ORAS OU Smashing a way into OR/AS ~ An RMT by Julius Caesar

LittEleven

A wanderer above the sea of fog
is a Battle Simulator Moderator Alumnus

Hello everyone and it's Julius Caesar with a RMT for OR/AS. Now on to the team.


THE TEAM

MEGA METAGROSS

Megagross (Metagross) @ Metagrossite
Ability: Clear Body
Shiny: Yes
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Meteor Mash
- Earthquake
- Bullet Punch
- Ice Punch

I decided to build around this monster. 110 speed, 145 attack and the fact that MegaMence will be quick banned is reason enough to go with this.
Meteor Mash over Zen Headbutt is my choice to destroy azu and has a nice chance to increase the already monstrous attack stat, but I'm wrecked by rotom wash, so I'm open to any suggestions. Ice punch is for the Landys, gliscors etc.


MAGNEZONE



CroBro Assassin (Magnezone) @ Choice Specs
Ability: Magnet Pull
EVs: 160 HP / 252 SpA / 96 Spe
Modest Nature
- Thunderbolt
- Volt Switch
- Flash Cannon
- Hidden Power [Fire]

MAGNEZONE was a must in this team. Metagross found himself walled by every bulky steel bar heatran & excadrill, the only steels who MAGNEZONE doesn't check :P. CroBro also poses a problem by burning him. Zone checks Bro comfortably defeating it 1v1 which is why I went Specs over Scarf.
252+ SpA Choice Specs Magnezone Thunderbolt vs. +1 252 HP / 4 SpD Slowbro: 354-416 (89.8 - 105.5%) -- guaranteed OHKO after Stealth Rock ~ updated stats to mega bros


Now ground attacks plague my team. So...

LATIOS!



Latios @ Choice Scarf
Ability: Levitate
EVs: 4 HP / 252 SpA / 252 Spe
Timid Nature
- Defog
- Surf
- Psyshock
- Draco Meteor

Latios has been a monster since gen III. I decided to scarf it and destroy all invaders, like MegaBee, MegaPidgit, (yes that's a thing), MegaScep, Mega lopunny etc, while acting slower.
Defog?"My team isn't weak to rocks!" But speedy defogs can help in removing rocks toxic spikes, spikes and even the most hated, Sticky Web.
Rest of the movepool is standard CS Latios.


The Beast, TYRANITAR


Godzilla (Tyranitar) (M) @ Leftovers
Ability: Sand Stream
EVs: 252 HP / 4 Atk / 252 SpA
Rash Nature
- Fire Blast
- Ice Beam
- Stealth Rock
- Pursuit

Tyranitar is feared, for good reason. Stealth rocks, pursuit to trap, and both fire blast and ice beam :D. No stone edge is a problem, but this nets kills easily and takes out sweepers +e skarmory.

Decided on a second flying type to discourage ground, and Landorus-T fit perfectly.

Landorus-T, The King of The Sand

Landorus-Therian (M) @ Choice Scarf
Ability: Intimidate
EVs: 4 HP / 252 Atk / 252 Spe
Jolly Nature
- Knock Off
- U-turn
- Earthquake
- Stone Edge

A second scarfer arrives, destroying all trace of humanity. Landorus T forms a VoltTurn core with Zone, and cleans up easily late game. People don't expect scarfs on latios because of this scarf, allowing me to destroy their mega. Knock off over superpower because it helps by removing critical items like evilite (Increases Evil Powers of NFE stallers)

Shaymin, The cute one.



Shaymin @ Life Orb
Ability: Natural Cure
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Seed Flare
- Dazzling Gleam
- Psychic
- Rest

Shaymin counters the most hated, Rotom Wash, taking any status for the team while healing with natural cure. Standard set here.




We'll that's the rmt. Review and don't flame please?


 

LittEleven

A wanderer above the sea of fog
is a Battle Simulator Moderator Alumnus
The Importable if you want to try this out,
Megagross (Metagross) @ Metagrossite
Ability: Clear Body
Shiny: Yes
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Meteor Mash
- Earthquake
- Bullet Punch
- Ice Punch

CroBro Assassin (Magnezone) @ Choice Specs
Ability: Magnet Pull
EVs: 160 HP / 252 SpA / 96 Spe
Modest Nature
- Thunderbolt
- Volt Switch
- Flash Cannon
- Hidden Power [Fire]

Latios @ Choice Scarf
Ability: Levitate
EVs: 4 HP / 252 SpA / 252 Spe
Timid Nature
- Defog
- Surf
- Psyshock
- Draco Meteor

Godzilla (Tyranitar) (M) @ Leftovers
Ability: Sand Stream
EVs: 252 HP / 4 Atk / 252 SpA
Rash Nature
- Fire Blast
- Ice Beam
- Stealth Rock
- Pursuit

Landorus-Therian (M) @ Choice Scarf
Ability: Intimidate
EVs: 4 HP / 252 Atk / 252 Spe
Jolly Nature
- Knock Off
- U-turn
- Earthquake
- Stone Edge

Shaymin @ Life Orb
Ability: Natural Cure
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Seed Flare
- Dazzling Gleam
- Psychic
- Rest


And a replay against a good rain team @
http://pokemonshowdown.com/replay/orasou-177268154
 
Last edited:
You should try an AgiliGross set with this monster. Its insane bulk and good speed allow it to set up on its normal checks/counters. Max HP+max Attack is the way to go. Adamant nature.
 

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