Hi everyone, this is my first RMT so please be gentle, I think you'll enjoy this team! It peaked at 1885 (and was climbing thanks to the plethora of high rated rain teams) just before the ladder reset. Now that the ladder has reset I've decided to use a new team and don't mind giving this one away.
In hindsight I wondered why I needed two Keldeo counters and anti rain threats and I probably could have come up with a better final draft however it's simply quite amazing how this team ended up panning out. Definitely a team that was better in practice then on paper, and you'll see why!
Keldeo @ Life Orb
Trait: Justified
EVs: 252 SAtk / 252 Spd / 4 Def
Timid Nature
- Secret Sword
- Taunt
- Hidden Power [Ghost]
- Surf
Weavile @ Expert Belt
Trait: Pressure
EVs: 252 Atk / 252 Spd / 4 SDef
Jolly Nature
- Ice Shard
- Pursuit
- Night Slash
- Low Kick
Skarmory @ Rocky Helmet
Trait: Sturdy
EVs: 252 HP / 252 Spd / 4 SDef
Jolly Nature
- Brave Bird
- Stealth Rock
- Roost
- Taunt
Latias (F) @ Leftovers
Trait: Levitate
EVs: 252 Spd / 252 HP / 4 Def
Timid Nature
- Dragon Pulse
- Calm Mind
- Roost
- Hidden Power [Fire]
Haxorus @ Dragon Gem
Trait: Mold Breaker
EVs: 252 Atk / 252 Spd / 4 SDef
Adamant Nature
- Swords Dance
- Dragon Dance
- Outrage
- Earthquake
Toxicroak @ Life Orb
Trait: Dry Skin
EVs: 252 Atk / 252 HP / 4 SDef
Adamant Nature
- Substitute
- Focus Punch
- Ice Punch
- Sucker Punch
Building the Team!
Ok so the first thing I wanted to do was to use some unique sets, I have had a lot of success with taunt keldeo recently and decided to open with her, she is remarkably difficult to check and I thought she'd make the perfect first pokemon.
Ok so we all know about tyranitars capacity to pursuit most of Keldeo's checks and counters but I didn't want to use Tyranitar as I had already done a lot of work with it. I then thought of weavile, an amazing threat in OU that is probably the best UU pokemon at cleaning up the late game in a meta where people typically save threats like salamence and breloom to the end
When I thought about how the only Keldeo counters Weavile can reliably check were starmie and CM latias, i decided to get a pokemon that could easily check the various draco meteors/drain punches/thunderwaves/psyshocks/hurricanes/Uturns/toxics from latios, celebi, toxicroak and friends. Skarmory fit the bill perfectly and I initially went specially defensive albeit I quickly found that boring and you will soon see what set I decided to go with!
So my first three Pokemon core would clearly struggle with electric attacks and obviously had issues with Jolteon and Thundurus-T, Latias was my next choice as an electric resist that could handle ALL electric types that pop up in OU, from Lanturn to Jolteon to Electivire, she also made a convenient fighting resist and a Keldeo counter and a viable threat to sun teams, something my team desperately needed
So my team could really use a wallbreaker by this stage not called Keldeo and I decided to go with a lure Haxorus as it was a unique set that really worked for me, it also doubled as another electric resistance, I really didn't want Magnezone on my team though and you'll see why this became an issue later :)
I couldn't think of a suitable stealth rock user to unlock spikes on Skarmory and so... My final pokemon turned out to be Toxicroak, it was my Terrakion check and could blindly check Politoed, Keldeo and Tentacruel. With rain teams relying on stereotypical pokemon like Jirachi, Ferrothorn and Tentacruel, most teams only had a Tornadus-T that could check my Toxicroak, which made it rather enjoyable to use.
Ok so the first thing I wanted to do was to use some unique sets, I have had a lot of success with taunt keldeo recently and decided to open with her, she is remarkably difficult to check and I thought she'd make the perfect first pokemon.
Ok so we all know about tyranitars capacity to pursuit most of Keldeo's checks and counters but I didn't want to use Tyranitar as I had already done a lot of work with it. I then thought of weavile, an amazing threat in OU that is probably the best UU pokemon at cleaning up the late game in a meta where people typically save threats like salamence and breloom to the end
When I thought about how the only Keldeo counters Weavile can reliably check were starmie and CM latias, i decided to get a pokemon that could easily check the various draco meteors/drain punches/thunderwaves/psyshocks/hurricanes/Uturns/toxics from latios, celebi, toxicroak and friends. Skarmory fit the bill perfectly and I initially went specially defensive albeit I quickly found that boring and you will soon see what set I decided to go with!
