Gravity Monkey
Que des barz comme si jtais au hebs
[SET]
name: Offensive Support
move 1: Spikes
move 2: Discharge
move 3: Toxic Spikes
move 4: Memento
item: Shuca Berry
ability: Electric Surge
nature: Bold
evs: 248 HP / 164 Def / 96 SpD
[SET COMMENTS]
Unfortunately, Pincurchin has major weaknesses that prevent it from functioning in OU, most notably its abysmal Speed, mediocre typing, and meager bulk. Its sole niche in OU relies on offensively supporting its teammates with its access to Spikes, Toxic Spikes, and Memento. Discharge is used as its main STAB move, which is boosted further thanks to Electric Surge, because of its good chance to paralyze, making it easy to punish Defoggers like Corviknight and Mandibuzz Once hazards have been set up, Pincurchin can use Memento to let its teammates switch in and create opportunities for them to set up safely. 248 HP and 164 Defense EVs with a Bold nature and Shuca Berry allow Pincurchin to tank Earthquake twice from Seismitoad, while 96 Special Defense EVs are enough to avoid being OHKOed by Shadow Ball from Modest Choice Specs Aegislash.
Pincurchin is best coupled with Hawlucha. Not only does it take advantage of hazards and Memento, but it also benefits from Electric Surge, doubling its Speed and granting +1 in Defense through the consumption of Electric Seed. Other setup sweepers like Gyarados and Kommo-o also appreciate Pincurchin's ability to set up hazards and potentially grant them a free turn to set up thanks to Memento.
[CREDITS]
- Written by: [[Gravity Monkey, 422532]]
- Quality checked by: [[TPP, 260369], [Gary, 101351]]
- Grammar checked by: [[Estronics, 240732]]
name: Offensive Support
move 1: Spikes
move 2: Discharge
move 3: Toxic Spikes
move 4: Memento
item: Shuca Berry
ability: Electric Surge
nature: Bold
evs: 248 HP / 164 Def / 96 SpD
[SET COMMENTS]
Unfortunately, Pincurchin has major weaknesses that prevent it from functioning in OU, most notably its abysmal Speed, mediocre typing, and meager bulk. Its sole niche in OU relies on offensively supporting its teammates with its access to Spikes, Toxic Spikes, and Memento. Discharge is used as its main STAB move, which is boosted further thanks to Electric Surge, because of its good chance to paralyze, making it easy to punish Defoggers like Corviknight and Mandibuzz Once hazards have been set up, Pincurchin can use Memento to let its teammates switch in and create opportunities for them to set up safely. 248 HP and 164 Defense EVs with a Bold nature and Shuca Berry allow Pincurchin to tank Earthquake twice from Seismitoad, while 96 Special Defense EVs are enough to avoid being OHKOed by Shadow Ball from Modest Choice Specs Aegislash.
Pincurchin is best coupled with Hawlucha. Not only does it take advantage of hazards and Memento, but it also benefits from Electric Surge, doubling its Speed and granting +1 in Defense through the consumption of Electric Seed. Other setup sweepers like Gyarados and Kommo-o also appreciate Pincurchin's ability to set up hazards and potentially grant them a free turn to set up thanks to Memento.
[CREDITS]
- Written by: [[Gravity Monkey, 422532]]
- Quality checked by: [[TPP, 260369], [Gary, 101351]]
- Grammar checked by: [[Estronics, 240732]]
Last edited: