Monotype Tapu Bulu (Fairy)


[OVERVIEW]

Fairy
=======

* Tapu Bulu sports an excellent Attack stat, which makes it a great physical wallbreaker on Fairy teams.
* Its Grass typing allows it to take on Ground, Rock, and Water teams and relieve some of the pressure on Azumarill and Tapu Koko.
* Tapu Bulu's unique ability, Grassy Surge, provides immense support for Fairy teams, acting as a psudeo-Leftovers, reducing damage dealt by Earthquake, and increasing the power of Tapu Bulu's Grass-type attacks, which causes them to hit for a lot of damage.
* Access to decent coverage moves such as Superpower, Stone Edge, and Zen Headbutt allows it to check several types in the metagame.
* Grassy Surge also recovers the health of the opposing team, which can be disadvantageous.
* Despite being a great wallbreaker, Tapu Bulu still has trouble KOing certain physically defensive Pokemon such as Skarmory.
* Unfortunately, Tapu Bulu's typing sports a huge weakness to Poison-type attacks, meaning users of such attacks force Tapu Bulu to switch into Klefki or Magearna.
* Tapu Bulu's Speed stat is subpar, leaving it outsped by positive-natured base 80 Speed Pokemon and Choice Scarf users.

[SET]
name: Wallbreaker (Fairy)
move 1: Wood Hammer
move 2: Horn Leech
move 3: Superpower
move 4: Stone Edge / Zen Headbutt
item: Choice Band
ability: Grassy Surge
nature: Adamant
evs: 4 HP / 252 Atk / 252 Spe

[SET COMMENTS]
Moves
========

* Wood Hammer is Tapu Bulu's strongest STAB attack, dealing massive damage to Pokemon that doesn't resist it at the cost of significant recoil damage.
* Horn Leech provides Tapu Bulu with a reliable means of recovery while still hitting hard under Grassy Terrain.
* Superpower hits Steel-types such as Heatran and Ferrothorn, which would otherwise completely wall Tapu Bulu.
* Stone Edge hits Flying- and Fire-types such as Zapdos and Volcarona, which resist its Grass-type attacks.
* Zen Headbutt can be used instead of Stone Edge to let Tapu Bulu hit Poison-types such as Mega Venusaur.

Set Details
========

* Maximum Attack investment with an Adamant nature maximizes Tapu Bulu's damage output.
* 252 Speed EVs make Tapu Bulu as fast as possible, outpacing neutral-natured Seismitoad, which would otherwise outspeed and KO it with Sludge Wave.
* Choice Band makes Tapu Bulu a bigger threat by granting it more wallbreaking power.
* Grassy Surge sets up Grassy Terrain upon switching in, boosting Tapu Bulu's Grass-type moves, decreasing the power of Earthquake, and recovering health each turn.

Usage Tips
========

* Tapu Bulu can be brought in early-game to wallbreak as much as possible to weaken foes for its teammates.
* Tapu Bulu should take advantage of Wood Hammer and Horn Leech while Grassy Terrain is active.
* Wood Hammer serves as Tapu Bulu's go-to move in nearly any situation. While Grassy Terrain is active, it should use the move to weaken threats.
* If Tapu Bulu's health is low and you want to preserve it for later in the game, it should go for Horn Leech to recover its health.
* Tapu Bulu should set up Grassy Terrain as often as possible against Ground teams to reduce Earthquake's damage.
* Utilize Tapu Bulu's typing to switch into attacks that its teammates shouldn't, such as Garchomp's Earthquake, Xurkitree's Thunderbolt, and Azumarill's Aqua Jet.
* If Tapu Bulu is facing a Steel-type such as Heatran or Ferrothorn, it should always go for Superpower.
* Don't switch Tapu Bulu into entry hazards very much, as they wear it down much faster; Tapu Bulu can not afford to be significantly weakened if needed later in the game.
* Because Tapu Bulu's Speed isn't that good, make sure that revenge killers and faster threats are removed before switching it in.
* Make sure Tapu Bulu avoids getting burned, as the status ruins its wallbreaking capabilities by weakening its attacks.
* Tapu Bulu should be wary about switching into Tapu Fini because Grassy Terrain removes Misty Terrain, meaning Scald can potentially burn it.


Team Options
========

* Fairy-types appreciate Tapu Bulu's wallbreaking capabilities, ability to take on Ground-type teams, and Grassy Terrain support.
* Magearna's Steel tying allows it to switch into Poison- and Steel-type attacks. It can also bring Tapu Bulu in with a slow Volt Switch and apply offensive pressure to opposing teams with its impressive Special Attack and movepool. Magearna's wallbreaking capability can break through threats that check Tapu Bulu such as defensive Staraptor.
* Klefki is another Steel-type that's great for switching into incoming Poison-type moves. It can also provide support with dual screens, Thunder Wave, and Spikes, improving Tapu Bulu's longevity, Speed control, and ability to KO threats.
* Both Magearna and Klefki appreciate Grassy Terrain being active so that they can take an Earthquake from threats such as Excadrill.
* Tapu Koko can gain momentum for Tapu Bulu by letting it come in safely with a Volt Switch or U-turn. Also, it easily checks Celesteela and Skarmory as well as revenge killers such as Landorus.
* Tapu Bulu appreciates Tapu Fini and Togekiss's Defog support keeping entry hazards off the field. They're both also excellent stallbreakers, utilizing Taunt and Nasty Plot, respectively. The former can weaken walls with Nature's Madness, while the ladder can take on Grass-types such as Mega Venusaur.
* Togekiss can also utilize Choice Scarf to revenge kill targets such as Infernape that Tapu Bulu would struggle against.
* Clefable can provide Stealth Rock support to pressure opposing teams and help Tapu Bulu KO opposing threats.
* Clefable and Togekiss can also carry Babiri Berry as a way to take a hit from Mega Scizor, which Tapu Bulu struggles against, and KO it back with their Fire-type coverage.
* Belly Drum Azumarill partners well with Tapu Bulu, being able to threaten Fire-types such as Mega Charizard Y and Talonflame and sweep teams after setting up. Azumarill also appreciates Tapu Bulu wallbreaking its checks such as Rotom-W to give it an easier time sweeping.
* Gardevoir is great in providing Healing Wish support for Tapu Bulu while checking Poison-types thanks to its Psychic typing.


[STRATEGY COMMENTS]
Other Options
=============

Fairy
--------
* Choice Scarf can allow Tapu Bulu to outspeed and revenge kill targets such as Tapu Koko and Greninja as well as catch Landorus by surprise, but it loses out on the extra power from Choice Band and relevant KOs such as on Chansey and Ferrothorn.
* Swords Dance could be used with Life Orb, which boosts Tapu Bulu's Attack stat by two stages and lets it avoid having to lock into a move at the cost of a bit of health each turn; unfortunately, Skarmory still walls Tapu Bulu even after a boost.
* Substitute + Leech Seed are used to stall out the opposing threat by slowly depleting its health with Leech Seed while avoiding damage with Substitute. Thanks to Tapu Bulu's average Speed, it can set up another Substitute if attacked and broken; however, this combination can be easily walled, and powerful attackers can pressure it.

Checks and Counters
===================

Fairy
--------

**Skarmory and Celesteela**: Skarmory and Celesteela completely wall Tapu Bulu because of their excellent defensive typing and bulk. The former can stall with Roost while KOing Tapu Bulu with Brave Bird or Iron Head, while the latter KOes it with Heavy Slam or Flamethrower.

**Mega Venusaur**: Mega Venusaur walls Tapu Bulu's Grass-type attacks, resists Superpower, and doesn't take much damage from Stone Edge. Tapu Bulu has to rely on Zen Headbutt to deal reasonable damage to it.

**Poison-types**: Poison-type Pokemon such as Nidoking and Gengar can threaten Tapu Bulu with their Poison-type attacks; however, they need to be wary of Tapu Bulu's Zen Headbutt.

