Most Meta defining teams in my opinion:
: This is similar to my sample team, but it plays differently. It may lack a bulky water, but it instead uses memento Diglett, which allows Tyrunt to setup on foes you wouldn't expect it to be able to, such as Mienfoo. Many of the specifics, such as equipping thunder fang on Tyrunt, SD on Grookey, rock slide on Diglett, and thief on Koffing are used to improve specific matchups, and can be changed depending on which foes you expect to face. Thunder fang allows Tyrunt to KO offensive Staryu after a boost, as well as to hit frillish, while maintaining its ability to hit Natu. SD Grookey can take advantage of memento Diglett to sweep, thief improves longevity on Koffing at the price of not being able to beat Mareanie, and rock slide is used to trap Larvesta, which would otherwise wall Grookey and Mienfoo. Notable options for Tyrunt include fire fang over CC to beat Ferroseed and Eviolite Grookey from full while avoiding defense drops at the expense of beating Porygon, Adamant (unfortunately for the ranges this is mandatory, also the new speed tier is yikes) Ice Fang to OHKO all Trapinch after SR and DD up to max defense no nature no HP investment, and the standard rock blast to beat Larvesta should you drop rock slide on Diglett.
: This team, as well as Eric's week 5 LPL team are considered the standard Carvanha BO builds. They try to have Ferroseed, Pawniard, or Grookey trapped, and then utilize Carvanha as a potent cleaner and breaker, also with the support of Koffing to wear down Mienfoo. The Porygon team is better at forcing damage onto Ferroseed (independently of trapping), and Mienfoo but struggles vs bulky ground types, especially Drilbur, while the Natu team is more reliable vs Grookey and can deny hazards, but is far more likely to have to 50 50 opposing Tyrunt and be dead in the water if an offensive threat dies. Its also worth mentioning that although the Porygon team is more flexible in its trapping and more offensively potent, its switching and pivoting sequences are more exploitable to double switches and possible hazard stack, since Porygon cannot pivot itself and is forced to recover often.
: This is the standard scarf pory + Trapinch build, and its incredibly consistent vs bulky offense, but can be exploitable against certain styles such as screens and crit me not Shellos. Pory + Natu is a very solid overwhelm core vs Pawniard, and against Ferroseed ensures that your Porygon gets openings and the turns it provides to Ferroseed are not detrimental. Mareanie seed's progress is a lot more significant when on SpA offense because their knocks cannot safely be absorbed by the steel type anymore, and using Natu can lose to a well played double switch. Trapinch is important because it can trap the steels, as well as defensively handle Tyrunt.
: Ah yes, screens. This is the most defining matchup fish archetype, and is very annoying to account for in the builder. Magby prevents you from taking a KO with anything that cannot deny it setup under screens or memento for most teams, and unless you have diglett your only way to beat it is to sack half your team and fake out it to death or win a speed tie with something. If you do run Diglett, good luck with tyrunt, because that means you don't have a Trapinch so therefore have very few options to beat Thunder fang Tyrunt, especially if full HP ferro and Grookey are also stopped by Fire fang. Natu is near impossible to take down under screens without a crit, unless you use Tyrunt or Carvanha, and Acro Grookey is often going to force in your Koffing, which is fodder for the rest of your team. !@#$@!#$!@$!@#$@$!@!!@#$!#@$!@.
Honorable mention: Larvesta is very good into the meta rn, but I do not know of any specific builds that are ubiquitous.
EDIT: none of these teams are my builds; they are just what I find most often when lurking and watching high level games.
























Honorable mention: Larvesta is very good into the meta rn, but I do not know of any specific builds that are ubiquitous.
EDIT: none of these teams are my builds; they are just what I find most often when lurking and watching high level games.