Introduction
So, ive been maining rock monotype for a while now (almost a year) and ive noticed that every team rock monotype has always seems to be locked into 1-2 of the same mons, with the majority saying rock is forced into using them (being m-aggron and rhyperior) as their dedicated counters/checks for rocks 2 biggest threats (M-scizor/scizor and m-cham). I got tired of locking myself into 1. a pokemon I dont like that i feel wastes my mega slot (aggron) and 2. a set that i have shown to prove doesnt stop scizor as reliably as everyone thinks it does (WP Rhyperior). So thats where this team comes into play. There are answers for the majority of rocks major threats, though sometimes they might not be able to just simply switch in sadly.
Teambuilding Process
**Why did you choose this pokemon?**
**Why did you choose this pokemon?**
**Why did you choose this pokemon?**
**Why did you choose this pokemon?**
**Why did you choose this pokemon?**
**Why did you choose this pokemon?**
The Team
Golem @ Weakness Policy
Ability: Sturdy
EVs: 252 Atk / 4 Def / 252 Spe
Adamant Nature
- Earthquake
- Protect
- Fire Punch
- Sucker Punch
Tyranitar @ Assault Vest
Ability: Sand Stream
EVs: 252 Atk / 144 Def / 68 SpA / 44 SpD
Brave Nature
IVs: 0 Spe
- Pursuit
- Crunch
- Ice Beam
- Fire Blast
Tyrantrum @ Babiri Berry
Ability: Strong Jaw
EVs: 252 Atk / 4 Def / 252 Spe
Adamant Nature
- Fire Fang
- Dragon Dance
- Outrage
- Earthquake
Diancie-Mega @ Diancite
Ability: Magic Bounce
EVs: 4 Atk / 252 SpA / 252 Spe
Naive Nature
- Moonblast
- Earth Power
- Diamond Storm
- Protect
Cradily @ Rocky Helmet
Ability: Storm Drain
EVs: 248 HP / 252 Def / 8 SpA
Bold Nature
IVs: 0 Atk
- Toxic
- Recover
- Mirror Coat
- Giga Drain
Archeops @ Focus Sash
Ability: Defeatist
EVs: 252 Atk / 4 SpA / 252 Spe
Jolly Nature
- Taunt
- Quick Attack
- Endeavor
- Stealth Rock
Conclusion
This team has the potential to fight back just as hard against rocks worst matchups even without rhyperior or m-aggron on the team. There is no reason rock players should keep restricting themselves to being locked into a third of their team, and we should be trying to be more flexible as a whole.
Golem @ Weakness Policy
Ability: Sturdy
EVs: 252 Atk / 4 Def / 252 Spe
Adamant Nature
- Earthquake
- Protect
- Fire Punch
- Sucker Punch
Tyranitar @ Assault Vest
Ability: Sand Stream
EVs: 252 Atk / 144 Def / 68 SpA / 44 SpD
Brave Nature
IVs: 0 Spe
- Pursuit
- Crunch
- Ice Beam
- Fire Blast
Tyrantrum @ Babiri Berry
Ability: Strong Jaw
EVs: 252 Atk / 4 Def / 252 Spe
Adamant Nature
- Fire Fang
- Dragon Dance
- Outrage
- Earthquake
Diancie-Mega @ Diancite
Ability: Magic Bounce
EVs: 4 Atk / 252 SpA / 252 Spe
Naive Nature
- Moonblast
- Earth Power
- Diamond Storm
- Protect
Cradily @ Rocky Helmet
Ability: Storm Drain
EVs: 248 HP / 252 Def / 8 SpA
Bold Nature
IVs: 0 Atk
- Toxic
- Recover
- Mirror Coat
- Giga Drain
Archeops @ Focus Sash
Ability: Defeatist
EVs: 252 Atk / 4 SpA / 252 Spe
Jolly Nature
- Taunt
- Quick Attack
- Endeavor
- Stealth Rock
Ability: Sturdy
EVs: 252 Atk / 4 Def / 252 Spe
Adamant Nature
- Earthquake
- Protect
- Fire Punch
- Sucker Punch
Tyranitar @ Assault Vest
Ability: Sand Stream
EVs: 252 Atk / 144 Def / 68 SpA / 44 SpD
Brave Nature
IVs: 0 Spe
- Pursuit
- Crunch
- Ice Beam
- Fire Blast
Tyrantrum @ Babiri Berry
Ability: Strong Jaw
EVs: 252 Atk / 4 Def / 252 Spe
Adamant Nature
- Fire Fang
- Dragon Dance
- Outrage
- Earthquake
Diancie-Mega @ Diancite
Ability: Magic Bounce
EVs: 4 Atk / 252 SpA / 252 Spe
Naive Nature
- Moonblast
- Earth Power
- Diamond Storm
- Protect
Cradily @ Rocky Helmet
Ability: Storm Drain
EVs: 248 HP / 252 Def / 8 SpA
Bold Nature
IVs: 0 Atk
- Toxic
- Recover
- Mirror Coat
- Giga Drain
Archeops @ Focus Sash
Ability: Defeatist
EVs: 252 Atk / 4 SpA / 252 Spe
Jolly Nature
- Taunt
- Quick Attack
- Endeavor
- Stealth Rock
Golem:
1. 252+ Atk Golem Fire Punch vs. 248 HP / 0 Def Scizor: 340-404 (99.1 - 117.7%) -- 93.8% chance to OHKO
2. 252+ Atk Golem Fire Punch vs. 248 HP / 0 Def Mega Scizor: 256-304 (74.6 - 88.6%) -- 6.3% chance to OHKO after Stealth Rock
3. 252+ Atk Golem Earthquake vs. 0 HP / 4 Def Jirachi: 338-398 (99.1 - 116.7%) -- 93.8% chance to OHKO
Tyranitar:
1. 252 Atk Landorus-T Earthquake vs. 0 HP / 144 Def Tyranitar: 288-338 (84.4 - 99.1%) -- guaranteed 2HKO
2. 68 SpA Tyranitar Ice Beam vs. 0 HP / 4 SpD Landorus-T: 320-380 (100.3 - 119.1%) -- guaranteed OHKO
3. 68 SpA Tyranitar Ice Beam vs. 0 HP / 4 SpD Landorus: 320-380 (100.3 - 119.1%) -- guaranteed OHKO
4. 252 SpA Gengar Focus Blast vs. 0 HP / 44 SpD Assault Vest Tyranitar in Sand: 224-268 (65.6 - 78.5%) -- guaranteed 2HKO
5. 252 SpA Mega Alakazam Focus Blast vs. 0 HP / 44 SpD Assault Vest Tyranitar in Sand: 280-332 (82.1 - 97.3%) -- guaranteed 2HKO
6. 252 SpA Mega Gardevoir Focus Blast vs. 0 HP / 44 SpD Assault Vest Tyranitar in Sand: 268-316 (78.5 - 92.6%) -- guaranteed 2HKO
7. 252 SpA Mega Charizard Y Focus Blast vs. 0 HP / 44 SpD Assault Vest Tyranitar in Sand: 260-308 (76.2 - 90.3%) -- guaranteed 2HKO
8. 252+ SpA Hydreigon Focus Blast vs. 0 HP / 44 SpD Assault Vest Tyranitar in Sand: 240-284 (70.3 - 83.2%) -- guaranteed 2HKO
9. 252+ Atk Tyranitar Pursuit vs. 0 HP / 4 Def Latios: 354-416 (118.3 - 139.1%) -- guaranteed OHKO
10. 252+ Atk Tyranitar Pursuit vs. 0 HP / 0 Def Victini: 294-348 (86.2 - 102%) -- guaranteed OHKO after Stealth Rock
Tyrantrum:
1. 252+ Atk Strong Jaw Tyrantrum Fire Fang vs. 248 HP / 0 Def Mega Scizor: 332-392 (96.7 - 114.2%) -- guaranteed OHKO after Stealth Rock
2. +2 252+ Atk Technician Mega Scizor Bullet Punch vs. 0 HP / 0 Def Babiri Berry Tyrantrum: 207-244 (67.8 - 80%) -- guaranteed 2HKO after Stealth Rock
3. 252+ Atk Tyrantrum Earthquake vs. 0 HP / 4 Def Excadrill: 342-404 (94.7 - 111.9%) -- 87.5% chance to OHKO after Stealth Rock
4. 252+ Atk Choice Band Excadrill Iron Head vs. 0 HP / 0 Def Babiri Berry Tyrantrum: 190-225 (62.2 - 73.7%) -- guaranteed 2HKO after Stealth Rock
5. WP Rhyperior calcs:
Normal Circumstances: +2 252+ Atk Technician Mega Scizor Bullet Punch vs. 252 HP / 252+ Def Solid Rock Rhyperior: 216-256 (49.7 - 58.9%) -- 99.6% chance to 2HKO
After weakness policy goes off:
+2 0 Atk Rhyperior Fire Punch vs. 248 HP / 0 Def Mega Scizor: 432-512 (125.9 - 149.2%) -- guaranteed OHKO
BUT, theres an issue: what if scizor uses bug bite?
+2 252+ Atk Technician Mega Scizor Bug Bite vs. 252 HP / 252+ Def Rhyperior: 216-255 (49.7 - 58.7%) -- 99.6% chance to 2HKO
Its the same as if it had used bullet punch, which doesn't pop weakness policy, so:
0 Atk Rhyperior Fire Punch vs. 248 HP / 0 Def Mega Scizor: 220-260 (64.1 - 75.8%) -- guaranteed 2HKO
Rhyperior dies to BP next round, unless you're planning on praying for that nice and powerful 0.4% chance to live.
1. 252+ Atk Golem Fire Punch vs. 248 HP / 0 Def Scizor: 340-404 (99.1 - 117.7%) -- 93.8% chance to OHKO
2. 252+ Atk Golem Fire Punch vs. 248 HP / 0 Def Mega Scizor: 256-304 (74.6 - 88.6%) -- 6.3% chance to OHKO after Stealth Rock
3. 252+ Atk Golem Earthquake vs. 0 HP / 4 Def Jirachi: 338-398 (99.1 - 116.7%) -- 93.8% chance to OHKO
Tyranitar:
1. 252 Atk Landorus-T Earthquake vs. 0 HP / 144 Def Tyranitar: 288-338 (84.4 - 99.1%) -- guaranteed 2HKO
2. 68 SpA Tyranitar Ice Beam vs. 0 HP / 4 SpD Landorus-T: 320-380 (100.3 - 119.1%) -- guaranteed OHKO
3. 68 SpA Tyranitar Ice Beam vs. 0 HP / 4 SpD Landorus: 320-380 (100.3 - 119.1%) -- guaranteed OHKO
4. 252 SpA Gengar Focus Blast vs. 0 HP / 44 SpD Assault Vest Tyranitar in Sand: 224-268 (65.6 - 78.5%) -- guaranteed 2HKO
5. 252 SpA Mega Alakazam Focus Blast vs. 0 HP / 44 SpD Assault Vest Tyranitar in Sand: 280-332 (82.1 - 97.3%) -- guaranteed 2HKO
6. 252 SpA Mega Gardevoir Focus Blast vs. 0 HP / 44 SpD Assault Vest Tyranitar in Sand: 268-316 (78.5 - 92.6%) -- guaranteed 2HKO
7. 252 SpA Mega Charizard Y Focus Blast vs. 0 HP / 44 SpD Assault Vest Tyranitar in Sand: 260-308 (76.2 - 90.3%) -- guaranteed 2HKO
8. 252+ SpA Hydreigon Focus Blast vs. 0 HP / 44 SpD Assault Vest Tyranitar in Sand: 240-284 (70.3 - 83.2%) -- guaranteed 2HKO
9. 252+ Atk Tyranitar Pursuit vs. 0 HP / 4 Def Latios: 354-416 (118.3 - 139.1%) -- guaranteed OHKO
10. 252+ Atk Tyranitar Pursuit vs. 0 HP / 0 Def Victini: 294-348 (86.2 - 102%) -- guaranteed OHKO after Stealth Rock
Tyrantrum:
1. 252+ Atk Strong Jaw Tyrantrum Fire Fang vs. 248 HP / 0 Def Mega Scizor: 332-392 (96.7 - 114.2%) -- guaranteed OHKO after Stealth Rock
2. +2 252+ Atk Technician Mega Scizor Bullet Punch vs. 0 HP / 0 Def Babiri Berry Tyrantrum: 207-244 (67.8 - 80%) -- guaranteed 2HKO after Stealth Rock
3. 252+ Atk Tyrantrum Earthquake vs. 0 HP / 4 Def Excadrill: 342-404 (94.7 - 111.9%) -- 87.5% chance to OHKO after Stealth Rock
4. 252+ Atk Choice Band Excadrill Iron Head vs. 0 HP / 0 Def Babiri Berry Tyrantrum: 190-225 (62.2 - 73.7%) -- guaranteed 2HKO after Stealth Rock
5. WP Rhyperior calcs:
Normal Circumstances: +2 252+ Atk Technician Mega Scizor Bullet Punch vs. 252 HP / 252+ Def Solid Rock Rhyperior: 216-256 (49.7 - 58.9%) -- 99.6% chance to 2HKO
After weakness policy goes off:
+2 0 Atk Rhyperior Fire Punch vs. 248 HP / 0 Def Mega Scizor: 432-512 (125.9 - 149.2%) -- guaranteed OHKO
BUT, theres an issue: what if scizor uses bug bite?
+2 252+ Atk Technician Mega Scizor Bug Bite vs. 252 HP / 252+ Def Rhyperior: 216-255 (49.7 - 58.7%) -- 99.6% chance to 2HKO
Its the same as if it had used bullet punch, which doesn't pop weakness policy, so:
0 Atk Rhyperior Fire Punch vs. 248 HP / 0 Def Mega Scizor: 220-260 (64.1 - 75.8%) -- guaranteed 2HKO
Rhyperior dies to BP next round, unless you're planning on praying for that nice and powerful 0.4% chance to live.