AAA Scizor [QC 2/2] [GP 1/1]

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Theia

Say hello to the robots
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User Safety Lead
[SET]
name: Flash Fire
move 1: U-turn
move 2: Knock Off
move 3: Toxic / Defog
move 4: Roost
item: Leftovers
ability: Flash Fire
nature: Sassy
evs: 252 HP / 4 Def / 252 SpD
ivs: 0 Spe

[SET COMMENTS]

With its good defensive typing, high Defense stat, Knock Off, and U-turn, Scizor is a solid slow pivot that utilizes Flash Fire to switch into Desolate Land Pokemon like Volcarona and Cinderace, as well as entirely walling Heatran. Knock Off debilitates the Fire-types that Scizor switches into by removing items like Heavy-Duty Boots and Leftovers that they rely on to stay healthy. Toxic is useful for wearing down setup sweepers and walls and punishing Pokemon that switch into Scizor, like Kommo-o and Swampert. Defog can be used instead for team utility, though Scizor struggles to punish most common entry hazard setters. Roost and Leftovers give Scizor longevity and allow it to pivot for longer and more often. Running minimum Speed investment underspeeds other pivots such as Corviknight and Landorus-T.

Scizor fits well on balance and bulky offense teams that appreciate it safely switching into attacks and maintaining momentum with U-turn. Fire-weak Pokemon like Zarude, Dhelmise, and Corviknight benefit from Scizor's immunity to Fire, while offensive Pokemon like Barraskewda and Tapu Koko appreciate being safely pivoted into other strong attackers. Scizor's Special Defense is average, so it pairs well with teammates like Blissey and Chansey that can take special hits from Pokemon like Zapdos and Inteleon. Because Scizor won't be dealing much direct damage, it needs offensive partners like Barraskewda and Galarian Zapdos to actually KO opposing Pokemon. Scizor pairs well with entry hazard setters like Skarmory and Ferrothorn, as it reliably removes Heavy-Duty Boots from foes and covers their weakness to Fire.

[STRATEGY COMMENTS]
Other Options
=============

Scizor can run Bullet Punch to revenge kill weakened foes. Heavy-Duty Boots may be run over Leftovers. Corrosion can be run over Flash Fire to allow Scizor to poison opposing Steel-types, especially Corviknight, but this limits Scizor's utility as a switch-in to Pokemon like Heatran.

Checks and Counters
===================

**Physically Defensive Pokemon**: Because both U-turn and Knock Off are relatively weak attacks, Scizor struggles to meaningfully damage physically defensive Pokemon like Toxapex, Corviknight, and Ferrothorn.

**Magic Guard and Taunt**: Preventing or negating Scizor's status moves robs it of both its main method of wearing down foes and immediate recovery, limiting its utility.

[CREDITS]
- Written by: [[Theia, 439018]]
- Quality checked by: [[UT, 523866], [Isaiah, 375662]]
- Grammar checked by: [[Adeleine, 517429]]
 
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UT

Old habits die SCREAMING
is a Site Content Manageris a Top Team Rateris a Battle Simulator Administratoris a Top Social Media Contributoris a Member of Senior Staffis a Community Contributoris a Smogon Discord Contributoris a Top Contributoris a Top Smogon Media Contributoris a Dedicated Tournament Hostis a Tiering Contributor Alumnus
Appeals + C&C Lead
add remove conjecture
[SET]
name: Flash Fire
move 1: U-turn
move 2: Knock Off
move 3: Toxic / Defog
move 4: Roost
item: Leftovers
ability: Flash Fire
nature: Sassy
evs: 252 HP / 4 Def / 252 SpD
ivs: 0 spe

[SET COMMENTS]

With it's its good defensive typing, high Defense stat, Knock Off, and U-turn, Scizor is a solid slow pivot that utilizes Flash Fire to switch into Desolate Land Pokemon like Volcarona and Cinderace, as well as entirely wall Heatran. Knock Off cripples the Fire-types that Scizor switches into by removing items like Heavy-Duty Boots that they rely on to stay healthy. Toxic is useful for wearing down opposing setup sweepers and walls and punishing Pokemon that switch into Scizor like Kommo-o. Defog can be used instead to give Scizor utility as an entry hazard remover, though it struggles to punish most common entry hazard setters. Roost and Leftovers give Scizor longevity and allow it to pivot longer and more often. Running minimum Speed investment allows Scizor to underspeed underspeeds other pivots such as Corviknight and Landorus-T.

Scizor fits well on balance and bulky offense teams that appreciate its ability to safely switch into attacks and maintain momentum with U-turn. Fire-weak Pokemon like Zarude, Dhelmise, and Corviknight benefit from Scizor's immunity to Fire-type attacks, while offensive Pokemon like Barraskewda and Tapu Koko appreciate being safely pivoted into other strong attackers. Scizor's Special Defense is average, so it pairs well with teammates like Blissey and Chansey that can take special hits from Pokemon like Zapdos and Inteleon. Because Scizor won't be dealing much direct damage, it needs offensive partners like Barraskewda and Zapdos-Galar to actually KO opposing Pokemon. Scizor pairs well with entry hazard setters like Skarmory and Ferrothorn, as it reliably removes Heavy-Duty Boots from foes and covers their weakness to Fire.

[STRATEGY COMMENTS]
Other Options
=============

Scizor can run Bullet Punch to revenge kill weakened opponents. Heavy-Duty Boots can be run over Leftovers to prevent Scizor from being worn down by entry hazards, at the cost of passive recovery. Corrosion can be run over Flash Fire to allow Scizor to poison opposing Steel-types, especially Corviknight, but this limits its utility as a switch in to Pokemon like Heatran.

Checks and Counters
===================

**Physically Defensive Pokemon**: Because both U-turn and Knock Off are relatively weak attacks, Scizor struggles to do any meaningful damage to physically defensive Pokemon like Corviknight and Ferrothorn.

**Magic Guard, Magic Bounce, and Taunt**: Preventing Scizor from using status moves robs it of both its main method of wearing down opponents and immediate recovery, limiting its utility.

[CREDITS]
- Written by: [[Theia, 439018]]
- Quality checked by: [[UT, 523866], [username2, userid2]]
- Grammar checked by: [[username1, userid1]]

QC 1/2!

 

Theia

Say hello to the robots
is a Tournament Directoris a Site Content Manageris a Social Media Contributoris a Member of Senior Staffis a Community Contributoris a Top Contributoris a Top Smogon Media Contributoris a Top Dedicated Tournament Hostis a Battle Simulator Admin Alumnus
User Safety Lead
add remove conjecture
[SET]
name: Flash Fire
move 1: U-turn
move 2: Knock Off
move 3: Toxic / Defog
move 4: Roost
item: Leftovers
ability: Flash Fire
nature: Sassy
evs: 252 HP / 4 Def / 252 SpD
ivs: 0 spe

[SET COMMENTS]

With it's its good defensive typing, high Defense stat, Knock Off, and U-turn, Scizor is a solid slow pivot that utilizes Flash Fire to switch into Desolate Land Pokemon like Volcarona and Cinderace, as well as entirely wall Heatran. Knock Off cripples the Fire-types that Scizor switches into by removing items like Heavy-Duty Boots that they rely on to stay healthy. Toxic is useful for wearing down opposing setup sweepers and walls and punishing Pokemon that switch into Scizor like Kommo-o. Defog can be used instead to give Scizor utility as an entry hazard remover, though it struggles to punish most common entry hazard setters. Roost and Leftovers give Scizor longevity and allow it to pivot longer and more often. Running minimum Speed investment allows Scizor to underspeed underspeeds other pivots such as Corviknight and Landorus-T.

Scizor fits well on balance and bulky offense teams that appreciate its ability to safely switch into attacks and maintain momentum with U-turn. Fire-weak Pokemon like Zarude, Dhelmise, and Corviknight benefit from Scizor's immunity to Fire-type attacks, while offensive Pokemon like Barraskewda and Tapu Koko appreciate being safely pivoted into other strong attackers. Scizor's Special Defense is average, so it pairs well with teammates like Blissey and Chansey that can take special hits from Pokemon like Zapdos and Inteleon. Because Scizor won't be dealing much direct damage, it needs offensive partners like Barraskewda and Zapdos-Galar to actually KO opposing Pokemon. Scizor pairs well with entry hazard setters like Skarmory and Ferrothorn, as it reliably removes Heavy-Duty Boots from foes and covers their weakness to Fire.

[STRATEGY COMMENTS]
Other Options
=============

Scizor can run Bullet Punch to revenge kill weakened opponents. Heavy-Duty Boots can be run over Leftovers to prevent Scizor from being worn down by entry hazards, at the cost of passive recovery. Corrosion can be run over Flash Fire to allow Scizor to poison opposing Steel-types, especially Corviknight, but this limits its utility as a switch in to Pokemon like Heatran.

Checks and Counters
===================

**Physically Defensive Pokemon**: Because both U-turn and Knock Off are relatively weak attacks, Scizor struggles to do any meaningful damage to physically defensive Pokemon like Corviknight and Ferrothorn.

**Magic Guard, Magic Bounce, and Taunt**: Preventing Scizor from using status moves robs it of both its main method of wearing down opponents and immediate recovery, limiting its utility.

[CREDITS]
- Written by: [[Theia, 439018]]
- Quality checked by: [[UT, 523866], [username2, userid2]]
- Grammar checked by: [[username1, userid1]]

QC 1/2!

Implemented, thank you!
 

Isaiah

Here today, gone tomorrow
is a Site Content Manageris an official Team Rateris a Battle Simulator Administratoris a Top Social Media Contributoris a Member of Senior Staffis a Community Contributoris a Top Tiering Contributoris a Top Contributor
UM/OM Leader
Do Don't Chattin'
[SET]
name: Flash Fire
move 1: U-turn
move 2: Knock Off
move 3: Toxic / Defog
move 4: Roost
item: Leftovers
ability: Flash Fire
nature: Sassy
evs: 252 HP / 4 Def / 252 SpD
ivs: 0 spe

[SET COMMENTS]

With its good defensive typing, high Defense stat, Knock Off, and U-turn, Scizor is a solid slow pivot that utilizes Flash Fire to switch into Desolate Land Pokemon like Volcarona and Cinderace, as well as entirely wall Heatran. Knock Off cripples the Fire-types that Scizor switches into by removing items like Heavy-Duty Boots and Leftovers that they rely on to stay healthy. Toxic is useful for wearing down opposing setup sweepers and walls and punishing Pokemon that switch into Scizor like Kommo-o and Swampert. Defog can be used instead to give Scizor utility as an entry hazard remover, though it struggles to punish most common entry hazard setters. Roost and Leftovers give Scizor longevity and allow it to pivot longer and more often. Running minimum Speed investment underspeeds other pivots such as Corviknight and Landorus-T.

Scizor fits well on balance and bulky offense teams that appreciate its ability to safely switch into attacks and maintain momentum with U-turn. Fire-weak Pokemon like Zarude, Dhelmise, and Corviknight benefit from Scizor's immunity to Fire-type attacks, while offensive Pokemon like Barraskewda and Tapu Koko appreciate being safely pivoted into other strong attackers. Scizor's Special Defense is average, so it pairs well with teammates like Blissey and Chansey that can take special hits from Pokemon like Zapdos and Inteleon. Because Scizor won't be dealing much direct damage, it needs offensive partners like Barraskewda and Zapdos-Galar to actually KO opposing Pokemon. Scizor pairs well with entry hazard setters like Skarmory and Ferrothorn, as it reliably removes Heavy-Duty Boots from foes and covers their weakness to Fire.