**Steel-types**: Tapu Bulu has to rely on Superpower to beat most Steel-types such as Heatran, Magnezone, and Ferrothorn. Mega Scizor can tank all of its attacks and use it to set up Swords Dance.

**Fire-types**: Several Fire-types such as Mega Charizard X, Volcarona, and Talonflame resist Tapu Bulu's Grass-type attacks and can threaten it with their STAB moves. However, they should be wary of switching into a Stone Edge.

**Grass-types**: Grass-types wall Tapu Bulu easily, and many of them such as Serperior can take advantage of Grassy Terrain.

**Revenge Killers**: Revenge killers, especially Choice Scarf users such as Nihilego and Victini, can easily outspeed and KO Tapu Bulu.

**Status**: Tapu Bulu doesn't appreciate being inflicted with status, as burns and poison decrease its attacking power and shorten its longevity, while paralysis decreases its already lacking Speed stat.
 
Last edited:
Overview:
- Grassy Terrain doesn't reduce Earth Power's damage, only Earthquake (and Bulldoze).

Set Details:
- Note that max Speed allows it to outspeed all neutral-natured Seismitoad, which could potentially otherwise outspeed it and OHKO with Sludge Wave.

Usage Tips:
- About getting burned, you should specifically mention Tapu Fini. Tapu Bulu can switch into it, but doing so removes Misty Terrain and actually allows Scald to potentially burn it.
- Definitely mention setting Grassy Terrain as often as possible against Ground teams to reduce Earthquake damage for the entire team.
- Add that Horn Leech's damage outside of Grassy Terrain tends to be quite poor, so don't use it unless you have the damage boost.

Team Options:
- Add that both Magearna and Klefki appreciate having Grassy Terrain, which allows them to survive at least one Earthquake from even powerful attackers like Excadrill.
- Magearna's potential as a wallbreaker should be mentioned, as it breaks almost all of Tapu Bulu's checks.
- Tapu Koko easily checks Skarmory and Celesteela while also having high Speed to beat a lot of revenge killers such as Landorus, so add that.
- Add that both Azumarill and Mimikyu have an easier time sweeping after Tapu Bulu wallbreaks their checks.

Other Options:
- Choice Scarf notably outspeeds Landorus. Luring Landorus is the main motivation for using it at all along with cteaming Ground even more.
- Life Orb should be used with Swords Dance, so put them together. Do mention that Tapu Bulu still cannot OHKO Skarmory even at +2 with Life Orb.
- SubSeed is good to have yes, but mention that it's actually pretty easily walled.

Checks and Counters:
- Mega Venusaur should be its own section below Skarmory + Celesteela.
- Note that Fire-types should be careful of switching into Stone Edge.
- Add Grass-types, which wall Tapu Bulu, take advantage of its Grassy Terrain, and can really just do whatever they want usually.

Very nicely done, only small nitpicky details QC 1/3
 

Vid

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Comments

[OVERVIEW]

Fairy
=======

* Tapu Bulu sports an excellent Attack stat, which makes it a great effective physical wallbreaker on Fairy teams.
* Its Grass typing allows it to take on Ground, Rock, and Water teams and relieve some of the pressure from Azumarill and Tapu Koko.
* Tapu Bulu's unique ability, Grassy Surge provides support for Fairy, acting as a psudeo-leftovers and taking less damage from Ground-type attacks such as Earthquake. Additionally, it helps increase the power of Tapu Bulu's Grass attacks, hitting for a lot of damage.
* Has access to decent coverage moves such as Superpower, Stone Edge, and Zen Headbutt, allowing it to check several types in the metagame.
* Despite being a great wallbreaker, Tapu Bulu still has trouble KOing certain physically defensive Pokemon such as Skarmory.
* Unfortunately, Tapu Bulu's typing sports a huge weakness against Poison-type attacks, having to rely on switching into Klefki or Magearna.
* Tapu Bulu's Speed stat is subpar being outsped by positive-natured base 80 Speed Pokemon and Choice Scarf users.

[SET]
name: Wallbreaker (Fairy)
move 1: Wood Hammer
move 2: Horn Leech
move 3: Superpower
move 4: Stone Edge / Zen Headbutt
item: Choice Band
ability: Grassy Terrain
nature: Adamant
evs: 4 HP / 252 Atk / 252 Spe

[SET COMMENTS]
Moves
========

* Wood Hammer is Tapu Bulu's strongest STAB attack, dealing massive damage to opposing threats that doesn't resist it at the cost of recoil and KOing Charizard after Stealth Rock damage and switching in. unnecessary
* Horn Leech provides Tapu Bulu a reliable means of recovery while still hitting hard under Grassy Terrain.
* Superpower hits Steel-types such as Heatran and Ferrothorn, which would otherwise completely wall Tapu Bulu.
* Stone Edge hits Flying- and Fire-types such as Zapdos and Volcarona, which would resist its Grass-type attacks.
* Zen Headbutt can be used instead of Stone Edge, which lets Tapu Bulu hit Poison-types such as Mega Venusaur.

Set Details
========

* Maximum Attack investment with an Adamant nature maximizes Tapu Bulu's damage output.
* 252 Speed EVs makes Tapu Bulu as fast as possible, outpacing neutral-natured Seismitoad, which would otherwise outspeed and KO it with Sludge Wave.
* Choice Band makes Tapu Bulu a bigger threat, granting it more wallbreaking power.
* Grassy Surge sets Grassy Terrain upon switching in, boosting Tapu Bulu's Grass-type moves and decreasing Ground-type attacks for its teammates. mention the recovery of grounded Pokemon as well

Usage Tips
========

* Tapu Bulu can be brought in early-game to wallbreak as much as possible to weaken teams for its teammates.
* Tapu Bulu should take advantage of Wood Hammer and Horn Leech while Grassy Terrain is active.
* Wood Hammer serves as Tapu Bulu's go to move in nearly any situation. While Grassy Terrain is active it should use that to weaken threats.
* If Tapu Bulu's health is low and you want to preserve it for later-game, it should go for Horn Leech to recover back its health. Additionally, Horn Leech should never be used when Grassy Terrain isn't active because it deals less damage.
* Tapu Bulu should set up Grassy Terrain as often as possible against Ground teams to reduce Earthquake damage on its team.
* Utilize Tapu Bulu's typing to switch into resisted attacks that its teammates shouldn't take damage from such as Garchomp with Earthquake, Xurkitree with Thunderbolt, and Aqua Jet Azumarill.
* If there's a Steel-type present on the field such as Heatran or Ferrothorn, Tapu Bulu should always go for Superpower.
* Don't switch Tapu Bulu on entry hazards so much, as they wear it down much faster and Tapu Bulu can not afford to take massive damage if needed later in the game.
* Because Tapu Bulu's Speed isn't that good, make sure that revenge killers and faster threats are removed first before switching in.
* Make sure Tapu Bulu avoids getting burned, as the status ruins its wallbreaking capabilities and weaken its attacks.
* Tapu Bulu should be wary about switching into Tapu Fini because Grassy Terrain removes Misty Terrain and Scald can potentially burn it.


Team Options
========

* Fairy-types appreciate Tapu Bulu's wallbreaking capabilities alongside taking on Ground-type teams and providing Grassy Terrain support.
* Magearna's Steel tying can switch into Poison- and Steel-type attacks It can bring Tapu Bulu in from a slow Volt Switch and apply offensive pressure to opposing teams with its impressive Special Attack stat and movepool. Magearna's wallbreaking capability can break through threats that check Tapu Bulu such as defensive Staraptor.
* Klefki is another Steel-type that's great for switching into incoming Poison-type moves. It can so provide dual screen support, Thunder Wave, and Spikes, assisting Tapu Bulu's longevity, outspeeding threats, and KO them easier.
* Both Magearna and Klefki appreciate Grassy Terrain being active to take an Earthquake from threats such as Excadrill.
* Tapu Koko can gain momentum for Tapu Bulu by having it come in safely from a Volt Switch or U-turn. Also, it easily checks Celesteela and Skarmory, while also beating revenge killers such as Landorus.
* Tapu Bulu appreciates Tapu Fini and Togekiss's Defog support in removing entry hazards off the field. They're both excellent stallbreakers utilizing Taunt and Nasty Plot, respectively. The former can weaken walls with Nature's Madness, while the ladder can take on Grass-types such as Mega Venusaur.
* Clefable can provide Stealth Rock support to pressure opposing teams and help Tapu Bulu KO opposing threats easier.
* Clefable and Togekiss also can carry Babiri Berry as a way to check Mega Scizor and KO it back with their Fire-type coverage, which Tapu Bulu struggles against.
* Belly Drum Azumarill partners well with Tapu Bulu, being able to threaten Fire-types examples and sweep teams after setting up.
* Choice Scarf Togekiss
* Mimikyu can check Psychic-types such as Jirachi thanks to its Ghost typing. I would consider removing this because it is often outclassed, but you could keep it. It just isn't as good as other team options
* Azumarill and Mimikyu same as above both appreciate Tapu Bulu wallbreaking their checks such as Rotom-W so they can have an easier time sweeping.
* Gardevoir is great in providing Healing Wish support for Tapu Bulu while checking Poison-types thanks to its Psychic typing.


[STRATEGY COMMENTS]
Other Options
=============

Fairy
--------
* Choice Scarf can outspeed and revenge kill targets such as Tapu Koko, Greninja, and being able to Lure Landorus in KO it however, it loses out on the extra power from Choice Band and relevant KOes. what KOs does Tapu Bulu miss out on specifically with a Choice Scarf instead of a Choice Band
* Swords Dance should be used with Life Orb, which boost Tapu Bulu's Attack stat by two stages while being eligible to utilize all of its attacks without being locked into a move at the cost of a bit of health each turn; unfortunately, Skarmory still walls Tapu Bulu even after a boost.
* Substitute + Leech Seed are used to stall the opposing threat while slowly depleting their health from Leech Seed while behind a Substitute. Thanks to Tapu Bulu's average Speed, it can set up another Substitute if attacked and broken; however, this combination can be easily walled and powerful attackers can pressure it.

Checks and Counters
===================

Fairy
--------

**Skarmory and Celesteela**: Skarmory and Celesteela completely wall Tapu Bulu because of their excellent defensive typing and bulk. The former can stall with Roost while KOing Tapu Bulu with Brave Bird or Iron Head, while the later KOes it with Heavy Slam or Flamethrower.

**Mega Venusaur**: Tapu Bulu's Grass-type attacks are easily walled by Mega Venusaur. Mega Venusaur doesn't take much damage from Stone Edge and it resist Superpower. Tapu Bulu has to rely on Zen Headbutt to deal reasonable damage to Mega Venusaur.

**Poison-types**: Poison-type Pokemon such as Nidoking and Gengar can threaten Tapu Bulu with their Poison-type attacks. again Zen Headbutt is an issue so they can't switch in

**Steel-types**: Tapu Bulu has to rely on Superpower in hitting most Steel-types such as Heatran, Magnezone, and Ferrothorn. Mega Scizor can tank all of its attacks and use it to set up Swords Dance.

**Fire-types**: Several Fire-types such as Mega Charizard X, Volcarona, and Talonflame resist Tapu Bulu's Grass-type attack and can threaten it with their STAB moves. However, they should be wary about switching into a Stone Edge.

**Grass-types**: Grass-types wall Tapu Bulu easily and many of them such as Serperior can take advantage of Grassy Terrain.

**Revenge Killers**: Faster Revenge Killers, especially Choice Scarf users Nihilego and Victini can easily outspeed and KO Tapu Bulu.