So my first three Pokemon core would clearly struggle with electric attacks and obviously had issues with Jolteon and Thundurus-T, Latias was my next choice as an electric resist that could handle ALL electric types that pop up in OU, from Lanturn to Jolteon to Electivire, she also made a convenient fighting resist and a Keldeo counter and a viable threat to sun teams, something my team desperately needed
So my team could really use a wallbreaker by this stage not called Keldeo and I decided to go with a lure Haxorus as it was a unique set that really worked for me, it also doubled as another electric resistance, I really didn't want Magnezone on my team though and you'll see why this became an issue later :)
I couldn't think of a suitable stealth rock user to unlock spikes on Skarmory and so... My final pokemon turned out to be Toxicroak, it was my Terrakion check and could blindly check Politoed, Keldeo and Tentacruel. With rain teams relying on stereotypical pokemon like Jirachi, Ferrothorn and Tentacruel, most teams only had a Tornadus-T that could check my Toxicroak, which made it rather enjoyable to use.
In hindsight I wondered why I needed two Keldeo counters and anti rain threats and I probably could have come up with a better final draft however it's simply quite amazing how this team ended up panning out. Definitely a team that was better in practice then on paper, and you'll see why!
Importable
Latias (F) @ Leftovers
Trait: Levitate
EVs: 252 Spd / 252 HP / 4 Def
Timid Nature
- Dragon Pulse
- Calm Mind
- Roost
- Hidden Power [Fire]
Weavile @ Expert Belt
Trait: Pressure
EVs: 252 Atk / 252 Spd / 4 SDef
Jolly Nature
- Ice Shard
- Pursuit
- Night Slash
- Low Kick
Skarmory @ Rocky Helmet
Trait: Sturdy
EVs: 252 HP / 252 Spd / 4 SDef
Jolly Nature
- Brave Bird
- Stealth Rock
- Roost
- Taunt
Keldeo @ Life Orb
Trait: Justified
EVs: 252 SAtk / 252 Spd / 4 Def
Timid Nature
- Secret Sword
- Taunt
- Hidden Power [Ghost]
- Surf
Haxorus @ Dragon Gem
Trait: Mold Breaker
EVs: 252 Atk / 252 Spd / 4 SDef
Adamant Nature
- Swords Dance
- Dragon Dance
- Outrage
- Earthquake
Toxicroak @ Life Orb
Trait: Dry Skin
EVs: 252 Atk / 252 HP / 4 SDef
Adamant Nature
- Substitute
- Focus Punch
- Ice Punch
- Sucker Punch
Trait: Levitate
EVs: 252 Spd / 252 HP / 4 Def
Timid Nature
- Dragon Pulse
- Calm Mind
- Roost
- Hidden Power [Fire]
Weavile @ Expert Belt
Trait: Pressure
EVs: 252 Atk / 252 Spd / 4 SDef
Jolly Nature
- Ice Shard
- Pursuit
- Night Slash
- Low Kick
Skarmory @ Rocky Helmet
Trait: Sturdy
EVs: 252 HP / 252 Spd / 4 SDef
Jolly Nature
- Brave Bird
- Stealth Rock
- Roost
- Taunt
Keldeo @ Life Orb
Trait: Justified
EVs: 252 SAtk / 252 Spd / 4 Def
Timid Nature
- Secret Sword
- Taunt
- Hidden Power [Ghost]
- Surf
Haxorus @ Dragon Gem
Trait: Mold Breaker
EVs: 252 Atk / 252 Spd / 4 SDef
Adamant Nature
- Swords Dance
- Dragon Dance
- Outrage
- Earthquake
Toxicroak @ Life Orb
Trait: Dry Skin
EVs: 252 Atk / 252 HP / 4 SDef
Adamant Nature
- Substitute
- Focus Punch
- Ice Punch
- Sucker Punch
The Team in Detail
Keldeo @ Life Orb
Trait: Justified
EVs: 252 SAtk / 252 Spd / 4 Def
Timid Nature
- Secret Sword
- Taunt
- Hidden Power [Ghost]
- Surf
Keldeo is a real monster for so many teams! After some experimentation with other teams I fell in love with LO taunt keldeo and her ability to shut down recovery and status attempts and slowly ko some of the most durable "checks" keldeo has. Jellicent, Gastrodon, Tentacruel, Politoed, bulky Latias and Gyarados all fell to the sheer power of this Keldeo variant, offensive Celebi and Latios can not survive more than two hits! Breloom would swiftly be koed with minimal hazard damage and if I was against a rain team.. Only resists and immunities can even switch into surf. Taunt also helped me prevent Toxicroak, Dragonite and Amoonguss from doing work on my teammates if they tried :).
This Keldeo was often my lead of choice against teams where I expected a hazard user to lead, another niche this Keldeo excels at. Deoxys-D couldn't do anything to Keldeo without psycho boost or magic coat and It first had to predict correctly! Due to the desperation of some players to get SR on the field, they would switch out their Deo-D into another Pokemon which was often swiftly 2hkoed with one of the offensive moves. If they brought back in a Deo-D then I would know it had magic coat and simple surf before taunting again.
Other perks this Keldeo has are due to the life orb boost and it's quite remarkable how many teams simply struggled to deal with this MVP of my team.
Weavile @ Expert Belt
Trait: Pressure
EVs: 252 Atk / 252 Spd / 4 SDef
Jolly Nature
- Ice Shard
- Pursuit
- Night Slash
- Low Kick
Weavile is really an underrated threat in this meta. She is a classical example of a high risk high reward pokemon with her fragile defensive typing and useless ability but access to a very respectable movepool that is never quite outdone by another pokemon in OU. With stab pursuit and base 125 speed she really threatens every fast psychic with more than 100 base speed. I decided to go with expert belt as her item as life orb really did mean too much residual damages, especially with stealth rock being the most common move in the game.
Expert belt also had other perks such as being able to surprise steels coming in after a pursuit KO trying to set-up or scout such as Lucario and Magnezone expecting a banded pursuit. This variant of weavile also single handedly mauled many hail teams for me thanks to it's ability to ohko or 2hko most hail staples such as Abomasnow, Heatran, Kyurem, Frosslass, Terrakion, Alakazam, Reuniclus, Cloyster, Magnezone and Mamoswine.
A lot of sand staples absolutely hate weavile as well, the most obvious ones being Tyranitar, Heatran, Celebi, Terrakion and Landorus and so Weavile is a lot more useful then people give it credit for, especially late game as the most common late game sweepers do not enjoy having to go toe to toe with Weavile.
The biggest headache by far for weavile are the bulky steels, particulary Skarmory, Forretress, Ferrothorn, Scizor and Jirachi, all of who tend to stack hazards and/or indirectly damage Weavile and her team. It turns out that said pokemon ended up giving my team the most trouble, even more then sun teams, but you will see how i ended up dealing with them :).
Rain teams could predominately play around Weavile rather easily but there was one MAJOR rain threat Weavile could really scare, that obviously being Tornadus-T. Usually I would try my best to either pursuit trap it or just ice shard/night slash if I expected them to stay in predicting the pursuit.
Skarmory @ Rocky Helmet
Trait: Sturdy
EVs: 252 HP / 252 Spd / 4 SDef
Jolly Nature
- Brave Bird
- Stealth Rock
- Roost
- Taunt
Ahh Skarmory, perhaps one of the most rage inducing hazard stackers since generation 2. This set was my favourite set to deal with a multitude of threats that started giving my specially defensive variant trouble. Rocky helmet trolled scizor, especially if stealth rocks were already up. Taunt combined with rocky helmet meant I beat other Skarmory, Forretress, Ferrothorn, Gliscor, Hippodown and some other threats one on one. The maximum speed with a jolly nature helped me troll my way past some critical threats, the most notable one being Breloom who was surprise ohkoed unless it won a speed tie (which unfortunately often happened). The speed tier also let it surprise ko bulky celebi's with a little hp left trying to hp fire and allowed me to taunt jirachi out of healing before she body slammed me after she had already taken damage. I also often 2hkoed various tentacruel/starmie on the switch if they had lost health earlier and well.. if they went for the rapid spin.. that just made it easier for me.