[STRATEGY COMMENTS]
Other Options
=============

Scizor can run Bullet Punch to revenge kill weakened opponents. Heavy-Duty Boots can be run over Leftovers to prevent Scizor from being worn down by entry hazards, at the cost of passive recovery. Corrosion can be run over Flash Fire to allow Scizor to poison opposing Steel-types, especially Corviknight, but this limits its utility as a switch in to Pokemon like Heatran.

Checks and Counters
===================

**Physically Defensive Pokemon**: Because both U-turn and Knock Off are relatively weak attacks, Scizor struggles to do any meaningful damage to physically defensive Pokemon like Toxapex, Corviknight,(comma) and Ferrothorn.

**Magic Guard and Taunt**: Preventing Scizor from using status moves robs it of both its main method of wearing down opponents and immediate recovery, limiting its utility.

[CREDITS]
- Written by: [[Theia, 439018]]
- Quality checked by: [[UT, 523866], [Isaiah, 375662]]
- Grammar checked by: [[username1, userid1]]


QC 2/2
Well...it is just a Scizor
 

Theia

Say hello to the robots
is a Tournament Directoris a Site Content Manageris a Social Media Contributoris a Member of Senior Staffis a Community Contributoris a Top Contributoris a Top Smogon Media Contributoris a Top Dedicated Tournament Hostis a Battle Simulator Admin Alumnus
User Safety Lead
Do Don't Chattin'
[SET]
name: Flash Fire
move 1: U-turn
move 2: Knock Off
move 3: Toxic / Defog
move 4: Roost
item: Leftovers
ability: Flash Fire
nature: Sassy
evs: 252 HP / 4 Def / 252 SpD
ivs: 0 spe

[SET COMMENTS]

With its good defensive typing, high Defense stat, Knock Off, and U-turn, Scizor is a solid slow pivot that utilizes Flash Fire to switch into Desolate Land Pokemon like Volcarona and Cinderace, as well as entirely wall Heatran. Knock Off cripples the Fire-types that Scizor switches into by removing items like Heavy-Duty Boots and Leftovers that they rely on to stay healthy. Toxic is useful for wearing down opposing setup sweepers and walls and punishing Pokemon that switch into Scizor like Kommo-o and Swampert. Defog can be used instead to give Scizor utility as an entry hazard remover, though it struggles to punish most common entry hazard setters. Roost and Leftovers give Scizor longevity and allow it to pivot longer and more often. Running minimum Speed investment underspeeds other pivots such as Corviknight and Landorus-T.

Scizor fits well on balance and bulky offense teams that appreciate its ability to safely switch into attacks and maintain momentum with U-turn. Fire-weak Pokemon like Zarude, Dhelmise, and Corviknight benefit from Scizor's immunity to Fire-type attacks, while offensive Pokemon like Barraskewda and Tapu Koko appreciate being safely pivoted into other strong attackers. Scizor's Special Defense is average, so it pairs well with teammates like Blissey and Chansey that can take special hits from Pokemon like Zapdos and Inteleon. Because Scizor won't be dealing much direct damage, it needs offensive partners like Barraskewda and Zapdos-Galar to actually KO opposing Pokemon. Scizor pairs well with entry hazard setters like Skarmory and Ferrothorn, as it reliably removes Heavy-Duty Boots from foes and covers their weakness to Fire.

[STRATEGY COMMENTS]
Other Options
=============

Scizor can run Bullet Punch to revenge kill weakened opponents. Heavy-Duty Boots can be run over Leftovers to prevent Scizor from being worn down by entry hazards, at the cost of passive recovery. Corrosion can be run over Flash Fire to allow Scizor to poison opposing Steel-types, especially Corviknight, but this limits its utility as a switch in to Pokemon like Heatran.

