Hello everyone! Over the last couple of days, I had a community survey up on google forms and Im here to both share the results as well as elaborate on why these particular mons were deemed potentially problematic by the council. Please read all of it, because I will also be sharing the link to a new google form on what action should be taken on one pokemon which was pretty ambigious in the original survey.
Anyways:
Q1:
Cone has been on the councils radar ever since I started spamming it on release. I cannot overstate A) How much fun this pokemon is and B) how hard it is to switch into. Through playtesting and tour usage(
g1,
g2), it really did seem to us like this pokemon was just straight up broken. I'll be posting some replays of this pokemon in particular because we did have a LOT of complaints about it in the discord, and with only 8 responses and a preeetty close vote, Im not 100% comfortable closing the case on this one just yet. If you believe it deserves a nerf, please let us know either in the discord or in this thread, we might do another vote for it.
Q2:
It is really difficult to tell how broken hax is. On paper, it is the best mon in the tier. In practise, its still one of the best mons in the tier. SD + Scale Shot + Iron Head + (CC/EQ) is one of the best lategame sweepers in the meta, and it snowballs HARD. I personally never really thought it was broken, but there is no denying it is a very powerful mon. Most of the council believed it was healthy for the meta, and the community seemingly agreed, so we are closing the book on Hax with
No Action Taken.
Q3:
An easy one. I dont think anyone truly believed that Crobat was broken. However, it was on the councils radar because Bandbat (credits to
HydreigonTheChild for pioneering this set) is REALLY good into offense, and has had some very good tournament showings. Regardless, council and community unanimously agrees that the bat is not broken, so we are closing the book on Crobius with
No Action Taken.
Q4:
Lati is one of the most versatile offensive tools the meta has to offer. Its movepool is endless, it fits on p much every team archetype, and it is hilariously hard to counter, let alone check. This is partly due to how well the Specs Set pivots, with grounds afraid to switch in in fear of a Draco Meteor or Ice Beam. It is even worse on rain teams, where it can run Surf as an extra psuedo-stab. Soul Dew Lati has also been seen, and pretty much everyone agreed this pokemon needed some kind of nerf. Therefore, its pretty easy to close the book on Lati by
Removing Volt Switch from its movepool.
Now, the last, contentious pokemon we had on our radar.
Q5:
So only 1 person believed that keldeo needed no nerfs, so Im p confident in saying that Keldeo will be recieving some nerf or the other in coming weeks. However, the only option i had to nerf Keldeo in the form was Remove Poison Heal, with the other suggested nerfs being suggested by people who took the survey and clicked the "other" option. Its possible more people would have voted for one of the other options, so I am putting up a new google survey to see if that is true, or if we should just remove Poison Heal from Keldeo and rebuff it some other way.
Click here for the survey.
Thank you all for reading, please take the survey if youve played the meta/been following it, and have a great day!