Skarmory turned out to work a lot better then I expected, it really was a shame I had to run stealth rock and not spikes on it as with spikes, I could set up to 3 layers against a magnezone switch in! No whirlwind is on this Skarmory as it is counter-intuitive to use it with maximum speed and brave bird did what I wanted most of the time. By far the most controversial aspect of this Skarmory is its lack of bulk on either the special or physical side however thanks to rocky helmet, a naturally high defense and important resistances, it did what I wanted when I wanted and still made a great counter and residual damage dealer to things such as Scizor, Garchomp, Toxicroak and even Gyarados.
Skarmory turned out to be my lead when I expected a slower hazard setter to lead such as Hippodown or Forretress, which was rather common. Between Skarmory and Keldeo, I found a lot of teams couldn't even get a single hazard up thanks to the pressure of the teammates and taunt and as such I appreciated the fact that Weavile would often be able to begin to come in with 100% hp
Latias (F) @ Leftovers
Trait: Levitate
EVs: 252 Spd / 252 HP / 4 Def
Timid Nature
- Dragon Pulse
- Calm Mind
- Roost
- Hidden Power [Fire]
Latias was a natural choice on my team as it made a suitable wall to threats my tricore had trouble with, most notably special attackers such as Jolteon, Keldeo, Alakazam and landorus, but also non special threats like Terrakion (sometimes), Infernape and Gyarados. The set I chose was a standard calm mind set and I absolutely had to go with HP fire as I knew my team would love to eliminate Scizor's, Ferrothorns and Forretresses. Thanks to Rocky helmet and stealth rock residuals, I could usually weaken Scizor into ko range of HP fire which really was a big thing for my team. Unfortunately Tyranitar is a rock hard counter for Latias and I often had to double switch to play around it.
I ran max speed primarily because I wanted to sweep with this set whenever I got the chance rather then wall things and burn out usefulness by late game, as you can see my team was rather offensive and having a purely defensive Latias seemed counter-intuitive to what was a rather high pressure high momentum team. I couldn't afford to give away too many free turns if I had the chance and so Latias often turned out to be just a temporary check before double switching as it had trouble dealing significant damage to threats such as Jirachi.
Haxorus @ Dragon Gem
Trait: Mold Breaker
EVs: 252 Atk / 252 Spd / 4 SDef
Adamant Nature
- Swords Dance
- Dragon Dance
- Outrage
- Earthquake
Haxorus has always been a favourite of mine due to it's ability to demolish 1 or 2 pokemon per match. It really is one of a kind when it comes to busting holes but I took a big risk by using this particular set without a Magnezone, although all within good reason. After a swords dance, a dragon gem boosted outrage ohkos every physical non steel wall! Interestingly, it also ko's some bulky steels such as all Scizor and all balloon Heatran! After a single dragon dance the list of non steels that survive outrage is rather limited to Donphan, Tangrowth and Hippodown.. as even the great Slowbro and pesky Gliscor fall with their respective defensive sets. Interestingly, offensive balloon Heatran has a chance to be ohkoed after SR and 248/0 Scizor cannot take a +1 Dragon gem outrage after SR and expect to come back in again!
At +1 speed, revenging Haxorus is no easy feat and the most common revengers were often dealt with by using Weavile or another teammate. If I didn't see myself having a chance to set up a respective dance, I usually bluffed a choice set with earthquake and/or just smashed something with a pseudo choice banded outrage. Haxorus is very fun to use and it's incredibly euphoric seeing it taking down threats the other player would never have expected such as a 252/252+ Hippodown or a 248/0 Scizor or a 33% Jirachi > Tornadus-T "clever" switch in :D.
The fact that haxorus usually went 1 for 1 or 1 for 2 really did help out my offensive team however the aforementioned bulky steels that gave my team so much trouble could carelessly switch in on Haxorus with no repercussions, this combined with the fact that they could also easily check Weavile is what made them so problematic, especially without a Magnezone! I rather enjoyed the luring this Haxorus was capable of however as apart from the hazards these bulky steels laid, they couldn't actually threaten my team and I would often end up dealing with them with Keldeo or Skarmory.
Toxicroak @ Life Orb
Trait: Dry Skin
EVs: 252 Atk / 252 HP / 4 SDef
Adamant Nature
- Substitute
- Focus Punch
- Ice Punch
- Sucker Punch
Toxicroak was the MVP against EVERY rain team as not a single "common" rain pokemon enjoyed switching in on it. Substitute vs drain punch was a tossup but I eventually decided to go substitute and well... the rest of the moves were what made switching into this Toxicroak close to impossible. Focus punch is an incredibly fun move to use and I suggest anybody who hasn't tried to, to give it a go. This Toxicroak wasn't entirely useless against non rain teams as few people expect such a set and focus punching switches and setting up subs as Keldeo's and Terrakion's switch out is incredibly fun! I may be swapping out substitute for drain punch in future sets as it doesn't really need sub except to ease prediction and prevent Amoonguss giving it status.
