Project SS UU Lure That Threat [On Hold]

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Estarossa

moo?
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Weezing-Galar @ Black Sludge / Heavy-Duty Boots
Ability: Levitate / Neutralising Gas
EVs: 252 HP / 252 Def / 4 SpD
Bold Nature
IVs: 0 Atk
- Toxic Spikes
- Will-O-Wisp
- Corrosive Gas
- Strange Steam

(Major specifics of the moveset doesn't have a super large amount of relevance here, Tspikes is nice to kinda encourage glowbro to switch in and absorb them though).

Weezing is kind of a prime target for AV Glowbro to switch into, since its such a good check to it, especially if you haven't yet revealed whether you are defensive or offensive, and absorbs tspikes and sets future sight on it, and although corrosive gas is becoming a bit more common on weezing lately, glowbro still tends to be the go to switch in for a lot of teams, or can end up being forced in to absorb tspikes at some point potentially.

Removing glowbros assault vest goes a long way in allowing a teammate like Noivern to be able to 2HKO it with Hurricane/Draco meteor (as shown in below calcs), or letting a celebi pressure it better etc, eg. LO psychic 2hkoing it. Will-O-Wisp can help wear it down even more, but Corrosive gas is the real kicker here.

252 SpA Noivern Draco Meteor over 2 turns vs. 252 HP / 4 SpD Slowbro-Galar: 348-411 (88.3 - 104.3%) -- 25% chance to 2HKO (OHKO with rocks)
252 SpA Noivern Hurricane vs. 252 HP / 4 SpD Slowbro-Galar: 195-231 (49.4 - 58.6%) -- 98.8% chance to 2HKO
252 SpA Life Orb Celebi Psychic vs. 252 HP / 4 SpD Slowbro-Galar: 212-251 (53.8 - 63.7%) -- guaranteed 2HKO
 
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Grimmsnarl (M) @ Choice Band
Ability: Frisk
EVs: 252 HP / 252 Atk / 4 SpD
Adamant Nature
- Darkest Lariat
- Play Rough
- Fire Punch
- Power Whip

Most grimmsnarl run prankster utility, so it is very uncommon to see an attacking grimmsnarl rather than a supportive one. (only 1.5% of grimm were banded according to last months stats)
252+ Atk Choice Band Grimmsnarl Darkest Lariat vs. 252 HP / 0 Def Slowbro-Galar: 452-534 (114.7 - 135.5%) -- guaranteed OHKO .
252+ SpA Slowbro-Galar Shell Side Arm vs. 252 HP / 4 SpD Grimmsnarl: 338-402 (85.7 - 102%) -- 12.5% chance to OHKO

Its a bit risky to get grimmsnarl in as shell side arm has a chance to OHKO, but banded lariat can easily OHKO. Other moves are pretty simple, play rough for fairy stab, power whip for bulk waters, and fire punch for steels. Coverage can be played around with, but overall a solid lure.

(If this isn't allowed let me know because I have another submission in mind)
 
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Reserving Choice Scarf trick porygon z
:sm/porygon z:
Porygon-Z @ Choice Scarf
Ability: Adaptability
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Tri Attack
- Shadow Ball
- Trick
- Nasty Plot

You cripple it on the predicted switch in, and fire of some tri attacks. With AV intact on PZ Slowbro's best chance is to poison it, which is relying on hax at that point. With scarf tricked it becames way easier to scout and play around as well as being more vulnerable to the tier's special attackers.

If you manage to trick one of Bro's passive partners (most likely chansey) you can even set up a nasty plot or two, which is gonna leave a mark on it even with AV in tact.

252 SpA Adaptability Porygon-Z Tri Attack vs. 252 HP / 4 SpD Slowbro-Galar: 240-284 (60.9 - 72%) -- guaranteed 2HKO
252+ SpA Slowbro-Galar Shell Side Arm vs. 0 HP / 4 SpD Assault Vest Porygon-Z: 114-135 (36.6 - 43.4%) -- guaranteed 3HKO

If you trick something else~
+2 252 SpA Adaptability Porygon-Z Tri Attack vs. 252 HP / 4 SpD Assault Vest Slowbro-Galar: 320-378 (81.2 - 95.9%) -- guaranteed 2HKO
 
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Tentacruel @ Assault Vest
Ability:Clear Body
EVs: 252 HP / 176 SpA / 80 SpD
Calm Nature
IVs: 0 Atk
- Infestation
- Mirror Coat
- Scald
- Acid Spray

Ok this is typed on mobile but heres something I cooked up while at work...Tentacruel gets infestation (trap on the switch) then proceed to mirror coat AV G Bro down to scald range+infestation chip on the psychic next turn. KO with scald on proceeding turn as Bro has no way to switch out. Spread can probably be optimized more but I think this would be the case most of the time even if hit with min damage of 36% from psychic:

252+ SpA Slowbro-Galar Psychic vs. 252 HP / 80+ SpD Assault Vest Tentacruel: 132-156 (36.2 - 42.8%)

Basically you do 72% minimum with mirror coat+12% with infestation. Then scald wraps it up next turn doing 19% minimum.

If you feel like Bro would future sight first after trapping then a similar scenario plays out if acid spray is used since it's nice for securing an additional 2 hit KO with Scald + infestation chip.

Can also 1v1 a Palossand on paper I believe.
 
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Lily

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Grimmsnarl (M) @ Choice Band
Ability: Frisk
EVs: 252 HP / 252 Atk / 4 SpD
Adamant Nature
- Darkest Lariat
- Play Rough
- Fire Punch
- Power Whip

Most grimmsnarl run prankster utility, so it is very uncommon to see an attacking grimmsnarl rather than a supportive one. (only 1.5% of grimm were banded according to last months stats)
252+ Atk Choice Band Grimmsnarl Darkest Lariat vs. 252 HP / 0 Def Slowbro-Galar: 452-534 (114.7 - 135.5%) -- guaranteed OHKO .
252+ SpA Slowbro-Galar Shell Side Arm vs. 252 HP / 4 SpD Grimmsnarl: 338-402 (85.7 - 102%) -- 12.5% chance to OHKO

Its a bit risky to get grimmsnarl in as shell side arm has a chance to OHKO, but banded lariat can easily OHKO. Other moves are pretty simple, play rough for fairy stab, power whip for bulk waters, and fire punch for steels. Coverage can be played around with, but overall a solid lure.

(If this isn't allowed let me know because I have another submission in mind)
gonna have to veto this one early bc you're realistically not using your slowbro (psychic type) to beat grimmsnarl (dark type) unless it's 100% confirmed to not have a dark move. feel free to set another submission though!

other submissions are fine so far, keep em coming guys
 
I'm back with another lure. I was going to do mirror coat tentacruel but someone beat me to it, so I was messing around and came up with this.
Noivern @ Power Herb
Jolly Nature
Ability: Infiltrator
EVs: 252 Atk / 4 SpD / 252 Spe
- Hone Claws
- Outrage
- Sky Attack
- U-turn
You Hone claws on the switch in and fire off a power herb sky attack. It wont miss due to the accuracy boost given by Hone claws. You can either finish off with outrage or pivot with u-turn to get in another pokemon to take advantage of the weakened galarbro. Alternatively, since noivern only takes around 60% max from shell side arm, you can set up 2 hone claws and potentially OHKO it with stealth rock, then pivot out into something else with a powerful u-turn to regain momentum.
+1 252 Atk Noivern Sky Attack vs. 252 HP / 0 Def Slowbro-Galar: 238-282 (60.4 - 71.5%) -- guaranteed 2HKO
+1 252 Atk Noivern Outrage vs. 252 HP / 0 Def Slowbro-Galar: 204-241 (51.7 - 61.1%) -- guaranteed 2HKO
+2 252 Atk Noivern Sky Attack vs. 252 HP / 0 Def Slowbro-Galar: 318-375 (80.7 - 95.1%) -- guaranteed 2HKO
+2 252 Atk Noivern Sky Attack vs. 252 HP / 0 Def Slowbro-Galar: 318-375 (80.7 - 95.1%) -- 56.3% chance to OHKO after Stealth Rock

252+ SpA Slowbro-Galar Psychic vs. 0 HP / 4 SpD Noivern: 160-190 (51.4 - 61%) -- guaranteed 2HKO
252+ SpA Slowbro-Galar Shell Side Arm vs. 0 HP / 4 SpD Noivern: 160-190 (51.4 - 61%) -- guaranteed 2HKO
Calcs to show that noivern can take a hit from galarbro to boost up to +2. Future sight does a bunch but then you can just pivot out to a dark type like zarude or something like your own slowbro or chansey to absorb it.
 

pokemonisfun

Banned deucer.
Slowbro @ Flame Orb
Ability: Regenerator
EVs: 252 HP / 252 Def / 4 Spe
Bold Nature
IVs: 0 Atk
- Calm Mind
- Iron Defense
- Slack Off
- Scald


Normally Slowbro-Galar can come into Slowbro and spam Shell Side Arm / Sludge Bomb to target Slowbro’s average SpD and poison fish but now you can just set up and quickly kill the Slowbro-Galar. Flame Orb prevents Toxic from random Pokemon like Palossand and Keldeo although Rest over Slack Off + Leftovers has a similar effect.
 