Checks and Counters
===================

**Physically Defensive Pokemon**: Because both U-turn and Knock Off are relatively weak attacks, Scizor struggles to do any meaningful damage to physically defensive Pokemon like Toxapex, Corviknight,(comma) and Ferrothorn.

**Magic Guard and Taunt**: Preventing Scizor from using status moves robs it of both its main method of wearing down opponents and immediate recovery, limiting its utility.

[CREDITS]
- Written by: [[Theia, 439018]]
- Quality checked by: [[UT, 523866], [Isaiah, 375662]]
- Grammar checked by: [[username1, userid1]]


QC 2/2
Well...it is just a Scizor
Implemented, thank you!

Good morning GP Team :blobnom:
 

Adeleine

after committing a dangerous crime
is a Top Social Media Contributoris a Community Contributoris a Smogon Discord Contributoris a Top Contributoris a Smogon Media Contributoris a Battle Simulator Moderator Alumnus
Add/Fix Remove
(AC): Add Comma
[SET]
name: Flash Fire
move 1: U-turn
move 2: Knock Off
move 3: Toxic / Defog
move 4: Roost
item: Leftovers
ability: Flash Fire
nature: Sassy
evs: 252 HP / 4 Def / 252 SpD
ivs: 0 spe Spe

[SET COMMENTS]

With its good defensive typing, high Defense stat, Knock Off, and U-turn, Scizor is a solid slow pivot that utilizes Flash Fire to switch into Desolate Land Pokemon like Volcarona and Cinderace, as well as entirely walling Heatran. Knock Off cripples debilitates the Fire-types that Scizor switches into by removing items like Heavy-Duty Boots and Leftovers that they rely on to stay healthy. Toxic is useful for wearing down opposing setup sweepers and walls and punishing Pokemon that switch into Scizor, (AC) like Kommo-o and Swampert. Defog can be used instead to give Scizor utility as an entry hazard remover, though it for team utility, though Scizor struggles to punish most common entry hazard setters. Roost and Leftovers give Scizor longevity and allow it to pivot for longer and more often. Running minimum Speed investment underspeeds other pivots such as Corviknight and Landorus-T.

Scizor fits well on balance and bulky offense teams that appreciate its ability to safely switch into attacks and maintain it safely switching into attacks and maintaining momentum with U-turn. Fire-weak Pokemon like Zarude, Dhelmise, and Corviknight benefit from Scizor's immunity to Fire-type attacks, while offensive Pokemon like Barraskewda and Tapu Koko appreciate being safely pivoted into other strong attackers. Scizor's Special Defense is average, so it pairs well with teammates like Blissey and Chansey that can take special hits from Pokemon like Zapdos and Inteleon. Because Scizor won't be dealing much direct damage, it needs offensive partners like Barraskewda and Zapdos-Galar Galarian Zapdos to actually KO opposing Pokemon. Scizor pairs well with entry hazard setters like Skarmory and Ferrothorn, as it reliably removes Heavy-Duty Boots from foes and covers their weakness to Fire.

[STRATEGY COMMENTS]
Other Options
=============

Scizor can run Bullet Punch to revenge kill weakened opponents. foes. Heavy-Duty Boots can be run over Leftovers to prevent Scizor from being worn down by entry hazards, at the cost of passive recovery. may be run over Leftovers. Corrosion can be run over Flash Fire to allow Scizor to poison opposing Steel-types, especially Corviknight, but this limits its Scizor's utility as a switch in switch-in to Pokemon like Heatran.

Checks and Counters
===================

**Physically Defensive Pokemon**: Because both U-turn and Knock Off are relatively weak attacks, Scizor struggles to do any meaningfully damage to physically defensive Pokemon like Toxapex, Corviknight, and Ferrothorn.

**Magic Guard and Taunt**: Preventing Scizor from using or negating Scizor's status moves robs it of both its main method of wearing down opponents foes and immediate recovery, limiting its utility.

