Kielbasa (Volcarona) (M) @ Heavy-Duty Boots
Ability: Flame Body
Shiny: Yes
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Quiver Dance
- Fire Blast
- Psychic
- Bug Buzz
Named after a Polish sausage made from beef, pork, chicken, or other meats, Volcarona is the initial inspiration for this team and the main setup sweeper. A classic Volcarona set, he uses Quiver Dance to setup before using Fire Blast, Psychic, and Bug Buzz to tear through physical walls and most teams. Bug Buzz was chosen over Roost due to increased coverage against Tyranitar and general coverage with STAB.
Draniki (Torkoal) (M) @ Heat Rock
Ability: Drought
EVs: 252 HP / 252 Def / 4 SpD
Bold Nature
- Stealth Rock
- Rapid Spin
- Yawn
- Lava Plume
Named after a Belarusian potato pancake, Torkoal serves as a sun setter, shutdown, hazard setter, and hazard cleaner. Drought and Heat Rock sets up sun for Charizard and stronger fire attacks. Stealth Rock and Rapid Spin set and remove hazards and due to Torkoal's bulk with screens Yawn can be used to shut down sweepers if they misread and setup further. Lava Plume's strong burn chance deals further damage to physical setup sweepers.
Pierogi (Rotom-Heat) @ Light Clay
Ability: Levitate
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Reflect
- Light Screen
- Thunderbolt
- Overheat
Named after a Chinese-turned-Slavic dumpling, Rotom-Heat forsakes its traditional role of a setup special sweeper in turn for utility and coverage. Light Screen and Reflect combined with Light Clay cover up Fire's notorious weaknesses to Rock and Water. Thunderbolt covers water types that aren't immune to it such as Barraskewda and especially Pelliper, Toxapex, and Politoed. Overheat deals massive damage under sun, even to mons that resist it.
Ajvar (Charizard) (F) @ Choice Scarf
Ability: Solar Power
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Flamethrower
- Fire Blast
- Dragon Pulse
- Focus Blast
Named after a Serbian red pepper sauce, Charizard is a sun-boosted revenge killer and sweeper. Flamethrower and Fire Blast complement each other nicely under sun; Flamethrower is used where a reliable hit is necessary and Fire Blast can knock out bulkier mons such as Celesteela. Dragon Pulse is a great tool for coverage against Dragon teams who resist fire and Focus Blast can take out steel types who resist fire or need more damage to be taken out, especially Heatran. Choice Scarf cements Charizard's role as both a fast sweeper and a revenge killer.
Borscht (Salazzle) @ Air Balloon
Ability: Corrosion
Shiny: Yes
EVs: 248 HP / 8 SpD / 252 Spe
Timid Nature
- Substitute
- Toxic
- Protect
- Sludge Wave
Named after a Ukrainian beet soup, Salazzle passes around toxic and severely weakens defensive walls when the sweepers and wallbreakers are gone. With Corrosion she can pass around status to even the most bulky of poison types and Sludge Wave is a great way to deal STAB poison damage. Protect ekes out just a bit more Toxic damage and Substitute serves a similar job. Air Balloon was chosen over Black Sludge due to Salazzle's atrocious 4x weakness to Ground.
(Off the books, though, Salazzle is the team's weakest link. I'm actively looking for a mon that would be a good fit to replace her, but I haven't had much luck yet.)
(Off the books, though, Salazzle is the team's weakest link. I'm actively looking for a mon that would be a good fit to replace her, but I haven't had much luck yet.)
Pljeskavica (Arcanine) (M) @ Choice Band
Ability: Intimidate
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Flare Blitz
- Wild Charge
- Close Combat
- Extreme Speed
Named after a Serbian grilled patty, Arcanine is the team's prime defensive wallbreaker. Wild Charge deals with pesky water types and Close Combat destroys any Normal type without a Chople Berry. Extreme Speed covers Pokémon that might be faster than Arcanine and Flare Blitz is an incredibly destructive move under sunshine.
Volcarona @ Heavy-Duty Boots
Ability: Flame Body
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Quiver Dance
- Fire Blast
- Psychic
- Bug Buzz
Torkoal @ Heat Rock
Ability: Drought
EVs: 252 HP / 252 Def / 4 SpD
Bold Nature
- Stealth Rock
- Rapid Spin
- Yawn
- Lava Plume
Rotom-Heat @ Light Clay
Ability: Levitate
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Reflect
- Thunderbolt
- Light Screen
- Overheat
Charizard @ Choice Scarf
Ability: Solar Power
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Flamethrower
- Fire Blast
- Dragon Pulse
- Focus Blast
Salazzle @ Air Balloon
Ability: Corrosion
Shiny: Yes
EVs: 248 HP / 8 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Substitute
- Toxic
- Protect
- Sludge Wave
Arcanine @ Choice Band
Ability: Intimidate
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Flare Blitz
- Wild Charge
- Close Combat
- Extreme Speed
Ability: Flame Body
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Quiver Dance
- Fire Blast
- Psychic
- Bug Buzz
Torkoal @ Heat Rock
Ability: Drought
EVs: 252 HP / 252 Def / 4 SpD
Bold Nature
- Stealth Rock
- Rapid Spin
- Yawn
- Lava Plume
Rotom-Heat @ Light Clay
Ability: Levitate
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Reflect
- Thunderbolt
- Light Screen
- Overheat
Charizard @ Choice Scarf
Ability: Solar Power
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Flamethrower
- Fire Blast
- Dragon Pulse
- Focus Blast
Salazzle @ Air Balloon
Ability: Corrosion
Shiny: Yes
EVs: 248 HP / 8 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Substitute
- Toxic
- Protect
- Sludge Wave
Arcanine @ Choice Band
Ability: Intimidate
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Flare Blitz
- Wild Charge
- Close Combat
- Extreme Speed