Lily

it's in my blood
is a Tutoris a Site Content Manageris a Top Social Media Contributoris a Community Leaderis a Community Contributoris a Top Tiering Contributoris a Top Contributoris a Smogon Media Contributoris a member of the Battle Simulator Staffis a Dedicated Tournament Hostis a Senior Staff Member Alumnus
UU Leader
Pretty big landslide win for pokemonisfun. Great job pif!!

Week 21 - Tentacruel
:ss/tentacruel:
Tentacruel @ Black Sludge
Ability: Clear Body
EVs: 252 HP / 160 Def / 96 Spe
Timid Nature
- Scald
- Rapid Spin
- Knock Off
- Toxic Spikes

Everyone who's ever fought a Tentacruel knows how much of a pain it can be and I'm sure that, like many others, I want nothing more than to see this thing faint early on in the match. Figure out a way to make that happen and post it here!
Lures are due by Friday, October 9th.
 
Tentacruel is a good defensive/utility Pokémon, and can annoy a lot of the UU metagame. But, one pokemon can use Tentacruel's Scald against it, and change into something entirely new.

Introducing...
FLAME CHARGE WEAKNESS POLICY ZEN-MODE DARMANITAN


Darmanitan @ Weakness Policy
Ability: Zen Mode
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Fire Blast
- Psychic
- Grass Knot
- Flame Charge

This isn't your average Choice Scarf/Band Darmanitan with Earthquake, but is a Darmanitan that relies on defensive walls such as Tentacruel or Slowbro to 'tank' a Scald, get a Flame Charge up, and then use a super effective move to KO it.

For Tentacruel, this is a Scald calc:

0 SpA Tentacruel Scald vs. 0 HP / 4 SpD Darmanitan: 230-272 (65.5 - 77.4%) -- guaranteed 2HKO

This ensures that Zen Mode will activate, while still letting Darmanitan live. One a Flame Charge is up, you can smack that Tentacruel with a +2 Psychic.

+2 252 SpA Darmanitan-Zen Psychic vs. 252 HP / 0 SpD Tentacruel: 530-626 (145.6 - 171.9%) -- guaranteed OHKO



And as a bonus, here are some Slowbro calcs:

0 SpA Slowbro Scald vs. 0 HP / 4 SpD Darmanitan: 276-326 (78.6 - 92.8%) -- guaranteed 2HKO

+2 252 SpA Darmanitan-Zen Grass Knot (80 BP) vs. 252 HP / 52 SpD Slowbro: 416-490 (105.5 - 124.3%) -- guaranteed OHKO
 
Choice Band Arcanine
Jolly @ Choice Band
252 Atk/252 Speed/6 Whatever lol
Wild Charge
Flare Blitz
Crunch
Extreme Speed

252 Atk Choice Band Arcanine Wild Charge vs. 252 HP / 160 Def Tentacruel: 300-354 (82.4 - 97.2%) -- 62.5% chance to OHKO after Stealth Rock

Adamant guarantees the kill with Rocks and can OHKO without if you like.

This set is really good right now and puts in work against a lot of mons.

If you want to keep Boots you still do around 65%, but with the recoil you may aswell embrace the suicidal nature of this set and go Band.
 

Lily

it's in my blood
is a Tutoris a Site Content Manageris a Top Social Media Contributoris a Community Leaderis a Community Contributoris a Top Tiering Contributoris a Top Contributoris a Smogon Media Contributoris a member of the Battle Simulator Staffis a Dedicated Tournament Hostis a Senior Staff Member Alumnus
UU Leader
I'll not be voting for obvious reasons, but who's switching Tentacruel into Darmanitan? I feel like I've had far more plausible lures rejected in the past than that one tbh.
any team that finds itself with a tentacruel most likely doesn't have a more sturdy check like slowbro. those types of teams will have to rely on tentacruel as their darmanitan answer (especially with rhyperior gone) - of course earthquake will send it packing, but it can take 2 flare blitzes and that's what matters rly.
i pre-approved this one before it was posted, and regardless, it's pretty hard to be picky with submissions when there are only 2 to begin with
 
That Darm set is looking pretty nice and not so obvious from team preview. +1.

The Arcanine set, while stronk and would potentially lure Tentacruel, would run out of gas before Darm in both scenarios. I agree with Sickist that Teleport would be a neat tech over additional coverage.
 
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