[overview]
**Draft order**: Round 2 onwards
**Price range**: 17-18 points
**Overview**: With strong STAB moves, an amazing Speed tier, and access to two incredible abilities in Unburden and Poison Touch, Sneasler is one of the most terrifying Pokemon in Draft. Its abilities as a setup sweeper and cleaner are not to be underestimated, and its utility as an offensive pivot will put any trainer on their toes. Though its typing can leave Sneasler struggling against Poison- and Ghost-types, with good use of its power and coverage, Sneasler will put foes in a situation most dire!
[strategy comments]
Common Roles
========
**Setup sweeper**: After a Swords Dance, Sneasler can sweep entire teams with little effort, and after Unburden is activated, it's nearly impossible to outspeed. With its naturally high Attack and Speed stats, Sneasler has a myriad of ways to gain the turn of setup necessary to end games then and there.
**Late-game cleaner**: All of the strengths that make Sneasler such a great sweeper also allow it to be a great cleaner. Once Sneasler’s checks have been weakened, its strong STAB moves and unbeatable Speed can make light work of a team with no setup required.
**Offensive pivot**: With Poison Touch and great offensive stats, Sneasler functions as a reliable fast pivot and status spreader. Its strong yet manageable typing is perfect for luring in physically bulky foes, particularly Poison-types, and using U-turn to pivot out for momentum.
Common Moves
========
**Primary STAB moves**: Dire Claw, Gunk Shot, Close Combat, Low Kick
**Setup moves**: Swords Dance, Bulk Up, Hone Claws, Agility
**Utility moves**: Brick Break, Fake Out, Taunt, Toxic, Toxic Spikes, Substitute, Switcheroo, U-turn
**Coverage**: Acrobatics, Fire Punch, Lash Out, Rock Slide, Shadow Claw, Throat Chop, X-Scissor
Niche Moves
========
**Fling**: Make sure to have a one-liner prepared when hitting those bulky Ghost-types with a 130 Base Power Big Nugget and activating Unburden on the same turn.
**Dig**: Combined with a Power Herb, Dig allows Sneasler to take out Poison-types that otherwise soak up its STAB moves while activating Unburden.
**Endure/Reversal**: When activated by Endure, Reversal Sneasler is a terrifying force against teams lacking priority moves.
**Upper Hand**: Sneasler’s subpar physical bulk makes it susceptible to getting picked off by priority moves. As such, Upper Hand can be a viable option that stops those priority attacks altogether.
Common Items
========
**Terrain Seed**: When paired with Terrain support, Sneasler can activate Unburden and gain a boost to its defenses as soon as it hits the field.
**Choice Band/Choice Scarf**: The raw power and speed given by Choice items is generally preferred when running a Poison Touch set, making Sneasler much more immediately threatening. When combined with Switcheroo, a Choice item can be used to cripple defensive would-be checks like Toxapex as well!
**Air Balloon**: With Air Balloon, Sneasler can set up on Ground-types more freely. It can also sometimes be used aggressively by switching Sneasler in on a weak or resisted attack to pop the Air Balloon and instantly begin a sweep.
Niche Items
========
**White Herb**: After using Close Combat, White Herb removes Sneasler's stat drops while activating Unburden.
**Protective Pads**: Gunk Shot is the only one of Sneasler’s STAB moves that doesn’t make contact, while the others leave it at the mercy of adverse contact effects like Static and Rough Skin. With Protective Pads, however, this weakness can be removed.
**Normal Gem**: Normal Gem, in conjunction with Fake Out, allows for an instantaneous Unburden boost when facing frailer or weakened teams.
**Heavy-Duty Boots**: Poison Touch Sneasler sets can be quite vulnerable to chip damage from Spikes. Heavy-Duty Boots is a valuable item to have when Spikes stacking may be a problem.
Tera
========
Sneasler is Tera-banned in most drafts, but if allowed, it makes for a fantastic Tera Captain. Terastallization lets Sneasler blow past its usual checks and set up on its usual counters. Though Tera Dark, Fighting, Ground, and Ghost are commonly run, Tera Flying is of particular note, shedding Sneasler’s Ground weakness and giving it access to STAB Acrobatics.
Draft Strategy
========
Sneasler is very strong on its own, but unless it's allowed to Terastallize, it should be picked second after a more reliable round 1 pick. Its abilities as a sweeper and pivot force the opponent to prepare for it defensively, which first picks that complement its typing like Garchomp and Darkrai can easily exploit.
**Entry hazard support**: Not only do Spikes and Stealth Rock make Unburden sweeps easier to perform, but they also heavily punish Sneasler’s checks when dealing with Poison Touch. Among hazard setters, Ting-Lu is an especially good partner, as it threatens the Poison- and Ghost-types Sneasler struggles against.
**Slow pivots**: Though Sneasler can be unstoppable once it gets going, it can be difficult for it to switch in due to its middling bulk and common weaknesses. A bulky, slow pivot like Slowking or Corviknight can let it switch in safely.
