National Dex Please help me out with my team.

Celesital (Arceus-Fairy) @ Pixie Plate
Ability: Multitype
Tera Type: Water
EVs: 252 HP / 4 SpA / 252 Spe
Timid Nature
IVs: 0 Atk
- Judgment
- Toxic
- Recover
- Taunt
Arceus-Fairy's role is to help support my team by preventing pokemon such as chansey from healing, or stopping many others from setting up. Its a pretty good defesive pivot that can take on the likes of yveltal and stop e-speed killer arcues from setting up. It also can poison switch ins like ho-oh and groudon-p. It can chip away or even ko other mons with powerful judgements.

Leviathan (Koraidon) @ Choice Scarf
Ability: Orichalcum Pulse
Tera Type: Fire
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Close Combat
- Dragon Claw
- Flare Blitz
- U-turn
Koraidon is my scarfer, and also helps clean up after a battle. Besides this, it just adds raw power to my team. (It also OHKOS xerneas with tera fire flare blitz, which is great bc everything on my team gets 2HKOed my xerneas after rocks) It also KOes yveltal, which is probably the largest threat to my team and without koraidon, even arceus could get worn down and taken out.

Bravery (Necrozma-Dusk-Mane) @ Rocky Helmet
Ability: Prism Armor
Tera Type: Ground
EVs: 252 HP / 4 Atk / 252 Def
Impish Nature
- Sunsteel Strike
- Earthquake
- Toxic
- Moonlight
Dusk mane helps against powerful enemies such as Zacian-c, other necrozma, and it overall supports the team by walling top tier threats. I gave it tera ground EQ to actually kill groudon-p, which is its greatest weakness. I also gave it toxic to poison setup mons so they can't sweep the entire team.

Fury (Groudon-Primal) @ Red Orb
Ability: Desolate Land
Tera Type: Flying
EVs: 252 HP / 4 Atk / 252 SpD
Careful Nature
- Earthquake
- Fire Punch
- Toxic
- Stealth Rock
Groudon's role is to be my rocker, and it can also take a hit from xerneas and hit it back with Fire punch. It can also take on other groudon. I gave is spdef as it fits its current role as a bulky rocker, and it still its really hard. It can take moves from kyorge which is the biggest threat to my team without groudon to help keep it in check.

Echo (Giratina-Origin) @ Griseous Core
Ability: Levitate
Tera Type: Ghost
EVs: 248 HP / 8 Atk / 252 SpA
Quiet Nature
- Shadow Ball
- Shadow Sneak
- Draco Meteor
- Roar
Giratina's role is to halt groudon in its tracks. It can also take a non-life orb eternatus dynamax cannon and ko it back. the final moveslot is to make sure someone can't use it as setup fodder after drop in special attack via draco meteor. Besides that role, it also helps with priority as none of my other teammates have priority. It also supports Arceus-fairy and necrozma-dm pretty well since it counters groudon-p.

Bud (Mewtwo-Mega-Y) @ Mewtwonite Y
Ability: Pressure
Tera Type: Psychic
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Psystrike
- Earth Power
- Ice Beam
- Taunt
Mewtwo is normally my lead, so I gave it taunt to prevent hazards from going up, earth power for groudon, Ice beam for yveltal switchins, and psystrike for hitting the weaker defenses of mons like kyorge and ho-oh. Its a wall breaker thats supposed to dent the opponents team for others like koraidon and groudon to do the rest.
 
you should probably switch out Toxic for something else on Groudon, maybe thunder wave if you want to paralyze their rocker.
 
Echo (Giratina-Origin) @ Griseous Core
Ability: Levitate
Tera Type: Ghost
EVs: 248 HP / 8 Atk / 252 SpA
Quiet Nature
- Shadow Ball
- Shadow Sneak
- Draco Meteor
- Roar
Giratina's role is to halt groudon in its tracks. It can also take a non-life orb eternatus dynamax cannon and ko it back. the final moveslot is to make sure someone can't use it as setup fodder after drop in special attack via draco meteor. Besides that role, it also helps with priority as none of my other teammates have priority. It also supports Arceus-fairy and necrozma-dm pretty well since it counters groudon-p.
maybe cut shadow sneak for defog or toxic bc you don't have hazard control other than taunt, and defog would free up a few move slots thanks to taunt becoming semi-irrelevant. Maybe cut or change something so you have a setup sweeper, but I suppose this team doesn't really need one.
EVs: 252 HP / 4 SpA / 252 Spe
maybe add some spD for yveltal to combat your teams biggest flaw.
 

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