**Status**: Tapu Bulu doesn't appreciate being inflicted by status, as burns and poison shorten its longevity and paralysis decreases its Speed stat.
Nice Work!!!
QC 2/3
 
[OVERVIEW]

* Tapu Bulu's unique ability, Grassy Surge provides support for Fairy, acting as a pseudo-leftovers for grounded Pokemon and taking less damage from Ground-type attacks such as Earthquake. Additionally, it helps increase the power of Tapu Bulu's Grass attacks, hitting for a lot of damage.
- The only relevant attack it decreases the power of is Earthquake. Mention this recovery works for every grounded Pokemon on the field so it may help the foe too.

[SET]

Its Grass Surge, not Grassy Terrain

name: Wallbreaker (Fairy)
move 1: Wood Hammer
move 2: Horn Leech
move 3: Superpower
move 4: Stone Edge / Zen Headbutt
item: Choice Band
ability: Grassy Surge
nature: Adamant
evs: 4 HP / 252 Atk / 252 Spe

Moves

* Wood Hammer is Tapu Bulu's strongest STAB attack, dealing massive damage to opposing threats that doesn't resist it at the cost of recoil and KOing Charizard after Stealth Rock damage.
- seems very irrelevant, the set has Stone Edge anyway and you're unlikely to go for Wood Hammer against Fire or Flying teams.

Set Details

* Grassy Surge sets Grassy Terrain upon switching in, boosting Tapu Bulu's Grass-type moves and decreasing Ground-type attacks and recovering health each turn for its grounded teammates.
- Its basically only Earthquake that it decreases the power of. Also Grassy Terrain heals opponents too so just saying 'grounded teammates' is incorrect.

Usage Tips

* If Tapu Bulu's health is low and you want to preserve it for later-game, it should go for Horn Leech to recover back its health. Additionally, Horn Leech should never be used when Grassy Terrain isn't active because it deals less damage.
- 'never' is kinda incorrect, its still a decent STAB move that provides albeit not very strong, just remove the second line.

Checks and Counters

**Status**: Tapu Bulu doesn't appreciate being inflicted by status, as burns and poison shorten its longevity and paralysis decreases its Speed stat.
- Mention burn lowers its attack.

QC 3/3
 

GP 1/1
remove add comments

[OVERVIEW]

Fairy
=======

* Tapu Bulu sports an excellent Attack stat, which makes it a great effective physical wallbreaker on Fairy teams.
* Its Grass typing allows it to take on Ground, Rock, and Water teams and relieve some of the pressure from on Azumarill and Tapu Koko.
* Tapu Bulu's unique ability, Grassy Surge, (comma) provides immense support for Fairy teams, acting as a psudeo-leftovers and taking less Leftovers, reducing damage from as dealt by Earthquake., (period) (comma) and increasing Additionally, it helps increase the power of Tapu Bulu's Grass-type attacks, hitting which causes them to hit for a lot of damage.
* Has access Access to decent coverage moves such as Superpower, Stone Edge, and Zen Headbutt, (comma) allowing allows it to check several types in the metagame.
* Even though Grassy Surge recovers its teammates health, it also does the same for the opposing team. Grassy Surge also recovers the health of the opposing team, which can be disadvantageous.
* Despite being a great wallbreaker, Tapu Bulu still has trouble KOing certain physically defensive Pokemon such as Skarmory.
* Unfortunately, Tapu Bulu's typing sports a huge weakness against to Poison-type attacks, having to rely on switching meaning users of such attacks force Tapu Bulu to switch into Klefki or Magearna.
* Tapu Bulu's Speed stat is subpar, (comma) leaving it being outsped by positive-natured base 80 Speed Pokemon and Choice Scarf users.

[SET]
name: Wallbreaker (Fairy)
move 1: Wood Hammer
move 2: Horn Leech
move 3: Superpower
move 4: Stone Edge / Zen Headbutt
item: Choice Band
ability: Grassy Surge
nature: Adamant
evs: 4 HP / 252 Atk / 252 Spe

[SET COMMENTS]
Moves
========

* Wood Hammer is Tapu Bulu's strongest STAB attack, dealing massive damage to opposing threats Pokemon that doesn't resist it at the cost of significant recoil damage.
* Horn Leech provides Tapu Bulu with a reliable means of recovery while still hitting hard under Grassy Terrain.
* Superpower hits Steel-types such as Heatran and Ferrothorn, which would otherwise completely wall Tapu Bulu.
* Stone Edge hits Flying- and Fire-types such as Zapdos and Volcarona, which would resist its Grass-type attacks.
* Zen Headbutt can be used instead of Stone Edge, (comma) which to lets Tapu Bulu hit Poison-types such as Mega Venusaur.