[CREDITS]
- Written by: [[Theia, 439018]]
- Quality checked by: [[UT, 523866], [Isaiah, 375662]]
- Grammar checked by: [[Adeleine, 517429]]
adeleine1.gif

GP Team done
 

Theia

Say hello to the robots
is a Tournament Directoris a Site Content Manageris a Social Media Contributoris a Member of Senior Staffis a Community Contributoris a Top Contributoris a Top Smogon Media Contributoris a Top Dedicated Tournament Hostis a Battle Simulator Admin Alumnus
User Safety Lead
Add/Fix Remove
(AC): Add Comma
[SET]
name: Flash Fire
move 1: U-turn
move 2: Knock Off
move 3: Toxic / Defog
move 4: Roost
item: Leftovers
ability: Flash Fire
nature: Sassy
evs: 252 HP / 4 Def / 252 SpD
ivs: 0 spe Spe

[SET COMMENTS]

With its good defensive typing, high Defense stat, Knock Off, and U-turn, Scizor is a solid slow pivot that utilizes Flash Fire to switch into Desolate Land Pokemon like Volcarona and Cinderace, as well as entirely walling Heatran. Knock Off cripples debilitates the Fire-types that Scizor switches into by removing items like Heavy-Duty Boots and Leftovers that they rely on to stay healthy. Toxic is useful for wearing down opposing setup sweepers and walls and punishing Pokemon that switch into Scizor, (AC) like Kommo-o and Swampert. Defog can be used instead to give Scizor utility as an entry hazard remover, though it for team utility, though Scizor struggles to punish most common entry hazard setters. Roost and Leftovers give Scizor longevity and allow it to pivot for longer and more often. Running minimum Speed investment underspeeds other pivots such as Corviknight and Landorus-T.

Scizor fits well on balance and bulky offense teams that appreciate its ability to safely switch into attacks and maintain it safely switching into attacks and maintaining momentum with U-turn. Fire-weak Pokemon like Zarude, Dhelmise, and Corviknight benefit from Scizor's immunity to Fire-type attacks, while offensive Pokemon like Barraskewda and Tapu Koko appreciate being safely pivoted into other strong attackers. Scizor's Special Defense is average, so it pairs well with teammates like Blissey and Chansey that can take special hits from Pokemon like Zapdos and Inteleon. Because Scizor won't be dealing much direct damage, it needs offensive partners like Barraskewda and Zapdos-Galar Galarian Zapdos to actually KO opposing Pokemon. Scizor pairs well with entry hazard setters like Skarmory and Ferrothorn, as it reliably removes Heavy-Duty Boots from foes and covers their weakness to Fire.

[STRATEGY COMMENTS]
Other Options
=============

Scizor can run Bullet Punch to revenge kill weakened opponents. foes. Heavy-Duty Boots can be run over Leftovers to prevent Scizor from being worn down by entry hazards, at the cost of passive recovery. may be run over Leftovers. Corrosion can be run over Flash Fire to allow Scizor to poison opposing Steel-types, especially Corviknight, but this limits its Scizor's utility as a switch in switch-in to Pokemon like Heatran.

Checks and Counters
===================

**Physically Defensive Pokemon**: Because both U-turn and Knock Off are relatively weak attacks, Scizor struggles to do any meaningfully damage to physically defensive Pokemon like Toxapex, Corviknight, and Ferrothorn.

**Magic Guard and Taunt**: Preventing Scizor from using or negating Scizor's status moves robs it of both its main method of wearing down opponents foes and immediate recovery, limiting its utility.

[CREDITS]
- Written by: [[Theia, 439018]]
- Quality checked by: [[UT, 523866], [Isaiah, 375662]]
- Grammar checked by: [[Adeleine, 517429]]
View attachment 463123
GP Team done
Implemented, thank you!

(Also uploaded https://www.smogon.com/dex/ss/pokemon/scizor/almost-any-ability/)
 
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