Sylveon [QC: 0/2]

[SET]
name: Support / Specially Defensive
move 1: Rapid Spin / Heal Bell / Glare
move 2: Boomburst
move 3: Heal Bell / Mystical Fire / Glare / Super Fang / Toxic
move 4: Recover
item: Leftovers
ability: Pixilate
nature: Calm
evs: 248 HP / 4 SpA / 252 SpD
ivs: 0 Atk

[SET COMMENTS]
The key moove on this set is Rapid Spin, as it's the best hazards remover in the game. Indeed, it's affected by Pixilate and so is guaranted to remove hzards on your side of the field without risking to be countered by a Ghost Type, and without risking to be Taunted like Defog would. It can be dropped in favor of another utility moove if the team has already a good control of hazards, but it's often better to keep Rapid Spin on Sylveon considering how easy it can remove hazards in the metagame. Boomburst is the best way to deal damage for Sylveon, as even whithout investments it still hits very hard and can OHKO almost every Fairy-weak Attacker. Heal Bell is an option mainly on defensive teams that don't want to be weaken or more offensive teams that, for exemple, don't want their Physical Attackers to be Burned. Alternatively, Mystical Fire can be used to punish Steel Types which want to safely switch, and particularly Ferrothorn which is a very common hazards setter. This allows Sylveon to be much more efficient as a hazards remover. Glare is also an option that can give some speed control if the team lacks it. Super Fang is also viable to cripple its checks on the switch like Rotom-Heat or other defensive Pokemon. Moreover, with Pixilate, Super Fang hits Ghost Type, which can be usefull againts Pokemon like Jellicent. Toxic is another option if you want to cripple Defensive checks on the long run. Finally, recovery is a must-have on this set as Sylveon is supposed to switch multiple times on Special Attackers.
The EVs Spread aims to maximise the Special Bulk of Sylveon and makes it very bulky. The passive recovery provided by leftovers is more than usefull for a Pokemon which is coming many times by match on the field.

Defensive Sylveon in very usefull in Balanced teams which needs a way to deal with hazards and a check/counter to Special Attackers, like Specs Dragapult, Hydreigon, Keldeo or Virizion. However, it's heavily pressured offensively by Pokemon like Excadrill, and that's why it needs teammates that can check Physical Attackers, and particularly Steel ones. So, it forms a good duo with Ferrothorn, which provides hazards and a resistance to Steel and Poison. Toxapex and Corviknight have also a good synergy with Sylveon for the same reason. However, all of these Pokemons struggle to deal with Rotom-Heat, which is probably one of the rare Pokemon that counters this set, and it can use Sylveon as a setup folder, so keep in mind that you need a way to deal with it, with for exemple a dragon type Pokemon like Hydreigon which checks the majority of Rotom, and in return appreciates Sylveon's inability to deal with Dragon/Fighting Type. Physical Attackers like Dragapult also appreciate Heal Bell support to break through defensive targets like Rotom whithout risking to be useless after a burn.

[SET] Offensive Calm Mind
move 1: Calm Mind
move 2: Boomburst
move 3: Mystical Fire / Rapid Spin / Glare
move 4: Recover
item: Pixie Plate / Leftovers / Throat Spray
ability: Pixilate
nature: Timid or Modest
evs: 76 HP / 252 SpA / 180 Spe or 252 HP / 252 SpA / 4 Spe
ivs: 0 Atk

[SET COMMENTS]
This set uses the incredibly powerfull Boomburst boosted with Pixilate to break through the opposing team. After a Calm Mind, Sylveon become one the Pokemon which hits the hardest in the metagame. Mystical Fire is a usefull moove to reliably beat Steel type, mainly Ferrothorn and Corviknight, even if boomburst can sometimes be enough. Rapid Spin is also a possibility if the team lacks a good way to deal with hazards, and the Speed boost it gives may be situationaly be usefull. Glare is also possible, as it brings more Speed conntrol to the team. Others moove like Super Fang are also usable, even if there are rarelly seen. Finally, Recover makes use of the good bulk of Sylveon to stay healthy during the battle, and allows it to win duels against some defensive threats.
Pixie Plate is an item that works very well with this set as it boosts Sylveon's damages while not weakening it life a Life Orb would. Leftovers are also an option to gain passive recovery, although the lack of the extra power Pixie Plate provides can sometimes be problematic against bulky threats. Throat Spray is another viable option, even if it doesn't work extremely well with Sylveon, considering that it's a Pokemon that like to come often on the battelfield.
180 Speed with a Timid Nature allows Sylveon to outspeed non Jolly Tyranitar, but going 252 HP 252 SpA and a Modest nature to maximise the bulk and the damage output is perfectly viable.

This set works very well on bulky teams that lacks a setup sweeper, but can also be used on a much more offensive team. Indeed, its bulk allows it to be an efficient offensive check to most of the Special Attackers in the tier, like, for exemple, Dragapult, Hydreigon or Keldeo. In return, teammates like Dugtrio can eliminate fast threats like Excadrill which puts pressure on Sylveon. Steel type Pokemon like Ferrothorn, Excadrill or Jirachi are good teammates for Sylveon as they resist Steel Attacks and are immune to Poison ones, even if the last are less common. In order to sweep, Sylveon also really appreciate a teammate like Choice Band Tyranitar that can wear down one of it's most common check: Rotom-Heat, which is one of the few Pokemon that can resist one or two Boomburst with the Heavy Duty Boots. However, most of its set don't really touch Sylveon, and can't really prevent it to setup: the most it can do is generally Volt Switching for a Pokemon that threaten Sylveon. Dragon types like Dragapult or Kommo-o also appreciate Sylveon because of how it can deal with other Dragons, however it should be remembered that Soundproof Kommo-o is unaffected by Boomburst.

[CREDITS]
- Written by: [[Alternatif]]
- Quality checked by: [[username1, userid1], [username2, userid2]]
- Grammar checked by: [[username1, userid1]]
 
Last edited:

drampa's grandpa

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SET] Offensive Calm Mind
move 1: Calm Mind
move 2: Boomburst
move 3: Mystical Fire / Rapid Spin
move 4: Recover
item: Pixie Plate / Leftovers
ability: Pixilate
nature: Timid or Modest
evs: 76 HP / 252 SpA / 180 Spe or 252 HP / 252 SpA / 4 Spe
ivs: 0 Atk

[SET COMMENTS]
This set uses the incredibly powerfull Boomburst boosted with Pixilate to break through the opposing team. After a Calm Mind, Sylveon become one the Pokemon which hits the hardest in the metagame. Mystical Fire is a usefull moove to reliably beat Steel type, mainly Ferrothorn and Corviknight, even if boomburst can sometimes be enough. Rapid Spin is also a possibility if the team lacks a good way to deal with hazards, and the Speed boost it gives may be situationaly be usefull.
Finally, Recover makes use of the good bulk of Sylveon to stay healthy during the battle, and allows it to win duels against some defensive threats.
Pixie Plate is an item that works very well with this set as it boosts Sylveon's damages while not weakening it life a Life Orb would. Leftovers are also an option to gain passive recovery, although the lack of the extra power Pixie Plate provides can sometimes be problematic against bulky threats.
180 Speed with a Timid Nature allows Sylveon to outspeed non Jolly Tyranitar, but going 252 HP + Modest is perfectly viable.

This set works very well on bulky teams that lacks a setup sweeper, but can also be used on a much more offensive team. Indeed, its bulk allows it to be an efficient offensive check to most of the Special Attackers in the tier, like, for exemple. In return, teammates like Dugtrio can eliminate fast threats like Excadrill which puts pressure on Sylveon. Steel type Pokemon like Ferrothorn, Excadrill or Jirachi are good teammates for Sylveon as they resist Steel Attacks and are immune to Poison ones, even if the last are less common. Dragon types like Dragapult or Kommo-o also appreciate Sylveon because of how it can deal with other Dragons, however it should be remembered that Soundproof Kommo-o is unaffected by Boomburst.