**Wallbreakers**: Sneasler’s ability to lure in physically defensive foes makes other wallbreakers, especially special wallbreakers like Chi-Yu or Latios, excellent teammates. Alternatively, when going for a sweep, those wallbreakers can force in Sneasler’s checks early and wear them down.
**Knock Off**: With Covert Cloak and Rocky Helmet spelling trouble for any Sneasler set, it should come as no surprise that it greatly appreciates item removal. Any consistent Knock Off user can go a long way in helping Sneasler fulfill its roles unpunished.
**Terrain support**: Sneasler’s synergy with Terrain is hard to deny. The ability to run a Terrain Seed for an instant activation of Unburden makes sweeping more reliable, and no Sneasler set would pass up Grassy Terrain lessening damage from Earthquake and chip damage or Psychic Terrain removing any worries of priority moves. To get more bang for your Sneasler-buck, think about drafting a Terrain setter like Rillaboom or Indeedee alongside it.
Checks and Counters
========
**Bulky Poison- and Ghost-types**: Sneasler’s Poison- and Fighting-type STAB moves are resisted by both these types, and Poison-types are completely unaffected by Poison Touch. Though Sneasler has coverage to deal with many of its checks, Pokemon like Pecharunt and Gholdengo heavily restrict what it can do in a match.
**Phazing**: Unburden only activates once, so if Sneasler gets phazed mid-sweep, it’s not getting another Speed boost. Forcing Sneasler out with Yawn, Dragon Tail, Red Card, and the like makes it much easier to take care of.
**Priority**: Sneasler’s unimpressive bulk leaves it susceptible to being revenge killed by strong priority attackers such as Palafin, Raging Bolt, and Scizor.
**Covert Cloak and Rocky Helmet**: The best way to deal with Dire Claw and Poison Touch is to deny their effects: Covert Cloak allows Pokemon like Skeledirge to switch in without fear of status, while Rocky Helmet lets Poison-immune checks like Corviknight punish all else, as most of Sneasler's moves make contact.
[credits]
Written by:
https://www.smogon.com/forums/members/big-pharma.657717
Quality checked by:
https://www.smogon.com/forums/members/abriel.473082/
https://www.smogon.com/forums/members/hacker.387847/
Grammar checked by:
https://www.smogon.com/forums/members/solunar11.470115/
https://www.smogon.com/forums/members/ken.594478/
**Draft order**: Round 2 onwards
**Price range**: 17-18 points
**Overview**: With strong STAB moves, an amazing Speed tier, and access to two incredible abilities in Unburden and Poison Touch, Sneasler is one of the most terrifying Pokemon in Draft. Its abilities as a setup sweeper and cleaner are not to be underestimated, and its utility as an offensive pivot will put any trainer on their toes. Though its typing can leave Sneasler struggling against Poison- and Ghost-types, with good use of its power and coverage, Sneasler will put foes in a situation most dire!
[strategy comments]
Common Roles
========
**Setup sweeper**: After a Swords Dance, Sneasler can sweep entire teams with little effort, and after Unburden is activated, it's nearly impossible to outspeed. With its naturally high Attack and Speed stats, Sneasler has a myriad of ways to gain the turn of setup necessary to end games then and there.
**Late-game cleaner**: All of the strengths that make Sneasler such a great sweeper also allow it to be a great cleaner. Once Sneasler’s checks have been weakened, its strong STAB moves and unbeatable Speed can make light work of a team with no setup required.
**Offensive pivot**: With Poison Touch and great offensive stats, Sneasler functions as a reliable fast pivot and status spreader. Its strong yet manageable typing is perfect for luring in physically bulky foes, particularly Poison-types, and using U-turn to pivot out for momentum.
Common Moves
========
**Primary STAB moves**: Dire Claw, Gunk Shot, Close Combat, Low Kick
**Setup moves**: Swords Dance, Bulk Up, Hone Claws, Agility
**Utility moves**: Brick Break, Fake Out, Taunt, Toxic, Toxic Spikes, Substitute, Switcheroo, U-turn
**Coverage**: Acrobatics, Fire Punch, Lash Out, Rock Slide, Shadow Claw, Throat Chop, X-Scissor
Niche Moves
========
**Fling**: Make sure to have a one-liner prepared when hitting those bulky Ghost-types with a 130 Base Power Big Nugget and activating Unburden on the same turn.
**Dig**: Combined with a Power Herb, Dig allows Sneasler to take out Poison-types that otherwise soak up its STAB moves while activating Unburden.
**Endure/Reversal**: When activated by Endure, Reversal Sneasler is a terrifying force against teams lacking priority moves.
**Upper Hand**: Sneasler’s subpar physical bulk makes it susceptible to getting picked off by priority moves. As such, Upper Hand can be a viable option that stops those priority attacks altogether.
