Facility Safari Zone Beta Test (Chuckeroo)

Only users: Florina Liastacia and chuckeroo777 should be posting in this thread.


Chuck is going to Mega Habitat (Pool 2)! He will be using Tyrantrum and Breloom:

This meadow has a cloudless sky above it, idyllic and peaceful, with Pokemon living here happily. Each shows signs of its Mega Evolutions' appearance, but are mainly still their default form.

Wild Pokemon have the Ability that their Mega Forme would grant them if they were Mega Evolved, if they do not already have it.
Wild Pokemon's STABs receive +2 BAP.

Codifications
Camouflage: Grass
Nature Power: Stun Spore
Secret Power: Increases the user's Defense and Special Defense by one (1) stage.


Tyrantrum[Teeny] (F)
Stage 3*
Types: Rock/Dragon

Abilities:
Strong Jaw / Rock Head (Unlocked)

Nature: Serious (+None, -None)

Stats:
HP: 90
Atk: 9
Def: 8
SpA: 5
SpD: 4
Spe: 71
Size Class: 5
Weight Class: 6

Attacks (76 moves):

Level Up

Ancient Power
Bide
Bite
Charm
Crunch
Dragon Claw
Dragon Tail
Earthquake
Giga Impact
Head Smash
Horn Drill
Roar
Rock Slide
Stealth Rock
Stomp
Tackle
Tail Whip
Thrash

Egg/Prevo
Curse
Dragon Dance
Fire Fang
Ice Fang
Poison Fang
Rock Polish
Rock Throw
Thunder Fang

TM/HM
Aerial Ace
Assurance
Attract
Body Slam
Breaking Swipe
Brick Break
Brutal Swing
Bulldoze
Close Combat
Confide
Dark Pulse
Dig
Double Team
Dragon Pulse
Earth Power
Endure
Facade
Frustration
Hidden Power (Water)
High Horsepower
Hone Claws
Hyper Beam
Hyper Voice
Iron Defense
Iron Head
Iron Tail
Outrage
Play Rough
Protect
Psychic Fangs
Rest
Return
Rock Blast
Rock Smash
Rock Tomb
Round
Sandstorm
Scary Face
Secret Power
Sleep Talk
Snore
Stomping Tantrum
Stone Edge
Strength
Substitute
Sunny Day
Superpower
Swagger
Toxic
Zen Headbutt

Tutor

Other


Breloom [Smorel] (M)
Stage 3*
Types: Grass/Fighting

Abilities:
Effect Spore/ Poison Heal / Technician (Unlocked)

Nature: Serious (+None, -None)

Stats:
HP: 85
Atk: 9
Def: 6
SpA: 5
SpD: 5
Spe: 70
Size Class: 3
Weight Class: 3

Attacks (73 moves):

Level Up

Absorb
Counter
Dynamic Punch
Feint
Force Palm
Headbutt
Leech Seed
Mach Punch
Mega Drain
Mind Reader
Seed Bomb
Sky Uppercut
Stun Spore
Tackle

Egg/Prevo
Bullet Seed
Charm
Drain Punch
Fake Tears
False Swipe
Focus Punch
Giga Drain
Growth
Helping Hand
Natural Gift
Poison Powder
Spore
Swagger
Toxic
Wake-Up Slap
Worry Seed

TM/HM
Attract
Brick Break
Bulk Up
Captivate
Confide
Cut
Double Team
Endure
Energy Ball
Facade
Flash
Fling
Focus Blast
Frustration
Giga Impact
Grass Knot
Hidden Power (Ice)
Hyper Beam
Iron Tail
Low Sweep
Power-Up Punch
Protect
Rest
Retaliate
Return
Rock Slide
Rock Smash
Rock Tomb
Round
Safeguard
Secret Power
Sleep Talk
Sludge Bomb
Snatch
Solar Beam
Stone Edge
Strength
Substitute
Sunny Day
Swords Dance
Venoshock
Work Up

Tutor

Other


Lists of Pokemon available:

Medicham
Abomasnow
Lopunny
Charizard
Gengar
Pinsir
Ampharos
Tyranitar
Mawile
Swampert
Salamence

Opponents:
Two of the Pokemon from the pool:

Medicham
Lopunny
Pinsir
Tyranitar


:bw/medicham:
Medicham (M)
Stage 4*
Types: Fighting/Psychic

Abilities:
Pure Power / Telepathy

Nature: Jolly (+15% Speed, +10% Accuracy, -1 SpA)

Stats:
HP: 60
CHP: 140
Atk: 10 (Pure Power)
Def: 6
SpA: 4 (-)
SpD: 6
Spe: 92 (+, +10% Accuracy)
Size Class: 3
Weight Class: 3

Attacks:
Acupressure
Attract
Baton Pass
Bide
Body Slam
Brick Break
Bulk Up
Bullet Punch
Calm Mind
Captivate
Confide
Confusion
Counter
Detect
Double Team
Double-Edge
Drain Punch
Dream Eater
Dynamic Punch
Endure
Energy Ball
Facade
Fake Out
Feint
Fire Punch
Flash
Fling
Focus Blast
Focus Punch
Force Palm
Foresight
Frustration
Giga Impact
Grass Knot
Gravity
Guard Swap
Headbutt
Helping Hand
Hidden Power
High Jump Kick
Hyper Beam
Ice Punch
Laser Focus
Light Screen
Low Kick
Low Sweep
Magic Coat
Meditate
Mega Kick
Mega Punch
Metronome
Mimic
Mind Reader
Mud-Slap
Natural Gift
Pain Split
Poison Jab
Power Swap
Power Trick
Power-Up Punch
Protect
Psych Up
Psychic
Psycho Cut
Psyshock
Quick Guard
Rain Dance
Recover
Recycle
Reflect
Rest
Retaliate
Return
Reversal
Rock Slide
Rock Smash
Rock Tomb
Role Play
Round
Secret Power
Seismic Toss
Shadow Ball
Signal Beam
Sleep Talk
Snore
Strength
Substitute
Sunny Day
Swagger
Swift
Telekinesis
Thunder Punch
Toxic
Trick
Vacuum Wave
Work Up
Zen Headbutt


:bw/lopunny:
Lopunny (M)
Stage 4*
Types: Normal

Abilities:
Cute Charm / Klutz / Limber / Scrappy

Nature: Adamant (+Atk, -SpA)

Stats:
HP: 60
CHP: 160
Atk: 7 (+)
Def: 6
SpA: 3 (-)
SpD: 7
Spe: 105
Size Class: 2
Weight Class: 3

Attacks:
Acrobatics
After You
Agility
Assurance
Attract
Aura Sphere
Baby-Doll Eyes
Baton Pass
Blizzard
Bounce
Brutal Swing
Captivate
Charge Beam
Charm
Circle Throw
Close Combat
Confide
Copycat
Cosmic Power
Covet
Cut
Defense Curl
Dig
Dizzy Punch
Double Hit
Double Kick
Double Team
Drain Punch
Encore
Endeavor
Endure
Entrainment
Facade
Fake Out
Fake Tears
Fire Punch
Flail
Flatter
Fling
Focus Blast
Focus Punch
Foresight
Frustration
Fury Cutter
Giga Impact
Grass Knot
Headbutt
Heal Bell
Healing Wish
Helping Hand
Hidden Power
High Jump Kick
Hyper Beam
Hyper Voice
Ice Beam
Ice Punch
Iron Tail
Jump Kick
Laser Focus
Last Resort
Low Kick
Low Sweep
Magic Coat
Mega Kick
Mega Punch
Mirror Coat
Mud Sport
Mud-Slap
Natural Gift
Payback
Play Rough
Pound
Power-Up Punch
Protect
Quick Attack
Rain Dance
Rest
Retaliate
Return
Reversal
Rock Smash
Rototiller
Round
Secret Power
Shadow Ball
Shock Wave
Sky Uppercut
Sleep Talk
Snore
Solar Beam
Splash
Strength
Substitute
Sunny Day
Swagger
Sweet Kiss
Swift
Switcheroo
Teeter Dance
Thunder
Thunder Punch
Thunder Wave
Thunderbolt
Toxic
Triple Axel
U-turn
Uproar
Water Pulse
Work Up


:bw/pinsir:
Pinsir (F)
Stage 4*
Types: Bug

Abilities:
Hyper Cutter / Mold Breaker / Moxie / Aerialate

Nature: Adamant (+Atk, -SpA)

Stats:
HP: 60
CHP: 170
Atk: 10 (+)
Def: 7
SpA: 3 (-)
SpD: 5
Spe: 85
Size Class: 3
Weight Class: 4

Attacks:
Attract
Bide
Bind
Body Slam
Brick Break
Brutal Swing
Bug Bite
Bulk Up
Bulldoze
Captivate
Close Combat
Confide
Curse
Cut
Dig
Double Hit
Double Team
Double-Edge
Earthquake
Endure
Facade
False Swipe
Feint
Feint Attack
Flail
Fling
Focus Blast
Focus Energy
Focus Punch
Frustration
Fury Attack
Fury Cutter
Giga Impact
Guillotine
Harden
Headbutt
Helping Hand
Hidden Power
High Horsepower
Hyper Beam
Iron Defense
Knock Off
Me First
Mimic
Natural Gift
Outrage
Protect
Quick Attack
Rage
Rain Dance
Rest
Return
Revenge
Reversal
Rock Climb
Rock Slide
Rock Smash
Rock Tomb
Round
Secret Power
Seismic Toss
Slash
Sleep Talk
Smack Down
Snore
Stealth Rock
Stone Edge
Storm Throw
Strength
String Shot
Struggle Bug
Submission
Substitute
Sunny Day
Superpower
Swagger
Swords Dance
Take Down
Thief
Thrash
Throat Chop
Toxic
Vise Grip
Vital Throw
X-Scissor


:bw/tyranitar:
Tyranitar (M)
Stage 4*
Types: Rock/Dark

Abilities:
Sand Stream / Unnerve

Nature: Relaxed (+2 Def, Speed ÷ 1.15, -10% Evasion)

Stats:
HP: 67
CHP: 170
Atk: 9
Def: 10 (+)
SpA: 7
SpD: 7
Spe: 53 (-, -10% Evasion)
Size Class: 4
Weight Class: 6

Attacks:
Aerial Ace
Ancient Power
Aqua Tail
Assurance
Attract
Avalanche
Bite
Blizzard
Block
Body Press
Body Slam
Breaking Swipe
Brick Break
Brutal Swing
Bulldoze
Captivate
Chip Away
Confide
Counter
Crunch
Curse
Cut
Dark Pulse
Detect
Dig
Double Team
Double-Edge
Dragon Breath
Dragon Claw
Dragon Dance
Dragon Pulse
Dragon Tail
Dynamic Punch
Earth Power
Earthquake
Endure
Facade
Fire Blast
Fire Fang
Fire Punch
Flamethrower
Fling
Focus Blast
Focus Energy
Focus Punch
Foul Play
Frustration
Fury Cutter
Giga Impact
Headbutt
Heavy Slam
Hidden Power
High Horsepower
Hone Claws
Hydro Pump
Hyper Beam
Ice Beam
Ice Fang
Ice Punch
Incinerate
Iron Defense
Iron Head
Iron Tail
Lash Out
Leer
Low Kick
Mega Kick
Mega Punch
Mimic
Mud-Slap
Muddy Water
Natural Gift
Nightmare
Outrage
Payback
Power-Up Punch
Protect
Pursuit
Rain Dance
Rest
Retaliate
Return
Revenge
Roar
Rock Blast
Rock Climb
Rock Polish
Rock Slide
Rock Smash
Rock Throw
Rock Tomb
Round
Sand Tomb
Sandstorm
Scary Face
Screech
Secret Power
Seismic Toss
Shadow Claw
Shock Wave
Sleep Talk
Smack Down
Snarl
Snore
Spite
Stealth Rock
Stomp
Stomping Tantrum
Stone Edge
Strength
Substitute
Sunny Day
Superpower
Surf
Swagger
Tackle
Taunt
Thrash
Thunder
Thunder Fang
Thunder Punch
Thunder Wave
Thunderbolt
Torment
Toxic
Uproar
Water Pulse
Whirlpool



chuckeroo777 to choose two Pokemon from these four, as well as their Item Packs!
 
