Da Pizza Man
Pizza Time
Crap its 35 not 45, changing my subs speed
Sableye is getting a mega in ORAS, so I'm not sure if a HP boost is allowed, I recommend asking The Eevee GeneralAlright, here goes Sableye.
(Small) - 45 / 90 / 75 / 65 / 55 / 50 (-5 / +15 / - / - / -10 / -)
(Average) - 50 / 75 / 75 / 65 / 65 / 50 (- / - / - / - / - / -)
(Large) - 55 / 60 / 75 / 65 / 75 / 50 (+5 / -15 / - / - / +10 / -)
(Super) - 60 / 45 / 75 / 65 / 85 / 50 (+5 / -30 / - / - / +20 / -)
Overview: Small will just do more damage overall, while Super is much more bulky. Since nothing's locked, it could easily lose Defense as it becomes larger, but I wasn't sure what people would think about it.
Fair enoughSableye is getting a mega in ORAS, so I'm not sure if a HP boost is allowed, I recommend asking The Eevee General
If we need to we can adjust things later, plus we don't even know all the confirmed megas. Let's just avoid current XY megas for now.Fair enough
The Eevee General what do you say?
If he doesn't change it now, he will have to change it latter, since it is confermed that Saybleye will get a mega.If we need to we can adjust things later, plus we don't even know all the confirmed megas. Let's just avoid current XY megas for now.
Yeah, I probably am gonna change it. Not at a computer right now, but I thought of a better (hopefully) idea.If he doesn't change it now, he will have to change it latter, since it is confermed that Saybleye will get a mega.
Aww thanks, just noticed this. The only real way I can think of to create a useable inbetween with such small stat changes is speed creep (Unless someone takes the time to figure out OHKO/2HKO creep.) This doesn't work on Drifblim specifically due to unburden, but is probably a good thing to keep in mind for other submissions.I quite like this Drifblim, and how it emphasizes his two primary existing roles, with Acrobatics/Unburden sets preferring Small while CM or Flare Boost sets want Super, while also giving him a new role, with Super being a solid special wall. It does lack a middle ground, with no real reason to use Average or Large, but that's kind of hard to avoid (and applies to this threads inspiration as well). Good example that all spreads should strive towards.
You're only allowed to reserve a single line/Pokemon at a time.Heatran is also reserved
I want to make my favorite mons good lol.
>implying Asterat caresYou're only allowed to reserve a single line/Pokemon at a time.
Looks good.Completed The Eevee General
The maths are wrong on Doublade.Reserving Aegislash line
Looks good.Alright, here goes Sableye.
Looks good.Reserving Garchomp line.
He can have a pass this time. ;)You're only allowed to reserve a single line/Pokemon at a time.
I just noticed something, Gible' s special defense is decreased as size increases but Gabite's and Garchomp's defense decreases. You also mixed up the colorsReserving Garchomp line.
(Small) - 58 / 70 / 45 / 40 / 50 / 37 (- / - / - / - / +5 / -5)
(Average) - 58 / 70 / 45 / 40 / 45 / 42 (- / - / - / - / - / -)
(Large) - 58 / 70 / 45 / 40 / 40 / 47 (- / - / - / - / -5 / +5)
(Super) - 58 / 70 / 45 / 40 / 35 / 52 (- / - / - / - / -10 / +10)
Locked Stats: Attack and Special Attack
Gible's stat changes are ridiculously straightforward; boosted Speed so he could outrun things, and lowered Special Defense since there was nothing better to lower.
(Small) - 68 / 90 / 55 / 50 / 55 / 92 (- / - / -10 / - / - / +10)
(Average) - 68 / 90 / 65 / 50 / 55 / 82 (- / - / - / - / - / -)
(Large) - 68 / 90 / 75 / 50 / 55 / 72 (- / - / +10 / - / - / -10)
(Super) - 68 / 90 / 85 / 50 / 55 / 62 (- / - / +20 / - / - / -20)
Locked Stats: Attack and Special Attack
Much like Gible, the stat changes are simple, he just becomes a fast revenge killer with Small, and becomes a sturdier, slower attacker as he grows.
(Small) - 108 / 130 / 110 / 80 / 80 / 92 (- / - / +15 / - / -5 / -10)
(Average) - 108 / 130 / 95 / 80 / 85 / 102 (- / - / - / - / - / -)
(Large) - 108 / 130 / 80 / 80 / 90 / 112 (- / - / -15 / - / +5 / +10)
(Super) - 108 / 130 / 65 / 80 / 95 / 122 (- / - / -30 / - / +10 / +20)
Locked Stats: HP (Mega Evolution), Attack, and Special Attack
I decided to make the small Garchomp a slower, physically bulkier attacker, and he becomes a physically frail, very fast revenge killer as his sizes increase. His Speed is pretty high, but his drastically lowered Defense will leave him vulnerable to priority.
Edited.I just noticed something, Gible' s special defense is decreased as size increases but Gabite's and Garchomp's defense decreases. You also mixed up the colors
You also messed with gabite's stats, the stat changes are the opposite of what they should beEdited.
I don't really see any need to change that.You also messed with gabite's stats, the stat changes are the opposite of what they should be
Alright here's the final version (keeping all rotom forms with the same stat changes)If you want all the Rotom formes to be the same, then you may use Rotom-Heat as your example. Otherwise, feel free to diversify them if you want.
Another note, regular Rotom's locked stat is Special Attack, so that's good, but the forme's locked stat is HP, so you can't change it. Defense/Special Defense are both its highest, so they are unlocked and thus can be changed.
ooh. I'm really liking these changes. 101 is a nice speed o.oAlright here's the final version (keeping all rotom forms with the same stat changes)
(Small) - 50/50/67/95/72/106 (- / - / -10 / - / -5 / +15)
(Average) - 50/50/77/95/77/91 (- / - / - / - / - / -)
(Large) - 50/50/87/95/82/76 (- / - / +10 / - / +5 / -15) (Super) - 50/50/97/95/87/61 (- / - / +20 / - / +10 / -30)
Locked: Special Attack, Attack, HP (Other Rotom Forms)
Overview: Small attempts to be a fast attacker while the larger sized go for the bulky mon type, as Rotom kind of its awkwardly between those two roles. Probably still outclassed by its other forms, but this makes it kind of interesting.
(Small) - 50/65/97/105/102/101 (- / - / -10 / - / -5 / +15)
(Average) - 50/65/107/105/107/86 (- / - / - / - / - / -) (Large) - 50/65/117/105/112/71 (- / - / +10 / - / +5 / -15)
(Super) - 50/65/127/105/117/56 (- / - / +20 / - / +10 / -30)
Locked: Special Attack, Attack (Rotom-Normal), HP
Overview: This is all the appliance forms, not just heat. Pretty much what I said about Rotom. Small is a fast special attacker - 101 speed and 105 SpA is neat. The larger sizes are to help it become bulkier while making it slower.
Also if I can I would like to reserve the Magnezone line
You jumped around with Defense and Speed. Make sure you're consistent with the changes. Once you -5 something in Small, you have to +5 in Large and +10 in Super with the same stat.Nidoking
(Small) - 81 / 102 / 72 / 75 / 75 / 100 (- / - / -5 / -10 / - / +15)
(Average) - 81 / 102 / 77 / 85 / 75 / 85 (- / - / - / - / - / -)
(Large) - 81 / 102 / 62 / 95 / 75 / 90 (- / - / -15 / +10 / - / +5)Locked: Attack (Highest), Special Defense (Lowest)
(Super) - 81 / 102 / 47 / 105 / 75 / 95 (- / - / -30 / +20 / - / +10)