Tag-Team Duplo (Sign-ups)

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Welcome to Tag-Team Duplo!
Approved by Earthworm.



Intro plagiarised from Gmax and Raikage.

This is a game of Diplomacy hosted by myself. Please post here or PM me on IRC to join. Players must state their experience as Beginner or Experienced to join. You will then be paired shortly thereafter. Ideally, you will be able to make your own pairs, but I will intervene if necessary.

The goal is to help new people learn the ropes, and thereby create a wider pool of experienced diplomacy players. Experienced players must choose their partners from the list of people signing up as beginners. I am looking for 7 pairs. Partners should be able to get online at the same time to ensure the smooth running of the game. IRC availability and regularity will be compulsory. If I have never seen you on IRC, it is highly unlikely you will play.

Priority will be based on:
Experience of the experienced player;
Lack of experience of the inexperienced player;
Promptness of sign-up (Find experienced people asap);
Previous reliability in other games (Have you ever fucked up another game?)

Pairs:
Amelia/Earthworm
Yeti/LonelyNess
Altair/Askaninjask
Thorns/Moot
Igor/Outlaw

Experienced:
Crab Nebula
imperfectluck

Beginners:
Evan
Thorns
Slim Guldo
Johann
Da Letter El
Aura Guardian
Brain
FinnRagetti
Thoughts
Igor
Game Freak201
Mind
Assassinfred
Pastel
Nook
Agape

About The Game:

Diplomacy is game about making alliances, breaking alliances, and reforming old alliances to better your number of supply centers in the game. Playing the deaf mute will only get you so far before another country decides you are not worth the spaces you comprise of and crushes you for your land. You have to negotiate with other nations if you want to win. You must tell the whole truth and nothing but it while lying through your teeth to succeed in this game. Feelings will be hurt and grudges will be formed. Friends can be enemies, and enemies can be friends. Make your stab and pray it doesn't backfire.

A player is eliminated from the game when they no longer control any supply centers. Alternatively, a player can choose to forfeit (But that is lame and sissy and I will make sure you are made fun of for it!). This will leave his/her pieces on the board where they will hold or idle during every turn. Victory is achieved by a single player controlling 18 of the 34 supply centers OR if all of the remaining players agree to a tie. Diplomacy has 3 phases. Since this is online, you can talk to other nations any time you wish. The game begins in Spring of the year 1901 where you issue your first orders. After that turn is Fall 1901 and you issue your second round of orders. And finally the year ends in Winter 1901 where you either add or subtract to your total number of supply centers and in turn your army depending on how many you captured or lossed in Fall. Then the year begins anew with Spring 1902.

Even though this is a game of Diplomacy, you are never required to honor any promises you made to any nation. You are always out for yourself.



Rules
(these are not all the rules, please check the rulebook for further reading):
  • All units have the same strength
  • No two units may occupy the same space at the same time
  • An Army can be ordered to move into an adjacent inland or coastal province
  • A Fleet can be ordered to move to an adjacent water province or coastal province
  • Winter is a very short phase where players may only build or disband
  • You can only build in your Home Supply Centers
  • You cannot pass through Switzerland.
The following are not rules but are heavily discouraged



Game-specific rules:
Orders should be sent by the inexperienced player. However, I will accept orders from the experienced player if necessary.

Deadlines will be 48 / 48 / 24 hours for Spring, Fall, and Winter respectively.
If Outlaw plays, he will be Austria.
Retreats are to be done asap (as soon as I can find you).

Alliances will not be secret, you allowed to contact other players by yourself via forums or IRC. However, I will also be able to relay private messages between teams or post public messages and/or newscasts in the thread.

If you don't know what any of this means, then get someone who can explain it to you.
 
I subbed in early to the last Diplomacy game, and have always had something of a knack for strategy games. If those count, experienced; if not, beginner.

EDIT: with Daylight Savings time, I'm at GMT -4.
 
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