Set Details
========

* Maximum Attack investment with an Adamant nature maximizes Tapu Bulu's damage output.
* 252 Speed EVs makes Tapu Bulu as fast as possible, outpacing neutral-natured Seismitoad, which would otherwise outspeed and KO it with Sludge Wave.
* Choice Band makes Tapu Bulu a bigger threat, (comma) by granting it more wallbreaking power.
* Grassy Surge sets up Grassy Terrain upon switching in, boosting Tapu Bulu's Grass-type moves, decreasing the power of Earthquake, and recovering health each turn.

Usage Tips
========

* Tapu Bulu can be brought in early-game to wallbreak as much as possible to weaken teams foes for its teammates.
* Tapu Bulu should take advantage of Wood Hammer and Horn Leech while Grassy Terrain is active.
* Wood Hammer serves as Tapu Bulu's go-(hyphen)to move in nearly any situation. While Grassy Terrain is active, (comma) it should use that the move to weaken threats.
* If Tapu Bulu's health is low and you want to preserve it for later-game in the game, it should go for Horn Leech to recover back its health.
* Tapu Bulu should set up Grassy Terrain as often as possible against Ground teams to reduce Earthquake's damage on its team.
* Utilize Tapu Bulu's typing to switch into resisted attacks that its teammates shouldn't, (comma) take damage from such as Garchomp's with Earthquake, Xurkitree's with Thunderbolt, and Aqua Jet Azumarill's Aqua Jet.
* If there's Tapu Bulu is facing a Steel-type present on the field such as Heatran or Ferrothorn, Tapu Bulu it should always go for Superpower.
* Don't switch Tapu Bulu on into entry hazards so very much, as they wear it down much faster; (semicolon) and Tapu Bulu can(space)not afford to take massive damage be significantly weakened if needed later in the game.
* Because Tapu Bulu's Speed isn't that good, make sure that revenge killers and faster threats are removed first before switching it in.
* Make sure Tapu Bulu avoids getting burned, as the status ruins its wallbreaking capabilities and by weakening its attacks.
* Tapu Bulu should be wary about switching into Tapu Fini because Grassy Terrain removes Misty Terrain, (comma) meaning and Scald can potentially burn it.


Team Options
========

* Fairy-types appreciate Tapu Bulu's wallbreaking capabilities, (comma) ability to take alongside taking on Ground-type teams, (comma) and providing Grassy Terrain support.
* Magearna's Steel tying can allows it to switch into Poison- and Steel-type attacks. (period) It can also bring Tapu Bulu in from with a slow Volt Switch and apply offensive pressure to opposing teams with its impressive Special Attack stat and movepool. Magearna's wallbreaking capability can break through threats that check Tapu Bulu such as defensive Staraptor.
* Klefki is another Steel-type that's great for switching into incoming Poison-type moves. It can also provide support with dual screens support, Thunder Wave, and Spikes, assisting improving Tapu Bulu's longevity, outspeeding threats Speed control, and KO them easier ability to KO threats.
* Both Magearna and Klefki appreciate Grassy Terrain being active to so that they can take an Earthquake from threats such as Excadrill.
* Tapu Koko can gain momentum for Tapu Bulu by having letting it come in safely from with a Volt Switch or U-turn. Also, it easily checks Celesteela and Skarmory, (comma) while also beating as well as revenge killers such as Landorus.
* Tapu Bulu appreciates Tapu Fini and Togekiss's Defog support in removing keeping entry hazards off the field. They're both also excellent stallbreakers, (comma) utilizing Taunt and Nasty Plot, respectively. The former can weaken walls with Nature's Madness, while the ladder can take on Grass-types such as Mega Venusaur.
* Togekiss can also utilize Choice Scarf to revenge kill targets such as Infernape, (comma) that Tapu Bulu would struggle against.
* Clefable can provide Stealth Rock support to pressure opposing teams and help Tapu Bulu KO opposing threats easier.
* Clefable and Togekiss can also carry Babiri Berry as a way to check take a hit from Mega Scizor, (comma) which Tapu Bulu struggles against, and KO it back with their Fire-type coverage, (comma) which Tapu Bulu struggles against.
* Belly Drum Azumarill partners well with Tapu Bulu, being able to threaten Fire-types such as Mega Charizard Y and Talonflame, (comma) and sweep teams after setting up. Azumarill also appreciates Tapu Bulu wallbreaking its checks such as Rotom-W so they can have to give it an easier time sweeping.
* Gardevoir is great in providing Healing Wish support for Tapu Bulu while checking Poison-types thanks to its Psychic typing.


