Malfunction
nice desu ne
Ok. I've updated my very last team. All what I want to do is ask you to rate it.
The team at a glance:
Now on to the team.
Gengar (M) @ Choice Scarf
Ability: Levitate
EVs: 96 HP/162 Spd/252 SAtk
Modest nature (+SAtk, -Atk)
- Shadow Ball
- Focus Blast
- Hidden Power [Ice]
- Thunderbolt
---
Starter. Scarfer and all out attacker. I chose Thunderbolt over hypnosis to hit these DD gyarados.
Forretress (M) @ Leftovers
Ability: Sturdy
EVs: 252 HP/162 Atk/96 Def
Relaxed nature (+Def, -Spd)
- Explosion
- Gyro Ball
- Stealth Rock
- Spikes
The physical wall. I choose both spikes and SR so that suicune (see below) roars a lot and harms a lot. Gyro ball super fast pokemon, and rapid spin to spin :P. What else do I have to say?
Suicune @ Leftovers
Ability: Pressure
EVs: 252 HP/252 Def/4 SAtk
Bold nature (+Def, -Atk)
- Surf
- Roar
- Rest
- Calm Mind
The main strategy of using this bulky water is CM and Roar, then sweep when possible. With SR and Toxic spikes set up, roar can help in both giving damage and hazing.
Deoxys-e @ Life Orb
Ability: Pressure
EVs: 120 Atk/116 Spd/252 SAtk
Hasty nature (+Spd, -Def)
- Psychic
- Shadow Ball
- Superpower
- Ice Beam
With It's awesome speed, this thing is created to sweep. The analysis set. Nothing more.
Metagross @ Shuca Berry
Ability: Clear Body
EVs: 152 HP/252 Atk/104 Spd
Adamant nature (+Atk, -SAtk)
- Agility
- Explosion
- Earthquake
- Meteor Mash
---
Simple. Agilty when you can, then sweep with MM. The only troubling things that come up are flying type pogeys. Boom when finished. With what item shall I go? Shuca or Lefties?
Salamence @ Leftovers
Ability: Intimidate
EVs: 252 HP / 180 Def / 76 Spe
Jolly nature (+Spe, - SpA)
- Dragon Dance
- Dragon Claw
- Earthquake
- Roost
---
Defensive DDmence. Can take some hits from the likes of heracross and lucarios, roost off damage, set up with DD when possible, and proceed to sweep.
Please note that this way, I have no way to inflict status on opponents :S
So, that's basically it! Please help if you see anything, and thanks for reading this!
The team at a glance:
Now on to the team.
Ability: Levitate
EVs: 96 HP/162 Spd/252 SAtk
Modest nature (+SAtk, -Atk)
- Shadow Ball
- Focus Blast
- Hidden Power [Ice]
- Thunderbolt
---
Starter. Scarfer and all out attacker. I chose Thunderbolt over hypnosis to hit these DD gyarados.
Forretress (M) @ Leftovers
Ability: Sturdy
EVs: 252 HP/162 Atk/96 Def
Relaxed nature (+Def, -Spd)
- Explosion
- Gyro Ball
- Stealth Rock
- Spikes
The physical wall. I choose both spikes and SR so that suicune (see below) roars a lot and harms a lot. Gyro ball super fast pokemon, and rapid spin to spin :P. What else do I have to say?
Suicune @ Leftovers
Ability: Pressure
EVs: 252 HP/252 Def/4 SAtk
Bold nature (+Def, -Atk)
- Surf
- Roar
- Rest
- Calm Mind
The main strategy of using this bulky water is CM and Roar, then sweep when possible. With SR and Toxic spikes set up, roar can help in both giving damage and hazing.
Deoxys-e @ Life Orb
Ability: Pressure
EVs: 120 Atk/116 Spd/252 SAtk
Hasty nature (+Spd, -Def)
- Psychic
- Shadow Ball
- Superpower
- Ice Beam
With It's awesome speed, this thing is created to sweep. The analysis set. Nothing more.
Metagross @ Shuca Berry
Ability: Clear Body
EVs: 152 HP/252 Atk/104 Spd
Adamant nature (+Atk, -SAtk)
- Agility
- Explosion
- Earthquake
- Meteor Mash
---
Simple. Agilty when you can, then sweep with MM. The only troubling things that come up are flying type pogeys. Boom when finished. With what item shall I go? Shuca or Lefties?
Salamence @ Leftovers
Ability: Intimidate
EVs: 252 HP / 180 Def / 76 Spe
Jolly nature (+Spe, - SpA)
- Dragon Dance
- Dragon Claw
- Earthquake
- Roost
---
Defensive DDmence. Can take some hits from the likes of heracross and lucarios, roost off damage, set up with DD when possible, and proceed to sweep.
Please note that this way, I have no way to inflict status on opponents :S
So, that's basically it! Please help if you see anything, and thanks for reading this!