure counter.
Suicune: This thing is a bitch. Machamp that confuses it can stop it form CM'ing, and hits it hard as well. But no 100% counter besides Starmie (before it CM's)
Togekiss: I HATE this thing, although once i hit it, it goes down pretty easily.
Tyranitar: Whole team has a move that is super effective on it.
Weavile:Charizard beats it handily, machamp boasts a similar record against it.
Yanmega: Charizard kicks its ass, and so do all of my ice-attackers.
Zapdos: Hate this thing, gotta rely on Swampert to Ice Punch it and absorb Tbolts.
DEFENSIVE THREATS
Blissey: scizor, machamp, and metagross make quick work of it.
Bronzong: Charizard is #1 counter, everything out can slowly kill it.
Celebi: Zard fodder, ice beam fodder, payback fodder.
Claydol: #1 counter is swampert, then scizor and metagross.
Cresselia: thunderpunch from metagross is only hope, along with payback (if machamp survives), oh, and starmie.
Dusknoir: Machamp can payback, but other than that, nothing really takes care of it.
Forretress: Charizard kills it easily, so can more of my other pokemon.
Hippowdon: Swampert eats him alive.
Latias: Charizard, Swampert, and Metagross can kill it.
Milotic: Starmie and Metagross can electrify it.
Miltank: Machamp pwns it.
Rotom: machamp can kill it with payback, others can weaken it.
Skarmory: Charizard, Metagross, Starmie, Swampert.
Snorlax: Machamp can take it down, but everything else takes time to kill it.
Spiritomb: Well.... All my pokemon can take it down w/thier stabs (besides machamp)
Starmie: My own starmie can take it down, along with metagross and machamp (if it doesnt carry psychic)
Suicune: Damn thing is evil. Tbolt from starmie and Tpunch from metagross can take it down.
Tentacruel: Swampert, machamp, metagross can usually take it down pretty easily.
Umbreon: machamp kicks it in the butt. Charizard can kill it w/focus blast if needed be.
Uxie: Well... machamp can payback, but nothing is a pure counter for it.
Vaporeon: Starmie and metagross are best counters i have, sadly
Zapdos: metagross can take it down pretty handily, swampert can as well.