HailFall
my cancer is sun and my leo is moon
Shell Side Harm
Introduction
Hi, I'm HailFall. I'm pretty new to the RU community, having only started playing a couple months ago. Last month I posted my first RU RMT, Plan Bee. But at the beginning of this month RU got a massive number of drops that completely changed the meta. Since then I've worked hard to learn the new meta and I think I've produced a very good team. Its been extremely consistent for me, and it lacks much in the way of super bad matchups. I'm very happy with it and I hope you guys will enjoy it too.Slowbro-Galar
Item: Black Sludge
Ability: Regenerator
EVs: 252 HP / 172 Def / 84 Spe
Nature: Bold
IVs: 0 Atk
Moves: Sludge Bomb | Scald | Calm Mind | Slack Off
Bewear
Item: Choice Band
Ability: Fluffy
EVs: 252 Atk / 4 Def / 252 Spe
Nature: Jolly
Moves: Close Combat | Drain Punch | Double-Edge | Darkest Lariat
Rotom-Mow
Item: Leftovers
Ability: Levitate
EVs: 252 HP / 8 SpA / 248 Spe
Nature: Timid
IVs: 0 Atk
Moves: Leaf Storm | Volt Switch | Nasty Plot | Defog
Porygon2
Item: Eviolite
Ability: Trace
EVs: 252 HP / 4 Def / 252 SpD
Nature: Calm
IVs: 0 Atk
Moves: Shadow Ball | Toxic | Recover | Teleport
Seismitoad
Item: Leftovers
Ability: Water Absorb
EVs: 252 HP / 232 Def / 24 Spe
Nature: Impish
Moves: Scald | Knock Off | Earthquake | Stealth Rock
Seismitoad is this team's rocker, able to set up rocks quite easily with its typing and bulk, and also check Lycanroc, Glowbro, and a number of Water-types. Leftovers help keep Seismitoad alive in the long run, and Water absorb is a great ability for allowing Toad to check Barraskewda and switch in on various Water-types in the tier for free. The spread runs a small amount of speed which allows it to outspeed modest Eggy-A, Dragalge, and Vikavolt while the rest is dumped into physical bulk so it can more easily survive hits from the likes of Drapion, Skewda, and Steelix.
Gardevoir
Item: Choice Scarf
Ability: Trace
EVs: 252 SpA / 4 SpD / 252 Spe
Nature: Timid
IVs: 0 Atk
Moves: Moonblast | Psychic | Mystical Fire | Trick
Gardevoir is the last mon on the team, equipped with a Choice Scarf to turn it into a threatening revenge killer. It serves as a check to Scrafty in particular which my team otherwise hates, and can also kill most other offensive mons should a teammember be unable to deal with it for whatever reason. Trace helps Gardevoir come in safely or beat a number of pokemon that it would otherwise not be able to. Namely Sand Rush, Swift Swim, Chlorophyll, or Slush Rush users. It can also trace something like Adaptability or Sheer Force for a devastating power boost. The spread and set are standard. Trick is used so that Gardevoir can carry its weight in slower matchups, or to ease prediction when necessary.
Slowbro-Galar @ Black Sludge
Ability: Regenerator
EVs: 252 HP / 172 Def / 84 Spe
Bold Nature
IVs: 0 Atk
- Sludge Bomb
- Scald
- Calm Mind
- Slack Off
Bewear @ Choice Band
Ability: Fluffy
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- Close Combat
- Drain Punch
- Double-Edge
- Darkest Lariat
Rotom-Mow @ Leftovers
Ability: Levitate
EVs: 252 HP / 8 SpA / 248 Spe
Timid Nature
IVs: 0 Atk
- Leaf Storm
- Volt Switch
- Nasty Plot
- Defog
Porygon2 @ Eviolite
Ability: Trace
EVs: 252 HP / 4 Def / 252 SpD
Calm Nature
IVs: 0 Atk
- Shadow Ball
- Toxic
- Recover
- Teleport
Seismitoad @ Leftovers
Ability: Water Absorb
EVs: 252 HP / 232 Def / 24 Spe
Impish Nature
- Scald
- Knock Off
- Earthquake
- Stealth Rock
Gardevoir @ Choice Scarf
Ability: Trace
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Moonblast
- Psychic
- Mystical Fire
- Trick
Ability: Regenerator
EVs: 252 HP / 172 Def / 84 Spe
Bold Nature
IVs: 0 Atk
- Sludge Bomb
- Scald
- Calm Mind
- Slack Off
Bewear @ Choice Band
Ability: Fluffy
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- Close Combat
- Drain Punch
- Double-Edge
- Darkest Lariat
Rotom-Mow @ Leftovers
Ability: Levitate
EVs: 252 HP / 8 SpA / 248 Spe
Timid Nature
IVs: 0 Atk
- Leaf Storm
- Volt Switch
- Nasty Plot
- Defog
Porygon2 @ Eviolite
Ability: Trace
EVs: 252 HP / 4 Def / 252 SpD
Calm Nature
IVs: 0 Atk
- Shadow Ball
- Toxic
- Recover
- Teleport
Seismitoad @ Leftovers
Ability: Water Absorb
EVs: 252 HP / 232 Def / 24 Spe
Impish Nature
- Scald
- Knock Off
- Earthquake
- Stealth Rock
Gardevoir @ Choice Scarf
Ability: Trace
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Moonblast
- Psychic
- Mystical Fire
- Trick
Last edited: