Before I forget as well, I'll post mine
Expected to be a lot lower, but I'm chill with how this turned out
https://pokepast.es/bab4f2cdb4373bd9 the team I used, utilized Charjabug on this semi-decent webs team. This was the final draft of the team, where I climbed to my final ELO. A couple substitutions were made, i.e changing Garbodor's set eventually because spikes are nuts, and I had a Rapidash over Malamar (Malamar was added recently because Indeedee ran me over with expanding force), and Basculin was special, but since it got Flip Turn, I decided to use it.
However, my most creative set got me from 1000 to 1280
Garbodor
Ability: Aftermath
EVs: 252 HP / 120 Def / 136 Spe
Jolly Nature
- Thief
- Gunk Shot
- Stomping Tantrum
- Toxic
This set was pre-dlc, before Garbodor got Corrosive Gas, but my team struggled with the fatter eviolite mons such as Clefairy and Ferroseed, and Piloswine to an extent. Thief was epic because it shut down these fatter mons by stealing their eviolite, making them weaker versus my team. It also stole heavy-duty boots from Rotom-S and Rotom-F, making them take stealth rock damage. Two interactions that were beneficial were versus opposing Garbodor, where they run either black sludge or rocky helmet, both items Garbodor appreciates. The spread is ideal because it outruns jolly/timid Abomasnow, and can steal its light clay before it can set up Aurora Veil, or get a super effective hit off.
I definitely forgot to snag replays, it didn't even cross my mind.
also Charjabug is a nice check to physical attackers, will eat sand if it rises to NU
Expected to be a lot lower, but I'm chill with how this turned out
https://pokepast.es/bab4f2cdb4373bd9 the team I used, utilized Charjabug on this semi-decent webs team. This was the final draft of the team, where I climbed to my final ELO. A couple substitutions were made, i.e changing Garbodor's set eventually because spikes are nuts, and I had a Rapidash over Malamar (Malamar was added recently because Indeedee ran me over with expanding force), and Basculin was special, but since it got Flip Turn, I decided to use it.
However, my most creative set got me from 1000 to 1280
Garbodor
Ability: Aftermath
EVs: 252 HP / 120 Def / 136 Spe
Jolly Nature
- Thief
- Gunk Shot
- Stomping Tantrum
- Toxic
This set was pre-dlc, before Garbodor got Corrosive Gas, but my team struggled with the fatter eviolite mons such as Clefairy and Ferroseed, and Piloswine to an extent. Thief was epic because it shut down these fatter mons by stealing their eviolite, making them weaker versus my team. It also stole heavy-duty boots from Rotom-S and Rotom-F, making them take stealth rock damage. Two interactions that were beneficial were versus opposing Garbodor, where they run either black sludge or rocky helmet, both items Garbodor appreciates. The spread is ideal because it outruns jolly/timid Abomasnow, and can steal its light clay before it can set up Aurora Veil, or get a super effective hit off.
I definitely forgot to snag replays, it didn't even cross my mind.
also Charjabug is a nice check to physical attackers, will eat sand if it rises to NU