neither a qc nor an expert of rby ou, but i will write some quick thoughts for ur post
u should tell why u don't like the analysis
u should tell how it could be condensed
u should tell how to slash them.
To be completely honest with you, I don't feel that strongly about the existing analyses, I was more interesting in starting a discussion about what needs to be done with fixing the rby analyses, since there's a LOT that could be done. Unfortunately, that was met with a deafening silence. It seems that my glacial pace is too much for past gen c&c to handle.
The Gengar analysis talks waaaay too much about it sweeping, when that is just not its role. In my mind there are two ways to play it- either milk its defensive utility by switching into BSlams (as described in the intro), or just abuse its powerful offensive tools by sleeping something and then blowing up on something else. I think MD ought to be slashed (I really like NS/MD Gar in terms of maximising the value of its boom), and the only thing in OO that I feel belongs there is Psychic, which is a bad option but not unusable (also I think it should mention shredding opposing Gar). Maybe Submission could be nice for Chansey, idk, never seen it. Counter and CRay have no business being mentioned imo. There are also more minor nitpicky things that I could touch on if I wanted to do a comprehensive review of the analysis (I don't, but I would if there was interest in it)
Honestly cbf going through the Star analysis rn, it's a looooong read. I feel like an analysis should be simple and concise, whereas the anaylsis that's there goes into way more depth than that. That's not a bad thing at all, that kind of content is fantastic, it's just I feel like that's not what analyses are generally for (that said, I don't know where this more comprehensive article would go). Maybe that's just me though. Also something I didn't mention at the time is that I think Surf Star is bad- it technically has a niche, but in practice I think it's outclassed by Psychic/HPump
For Lapras' set I think CRay is absolute garbage and shouldn't be mentioned at all, while HBeam and BSlam should be swapped- HBeam is way too situational imo, as it's often very difficult actually getting things to HBeam range, whereas BSlam para is nice, especially since Starmie is bloody everywhere.