[STRATEGY COMMENTS]
Other Options
=============

Fairy
--------
* Choice Scarf can allow Tapu Bulu to outspeed and revenge kill targets such as Tapu Koko, (comma) and Greninja, and being able to Lure Landorus in KO it however as well as catch Landorus by surprise, but it loses out on the extra power from Choice Band and relevant KOes such as on Chansey and Ferrothorn.
* Swords Dance should could be used with Life Orb, which boosts Tapu Bulu's Attack stat by two stages while being eligible to utilize all of its attacks without being locked into a move and lets it avoid having to lock into a move at the cost of a bit of health each turn; unfortunately, Skarmory still walls Tapu Bulu even after a boost.
* Substitute + Leech Seed are used to stall out the opposing threat while by slowly depleting their its health from with Leech Seed while behind a avoiding damage with Substitute. Thanks to Tapu Bulu's average Speed, it can set up another Substitute if attacked and broken; however, this combination can be easily walled, (comma) and powerful attackers can pressure it.

Checks and Counters
===================

Fairy
--------

**Skarmory and Celesteela**: Skarmory and Celesteela completely wall Tapu Bulu because of their excellent defensive typing and bulk. The former can stall with Roost while KOing Tapu Bulu with Brave Bird or Iron Head, while the later latter KOes it with Heavy Slam or Flamethrower.

**Mega Venusaur**: Tapu Bulu's Grass-type attacks are easily walled by Mega Venusaur. Mega Venusaur doesn't take much damage from Stone Edge and it resist Superpower. Mega Venusaur walls Tapu Bulu's Grass-type attacks, resists Superpower, and doesn't take much damage from Stone Edge. Tapu Bulu has to rely on Zen Headbutt to deal reasonable damage to Mega Venusaur it.

**Poison-types**: Poison-type Pokemon such as Nidoking and Gengar can threaten Tapu Bulu with their Poison-type attacks; however, they need to be wary of Tapu Bulu's Zen Headbutt.

**Steel-types**: Tapu Bulu has to rely on Superpower in hitting to beat most Steel-types such as Heatran, Magnezone, and Ferrothorn. Mega Scizor can tank all of its attacks and use it to set up Swords Dance.

**Fire-types**: Several Fire-types such as Mega Charizard X, Volcarona, and Talonflame resist Tapu Bulu's Grass-type attacks and can threaten it with their STAB moves. However, they should be wary about of switching into a Stone Edge.

**Grass-types**: Grass-types wall Tapu Bulu easily, (comma) and many of them such as Serperior can take advantage of Grassy Terrain.

**Revenge Killers**: Faster Revenge Killers killers, especially Choice Scarf users such as Nihilego and Victini, (comma) can easily outspeed and KO Tapu Bulu.

**Status**: Tapu Bulu doesn't appreciate being inflicted by with status, as burns and poison decrease its attacking power and shorten its longevity, while paralysis decreases its already lacking Speed stat.
 
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