Perhaps the most fun aspect of this Toxicroak was the ability to freely focus punch every bulky Politoed with no repurcussions, it was hilarious watching a 252/252+ Politoed using perish song only to take around 65-80% from a LO focus punch and then protect as I subbed and then switching out into a pokemon that was forced to take heavy damage from focus punch. I could also blindly switch in this Toxicroak on Tentacruels, Vaporeons and Keldeo's without even needing to think and spam focus punch or click substitute if I expected a focus punch resist like Landorus. Even the great Skarmory was 2hkoed by focus punch unless it was a 252/252+ and even then, such a Skarmory couldn't switch in! Usually after giving away my set even a measly Ferrothorn could beat Toxicroak 1 on 1 assuming it wasn't behind a sub but that didn't stop this Toxicroak often taking out 2-3 threats on a rain team.
The fact that Toxicroak x4 resists U turn made this all the more appealing as Landorus and Tornadus-T are forced to take an ice punch and Scizor is forced to take a focus punch if they want to break the substitute. Clever players would often double switch out their Politoed when they saw Toxicroak in team preview however that most often just meant I got a free sucker punch on their Tornadus-T and then revenged with Weavile (or just sacked another pokemon if Toxicroak was important). This pokemon is a very fun one to use to combat rain however it only added to my sun weakness
Closing Comments
I hope you enjoyed my team, the Skarmory set was particularly unique and good for me and I am considering using it on a hazard team with Jellicent and Weavile. I considered reverting Skarmory to a specially defensive set and replacing Toxicroak and Haxorus with pokemon that don't mind Forretress and Ferrothorn although I had too much fun with those pokemon. Despite having a lot of headache against sun teams, I did not lose to a single one thanks to double switching and making sure Keldeo never got a final ko if Venusaur was in team preview (this often meant sacking Keldeo for nothing or double switching to Latias) although the aforementioned sun teams were a massive headache. If Venusaur checked a Keldeo move.. then I usually had to switch in Latias although most of the time I could double switch. In any case sun teams weren't common especially when I versed people that were 1900+, that said the only way these rain infested 1900+ teams would beat me would be through very meticulous double switching and I would often beat these players when I was match made with them a second time (they're 1900+ for a reason!!). I had around a 75% win rate against these 1900+ teams which surprised me! The current addition I am considering when I return to using a similar team to this would be a rain dance or tailwind Tornadus-I to deal with sun better.
I'd appreciate your comments, thoughts and opinions on any aspect of my team and thank you all for reading my RMT. :D
I also used this RMT as an example for layout: http://www.smogon.com/forums/showthread.php?t=3476527 (thanks Mr. Author)
I hope you enjoyed my team, the Skarmory set was particularly unique and good for me and I am considering using it on a hazard team with Jellicent and Weavile. I considered reverting Skarmory to a specially defensive set and replacing Toxicroak and Haxorus with pokemon that don't mind Forretress and Ferrothorn although I had too much fun with those pokemon. Despite having a lot of headache against sun teams, I did not lose to a single one thanks to double switching and making sure Keldeo never got a final ko if Venusaur was in team preview (this often meant sacking Keldeo for nothing or double switching to Latias) although the aforementioned sun teams were a massive headache. If Venusaur checked a Keldeo move.. then I usually had to switch in Latias although most of the time I could double switch. In any case sun teams weren't common especially when I versed people that were 1900+, that said the only way these rain infested 1900+ teams would beat me would be through very meticulous double switching and I would often beat these players when I was match made with them a second time (they're 1900+ for a reason!!). I had around a 75% win rate against these 1900+ teams which surprised me! The current addition I am considering when I return to using a similar team to this would be a rain dance or tailwind Tornadus-I to deal with sun better.
I'd appreciate your comments, thoughts and opinions on any aspect of my team and thank you all for reading my RMT. :D
I also used this RMT as an example for layout: http://www.smogon.com/forums/showthread.php?t=3476527 (thanks Mr. Author)