Common Items
========
**Terrain Seed**: When paired with Terrain support, Sneasler can activate Unburden and gain a boost to its defenses as soon as it hits the field.
**Choice Band/Choice Scarf**: The raw power and speed given by Choice items is generally preferred when running a Poison Touch set, making Sneasler much more immediately threatening. When combined with Switcheroo, a Choice item can be used to cripple defensive would-be checks like Toxapex as well!
**Air Balloon**: With Air Balloon, Sneasler can set up on Ground-types more freely. It can also sometimes be used aggressively by switching Sneasler in on a weak or resisted attack to pop the Air Balloon and instantly begin a sweep.
Niche Items
========
**White Herb**: After using Close Combat, White Herb removes Sneasler's stat drops while activating Unburden.
**Protective Pads**: Gunk Shot is the only one of Sneasler’s STAB moves that doesn’t make contact, while the others leave it at the mercy of adverse contact effects like Static and Rough Skin. With Protective Pads, however, this weakness can be removed.
**Normal Gem**: Normal Gem, in conjunction with Fake Out, allows for an instantaneous Unburden boost when facing frailer or weakened teams.
**Heavy-Duty Boots**: Poison Touch Sneasler sets can be quite vulnerable to chip damage from Spikes. Heavy-Duty Boots is a valuable item to have when Spikes stacking may be a problem.
Tera
========
Sneasler is Tera-banned in most drafts, but if allowed, it makes for a fantastic Tera Captain. Terastallization lets Sneasler blow past its usual checks and set up on its usual counters. Though Tera Dark, Fighting, Ground, and Ghost are commonly run, Tera Flying is of particular note, shedding Sneasler’s Ground weakness and giving it access to STAB Acrobatics.
Draft Strategy
========
Sneasler is very strong on its own, but unless it's allowed to Terastallize, it should be picked second after a more reliable round 1 pick. Its abilities as a sweeper and pivot force the opponent to prepare for it defensively, which first picks that complement its typing like Garchomp and Darkrai can easily exploit.
**Entry hazard support**: Not only do Spikes and Stealth Rock make Unburden sweeps easier to perform, but they also heavily punish Sneasler’s checks when dealing with Poison Touch. Among hazard setters, Ting-Lu is an especially good partner, as it threatens the Poison- and Ghost-types Sneasler struggles against.
**Slow pivots**: Though Sneasler can be unstoppable once it gets going, it can be difficult for it to switch in due to its middling bulk and common weaknesses. A bulky, slow pivot like Slowking or Corviknight can let it switch in safely.
**Wallbreakers**: Sneasler’s ability to lure in physically defensive foes makes other wallbreakers, especially special wallbreakers like Chi-Yu or Latios, excellent teammates. Alternatively, when going for a sweep, those wallbreakers can force in Sneasler’s checks early and wear them down.
**Knock Off**: With Covert Cloak and Rocky Helmet spelling trouble for any Sneasler set, it should come as no surprise that it greatly appreciates item removal. Any consistent Knock Off user can go a long way in helping Sneasler fulfill its roles unpunished.
**Terrain support**: Sneasler’s synergy with Terrain is hard to deny. The ability to run a Terrain Seed for an instant activation of Unburden makes sweeping more reliable, and no Sneasler set would pass up Grassy Terrain lessening damage from Earthquake and chip damage or Psychic Terrain removing any worries of priority moves. To get more bang for your Sneasler-buck, think about drafting a Terrain setter like Rillaboom or Indeedee alongside it.
Checks and Counters
========
**Bulky Poison- and Ghost-types**: Sneasler’s Poison- and Fighting-type STAB moves are resisted by both these types, and Poison-types are completely unaffected by Poison Touch. Though Sneasler has coverage to deal with many of its checks, Pokemon like Pecharunt and Gholdengo heavily restrict what it can do in a match.
**Phazing**: Unburden only activates once, so if Sneasler gets phazed mid-sweep, it’s not getting another Speed boost. Forcing Sneasler out with Yawn, Dragon Tail, Red Card, and the like makes it much easier to take care of.
**Priority**: Sneasler’s unimpressive bulk leaves it susceptible to being revenge killed by strong priority attackers such as Palafin, Raging Bolt, and Scizor.
**Covert Cloak and Rocky Helmet**: The best way to deal with Dire Claw and Poison Touch is to deny their effects: Covert Cloak allows Pokemon like Skeledirge to switch in without fear of status, while Rocky Helmet lets Poison-immune checks like Corviknight punish all else, as most of Sneasler's moves make contact.
[credits]
Written by:
https://www.smogon.com/forums/members/big-pharma.657717
Quality checked by:
https://www.smogon.com/forums/members/abriel.473082/
https://www.smogon.com/forums/members/hacker.387847/
Grammar checked by:
https://www.smogon.com/forums/members/solunar11.470115/
https://www.smogon.com/forums/members/ken.594478/
Last edited: