After Pokebank, the era of Gen 6 Competitive Battling can fully commence. The addition of new Pokemon, the Fairy-Type and Mega Evolutions have convinced me that my previous team of favourites needs to be changed. It's still a team of my favourites, but I hope this is more viable competitive-wise.
I've been testing this new team of mine lately on both Showdown and Pokemon Online (each community has its own play styles, but that's for another time), and while this team had its successes, I'm still wondering if they're "at their best" or fullest potential when it comes to the moves they use, items (Mega Charizard Y stays though), Nature, EV spread and such.
Here it comes:
Charizard @ Charizardite Y
Ability: Solar Power*
EVs: 4 Def / 252 SAtk / 252 Spd
Timid Nature
- Flamethrower
- Air Slash
- SolarBeam
- Focus Blast
"The final evolution of the fire Kanto starter has gotten a very blazing boost in the form of Mega Charizard Y. It has a scorching hot 159 Base SP ATK and a nice 115 Base SP DEF that makes it more resistant towards its Special Sweeping brethren.
Drought gives it a 50% boost regarding its Fire moves and makes it use SolarBeam on the go. The sunlight also nerfs Water moves by 50%.
I've opted for Flamethrower because of its more reliable accuracy. Air Slash is a nice STAB move plus it has the chance to flinch opponents just in case. SolarBeam makes Droughtzard a threat towards Water and Rock-type Pokemon. Focus Blast is kind of a gamble, but it's a necessity when it comes to beasts like Tyranitar.
I think Timid is better than Modest because it needs as much speed as possible or else it'll go #wrekt easily. Too bad Game Freak didn't enhance Droughtzard's speed. Again, feel free to comment on the choices."
*I don't think it makes much difference which ability Vanillazard has (instant morphin' time), but I guess Solar Power can have more use than Blaze just in case.
Should I stick with Focus Blast or should I go for Dragon Pulse, Tailwind or Roost instead?
Scizor @Life Orb Iron Plate
Ability: Technician
EVs: 252 HP / 252 Atk / 4 SDef
Adamant Nature
-Bug Bite U-turn
- Bullet Punch
-Aerial Ace Superpower
-Swords Dance Defog
"This crimson warrior is not one you'd mess with. Two of its damaging moves benefit from its ability, Technician. It's movepool makes it a threat to Dark, Grass, Psychic, Ice, Rock, Fairy, Bug and Fighting-type Pokemon. Unfortunately, it doesn't have a move that gives it type coverage.
I know the official Smogon website has adviced to use Superpower instead, but its drawbacks seem too severe and it has barely helped me in the past.
I couldn't think of a better item, so I've given Scizor a Life Orb to give it an extra boost.
Personally, I'm more a fan of Aerial Ace, but Superpower has its use because it can counter Lucario, Blissey and Steel-type Pokemon with it. U-turn also compensates for Superpower. However, now I don't have a move that can counter Fighting-type Pokemon, especially Toxicroak and Heracross.
Defog clears away hazards like Sneaky Pebbles (Stealth Rock).
Iron Plate-, Technician-powered, STAB Bullet Punch will hit hard for a priority move."
Might Brick Break be better to go for than Superpower in this case?
Greninja* @ Expert Belt
Ability: Protean
EVs: 4 HP / 252 SAtk / 252 Spd
Timid Nature
- Surf
- Dark Pulse
- Ice Beam
- Grass Knot
"True to its ninja origins, this Tokusatsu frog takes the type of its move before it gets used, guaranteeing STAB boost no matter what. Due to its fragile defenses, I've opted to use Expert Belt to give it a boost when facing Pokemon that are weak to one of Greninja's moves: Fire, Ground, Rock, Dragon, Flying, Grass, Ghost, Psychic and Water-type Pokemon."
*If I were to alter my team, at the very least, I could replace Greninja with Empoleon if that's better competitive-wise, but AFAIK Greninja has been hailed as one of the best Water Final Evo starter Pokemon.
Would Empoleon or Special Sweeper Dragonite be a better choice?
Lucario @ Focus Sash
Ability: Inner Focus
Shiny: Yes
EVs: 4 HP / 252 SAtk / 252 Spd
Timid Nature
- Aura Sphere
-Flash Cannon Dark Pulse
- Psychic
-Nasty Plot Vacuum Wave
"Shiny Lucario gives me DBZ vibes, but aesthetics aside, I've always preferred Lucario's Special Sweeping potential to its Physical Sweeping potential because its base SP ATK stat is slightly higher. Because it has a base Speed of 90, it needs to be as fast as possible.Nasty Plot gives it a nice boost to its Special Attack, and its movepool is threat to: Normal, Rock, Steel, Ice, Dark, Fairy, Ghost, Psychic, Fight and Poison-type Pokemon. Most people tend to give it Dark Pulse instead of Psychic, but I don't understand that. Psychic gives Lucario type coverage against the likes of Toxicroak, Heracross, Blaziken and Breloom.
Giving Lucario a Focus Sash decreases the chance of Nasty Plot strategy failure, and I guess a Focus Sash is a necessity towards its below-average Speed and low defenses. "
Can Focus Sash Lucario still hit like a truck with Vacuum Wave instead of Nasty Plot?
Aegislash @ LeftoversWeakness Policy
Ability: Stance Change
EVs: 252 HP / 252 Atk / 4 Def
Brave Nature
IVs: 0 Spd
-Shadow Claw Shadow Sneak
- Sacred Sword
-Iron Head Swords Dance
- King's Shield
"The Excalibur of Pokemon, Aegislash has become a new fan favorite of the Pokemon community and me as well. Granted, Shadow Sneak and Sacred Sword are enough for Aegislash, but I have my doubts. I've personally given Aegislash Iron Head to make it a threat against fairies. However, if fairies won't come too far in the higher tiers of the metagame, then I guess it's not a necessity.
Weakness Policy is there to compensate for the lack of Swords Dance. Because of its Stance Change, you would never ever want Aegislash to outspeed others, so I guess having no speed at all is for the better."
Leftovers or Weakness Policy?
Golurk @ Leftovers
Ability: Iron Fist
EVs: 252 HP / 252 Atk / 4 Def
Adamant Nature
- Shadow Punch
- Drain Punch
- Ice Punch
- Earthquake
"It's time for some giant robot action with Golurk. Its ability Iron Fists boosts the base power of any punching-move (except Sucker Punch) by 20%. Shadow Punch is there for STAB boost, Iron Fist advantage and type-coverage. Earthquake is iirc Golurk's most powerful STAB move. I prefer Drain Punch to Hammer Arm because of it absorbing HP and not lowering the already low speed of Golurk. While I would love a Golurk using fists of fiery passion, Ice Punch is the better option because it becomes threat to way more Pokemon.
Golurk is basically a threat to: Ghost, Psychic, Electric, Fire, Poison, Rock, Steel, Normal, Ice, Dark, Dragon, Flying and Ground-type Pokemon. Personally, I think Golurk is a better lead Pokemon than Mega Charizard Y or Greninja, but it's quite a gamble because of Sneaky Pebbles (Stealth Rock) -> Fortunately, Scizor can save the day."
Should I stick to Bulky Sweeper Golurk, or should I instead put around 52 EVs of the HP in the Speed stat?
Again, feel free to suggest alternative hold items (except Mega Charizard Y), abilities, EV spreads, natures and move sets for the above Pokemon.
EDIT #1: I've decided to turn Golurk into a Bulky Physical Sweeper because powering-up its speed might become moot because it can be outspeed by practically almost any Pokemon from the OU tier. Or should I go back with my 200 HP / 252 ATK / 56 Speed Golurk?
EDIT #2: I've added questions under most of the Pokemon because I'm still struggling with certain issues I'd like to get feedback on.
I've been testing this new team of mine lately on both Showdown and Pokemon Online (each community has its own play styles, but that's for another time), and while this team had its successes, I'm still wondering if they're "at their best" or fullest potential when it comes to the moves they use, items (Mega Charizard Y stays though), Nature, EV spread and such.
Here it comes:
Charizard @ Charizardite Y
Ability: Solar Power*
EVs: 4 Def / 252 SAtk / 252 Spd
Timid Nature
- Flamethrower
- Air Slash
- SolarBeam
- Focus Blast
"The final evolution of the fire Kanto starter has gotten a very blazing boost in the form of Mega Charizard Y. It has a scorching hot 159 Base SP ATK and a nice 115 Base SP DEF that makes it more resistant towards its Special Sweeping brethren.
Drought gives it a 50% boost regarding its Fire moves and makes it use SolarBeam on the go. The sunlight also nerfs Water moves by 50%.
I've opted for Flamethrower because of its more reliable accuracy. Air Slash is a nice STAB move plus it has the chance to flinch opponents just in case. SolarBeam makes Droughtzard a threat towards Water and Rock-type Pokemon. Focus Blast is kind of a gamble, but it's a necessity when it comes to beasts like Tyranitar.
I think Timid is better than Modest because it needs as much speed as possible or else it'll go #wrekt easily. Too bad Game Freak didn't enhance Droughtzard's speed. Again, feel free to comment on the choices."
*I don't think it makes much difference which ability Vanillazard has (instant morphin' time), but I guess Solar Power can have more use than Blaze just in case.
Should I stick with Focus Blast or should I go for Dragon Pulse, Tailwind or Roost instead?
Scizor @
Ability: Technician
EVs: 252 HP / 252 Atk / 4 SDef
Adamant Nature
-
- Bullet Punch
-
-
"This crimson warrior is not one you'd mess with. Two of its damaging moves benefit from its ability, Technician. It's movepool makes it a threat to Dark, Grass, Psychic, Ice, Rock, Fairy, Bug and Fighting-type Pokemon. Unfortunately, it doesn't have a move that gives it type coverage.
Personally, I'm more a fan of Aerial Ace, but Superpower has its use because it can counter Lucario, Blissey and Steel-type Pokemon with it. U-turn also compensates for Superpower. However, now I don't have a move that can counter Fighting-type Pokemon, especially Toxicroak and Heracross.
Defog clears away hazards like Sneaky Pebbles (Stealth Rock).
Iron Plate-, Technician-powered, STAB Bullet Punch will hit hard for a priority move."
Might Brick Break be better to go for than Superpower in this case?
Greninja* @ Expert Belt
Ability: Protean
EVs: 4 HP / 252 SAtk / 252 Spd
Timid Nature
- Surf
- Dark Pulse
- Ice Beam
- Grass Knot
"True to its ninja origins, this Tokusatsu frog takes the type of its move before it gets used, guaranteeing STAB boost no matter what. Due to its fragile defenses, I've opted to use Expert Belt to give it a boost when facing Pokemon that are weak to one of Greninja's moves: Fire, Ground, Rock, Dragon, Flying, Grass, Ghost, Psychic and Water-type Pokemon."
*If I were to alter my team, at the very least, I could replace Greninja with Empoleon if that's better competitive-wise, but AFAIK Greninja has been hailed as one of the best Water Final Evo starter Pokemon.
Would Empoleon or Special Sweeper Dragonite be a better choice?
Lucario @ Focus Sash
Ability: Inner Focus
Shiny: Yes
EVs: 4 HP / 252 SAtk / 252 Spd
Timid Nature
- Aura Sphere
-
- Psychic
-
"Shiny Lucario gives me DBZ vibes, but aesthetics aside, I've always preferred Lucario's Special Sweeping potential to its Physical Sweeping potential because its base SP ATK stat is slightly higher. Because it has a base Speed of 90, it needs to be as fast as possible.
Can Focus Sash Lucario still hit like a truck with Vacuum Wave instead of Nasty Plot?
Aegislash @ Leftovers
Ability: Stance Change
EVs: 252 HP / 252 Atk / 4 Def
Brave Nature
IVs: 0 Spd
-
- Sacred Sword
-
- King's Shield
"The Excalibur of Pokemon, Aegislash has become a new fan favorite of the Pokemon community and me as well.
Weakness Policy is there to compensate for the lack of Swords Dance.
Leftovers or Weakness Policy?
Golurk @ Leftovers
Ability: Iron Fist
EVs: 252 HP / 252 Atk / 4 Def
Adamant Nature
- Shadow Punch
- Drain Punch
- Ice Punch
- Earthquake
"It's time for some giant robot action with Golurk. Its ability Iron Fists boosts the base power of any punching-move (except Sucker Punch) by 20%. Shadow Punch is there for STAB boost, Iron Fist advantage and type-coverage. Earthquake is iirc Golurk's most powerful STAB move. I prefer Drain Punch to Hammer Arm because of it absorbing HP and not lowering the already low speed of Golurk. While I would love a Golurk using fists of fiery passion, Ice Punch is the better option because it becomes threat to way more Pokemon.
Golurk is basically a threat to: Ghost, Psychic, Electric, Fire, Poison, Rock, Steel, Normal, Ice, Dark, Dragon, Flying and Ground-type Pokemon. Personally, I think Golurk is a better lead Pokemon than Mega Charizard Y or Greninja, but it's quite a gamble because of Sneaky Pebbles (Stealth Rock) -> Fortunately, Scizor can save the day."
Should I stick to Bulky Sweeper Golurk, or should I instead put around 52 EVs of the HP in the Speed stat?
Again, feel free to suggest alternative hold items (except Mega Charizard Y), abilities, EV spreads, natures and move sets for the above Pokemon.
EDIT #1: I've decided to turn Golurk into a Bulky Physical Sweeper because powering-up its speed might become moot because it can be outspeed by practically almost any Pokemon from the OU tier. Or should I go back with my 200 HP / 252 ATK / 56 Speed Golurk?
EDIT #2: I've added questions under most of the Pokemon because I'm still struggling with certain issues I'd like to get feedback on.
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