THIS IS NOT A LADDER TEAM.
Hello, ladies and gentleman, As of 2 weeks ago salamence had gone to the uber tier, many disagreed, some agreed, i wasn't too fussed as i was a big UU player, but ubers changed me, and i love it!
Anyway, looking upon salamences set, there was one called " Rayquazas dance partner", many laughed at this going " LOL N00B SMOGON SALAMENCE CANT BE IN UBARS AND WHY HAV 2 DD'ERS ". I didn't so much question the set, i just went with it, after lurking around the RMT section, i was amazed, no Uber RMT had salamence in it, well, i wanted to be the first!
This team revolves around salamence setting up a sweep for rayquaza as they're dance partners, salamence has got a few sweeps himself.
Team building process:
I knew i wanted mence and ray, so they were obvious choices.
Next all sweepers need entry hazard support, right? Deoxys-S was an obvious choice.
Next i wanted something that could help the two set up, i decided on wobb for encore and shadow tag.
Next i wanted something that could pickoff weakened pokemon, scizor fitted the job and provided a nice ice resistance.
Next i decided i just want a hard hitter. Specsogre is an incredible force.
There we hav' it. Now, onto the sets.
The lead.
@ Focus sash.
252 HP / 252 Spe / 4 Def
Jolly nature ( +Spe, - SpA)
Ability: Pressure
Moveset:
-Stealth rocks
-Spikes
-Taunt
-Superpower.
Its role: Deoxys-S is an excellent lead, and because this team revolves around sweeping, it needs entry hazards up, deoxys always gets SR up and some spikes.
Moveset, EVs and Nature: Stealth rock is an obvious choice because pokemon taking 12% everytime they switch in really helps damage wise, and spikes, if i get a full layer that's a further 25%, adding up to a demolising 37% per switch, taunt is for mew wanting to bp sweep and superpower is just for damage. I have a Jolly nature for +spe and helping superpower with damage.
The set up aide.
@ Leftovers.
28 HP / 228 Def / 252 SpD
Calm nature ( + SpD, - Spe)
Ability: Shadow tag
Moveset:
Encore
Counter
Magic coat
Tickle.
The role: This thing makes the sweeps happen, encore a set up move or a move salamence / rayquaza resists and they can begin to DD, it can get rid of potent threats to my sweeping chances.
Moveset, EVs and Nature: Encore is for helping with the set ups, counter demolishes pokemon using psyhical attacks, magic coat is for the special side and safeguard helps protect my team from status. The EVs are quite simple, 28 HP because wobb really doesn't need that much HP, 228 Def for taking psyhical hits and 252 SpD because most of the Uber tier is special orientated, that is also why i have a calm nature.
The Hard hitter.
@ Choice Scarf
Nature: Hasty
EVs: 4 HP / 252 SpA / 252 Spe
-Spacial Rend
-Outrage
-Surf
-Thunder
It's role: This was kindly suggested by Firecape_01 to help solve my specsogre problem, it can also revenge non choicedsarf skymin and disposed of darkrai.
Moveset, EVs and Nature: Spacial rend is for other dragon types and is my choice of attack, outrage is for blissey and other special walls, surf is for groudons and my secondary stab, thunder is my main attack for killing Kyogre, 252 SpA for max power, 252 Spe for well erm, speed and 4 HP for taking hits better, Hasty is used for outspeeding timid scarfogres.
@ Choice band
252 HP / 200 SpD / 56 Atk
Adamant Nature ( +Atk, - SpA)
Ability: Technician
Moveset:
-Bullet punch
-Superpower
-Pursuit
-U-turn
Its role: CB scizor, what can it do? What CAN'T it do is probably a better quesion, It can pick off apposing poke with BP, It can scout, it can trap pokemon, it can just plain it hard, its amazing.
Moveset, EVs and Nature: Bullet punch picks off weak pokemon, superpower hits pokemon hard like blissey and Dialgas, pursuit can trap weakened pokemon and U-turn can scout for mences and Rays sweep(s). EVs is for the standard Ubers scizor, 252 Hp for max bulkiness, 200 SpD because most of the tier is specially based and 56 Atk because scizor doesnt need that much Atk in ubers. Adamant Nature is used for more Atk power.
Le peice de resistance.
@ life orb
252 Atk / 252 Spe / 4 Hp
Jolly Nature (+Spe, -SpA)
Ability: Intimidate
Moveset:
-Dragon dance
-Outrage
-Earthquake
-Fire blast
Its role: Salamences role is to scout the team and weaken / kill pokemon rayquaza cant outspeed such as scarf ogre and such.
Moveset, EVs and Nature: Dragon dance is for raising its speed and gaining more attack, outrage is prefered over dragon claw for extra damage, earthquake is for steels, named not scizor and forry, because fire blast is for them. EVs are very simple, speed EVs give me much needed speed, and Atk EVs are for power, HP is for taking some hits better.
The poke that finishs the battle.
@ Life orb
32 HP / 252 Atk / 8 SpD / 216 Spe
Jolly nature ( +Spe, -SpA)
Ability: Air lock
Moveset:
-Dragon dance
-Outrage
-Overheat
-Stone edge
Its role: This thing sweeps insane once mence has demolished their team, it just finishes the game of really.
Moveset, Evs and nature: DD for raising spe, outrage for major damage and my main attacking move, stone edge for lugia, and overheat for forry and scizor. 32 HP is for extra bulk, 252 Atk is for max power, 8 SpD is for taking special hits and 216 Spe is to outspeed certain pokemon, Jolly is for extra needed speed.
Well thats the team, please Rate it, no harsh comments please, thank you very much for reading / Rating (:.
Threat list:
- This thing is a giant threat, if i have no boosts, scizor CAN revenge, but darkrai is just so, annoying.