First, the Lopunny approaches, with a swagger and a spring in his step.

Chuck to send out and order!

:xy/tyrantrum: @ No Item
Rock/Dragon | Strong Jaw / Rock Head
+3 BAP to #Jaw moves. No recoil (except from Struggle).
HP: 90/90 | EN: 100
9/8/5/4/71 | 5/6
Status: OK

:bw/breloom: @ No Item
Grass/Fighting | Effect Spore / Poison Heal / Technician
10% chance each of poison, para, sleep on contact attackers. Heals 2HPpA from poison. More BAP to weak hits, but more EN cost.
HP: 85/85 | EN: 100
9/6/5/5/70 | 3/3
Status: OK

:bw/lopunny: @ No Item
Normal | Cute Charm / Klutz / Limber / Scrappy
cHP: 160
Infatuates contact attackers 30% of the time. Ignores its held items. Immune to paralysis. Hits Ghost-types with ineffective moves.
HP: 60/60 | EN: 100
7/6/3/7/105 | 2/3
Status: OK

:bw/tyranitar: @ No Item
Rock/Dark | Sand Stream / Unnerve
cHP: 170
Summons sand. No berries.
HP: 67/67 | EN: 100
9/10/7/7/53 | 4/6
Status: OK, -10% evasion
 
Last edited:
What is this rabbit doing here? We were looking for a Kaiju!
:ss/tyrantrum: Roar! (I think I see a Kaiju behind the rabbit!)
Sending out Tyrantrum
Head Smash - Close Combat - Head Smash

If P/E, Then Hone Claws
If Dig, Then Earthquake
If High Jump Kick, Then Protect
 
:bw/lopunny: "I will just not jump as high, for you are not so prepared for that!"

Jump Kick > Close Combat > Jump Kick

:xy/tyrantrum: @ No Item
Rock/Dragon | Strong Jaw / Rock Head
+3 BAP to #Jaw moves. No recoil (except from Struggle).
HP: 90/90 | EN: 100
9/8/5/4/71 | 5/6
Status: OK

:bw/breloom: @ No Item
Grass/Fighting | Effect Spore / Poison Heal / Technician
10% chance each of poison, para, sleep on contact attackers. Heals 2HPpA from poison. More BAP to weak hits, but more EN cost.
HP: 85/85 | EN: 100
9/6/5/5/70 | 3/3
Status: OK

:bw/lopunny: @ No Item
Normal | Cute Charm / Klutz / Limber / Scrappy
cHP: 160
Infatuates contact attackers 30% of the time. Ignores its held items. Immune to paralysis. Hits Ghost-types with ineffective moves.
HP: 60/60 | EN: 100
7/6/3/7/105 | 2/3
Status: OK

:bw/tyranitar: @ No Item
Rock/Dark | Sand Stream / Unnerve
cHP: 170
Summons sand. No berries.
HP: 67/67 | EN: 100
9/10/7/7/53 | 4/6
Status: OK, -10% evasion
A1

Lopunny used Jump Kick! -7 EN, 93 left
1d20=11, hits, 1d24=24, no crit
10-1=9*1.5=13.5=14 damage, 76 HP Tyrantrum

Tyrantrum used Head Smash! -9 EN, 91 left
1d10=6, hits, 1d24=24, no crit
15+3+3=21 damage, 39 HP Lopunny

A2

Lopunny used Close Combat! -8 EN, 85 left
1d24=16, no crit
12-1=11*1.5=16.5=17 damage, 59 HP Tyrantrum
Lopunny's defenses fell!

Tyrantrum used Close Combat! -8 EN, 83 left
1d24=23, no crit
12+3=15*1.5=22.5=23+2 damage, 11 HP Lopunny
Tyrantrum's defenses fell!

A3

Lopunny used Jump Kick! -7 EN, 78 left
1d20=13, hits, 1d24=17, no crit
14+2=16 damage, 43 HP Tyrantrum

Tyrantrum used Head Smash! -9 EN, 74 left
1d10=6, hits
23 damage, Lopunny faints!
:xy/tyrantrum: @ No Item
Rock/Dragon | Strong Jaw / Rock Head
+3 BAP to #Jaw moves. No recoil (except from Struggle).
HP: 43/90 | EN: 74
9/8/5/4/71 | 5/6
Status: OK

:bw/breloom: @ No Item
Grass/Fighting | Effect Spore / Poison Heal / Technician
10% chance each of poison, para, sleep on contact attackers. Heals 2HPpA from poison. More BAP to weak hits, but more EN cost.
HP: 85/85 | EN: 100
9/6/5/5/70 | 3/3
Status: OK

:bw/lopunny: @ No Item
Normal | Cute Charm / Klutz / Limber / Scrappy
cHP: 160
Infatuates contact attackers 30% of the time. Ignores its held items. Immune to paralysis. Hits Ghost-types with ineffective moves.
HP: 0/60 | EN: 78
7/6/3/7/105 | 2/3
Status: KO


:bw/tyranitar: @ No Item
Rock/Dark | Sand Stream / Unnerve
cHP: 170
Summons sand. No berries.
HP: 67/67 | EN: 90
9/10/7/7/53 | 4/6
Status: OK, -10% evasion
:bw/tyranitar: "Hmmm, you would ask for a kaiju? Then come, show me why I should appear before you!"

Sandstorm covers the field.

:tyranitar: Earthquake > Dragon Claw > Earthquake
IF Dig AND Tyrantrum is faster THEN Earthquake
IF Bide THEN initiate string Dragon Dance > Dragon Dance > Earthquake
IF damaging Fighting-type move THEN Protect (non-consecutively)​
 
Ok, this is our first target. Lets take things slow, so Smorel can switch in.
:ss/tyrantrum: Roar? (Is this guy jacking my style? I was a Tyran- first!)
Rock Smash - Close Combat - Rock Smash
 
:xy/tyrantrum: @ No Item
Rock/Dragon | Strong Jaw / Rock Head
+3 BAP to #Jaw moves. No recoil (except from Struggle).
HP: 43/90 | EN: 74
9/8/5/4/71 | 5/6
Status: OK, -1 Def and SpD (decaying to 0)

:bw/breloom: @ No Item
Grass/Fighting | Effect Spore / Poison Heal / Technician
10% chance each of poison, para, sleep on contact attackers. Heals 2HPpA from poison. More BAP to weak hits, but more EN cost.
HP: 85/85 | EN: 100
9/6/5/5/70 | 3/3
Status: OK

:bw/tyranitar: @ No Item
Rock/Dark | Sand Stream / Unnerve
cHP: 170
Summons sand. No berries.
HP: 67/67 | EN: 90
9/10/7/7/53 | 4/6
Status: OK, -10% evasion​
A1

Tyranitar used Protect! -7 EN, 83 left

Tyrantrum used Rock Smash! -3 EN, 71 left
4-1=3*2=6/2.5=2 EN, 81 left

A2

Tyrantrum used Close Combat! -8 EN, 63 left
1d24=14, no crit
12-1=11*2=22 damage, 45 HP Tyranitar

Tyranitar used Dragon Claw! -6 EN, 75 left
1d24=15, no crit
8+1=9*1.5=13.5+4=17.5=18 damage, 25 HP Tyrantrum

A3

Tyranitar used Protect! -7 EN, 68 left

Tyrantrum used Rock Smash! -3 EN, 60 left
-2 EN, 66 left
Arena: Sandstorm 3r
:xy/tyrantrum: @ No Item
Rock/Dragon | Strong Jaw / Rock Head
+3 BAP to #Jaw moves. No recoil (except from Struggle).
HP: 25/90 | EN: 60
9/8/5/4/71 | 5/6
Status: OK, -2 Def and SpD (decaying to 0)

:bw/breloom: @ No Item
Grass/Fighting | Effect Spore / Poison Heal / Technician
10% chance each of poison, para, sleep on contact attackers. Heals 2HPpA from poison. More BAP to weak hits, but more EN cost.
HP: 85/85 | EN: 100
9/6/5/5/70 | 3/3
Status: OK

:bw/tyranitar: @ No Item
Rock/Dark | Sand Stream / Unnerve
cHP: 170
Summons sand. No berries.
HP: 45/67 | EN: 66
9/10/7/7/53 | 4/6
Status: OK, -10% evasion
:bw/tyranitar: "You would feint at me with these weak attacks, force me to block. But even your strong attacks bounce off of my armor!"

Chuck to order.​
 
We've taken more damage than I'd like, but I think we have this under control.
Mush! (Just need to inflict some status and we are ready to catch!)
Switching to Breloom
Brick Break - Toxic - Spore

If P/E, Then Bulk Up
If Double Team, Then Toxic and replace further instances of Toxic with Stun Spore
If Double Team is active when you are about to act, Then Bullet Seed
 
:bw/tyranitar: "You would think me so easy to tame? Absolutely not!"

Substitute (15) > Aerial Ace > Aerial Ace

:bw/breloom: @ No Item
Grass/Fighting | Effect Spore / Poison Heal / Technician
10% chance each of poison, para, sleep on contact attackers. Heals 2HPpA from poison. More BAP to weak hits, but more EN cost.
HP: 85/85 | EN: 100
9/6/5/5/70 | 3/3
Status: OK

:xy/tyrantrum: @ No Item
Rock/Dragon | Strong Jaw / Rock Head
+3 BAP to #Jaw moves. No recoil (except from Struggle).
HP: 25/90 | EN: 60
9/8/5/4/71 | 5/6
Status: OK, -2 Def and SpD (decaying to 0)

:bw/tyranitar: @ No Item
Rock/Dark | Sand Stream / Unnerve
cHP: 170
Summons sand. No berries.
HP: 45/67 | EN: 66
9/10/7/7/53 | 4/6
Status: OK, -10% evasion​
A1

Breloom uses Brick Break! -5 en, 95 left
1d24=13, no crit
8+3-1=10*2=20 damage, 25 HP Tyranitar

Tyranitar used Substitute! -12 EN, -15 HP, 54 EN, 10 HP
Tyranitar put up a substitute!

The sandstorm buffets Breloom! -2 HP, 83 left

A2

Breloom used Toxic! -7 EN, 88 left
but it hit the substitute

Tyranitar used Aerial Ace! -4 EN, 50 left
1d24=4, no crit
6+3=9*2=18 damage, 65 HP Breloom

Sandstorm! -2 HP, 63

A3

Breloom used Spore! -7 EN, 81 left
subsy

Tyranitar used Aerial Ace! -8 EN, 42 left
1d24=5, no crit
18 damage, 45 HP Breloom

sandy -2 HP 43 left
Arena: Sandstorm 2r
:bw/breloom: @ No Item
Grass/Fighting | Effect Spore / Poison Heal / Technician
10% chance each of poison, para, sleep on contact attackers. Heals 2HPpA from poison. More BAP to weak hits, but more EN cost.
HP: 43/85 | EN: 81
9/6/5/5/70 | 3/3
Status: OK

:xy/tyrantrum: @ No Item
Rock/Dragon | Strong Jaw / Rock Head
+3 BAP to #Jaw moves. No recoil (except from Struggle).
HP: 25/90 | EN: 60
9/8/5/4/71 | 5/6
Status: OK, -2 Def and SpD (decaying to 0)

:bw/tyranitar: @ No Item
Rock/Dark | Sand Stream / Unnerve
cHP: 170
Summons sand. No berries.
HP: 10/67 | EN: 42
9/10/7/7/53 | 4/6
Status: OK, -10% evasion, Substitute (15 HP)
:bw/tyranitar: "You have pushed me hard, but I will stand tall! If you want a king, then earn him!"

Dragon Dance > Dig > Dig
(CASOA) IF Solarbeam AND you are to use Dig AND you are not under the effects of Endure AND you do not have a substitute up THEN initiate string Endure > Aerial Ace > Rock Tomb
(CASOA) IF Mach Punch AND you do not have a substitute AND you are not under the effects of Endure THEN initiate string Endure > Aerial Ace > Rock Tomb
(CASOA) IF Bullet Seed A1 THEN initate string Endure > Aerial Ace > Rock Tomb​
 
Oh, how about that. I think we have him in the perfect position. Just hold on a little longer Smorel!
Mush? (Why does a huge hulking reptile get Aerial Ace?)
Bullet Seed - Protect - Spore
 
:bw/breloom: @ No Item
Grass/Fighting | Effect Spore / Poison Heal / Technician
10% chance each of poison, para, sleep on contact attackers. Heals 2HPpA from poison. More BAP to weak hits, but more EN cost.
HP: 43/85 | EN: 81
9/6/5/5/70 | 3/3
Status: OK

:xy/tyrantrum: @ No Item
Rock/Dragon | Strong Jaw / Rock Head
+3 BAP to #Jaw moves. No recoil (except from Struggle).
HP: 25/90 | EN: 60
9/8/5/4/71 | 5/6
Status: OK, -2 Def and SpD (decaying to 0)

:bw/tyranitar: @ No Item
Rock/Dark | Sand Stream / Unnerve
cHP: 170
Summons sand. No berries.
HP: 10/67 | EN: 42
9/10/7/7/53 | 4/6
Status: OK, -10% evasion, Substitute (15 HP)​
A1

Tyranitar used Endure! -15 EN, 27 left
Tyranitar will hold on!

Breloom used Bullet Seed! -8 EN, 73 left
1d6=2, 2 hits, 2d24=7, 18, no crits
8+3-1=10*1.5=15 damage, Substitute fades!

Sandstorm damage, 41 HP Breloom

A2

Breloom used Protect! -7 EN, 66 left
Wall

Aerial Ace -4 EN 23 left
-7 EN Breloom, 59 left

darude 39 HP Breloom

A3

Spore, -7 EN, 52 left
1d3=2, 1 sleep counter

-1 sleep counter, 0 left (but still asleep)

dudududu 37 HP Breloom
:bw/breloom: @ No Item
Grass/Fighting | Effect Spore / Poison Heal / Technician
10% chance each of poison, para, sleep on contact attackers. Heals 2HPpA from poison. More BAP to weak hits, but more EN cost.
HP: 37/85 | EN: 52
9/6/5/5/70 | 3/3
Status: OK

:xy/tyrantrum: @ No Item
Rock/Dragon | Strong Jaw / Rock Head
+3 BAP to #Jaw moves. No recoil (except from Struggle).
HP: 25/90 | EN: 60
9/8/5/4/71 | 5/6
Status: OK

:bw/tyranitar: @ No Item
Rock/Dark | Sand Stream / Unnerve
cHP: 170
Summons sand. No berries.
HP: 10/67 | EN: 23
9/10/7/7/53 | 4/6
Status: OK, -10% evasion, Asleep (0 counters)
:bw/tyranitar: "Zzzzzz..."

Chuck up!​
 
Each Great Ball does (24-1)*2=46 cHP worth of damage! Four Great Balls later...

And you caught a 4* Tyranitar!

Would you like to use some healing items?
 
Current remaining pool:
Medicham
Abomasnow
Charizard
Gengar
Pinsir
Ampharos
Mawile
Swampert
Salamence

Rolled mons
Charizard
Ampharos
Mawile
Swampert

Choose your opponents!


:bw/charizard:
Charizard (F)
Stage 4*
Types: Fire/Flying

Abilities:
Blaze / Solar Power / Drought / Tough Claws

Nature: Rash (+1 SpA, -1 SpD)

Stats:
HP: 63
CHP: 170
Atk: 6
Def: 6
SpA: 9 (+)
SpD: 5 (-)
Spe: 100
Size Class: 3
Weight Class: 4

Attacks:
Acrobatics
Aerial Ace
Air Cutter
Air Slash
Ancient Power
Attract
Beat Up
Belly Drum
Bide
Bite
Blast Burn
Blaze Kick
Block
Body Slam
Breaking Swipe
Brick Break
Brutal Swing
Bulldoze
Captivate
Celebrate
Confide
Counter
Crunch
Curse
Cut
Defense Curl
Defog
Dig
Double Team
Double-Edge
Dragon Breath
Dragon Claw
Dragon Dance
Dragon Pulse
Dragon Rage
Dragon Rush
Dragon Tail
Dual Wingbeat
Dynamic Punch
Earthquake
Echoed Voice
Ember
Endure
Facade
False Swipe
Fire Blast
Fire Fang
Fire Pledge
Fire Punch
Fire Spin
Fissure
Flame Burst
Flame Charge
Flamethrower
Flare Blitz
Fling
Fly
Focus Blast
Focus Punch
Frustration
Fury Cutter
Fury Swipes
Giga Impact
Growl
Headbutt
Heat Crash
Heat Wave
Helping Hand
Hidden Power
Hold Hands
Hone Claws
Howl
Hurricane
Hyper Beam
Incinerate
Inferno
Iron Tail
Leer
Mega Kick
Mega Punch
Metal Claw
Mimic
Mud-Slap
Mystical Fire
Natural Gift
Ominous Wind
Outrage
Overheat
Power-Up Punch
Protect
Quick Attack
Rage
Reflect
Rest
Return
Roar
Rock Slide
Rock Smash
Rock Tomb
Roost
Round
Sandstorm
Scale Shot
Scary Face
Scorching Sands
Scratch
Secret Power
Seismic Toss
Shadow Claw
Skull Bash
Sky Drop
Slash
Sleep Talk
Smokescreen
Snore
Solar Beam
Steel Wing
Strength
Submission
Substitute
Sunny Day
Swagger
Swift
Swords Dance
Tailwind
Take Down
Thunder Punch
Toxic
Twister
Weather Ball
Will-O-Wisp
Wing Attack
Work Up
:bw/ampharos:
Ampharos (M)
Stage 4*
Types: Electric

Abilities:
Static / Plus / Mold Breaker

Nature: Quiet (+1 SpA, Speed ÷ 1.15, -10% Evasion)

Stats:
HP: 67
CHP: 170
Atk: 6
Def: 6
SpA: 9 (+)
SpD: 7
Spe: 47 (-, -10% Evasion)
Size Class: 3
Weight Class: 4

Attacks:
After You
Agility
Attract
Body Slam
Brick Break
Brutal Swing
Bulldoze
Captivate
Charge
Charge Beam
Confide
Confuse Ray
Cotton Guard
Cotton Spore
Counter
Curse
Defense Curl
Discharge
Double Team
Double-Edge
Dragon Pulse
Dynamic Punch
Echoed Voice
Eerie Impulse
Electric Terrain
Electro Ball
Electroweb
Endure
Facade
Fire Punch
Flash
Flatter
Fling
Focus Blast
Focus Punch
Frustration
Giga Impact
Growl
Headbutt
Heal Bell
Hidden Power
Hold Back
Hyper Beam
Ion Deluge
Iron Tail
Laser Focus
Light Screen
Magnet Rise
Magnetic Flux
Mega Kick
Mega Punch
Mimic
Natural Gift
Odor Sleuth
Outrage
Power Gem
Power-Up Punch
Protect
Rain Dance
Reflect
Rest
Return
Rock Climb
Rock Smash
Round
Safeguard
Sand Attack
Screech
Secret Power
Seismic Toss
Shock Wave
Signal Beam
Sleep Talk
Snore
Strength
Substitute
Swagger
Swift
Tackle
Take Down
Thunder
Thunder Punch
Thunder Shock
Thunder Wave
Thunderbolt
Toxic
Volt Switch
Wild Charge
Zap Cannon
:bw/mawile:
Mawile (F)
Stage 4*
Types: Steel/Fairy

Abilities:
Hyper Cutter / Intimidate / Sheer Force / Huge Power

Nature: Careful (+2 SpD, -1 SpA)

Stats:
HP: 56
CHP: 170
Atk: 12 (Huge Power)
Def: 6
SpA: 3 (-)
SpD: 6 (+)
Spe: 50
Size Class: 1
Weight Class: 2

Attacks:
Ancient Power
Assurance
Astonish
Attract
Baton Pass
Bite
Body Slam
Brick Break
Brutal Swing
Captivate
Charge Beam
Confide
Counter
Crunch
Dark Pulse
Double Team
Double-Edge
Draining Kiss
Dynamic Punch
Embargo
Endure
Facade
Fairy Wind
Fake Tears
False Swipe
Feint Attack
Fire Blast
Fire Fang
Flamethrower
Flash Cannon
Fling
Focus Blast
Focus Punch
Foul Play
Frustration
Giga Impact
Grass Knot
Growl
Guard Swap
Headbutt
Helping Hand
Hidden Power
Hyper Beam
Ice Beam
Ice Fang
Ice Punch
Icy Wind
Incinerate
Iron Defense
Iron Head
Knock Off
Laser Focus
Last Resort
Magnet Rise
Mega Kick
Mega Punch
Metal Burst
Mimic
Misty Terrain
Mud-Slap
Natural Gift
Pain Split
Payback
Play Rough
Poison Fang
Power-Up Punch
Protect
Psych Up
Psychic Fangs
Punishment
Rain Dance
Rest
Return
Rock Slide
Rock Smash
Rock Tomb
Round
Sandstorm
Secret Power
Seismic Toss
Shadow Ball
Sing
Slam
Sleep Talk
Sludge Bomb
Snatch
Snore
Solar Beam
Spit Up
Stealth Rock
Steel Beam
Stockpile
Stone Edge
Strength
Substitute
Sucker Punch
Sunny Day
Super Fang
Swagger
Swallow
Sweet Scent
Swords Dance
Taunt
Thunder Fang
Thunder Punch
Tickle
Torment
Toxic
Vise Grip
:bw/swampert:
Swampert (M)
Stage 4*
Types: Water/Ground

Abilities:
Torrent / Damp / Swift Swim

Nature: Brave (+1 Atk, Speed ÷ 1.15, -10% Evasion)

Stats:
HP: 67
CHP: 170
Atk: 9 (+)
Def: 7
SpA: 6
SpD: 7
Spe: 52
Size Class: 3
Weight Class: 4

Attacks:
Amnesia
Ancient Power
Aqua Tail
Attract
Avalanche
Barrier
Bide
Bite
Blizzard
Body Press
Body Slam
Brick Break
Bulk Up
Bulldoze
Captivate
Confide
Counter
Curse
Darkest Lariat
Defense Curl
Dig
Dive
Double Team
Double-Edge
Dynamic Punch
Earth Power
Earthquake
Echoed Voice
Endeavor
Endure
Facade
Fling
Flip Turn
Focus Blast
Focus Punch
Foresight
Frustration
Giga Impact
Growl
Hail
Hammer Arm
Headbutt
Hidden Power
High Horsepower
Hydro Cannon
Hydro Pump
Hyper Beam
Ice Ball
Ice Beam
Ice Punch
Icy Wind
Iron Tail
Liquidation
Low Kick
Mega Kick
Mega Punch
Mimic
Mirror Coat
Mud Bomb
Mud Shot
Mud Sport
Mud-Slap
Muddy Water
Natural Gift
Outrage
Power-Up Punch
Protect
Rain Dance
Refresh
Rest
Return
Roar
Rock Climb
Rock Slide
Rock Smash
Rock Throw
Rock Tomb
Rollout
Round
Sand Tomb
Scald
Screech
Secret Power
Seismic Toss
Sleep Talk
Sludge
Sludge Wave
Snore
Stealth Rock
Stomp
Stomping Tantrum
Stone Edge
Strength
Substitute
Superpower
Supersonic
Surf
Swagger
Tackle
Take Down
Toxic
Uproar
Water Gun
Water Pledge
Water Pulse
Waterfall
Whirlpool
Wide Guard
Work Up
Yawn
 
:bw/mawile: "I'm so powerful here! You'll have to work hard to try to take me away!"

Sending out Mawile. Chuck to send out and order.

:bw/breloom: @ No Item
Grass/Fighting | Effect Spore / Poison Heal / Technician
10% chance each of poison, para, sleep on contact attackers. Heals 2HPpA from poison. More BAP to weak hits, but more EN cost.
HP: 57/85 | EN: 72
9/6/5/5/70 | 3/3
Status: OK

:xy/tyrantrum: @ No Item
Rock/Dragon | Strong Jaw / Rock Head
+3 BAP to #Jaw moves. No recoil (except from Struggle).
HP: 45/90 | EN: 80
9/8/5/4/71 | 5/6
Status: OK


:bw/mawile: @ No Item
Steel/Fairy | Hyper Cutter / Intimidate / Sheer Force / Huge Power
cHP: 170
Immune to enemy Atk drops. Scares enemy's atk down. +2 damage to moves with secondary effect but no secondary effects. Swole.
HP: 56/56 | EN: 100
12/6/3/6/50 | 1/2
Status: OK

:bw/swampert: @ No Item
Water/Ground | Torrent / Damp / Swift Swim
cHP: 170
+3 BAP to Water-type moves below 20 HP. No Self-Destructing moves. Faster in Rain.
HP: 67/67 | EN: 100
9/7/6/7/52 | 3/4
Status: OK
 
Ok Teeny, lets do what we can to whittle this guy down! I think we can capture it before being forced to flee.
:ss/tyrantrum: Roar! (You may be 80% Jaw, but mine is still bigger and biteier!!)
Fire Fang - Bulldoze - Fire Fang
If Counter, Then Earth Power
If P/E, Then Hone Claws
If Steel-Type combo, Then Protect (Once)
 
:bw/mawile: "Oh, you think you can outfight me? In my element? I might be frail, but my damage is crazy!"

Play Rough > Iron Head > Play Rough

:xy/tyrantrum: @ No Item
Rock/Dragon | Strong Jaw / Rock Head
+3 BAP to #Jaw moves. No recoil (except from Struggle).
HP: 45/90 | EN: 80
9/8/5/4/71 | 5/6
Status: OK, -1 Atk (nat stage)
:bw/breloom: @ No Item
Grass/Fighting | Effect Spore / Poison Heal / Technician
10% chance each of poison, para, sleep on contact attackers. Heals 2HPpA from poison. More BAP to weak hits, but more EN cost.
HP: 57/85 | EN: 72
9/6/5/5/70 | 3/3
Status: OK


:bw/mawile: @ No Item
Steel/Fairy | Hyper Cutter / Intimidate / Sheer Force / Huge Power
cHP: 170
Immune to enemy Atk drops. Scares enemy's atk down. +2 damage to moves with secondary effect but no secondary effects. Swole.
HP: 56/56 | EN: 100
12/6/3/6/50 | 1/2
Status: OK

:bw/swampert: @ No Item
Water/Ground | Torrent / Damp / Swift Swim
cHP: 170
+3 BAP to Water-type moves below 20 HP. No Self-Destructing moves. Faster in Rain.
HP: 67/67 | EN: 100
9/7/6/7/52 | 3/4
Status: OK
A1

Tyrantrum used Fire Fang! -5 EN, 75 left
1d20=2, hits, 1d24=1, crits, 1d10=4, no burn
7+3+3+3=16*1.5=24-2=22 damage, 34 HP Mawile

Mawile used Play Rough! -6 EN, 94 left
1d10=7, hits, 1d24=12, no crit
9+3+2+4=18*1.5=27 damage, 18 HP Tyrantrum

A2

Tyrantrum used Bulldoze! -5 EN, 70 left
1d24=6, no crit
6+3=9*1.5=13.5=14 damage, 20 HP Mawile
Mawile's Speed fell!

Mawile used Iron Head! -5 EN, 89 left
1d24=3, no crit
8+3+2+4=17*1.5=25.5=26 damage, Tyrantrum faints!
:xy/tyrantrum: @ No Item
Rock/Dragon | Strong Jaw / Rock Head
+3 BAP to #Jaw moves. No recoil (except from Struggle).
HP: 0/90 | EN: 70
9/8/5/4/71 | 5/6
Status: KO

:bw/breloom: @ No Item
Grass/Fighting | Effect Spore / Poison Heal / Technician
10% chance each of poison, para, sleep on contact attackers. Heals 2HPpA from poison. More BAP to weak hits, but more EN cost.
HP: 57/85 | EN: 72
9/6/5/5/70 | 3/3
Status: OK


:bw/mawile: @ No Item
Steel/Fairy | Hyper Cutter / Intimidate / Sheer Force / Huge Power
cHP: 170
Immune to enemy Atk drops. Scares enemy's atk down. +2 damage to moves with secondary effect but no secondary effects. Swole.
HP: 20/56 | EN: 89
12/6/3/6/50 28 | 1/2
Status: OK. -1 Spe (decaying to 0)

:bw/swampert: @ No Item
Water/Ground | Torrent / Damp / Swift Swim
cHP: 170
+3 BAP to Water-type moves below 20 HP. No Self-Destructing moves. Faster in Rain.
HP: 67/67 | EN: 100
9/7/6/7/52 | 3/4
Status: OK
:bw/mawile: "Fear me! I have energy in spades, so good luck catching me no matter how low my HP gets!"

Play Rough > Ice Punch > Play Rough
IF Worry Seed AND NOT Worry Seed the previous action AND NOT Worry Seed the next action THEN Protect and push
 
:bw/breloom: @ No Item
Grass/Fighting | Effect Spore / Poison Heal / Technician
10% chance each of poison, para, sleep on contact attackers. Heals 2HPpA from poison. More BAP to weak hits, but more EN cost.
HP: 57/85 | EN: 72
9/6/5/5/70 | 3/3
Status: OK


:bw/mawile: @ No Item
Steel/Fairy | Hyper Cutter / Intimidate / Sheer Force / Huge Power
cHP: 170
Immune to enemy Atk drops. Scares enemy's atk down. +2 damage to moves with secondary effect but no secondary effects. Swole.
HP: 20/56 | EN: 89
12/6/3/6/50 28 | 1/2
Status: OK. -1 Spe (decaying to 0)

:bw/swampert: @ No Item
Water/Ground | Torrent / Damp / Swift Swim
cHP: 170
+3 BAP to Water-type moves below 20 HP. No Self-Destructing moves. Faster in Rain.
HP: 67/67 | EN: 100
9/7/6/7/52 | 3/4
Status: OK
A1

Breloom used Protect! -7 EN, 65 left
Breloom protected itself!

Mawile used Play Rough! -6 EN, 83 left
9+3+6+2=20*1.5=30/2.5, -12 EN, 53 left

A2

Breloom used Drain Punch! -8 EN, 45 left
1d24=13, no crit
8+3+3=14 damage, 6 HP Mawile
Breloom heals 5 HP, 62 HP Breloom

Mawile used Ice Punch! -6 EN, 77 left
1d24=14, no crit
8+6+2=16*1.5=24 damage, 38 HP Breloom
1d10=3, Mawile falls asleep due to Effect Spore! 1d3=2, 1 Sleep Counter assigned

A3

Breloom used Spore! -7 EN, 38 left
But Mawile is already asleep...

Mawile is asleep! -1 Sleep Counter, 0 left
:bw/breloom: @ No Item
Grass/Fighting | Effect Spore / Poison Heal / Technician
10% chance each of poison, para, sleep on contact attackers. Heals 2HPpA from poison. More BAP to weak hits, but more EN cost.
HP: 38/85 | EN: 38
9/6/5/5/70 | 3/3
Status: OK


:bw/mawile: @ No Item
Steel/Fairy | Hyper Cutter / Intimidate / Sheer Force / Huge Power
cHP: 170
Immune to enemy Atk drops. Scares enemy's atk down. +2 damage to moves with secondary effect but no secondary effects. Swole.
HP: 9/56 | EN: 77
12/6/3/6/50 | 1/2
Status: OK, Asleep (0 counters)

:bw/swampert: @ No Item
Water/Ground | Torrent / Damp / Swift Swim
cHP: 170
+3 BAP to Water-type moves below 20 HP. No Self-Destructing moves. Faster in Rain.
HP: 67/67 | EN: 100
9/7/6/7/52 | 3/4
Status: OK
:bw/mawile: "I am... Zzzzz... So strong... Zzzz..."

chuckeroo777 to order​
 
Capture Formula: (24-1)*2=46 cHP of damage per ball
46*4=184, meaning...

Mawile is caught!

That said, there's a full HP Swampert waiting in the sidelines...

chuckeroo777 to order!
 
I think it is nearly time to bail, but we might as well try!
Mush! (One final push!)
Bullet Seed - Bullet Seed - Bullet Seed
If Target's HP is 20 or lower, Then Spore
If Counter, Then Giga Drain
If Bide, Then initiate sequence Leech Seed - Double Team - Bullet Seed
 
:bw/swampert: "Doctors say 'first, do no harm'. I am not a doctor. I am a swamp monster. I did not get my PhD."

Avalanche > Avalanche > Avalanche

:bw/breloom: @ No Item
Grass/Fighting | Effect Spore / Poison Heal / Technician
10% chance each of poison, para, sleep on contact attackers. Heals 2HPpA from poison. More BAP to weak hits, but more EN cost.
HP: 38/85 | EN: 38
9/6/5/5/70 | 3/3
Status: OK


:bw/swampert: @ No Item
Water/Ground | Torrent / Damp / Swift Swim
cHP: 170
+3 BAP to Water-type moves below 20 HP. No Self-Destructing moves. Faster in Rain.
HP: 67/67 | EN: 100
9/7/6/7/52 | 3/4
Status: OK​
A1

Breloom used Bullet Seed! -8 EN, 30 left
1d6=2, 2 hits, 2d24=8, 24, no crit
8+2=10*2=20 damage, 47 HP Swampert

Swampert used Avalanche! -8 EN, 92 left
1d24=3, no crit
12+3=15*1.5=22.5=23 damage, 15 HP Breloom

A2

Breloom used Bullet Seed! -12 EN, 18 left
1d6=1, 2 hits, 2d24=19, 9, no crit
20 damage, 27 HP Swampert

Swampert used Avalanche! -12 EN, 80 left
crit doesn't matter
23 damage, Breloom faints!
:bw/breloom: @ No Item
Grass/Fighting | Effect Spore / Poison Heal / Technician
10% chance each of poison, para, sleep on contact attackers. Heals 2HPpA from poison. More BAP to weak hits, but more EN cost.
HP: 0/85 | EN: 18
9/6/5/5/70 | 3/3
Status: KO


:bw/swampert: @ No Item
Water/Ground | Torrent / Damp / Swift Swim
cHP: 170
+3 BAP to Water-type moves below 20 HP. No Self-Destructing moves. Faster in Rain.
HP: 27/67 | EN: 80
9/7/6/7/52 | 3/4
Status: OK
With no Pokemon remaining, your Safari Expedition ends here... but not without great reward!

chuckeroo777 gets: 4* Tyranitar, 4* Mawile, 6 RC, and 4 TC.
I get: 8 RC, 4 TC, 8 JC.​
 

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