[SET]
name: Support / Specially Defensive
move 1: Rapid Spin
move 2: Boomburst
move 3: Heal Bell / Mystical Fire
move 4: Recover
item: Leftovers
ability: Pixilate
nature: Calm
evs: 248 HP / 4 SpA / 252 SpD
ivs: 0 Atk

[SET COMMENTS]
The key moove on this set is Rapid Spin, as it's the best hazards remover in the game. Indeed, it's affected by Pixilate and so is guaranted to remove hzards on your side of the field without risking to be countered by a Ghost Type, and without risking to be Taunted like Defog would. Boomburst is the best way to deal damage for Sylveon, as even whithout investments it still hits very hard and can OHKO almost every Fairy-weak Attacker. Heal Bell is an option mainly on defensive teams that don't want to be weaken or more offensive teams that, for exemple, don't want their Physical Attackers to be Burned. Alternatively, Mystical Fire can be used to punish Steel Types which want to safely switch on Sylveon. Finally, recovery is a must-have on this set as Sylveon is supposed to switch multiple times on Special Attackers.
The EVs Spread aims to maximise the Special Bulk of Sylveon and makes it very bulky. The passive recovery provided by leftovers is more than usefull for a Pokemon which is coming many times by match on the field.

Defensive Sylveon in very usefull in Balanced teams which needs a way to deal with hazards and a check to Special Attackers. It needs teammates that can check Physical Attackers, and particularly Steel ones, and that's why it forms a good duo with Ferrothorn, which provides hazards and a resistance to Steel and Poison. Toxapex and Corviknight have also a good synergy with Sylveon. Physical Attackers like Dragapult also appreciate Heal Bell support to break through defensive targets like Rotom whithout risking to be useless after a burn.

[CREDITS]
- Written by: [[Alternatif]]
- Quality checked by: [[username1, userid1], [username2, userid2]]
- Grammar checked by: [[username1, userid1]]
Gonna have to QC reject this for now. Couple things
  • The support / defensive set is by far the main set, and should be the focus of the analysis. Any offensive sets should be secondary, if they exist at all.
  • You totally avoid mentioning a ton of support options Sylveon has, most prominently Glare but also Fake Out, Super Fang, Toxic, and more.
  • You don't seem to explain what Sylveon uniquely brings to a team very well. You make no mention of it being possibly the most prominent Dragapult check, don't connect it being able to force Ferrothorn with Mystical Fire out with spinning, and fail to mention some of its harder counters such as Rotom-Heat and Corviknight (and maybe Pex but Pex isn't that relevant).
  • You don't explain your sets very much. You tend to glance over sets. For instance
180 Speed with a Timid Nature allows Sylveon to outspeed non Jolly Tyranitar, but going 252 HP + Modest is perfectly viable.
The first part is cool, outspeeding Tyranitar is awesome (I would probably just say Adamant but that's a nitpick, not something I would reject over). The second part- you don't explain why Modest is viable. Or why I would want to use that. Something along the lines of it maximizes your bulk would have been perfectly satisfactory.

Stuff like that. I don't want to be able to look at your post and ask why, and not find an answer.

Anyway, I'm sending this back to WIP. I'm not sure if it needs another rejection before it officially goes back to WIP but I can say you're unlikely to pass a QC with what you currently have.
Feel free to ask me any questions about what I've said here, I'll try to respond quickly.

EDIT: I'm not able to officially reject this. However, you should probably move this back into WIP anyways. We've discussed this analysis in the QC chat and it is unlikely to pass a QC until you make some improvements.
 
Last edited:

dhelmise

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After much discussion, the QC team has decided to reject this analysis.

Looking at the sets and explanation of them, we aren't sure if you have enough metagame knowledge to write an analysis about such an important Pokemon, and considering this Pokemon is important, we want to make sure its quality is great while uploaded. The sets are either just not common or completely not good. The utility options on the first set aren't whats commonly run on a defensive Sylveon set, and from your writeup of it, we're unsure of if you know how to use Sylveon in general.
 

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