- With 127 Spe and choice scarf, it can revenge my mence at +1, wobb can magic coat, but it defeats the point of the team.
- This thing, being the beast of the wall it is, can ice beam or whirlwind me away if it takes a hit.
Rate away.
Hello, ladies and gentleman, As of 2 weeks ago salamence had gone to the uber tier, many disagreed, some agreed, i wasn't too fussed as i was a big UU player, but ubers changed me, and i love it!
Anyway, looking upon salamences set, there was one called " Rayquazas dance partner", many laughed at this going " LOL N00B SMOGON SALAMENCE CANT BE IN UBARS AND WHY HAV 2 DD'ERS ". I didn't so much question the set, i just went with it, after lurking around the RMT section, i was amazed, no Uber RMT had salamence in it, well, i wanted to be the first!
This team revolves around salamence setting up a sweep for rayquaza as they're dance partners, salamence has got a few sweeps himself.
Team building process:
I knew i wanted mence and ray, so they were obvious choices.
Next all sweepers need entry hazard support, right? Deoxys-S was an obvious choice.
Next i wanted something that could help the two set up, i decided on wobb for encore and shadow tag.
Next i wanted something that could pickoff weakened pokemon, scizor fitted the job and provided a nice ice resistance.
Next i decided i just want a hard hitter. Specsogre is an incredible force.
There we hav' it. Now, onto the sets.
The lead.
252 HP / 252 Spe / 4 Def
Jolly nature ( +Spe, - SpA)
Ability: Pressure
Moveset:
-Stealth rocks
-Spikes
-Taunt
-Superpower.
Its role: Deoxys-S is an excellent lead, and because this team revolves around sweeping, it needs entry hazards up, deoxys always gets SR up and some spikes.
Moveset, EVs and Nature: Stealth rock is an obvious choice because pokemon taking 12% everytime they switch in really helps damage wise, and spikes, if i get a full layer that's a further 25%, adding up to a demolising 37% per switch, taunt is for mew wanting to bp sweep and superpower is just for damage. I have a Jolly nature for +spe and helping superpower with damage.
The set up aide.
28 HP / 228 Def / 252 SpD
Calm nature ( + SpD, - Spe)
Ability: Shadow tag
Moveset:
Encore
Counter
Magic coat
Tickle.
The role: This thing makes the sweeps happen, encore a set up move or a move salamence / rayquaza resists and they can begin to DD, it can get rid of potent threats to my sweeping chances.
Moveset, EVs and Nature: Encore is for helping with the set ups, counter demolishes pokemon using psyhical attacks, magic coat is for the special side and safeguard helps protect my team from status. The EVs are quite simple, 28 HP because wobb really doesn't need that much HP, 228 Def for taking psyhical hits and 252 SpD because most of the Uber tier is special orientated, that is also why i have a calm nature.
The Hard hitter.
Nature: Hasty
EVs: 4 HP / 252 SpA / 252 Spe
-Spacial Rend
-Outrage
-Surf
-Thunder
It's role: This was kindly suggested by Firecape_01 to help solve my specsogre problem, it can also revenge non choicedsarf skymin and disposed of darkrai.
Moveset, EVs and Nature: Spacial rend is for other dragon types and is my choice of attack, outrage is for blissey and other special walls, surf is for groudons and my secondary stab, thunder is my main attack for killing Kyogre, 252 SpA for max power, 252 Spe for well erm, speed and 4 HP for taking hits better, Hasty is used for outspeeding timid scarfogres.
252 HP / 200 SpD / 56 Atk
Adamant Nature ( +Atk, - SpA)
Ability: Technician
Moveset:
-Bullet punch
-Superpower
-Pursuit
-U-turn
Its role: CB scizor, what can it do? What CAN'T it do is probably a better quesion, It can pick off apposing poke with BP, It can scout, it can trap pokemon, it can just plain it hard, its amazing.
Moveset, EVs and Nature: Bullet punch picks off weak pokemon, superpower hits pokemon hard like blissey and Dialgas, pursuit can trap weakened pokemon and U-turn can scout for mences and Rays sweep(s). EVs is for the standard Ubers scizor, 252 Hp for max bulkiness, 200 SpD because most of the tier is specially based and 56 Atk because scizor doesnt need that much Atk in ubers. Adamant Nature is used for more Atk power.
Le peice de resistance.
252 Atk / 252 Spe / 4 Hp
Jolly Nature (+Spe, -SpA)
Ability: Intimidate
Moveset:
-Dragon dance
-Outrage
-Earthquake
-Fire blast
Its role: Salamences role is to scout the team and weaken / kill pokemon rayquaza cant outspeed such as scarf ogre and such.
Moveset, EVs and Nature: Dragon dance is for raising its speed and gaining more attack, outrage is prefered over dragon claw for extra damage, earthquake is for steels, named not scizor and forry, because fire blast is for them. EVs are very simple, speed EVs give me much needed speed, and Atk EVs are for power, HP is for taking some hits better.
The poke that finishs the battle.
32 HP / 252 Atk / 8 SpD / 216 Spe
Jolly nature ( +Spe, -SpA)
Ability: Air lock
Moveset:
-Dragon dance
-Outrage
-Overheat
-Stone edge
Its role: This thing sweeps insane once mence has demolished their team, it just finishes the game of really.
Moveset, Evs and nature: DD for raising spe, outrage for major damage and my main attacking move, stone edge for lugia, and overheat for forry and scizor. 32 HP is for extra bulk, 252 Atk is for max power, 8 SpD is for taking special hits and 216 Spe is to outspeed certain pokemon, Jolly is for extra needed speed.
Well thats the team, please Rate it, no harsh comments please, thank you very much for reading / Rating (:.
Threat list:
Rate away.